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Mods et extensions pour Terraria
Ce catalogue répertorie 14 000+ projets Terraria provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Calamity Fisherman Class
par 76561198172351977
Adds a fisherman class to terraria. This class includes a new weapon type : Fishing Rods. In addition, there are new accessories and armor for the class. Works with and requires calamity. Developed By Penguin
Vanilla Tweaks
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(NOTE: IN BETA) A quality-of-life mod that adds and tweaks some items to make game progression a little smoother This mod is designed to be "Vanilla+", meaning it stays closely to the feel of the base game while only tweaking a few things Note: There was an old mod called Vanilla Tweaks by Pop000100, which is now outdated as most of the features the mod had are now in the base game or another mod does it better. *This mod is similar, but is more recent and has different features!* Features: - Adds the Leaf Whip and Oak Tome, craftable starter weapons for the Summoner and Mage classes, as both melee and ranged have craftable starter weapons. Changelog: (BETA Versions) Version 0.1.2 (BETA) - Balanced starter items for each class (leaf whip/oak tome) Version 0.1.1 (BETA) - Added Oak Tome starting weapon for Mage Version 0.10 (BETA) - Added Leaf Whip starting weapon for Summoner Developed By ZardynAeratel
Nyle Vanity Set
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Adds a furry vanity set of Nyle. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: @NyleMorewind on twitter. You can craft the set with 1 dirt block for each piece. Developed By Hex
Inventory Limiter
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This mod forces you to sort out your inventory. This is a challenge mod for some, and for others a way to fix thier bad habit of carrying way too many items. It adds the Inventory Limiter, which reduces the amount of inventory slots the player has. --- The inventory limiter is crafted while standing next to a dirt block. --- Use the inventory limiter in the hotbar to increase the amount of slots blocked. --- Right click the inventory limiter in the inventory to fill an entire row; --- The trash slot cannot be used for extra storage anymore. --- To delete all of the inventory limiters, grab the top-right inventory limiter and trash it. --- It is possible to regain inventory slots by using an inventory key. --- To craft an inventory key, you need a golden key, life crystal, and one gold coin. You'll have to decide what is necessary and what is not. This mod is not recomeneded for regular gameplay. Currently Known Bugs: None Bugs Fixed: Sometimes when reloading the world, the amount of inventory slots taken up by the limiter was reset to 1 and the inventory limiters did not update in the inventory to match. Inventory limiters didn't trash as one group. Right clicking an inventory limiter while in the top-right most slot (excluding hotbar) (slot 10) would destroy the inventory limiter. Developed By Mediocre Pancake
Fargo's DLC Mutant Pact Tweak
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Separates the effects of Mutant's Pact and Celestial Onion, so that they each provide an accessory slot Provides config to start with Mutant's Pact Developed By TacoConKvass
HAARU's Wife
par 76561199189710901
add some of my own thing, can only obtain by cheating if character name not Haaru, you gonna get lots of debuff All Pet Effect Kaede(black hair centipede girl): All attacks inflict a special Poisoned effect that scales with game progression. Hu Tao(brown twintail): When HP is below 50%, health regeneration is reduced by 2 HP/s, and true melee attacks inflict a special Burning effect that scales with game progression. Altair(silver two side up): Cleanses all debuffs when HP drops below 25%, but reduces defense by 50% until HP recovers above 25%. Kar98k(white long hair): Ranged critical strike chance +5%, Ranged damage -5%. Watari(orange pink short hair): Healing potion effectiveness +10%. Hata no kokoro(pink long hair): Defense -4%, Movement speed -5%, Damage -5%; every 10 seconds, one of these penalties randomly converts into a positive boost instead. Sade(silver short hair): Magic weapon mana cost +20%. Casting magic attacks fires an additional homing projectile every 5 seconds, dealing 3x 20% weapon damage(might be incompatible with some mod's weapons). Ganyu(blue jellyfish bob): Arrows deal higher damage the longer they fly, gaining +1% damage every 0.2 seconds. Stelle(gray medium hair): Armor penetration +5. Furina(white/blue short hair): Each minion slot drains 0.5% of max HP, but increases summon damage by 1% and causes summons to inflict the Wet effect. HuoHuo(green medium hair): Grants health regeneration equivalent to a Regeneration Potion. Developed By Yamakage HAARU
