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Mods et plugins pour Terraria
Ce catalogue répertorie 14 000+ projets Terraria provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
League of Legend Things
par 76561198406003490
STILL W.I.P League Of Legend Things LoL-inspired rune system for tModLoader. English - Keystones and small runes inspired by League of Legends - Custom UI for rune selection and descriptions - Visual and SFX feedback for procs Notes - Single-player and multiplayer supported - Balance may change over time 中文 - 参考英雄联盟的符文系统(基石 + 小符文) - 内置符文选择与说明界面 - 触发效果带视觉与音效反馈 说明 - 支持单人/多人 - 数值可能会持续调整 Developed By PeanutsLOL
Just 1 More Hotkey
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Please Trust Me Bro, All you got to do is add 1 more Hotkey right? Its just that easy, think of the Quality of Life benefits of having something bound to a Hotkey! Just 1 More Hotkey and the Modded Experience will be Complete. It has a Config to support users with wacky Keyboards (e.g. No NumPad etc). Developed By CyberGamer64 LEGAL DISCLAIMER This actually requires you to Keybind literally else you die. Sorry if you want to fix your Keybind Issues. This is hell I dont make the rules. Maybe I might make an actual mod because it is a problem.
Knockfront (Reversed Knockback Mod)
par 76561199121146813
"Get over here!" This mod switches the direction of knockback from normal damage sources. What this effectively means is that players and enemies hit by attacks will be knocked towards the attack, rather than away. NOTE: Flails are unaffected due to how their knockback direction is internally handled. There are additional configs for knockback multipliers and effectiveness, along with a few experimental settings for fun. Has not been tested for Multiplayer compatability, but it should work since knockback is synced by default.
tAI
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TerrariaAI: Emergent NPC Personalities Terraria's world breathes with new life when NPCs become more than quest-givers and merchants. This mod transforms them into beings with memory, emotion, and genuine relationships—a living social ecosystem that evolves through your every interaction. Every conversation shapes their feelings, every event leaves an imprint, and the decisions you make today ripple through tomorrow's encounters. Through the power of AI, watch as NPCs develop attachments, grudges, curiosities, and complex emotional responses that couldn't be scripted or predicted—because they aren't. They emerge naturally from the intricate web of relationships that grows more nuanced with each passing day in your world. Features: • Living Memory System: NPCs remember significant interactions and how they made them feel • Emotional Evolution: Emotional states develop and change based on experiences and time • Relationship Web: NPCs form complex connections with each other and with you that evolve over time • Autonomous Conversations: NPCs talk among themselves when nearby, building their own stories • Happiness Integration: Emotional states influence vanilla shop prices and NPC happiness • Player Commands: How you initiate interaction with NPCs - /say - Talk casually with nearby NPCs after right-clicking them - /shout - Get attention of NPCs across greater distances • AI-Driven Actions: These aren't commands but actions NPCs can take based on conversation - Trade with you based on your relationship with them - Follow you - Teleport to you • Emergent Narratives: Watch as unique stories and relationships develop organically through NPC interactions Debug Tools (for the curious): - /npctest - Test and monitor NPC interactions and emotional states - /spawnpc - Quickly spawn NPCs for testing relationships - /mood - Check an NPC's current emotional state - /reset - Reset an NPC's relationships (use with caution!) Requires an OpenAI API key. No data is stored outside your game. Configure through the mod settings menu. I am not a professional modder. If this mod is not to your liking, or you think it could be improved, please let me know and I will try my best to improve it. Otherwise, have fun! Developed By Junco Partner
Terraria Core Patcher
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A simple mod that allows easy assembly patching for Terraria. Originally was part of my Infinite world mod, I decided to make this a proper library instead. This is not beginner friendly; it will require you to know how to do advanced IL editing. This also will write to your disk the patched assembly as "tModLoader.patched.dll". Any harm caused by other mods using this mod is not my responsibility, but the responsibility of you and the mods doing the harm. Once the patching is done, go in your Steam folder and rename "tModLoader.patched.dll" to "tModloader.dll", and check if your change applied properly with ILSpy. Automatically reloading the game will be added later. Strongly recommend reading this and practicing IL before using this: https://github.com/tModLoader/tModLoader/wiki/Expert-IL-Editing Wiki on how to use this will come soon. For now, check the example provided here: https://github.com/Dradonhunter11/CorePatcher/blob/master/Examples/ExamplePatch.cs DO NOTE AFTER USING THIS MOD POST 1.1 YOUR GAME WILL RESTART ONCE THE PATCHING IS DONE, THIS CAN BE TOGGLED Please note that after using this mod post 1.1, your game will restart once the patching is done. This feature can be toggled. v.1.0 - Initial release - ModCorePatch class - Example patch v.1.1 - Game reload upon patching (configurable) - Toggle for example patch - Added a patch that edit the title at the bottom left corner to indicate if the game was patched - Added mac and linux support v.1.2 - Allow dependency injection Example on how to do dependency injection Features to come: - Allow dependency injection (while this is technically possible, "tModLoader.deps.json" still needs to be edited to launch the game properly, partially implemented just to make the game work). - Server executable patching - Make it self removable once the game is closed Developed By Dradon
Cheez It Class
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Cheez It Class adds a new class to terraria: CHEEZ Right now I have cheez it's added up to hardmode but heres what I plan to add: Over 25 different Cheez Its 2 Different Bosses so yea Also Subscribe to my youtube channel DavidDevsGames Developed By DavidDevsDumbStuff
Bracer Mod
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The Bracer Mod is a mod that adds tons of new Ankh Shield progression that covers a large majority the debuffs you would face in your Terraria adventure. Update 0.3 is here! This update includes some sprite overhauls and balance changes, and will likely be the final update beside bug fixes and putting it to 1.4.5 when that releases on tModLoader. Developed By CoolDudeX
Minecraft Netherite Sword
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It adds the Minecraft netherite sword Developed By HaydenRay2012
Frostraria
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Welcome to the Frostraria mod. Inspired by the *Frostpunk* game series, this mod introduces a temperature system and a storm that gradually lowers the world's temperature as it descends from above. However, you have ways to combat the cold, as certain objects now radiate heat—just be careful not to overdo it, or your base might turn into a "Russian banya" and you’ll likely burn up. The mod is currently in the beta stage, so bugs related to multiplayer and other aspects may occur; critical failures are also a possibility. Added in version 0.4: - a hidden thermal insulation parameter for the player - 4 new accessory reforges - fixed an issue where the game would crash when trying to place snow on top of a chest - fixed a lag issue in single-player mode - one stupid bug is waiting to be fixed Developed By Technician_fox
Hammer of Justice on Nekomi Armor
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Addon for Fargo's Souls Mod which swaps Nekomi armor set axe with the Hammer of Justice. Requires Fargo's Souls Mod to work. Developed By Expert
more defense
par 76561198263283664
Add an item that gives defense. 10 dirt in the crafting table.
Drakobloxxer
par 76561198839802957
I was bored so I added a new enemy to the game called "Drakkobloxxer" from Roblox, they only spawn during the night, and have a bunch of health, also my third mod I made... Developed By StarCrusader10
Step Stool Remover
par 76561198994743265
Removes Step Stool Interaction: Completely disables any interaction with the Step Stool, ensuring its absence from your gameplay experience. Restores Game Balance: Reinstates the harmony of the game by removing the stool’s unintended influence on the core mechanics.