Digestible Swords
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====================== Digestible Swords v1.5 ====================== A relatively lightweight content mod made to expand Terraria's pool of swords and improve the flow of melee progression - particularly during early Pre-Hardmode and early Hardmode. Intended to not disrupt the games' progression or cause balance issues with other content mods (this mod should not cause any changes to world generation or base weapon balance) --------- Additions --------- A progression-spanning line of gem-based swords - analogue to the Terra Blade / Zenith line Magic-damage and Ranged-damage swords A variety of other miscellaneous weapons and tools 30+ total weapons ========= Changelog ========= Version 1.5 - (10/17/24) --------- - Added 2 melee weapons Version 1.4 - (8/22/24) --------- - Added 2 melee weapons - Added 1 magic sword - Added an edible sword! - Various weapon balance changes Version 1.3 - (8/18/24) --------- - Added 2 melee weapons - Added 1 ranged sword - Revamped mid-hardmode progression - Fixed Fusion Rend iframe issue - Minor recipe changes Version 1.2 - (8/17/24) --------- - Added 3 melee weapons - Added 1 magic sword and 1 ranged sword - Improved projectile sprites - Improved weapon sprites - Adjusted most sword recipes Version 1.1 - (8/15/24) --------- - Added 1 magic sword - Added tooltips to most major items - Forbidden Forgotten is now obtainable outside of Master Mode - Adjusted minor visual effects Version 1.0 - (8/15/24) --------- - Added 20 melee swords, 3 magic swords, 2 ranged swords, 2 pickaxes, 2 crafting items Contact through steam profile or at gordonree on Discord Developed By gordonree
借过一下
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借过一下 - 全速度提升模组 功能: - 每解锁1种怪物图鉴,获得 +1% 移动速度加成 - 设置按键释放"借过一下"技能 - 高速冲刺并对接触的敌人造成大量伤害 - 技能冷却 5 秒 Developed By YourName
Food Vendor Girl
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(EN) This mod is an entry for the ‘tModding Challenge’ held on the Discord server tModLoader Japan. “How about this as a snack for your travels?” This mod adds a friendly NPC. They appear randomly throughout the world and will trade food with you. ※This MOD includes Japanese localization data. By using it alongside tools like External Localizer, Japanese gameplay is possible. (JP) このModはtModLoader JapanというDiscordサーバーにて開催された『tModding Challenge』への参加作品です。 「旅先の一品に、いかが?」 このModは、友好的なNPCを一体追加します。 世界中でランダムに出現し、取引することで食べ物と交換してくれます。 ※本Modは、日本語用ローカライズデータを同梱しており、 External Localizerなどと併用することで、日本語での ゲームプレイが可能です。 Developed By popunoberi
Mother Brew
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Adds an upgradeable potion crafting station that provides potions with more buffs are you progress the game and allows for cheaper crafting of other potions. (All potions are crafted with just bottle water) This mod aims to make potions more of a permanent upgrade without removing potions from the game. As flasks are unlocked different flavors of your Mother Brew potion are added as available recipes that have the different flask effects. Feel free to comment suggestions on the mods steam page.
Magic Accessories
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Magic Accessories adds 20 emblems for sorcerer (magic class damege)
projectiles penetrate indefinitely
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This Mod modified the projectiles to penetrate indefinitely Developed By 末泠
Crate Rarity Increase
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This mod changes all crates rarity to Red, so they are easier to distinguish when using the Sonar Potion. This mod will run on client side, so it will be active regardless of which server you join.