灯泡
par 76561199159003232
灯泡 穿戴后 移动速度提高10% 获得光芒和夜猫子效果 Developed By YZSD_I
FrogEnergyShield 0.1
par 76561198156812839
This module provides an accessory that, when worn, will provide the player with an energy shield and bear damage on the player's behalf. Inspired by the starshields in a 1.3MOD FallenStar 49, the roverdriver in Calamity, and a 1.4.3 MOD Halo Shields The module has not yet implemented the visual effects of the shield and the sound effects when being attacked. Source code: https://github.com/fpStupefy/FrogEnergyShield 该模组提供了一个饰品,佩戴后会为玩家提供能量护盾,代替玩家承受伤害。 灵感来源于 1.3时期的MOD落星49里的盾 灾厄里钨钢驱动器系列 和一个暂停更新的1.4.3MOD:Halo Shields 模组还未实现护盾的视觉效果和受到攻击时的音效 源码:https://github.com/fpStupefy/FrogEnergyShield Developed By 小小青蛙听风是雨
summoner's sanctum
par 76561197975957302
summoner's sanctum is a pretty cool mod, ITS SUMMONIN' TIIIIIMMMMMMMEEEEEEEEE GOTTA SUMMON SUMMON SUMMON Developed By King Cobra Creations
PK Plague's Yoyo Pack
par 76561198308936289
This mod is something a little simple I made for those that like yoyos but doesn't wanna go overboard with it :D Introduces 10 new yoyos, two in Pre-Hardmode and 8 in Hardmode. - Sludge - Kuiper - Cabal - Reboot - Marquis - Nitro - Laguna - Artifact - Eminence - Citizen Adds new mechanics to every vanilla yoyo, excluding the Wooden Yoyo, Rally, Cascade and Amarok (may change later) Also swaps the Kraken Yoyo with the Laguna yoyo, adjusting Kraken to instead drop from Duke Fishron. This mod was made when I was stuck on a bit of scope creep from my main mod, but I feel people would enjoy something a little more fresh and nuanced. Developed By PK Plague
Craftable Biome Keys
par 76561199826861496
Tired of endlessly grinding for hours just to get a 0.04% Biome Key drop? This mod is for you! ⚖️ Fair Progression Balance To prevent breaking early-game progression, recipes are strictly locked behind mid-to-late Hardmode milestones: * Post-Plantera: Most keys require Chlorophyte Bars and Ectoplasm from the Dungeon. * Post-Golem: The Jungle Key requires Beetle Husks from the Lizard Temple. 🛠️ Added Recipes All keys are crafted at a Mythril or Orichalcum Anvil: * Jungle Key: Golden Key + Chlorophyte Bars + Stingers + Beetle Husks * Corruption Key: Shadow Key + Chlorophyte Bars + Souls of Night + Ectoplasm * Crimson Key: Shadow Key + Chlorophyte Bars + Souls of Night + Ectoplasm * Hallowed Key: Golden Key + Chlorophyte Bars + Souls of Light + Ectoplasm * Frozen Key: Golden Key + Chlorophyte Bars + Souls of Fright + Ectoplasm * Desert Key: Golden Key + Chlorophyte Bars + Souls of Might + Ectoplasm Save your sanity and enjoy the game! Developed By KribChips
FormattingPlusPlus
par 76561199111643075
What does this mod do? This mod completely rewrites Terraria's vanilla chat formatter, allowing tags to be included within each other. It also fixes some bugs and adds new tags that will be especially useful for modders, as well as regular players. Previews: Fixed Color Tag One color tag inside another: Blue 4] Pink 5] Transition Tag (NEW!!!) Using: speed/size/hex colors:inside] Moving: Static (speed is 0): Filled (size is 0): URL Tag (NEW!!!) Using: url:inside] Google Example: Localization Tag (NEW!!!) Using: lang_path] Using: lang_path:argument/argument/argument] Without arguments: Formatting with arguments: Formatting with tags as arguments: /Killer/] Developed By Drovyng
FrozenFire
par 76561198889019198