Merchant Sells Broken hero sword
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Makes the merchant sell a broken hero sword after plantera has been defeated. Developed By freeroamchips
Health Packs on Kill
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A simple and customizable QoL mod that gives you health packs when killing enemies. More settings to come in the future :) Developed By nineleaf
Gun N' Curses
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Hi, This is our first mod, so if you can please give it a like :D Whatever, what Gun N' Curses adds to the game? This mod adds new systems and mechanics focused mainly on Mage and Ranger, including Mana Curse, Rotten Mana, Dark Magic, and Overheating. It also adds new weapons, armor sets, accessories, and several reworks to vanilla Terraria equipment. -SYSTEMS *Mana Curse* Mana Curse is a new debuff that can be applied by hitting enemies. Once an enemy is affected by Mana Curse, you must continue dealing damage to maintain the debuff. If you successfully keep the Mana Curse active for 7 seconds by constantly dealing damage, the affected enemy will generate a Rotten Mana Star. If you stop dealing damage for 5 seconds, the Mana Curse will completely disappear. *Rotten Mana* Rotten Mana Stars are special mana pickups generated by enemies affected by Mana Curse. Each Rotten Mana Star restores 20 mana when collected. To continuously generate Rotten Mana, you will need to keep attacking enemies and maintain their Mana Curse. *Dark Magic* Dark Magic is a new gimmick permanently unlocked after defeating Deerclops. After a few seconds, Dark Magic becomes active and empowers one of your attacks. The empowered attack deals 12% more damage than usual. After the empowered attack is used, Dark Magic will need some time to activate again. Mage players can manipulate the power of Dark Magic even further through their armor. Dark Magic works with all vanilla Terraria classes, but currently does not support modded classes or systems such as Rogue, Bard, Healer, and others. *Overheating* Overheating is a new mechanic for guns. Every fifth bullet fired gains homing properties and automatically searches for an enemy. Guns can overheat if they are fired continuously for too long, so players need to control how long they keep shooting. When a weapon is close to overheating, continuing to fire becomes a risk and reward mechanic. You will deal increased damage, but you will also begin taking damage yourself. If the weapon completely overheats, you will be unable to fire it for 6 seconds. -WEAPONS *Slime Bow* A new bow that shoots arrows from the sky. *Nightfall Bow* A new post-Plantera bow that fires 3 Shadowflame Arrows which generate homing Shadowflame projectiles. *Ignis Liber* A new Mage book that generates a massive flame after charging for 5 seconds. *Hunter Buster* A new Mage weapon. A Buster! You can charge it to unleash powerful Charge Shots and deal massive damage. *Hell Buster* The full potential of a Hunter! This upgrade introduces another Charge Shot, making it a powerful weapon against bosses. -ARMORS *Parasitic Armor* Parasitic Armor is a new armor set available after defeating the evil biome boss. The full armor set creates an illusionary clone of the player. The clone follows you around, has its own health and damage, and attacks nearby enemies. -ITEMS *Royal Fragments* Royal Fragments are a new Mage related crafting material. They can be used to craft new equipment such as the Slime Bow, the gems robes, and the Ignis Liber. *Plantera's Quiver* Plantera's Quiver is crafted using 5 Chlorophyte Bars, 1 Magic Quiver, and 10 Jungle Spores. While equipped, it increases arrow damage by 12%. Hitting an enemy while using the quiver also leaves a damaging spore on the target. *Ultimate Quiver* The Ultimate Quiver is created by combining all the quivers at the Tinkerer's Workshop. It increases arrow damage by 12% and provides the effects of all the quivers used to craft it. -REWORKS *Progression* Meteorites will now begin falling into the world ONLY after defeating Skeletron. Breaking a Shadow Orb or Crimson Heart will now give the player a Flintlock Pistol instead of the Musket or The Undertaker. The Arms Dealer will begin selling both the Musket and The Undertaker after the Eye of Cthulhu has been defeated. The Minishark will now become available from the Arms Dealer after defeating the Brain of Cthulhu. *Arrows* Arrows can now attach themselves to enemies and deal damage over time. *Bees* The AI of Bees and all the Bee weapons were changed, but i prefer to keep the rework as a secret... *Evil Biome Bows* Bows made using evil biome materials were reworked, Demon Bow is faster but weaker and Tendon Bow is now stronger but slower. Their recipes have been changed: Demonite based bows now require Shadow Scales in addition to Demonite Bars. Crimtane based bows now require Tissue Samples in addition to Crimtane Bars. *Tsunami* The Tsunami now deals 48 damage. Every shot also generates a mini Sharkron that travels alongside the weapon's normal projectiles, providing an additional source of damage. *Molten Fury* The Molten Fury now deals 38 damage. It automatically converts Wooden Arrows into Hellfire Arrows. Its crafting recipe has also been changed and now requires 5 Meteorite Bars in addition to its original materials. *Minishark* The Minishark now deals 3 additional base damage. It is also no longer available from the Arms Dealer immediately and will only become available after defeating the Brain of Cthulhu. *Jungle Armor* Jungle Armor is now obtained after defeating the boss associated with your world's evil biome. The armor also has a completely new set bonus. While wearing the full set, the player generates a barrier of up to three seeds. The seeds orbit around the player and deal 5 magic damage when they hit an enemy. The seeds can also protect the player from incoming projectiles. With all three seeds active, projectile damage received can be reduced by up to 9%. *Meteor Armor* Meteor Armor now provides a completely new set bonus. While wearing the full set, the player gains a dash similar to the Shield of Cthulhu. *Space Gun* The Space Gun has received a new effect. Hitting an enemy can now summon a meteor from above that falls toward the target dealing 70% of the base damage. *Chlorophyte Shotbow* The Chlorophyte Shotbow now automatically converts Normal Arrows into Chlorophyte Arrows. Developed By Ax & ItsFacelessMusician
Metric Unit Display
par 76561199403785724
This mod adds a toggleable option to change the display of stopwatch, depth meter and compass to metric units and to change the time to the military (24h) time format. The options to toggle are in the mod configs. No reload required when changing these options. 1.0.1 - Public workshop release TCF thread: https://forums.terraria.org/index.php?threads/metric-unit-display-mod.127534/
Gunner's Arsenal
par 76561198006403106
English) Have you ever felt that Terraria doesn’t have enough firearms? Were you disappointed that the NPC 'Arms Dealer' doesn’t sell useful gun-type items to help the player? If so, this is the mod for you! Gunner’s Arsenal adds 11 new real-world-inspired firearms, giving you plenty of options to satisfy your trigger finger in the world of Terraria. Included Items ☆ Obtainable from the Arms Dealer ★ Obtainable through crafting ① Pre-Hardmode - Pistols: Derringer (★), Desert Eagle (☆) - Rifles: Hunting Rifle (☆) - Shotguns: Leverstick (☆) - Submachine Guns: Thompson (☆) - Machine Gun: Gatling Gun (★) ② Hardmode - Rifles: Anti-Material Rifle (★) - Assault Rifles: Armalite (☆) - Shotguns: Automatic Shotgun (☆) - Submachine Guns: Vector (☆) - Machine Gun: Heavy Machine Gun (☆) This mod was designed to expand Terraria’s arsenal without breaking the balance of the game. If you find any bugs after subscribing, please report them in the comments. Important: This mod requires the mod GunnerLib to work. Make sure to subscribe to this before subscribing to this mod! Spainish) ¿Alguna vez sentiste que Terraria tiene muy pocas armas de fuego? ¿Te decepcionó que el NPC Arms Dealer no venda objetos útiles de este tipo para ayudar al jugador? ¡Entonces este es tu mod! Gunner’s Arsenal añade 11 nuevas armas de fuego inspiradas en armas reales, ofreciéndote muchas opciones para disfrutar de la acción con pistolas y rifles en Terraria. Objetos incluidos ☆ Se obtienen a través del Arms Dealer ★ Se obtienen mediante fabricación ① Pre-Hardmode - Pistolas: Derringer (★), Desert Eagle (☆) - Rifles: Rifle de caza (☆) - Escopetas: Leverstick (☆) - Subfusiles: Thompson (☆) - Ametralladora: Gatling Gun (★) ② Hardmode - Rifles: Rifle antimaterial (★) - Fusiles de asalto: Armalite (☆) - Escopetas: Escopeta automática (☆) - Subfusiles: Vector (☆) - Ametralladora: Ametralladora pesada (☆) Este mod fue diseñado para ampliar el arsenal de Terraria sin romper el equilibrio del juego. Si encuentras algún error después de suscribirte, por favor repórtalo en los comentarios. Importante: Este mod requiere el mod GunnerLib para funcionar. ¡Asegúrate de suscribirte a GunnerLib antes de suscribirte a este mod! Russian) Вам когда-нибудь казалось, что в Terraria слишком мало огнестрельного оружия? Были разочарованы тем, что NPC Торговец оружием (Arms Dealer) не продаёт полезные пушки, которые могли бы помочь игроку? Тогда этот мод для вас! Gunner’s Arsenal добавляет 11 новых видов огнестрельного оружия, созданных по образцу реальных образцов, чтобы полностью удовлетворить ваше желание пострелять в мире Terraria. Добавленные предметы ☆ Получаются у Торговца оружием ★ Создаются через крафтинг ① До хардмода - Пистолеты: Дерринджер (★), Desert Eagle (☆) - Винтовки: Охотничья винтовка (☆) - Дробовики: Leverstick (☆) - Пистолеты-пулемёты: Томпсон (☆) - Пулемёт: Гатлинг (★) ② Хардмод - Винтовки: Антиматериальная винтовка (★) - Штурмовые винтовки: Armalite (☆) - Дробовики: Автоматический дробовик (☆) - Пистолеты-пулемёты: Vector (☆) - Пулемёт: Тяжёлый пулемёт (☆) Мод разработан так, чтобы расширить арсенал Terraria, не нарушая баланс игры. Если после подписки вы найдёте баги, сообщите о них в комментариях. ⚠️ Важно: Для работы этого мода требуется мод GunnerLib. Перед подпиской на этот мод обязательно подпишитесь на GunnerLib! Developed By regidia89