Hi, this is a Terraria mod about the concept of ice and fire (mostly). I've been working on this mod for a while now, mostly alone too, so it's a one-man project if you want to see it that way. Some sprites or artworks were made by other people. I have linked them down below along with what they made for the mod. The mod itself is sh*t. It's basically quantity over quality, lol. I started making this mod many years ago, and it was one of my first projects I was working on. I discarded this project some time later but thought about going back and repolishing some stuff. That's why this version is 2.0 and not 1.0 (1.0 is really bad, like R E A L L Y B A D). This is also why some parts of the mod have nothing to do with the concept of ice and fire itself. Maybe I will improve upon those parts and make them more fitting in the future. But don't expect regular updates. I have other projects I am working on right now. But I will definitely port it to 1.4.5 if it is released. Here is a "Wiki" for this mod. It's just a PDF, but the mod isn't that big, so it should be enough for a playthrough. https://drive.google.com/file/d/1RvK17eajm51lwwSXx9RB25REPibrFCmZ/view?usp=sharing ---Here are the contents of FrozenFire--- - 8 boss fights (1 pre-HM, 6 HM and 1 post-ML) - Each boss fight has its own custom soundtrack - Each boss fight has a custom AI in Legendary Mode (you can also play the AI by toggling an item called "Legendary Toggle for Bosses (FrozenFire)") - Boss checklist integration - A bunch of sh*tty weapons for every class - Some cool weapons for every class - Some random accessories - 2 pets - 1 new NPC called Blocky - Custom menu theme - Works in multiplayer (most of the time) ---Future plans--- The mod is right now very "boss-heavy." If I have the time, I will add some more stuff such as events, invasions, or custom biomes as well. I already have some ideas in mind. I will also "try" to make this mod more multiplayer-friendly. Some bosses need an AI change so they're not as monotonous as they are right now, and some weapons need improvement, both design-wise and in general. Yep, that's about it. Here are the credits: Jojo - Made the menu theme background (still in the making, I will update the mod once this is finished) GRaphi - Sprite for Fireworm Boss Two PNGs (one Fire PNG and one Smoke PNG) are from Vecteezy. The rest is made by Pizet (me), so music, sprites, ideas, boss AI, weapons, accessories, the wiki, etc. Special thanks to the ExampleMod, ChatGPT, and Claude for helping with the code. If you find any bugs, let me know. I will try fixing them, maybe, if I have the time... Yeah, alright. Have fun ^.^/ Developed By Pizet
Mirror Magic
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English ver. Wind up? Or not? ...This mod adds a special pet that does contracts and adds things around it. Some items have a Tier and can be enhanced more with game progression. Currently in production. 日本語版 まきますかまきませんか …このmodは契約を行う特殊なペットを追加し、それにまつわるものを追加します。 一部アイテムはTierを持ち、ゲーム進行でより強化できます。 現在制作中 Developed By Teruisi
Testy Mod
par 76561198812743597
Testy Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By I beat my wife like I beat my meat
Slime God Lore Renewed
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The Slime God Lore Is Back! This is a simple mod that readds the Slime God lore effect from the older versions of Calamity when the lore items had effects in the inventory. Also includes a version that copies the effect of frozen slime blocks The recipe is 30 bone + 15 slime blocks (15 frozen slime blocks for the frozen version) You do not need Calamity with this mod anymore either, Slime God lore for any plathrough! I am completly new to modding i only made this mod because i really liked the origional effect and i already knew a few disorganised parts of coding. To do list: Negative effects Creating accessory versions with progression and crafting Config to toggle the option to work from inventory Discord: §ImWithMilk#2623
Terraria Guides
Mods et plugins de serveur Terraria – Extensions tShock
Installe des plugins tShock sur ton serveur Terraria, configure régions, groupes et SSC, puis vérifie les erreurs typiques étape par étape.
Louer un serveur Terraria – configurer le multijoueur
Configure ton serveur Terraria avec tShock, une taille de monde adaptée, des droits admin, des plugins et une vérification claire pour le multijoueur.
Serveur Terraria avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
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