更多悠悠球重生版汉化
par 76561199024748100
为Yoyos+ Mod Redux(更多悠悠球重生版)提供汉化 https://steamcommunity.com/sharedfiles/filedetails/?id=2796117476 本模组添加了25种悠悠球以及3种饰品,并增加了悠悠球特技系统,通过特殊操作增强悠悠球 Developed By shrinkviolet77
Monster Vanities
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A simple little mod that Vanity sets based on varsious enemies, including a few bosses base vanities only the king slime for now tho. Sets done right now Slime King Slime Crimson monster More sets to come you will need materials from the mobs. and different craft stations depending on them like slimes need the solidifier. or Crimson and corruption need the demon alter. Boss vanities need the base vanity like the slime with boss drops to make heads will almost always need the expert item from them. this is also my first mod so will be done as I feel so don't updates to come often. Changes for 0.12 Slime vanity change to match closer to game artstyle. Slime wing vanity added Some invisable wings called 'King's new wings' that makes wings that are invisable, with wood, silk, and hair dye remover, in a graveyard with the dyevat you too can have these wings just a sample things to come update, where vanities well come in sets after this. Like slime king, and slime varients vanites will be next. Developed By Essence of Chaos
Astral Splitter
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This mod adds the "Astral Splitter." Crafting recipe: Combine the Amethyst Staff, Demon Scythe, Inferno Fork, Blizzard Staff, Magic Missile, Razorblade Typhoon, Nebula Arcanum, Lunar Flare, and Last Prism at a Mythril Anvil. Attack method: Draws a white circular magic circle and unleashes a barrage of attacks from it. Zenith Developed By syunmario
[1.4 Alpha] Spell Craft
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Built for 1.4 Alpha version of tModLoader. Spell Craft adds most friendly projectiles as magic spells
Good Accessories for Whips [EN]
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This mod is simply an English Translation patch for the Mod "Good Access for Whips" by Bolzazap Developed By Hytax
Charming Corporation
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Charming Corporation is a mod which brings the Destiny 2 exotic auto rifle, Sweet Business, into the world of Terraria. Crafting Recipe: Uzi x1, Hallowed Bars x25, Soul of Light x35 This is my first mod! It's very simple, but hopefully will bring a fun new gun into the mix. I'm not entirely sure how to balance it, so I will probably change it as I get feedback. I've also juggled the idea of making multiple instances of the gun for different stages of the game. (pre-hard mode, hard mode, post moon lord, etc.) v0.1.1 - This iteration is balanced by the fact that I don't know how to code the "% to not consume ammo." function. So it will consume your ammo fast, unless you use an endless musket pouch (which is what I'm balancing it with.) Is it OP? Maybe. Do I care? Not really. Is it fun to see the Sweet Business in Terraria? OH YEAH. :) v0.2.1 - I finally got my lazy butt to update it to the current version of tmodloader. Thanks for your patience! v0.3.1 - I wanted to add another version that scales with Calamity post Moonlord. Soooooo I just made one that hits harder. It might be a little unbalanced for post moon lord, but I don't really know how to include Calamity Mod crafting items in it's recipe. So since platinum coins are a little easier to obtain in calamity, and the coins fit the M.O. of the gun, I chose to make that the price. Crafting Recipe for CCP: SDMG x1, Megashark x1, Shroomite Bar x25, Luminite Bar x 50, Solar Fragments x300, Platinum Coin x99 v0.4.1 - I've tried to implement a support frame auto rifle from destiny 2. Instead of healing allies though (because I don't know how to code that,) I thought it'd be fun to have a gun that could heal yourself like the vampire knives. I've tried to figure out how to make it heal even more, but there is an internal cooldown for lifesteal in Terraria that I don't know how to work around. So this is the best I could do. Crafting Recipe for the Assistance Frame Assault Rifle: Life Crystal x2, Band of Regeneration x1, Clockwork Assault Rifle x1, Regeneration Potion x5 Developed By Smith-22
Terraria Guides
Mods et plugins de serveur Terraria – Extensions tShock
Installe des plugins tShock sur ton serveur Terraria, configure régions, groupes et SSC, puis vérifie les erreurs typiques étape par étape.
Louer un serveur Terraria – configurer le multijoueur
Configure ton serveur Terraria avec tShock, une taille de monde adaptée, des droits admin, des plugins et une vérification claire pour le multijoueur.
Serveur Terraria avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Terraria