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Mods et plugins pour Terraria
Ce catalogue répertorie 15 000+ projets Terraria provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
墙壁反弹弹幕
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⚡ DANMU —— 弹幕墙壁反弹 Mod ⚡ 让每一颗子弹都拥有第二次生命! “上帝说要有光,于是 DeepSeek 写了这段代码。现在,子弹会转弯。” 🎮 核心特色 - 全局墙壁反弹:所有接触墙壁的弹幕(子弹、箭矢、魔法、召唤物)都将反弹,除了我们认为不该弹的(比如钩爪) - 超强自定义:反弹次数、速度倍率、伤害衰减、追踪开关、穿透开关……全部可在设置面板调整 - 智能过滤:自动排除爆炸物、照明弹、召唤物,维护游戏体验 - 中英双语界面:完全本地化,中文玩家和外国友人均可无障碍使用 - 兼容主流大型 Mod:已测试与灾厄、瑟银等愉快共存 🤖 重要声明(先看这里再吐槽) - 作者是学生,完全不会编程,本 Mod 100% 由 DeepSeek AI 生成 - Bug 也是 AI 修的,英文翻译也是 AI 翻的 - 修 Bug 全凭缘分,因为作者上学没时间 - 如果遇到问题,请骂 DeepSeek,不要骂作者 😝 立刻订阅,把你的世界变成弹幕蹦蹦床! ⚡ DANMU – Wall Bouncing Projectiles Mod ⚡ Give every bullet a second chance! "I told DeepSeek to make bullets bounce. It obeyed. Now enjoy the chaos." 🎮 Key Features - Universal Wall Bounce: All projectiles that hit walls (bullets, arrows, magic, minions) will ricochet, except those we decided shouldn't (like grappling hooks) - Deep Customization: Control bounces, speed multiplier, damage decay, homing, penetration, and more via mod config - Smart Filters: Automatically exclude explosives, flares, summons for balanced gameplay - Bilingual UI: Both English and Simplified Chinese supported - Compatible with Major Mods: Tested with Calamity, Thorium, etc. 🤖 Important Disclaimer (Read Before You Rage) - The author is a student with zero coding skills. This mod is 100% generated by DeepSeek AI - Bugs were fixed by AI. English translation was done by AI - Bug fixes happen randomly because the author is busy with school - If something breaks, blame DeepSeek, not the author 🤖😆 Subscribe now and turn your world into a pinball arena! Made with ❤️ by a student who can't code, powered by DeepSeek AI. Developed By 你的名字
ManaWorks
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ManaWorks — build a mana grid, then let magic turrets defend it for you. Magic isn't free here. Turrets run on MANA, and mana comes from GENERATORS you place and power through the world. Balance what you generate against what your turrets burn, buffer the gap with reservoirs, and your base fights for itself. ========================================================== HOW IT WORKS ========================================================== * Craft MANA CELLS from Fallen Stars (farm them at night), then build machines at an Anvil. * GENERATORS feed one shared world mana pool. Where you place them matters: - Mana Condenser ...... a steady trickle, works anywhere - Solar Array ......... big output in daylight — needs open sky above - Lunar Array ......... big output at night — needs open sky above - Crystalline Siphon .. stronger the deeper underground you build it - Geothermal Siphon ... strong, but only when placed near lava * RESERVOIRS add storage so you can bank mana for bursts and lean nights. * TURRETS auto-target the nearest enemy and drain mana every shot: - Arcane Turret ....... fast homing bolts (cheap) - Frost Turret ........ Frostburn on hit - Tesla Turret ........ piercing lightning through crowds - Inferno Turret ...... fireballs that ignite and splash * UPGRADE MODULES slot into turrets — right-click a turret holding one for more range, faster fire, harder hits or cheaper shots. Three per turret, and you get them all back if you rebuild. * In HARDMODE the ASTRAL TIER opens up: far stronger generators, a 1500-mana reservoir and two heavy turrets, all built from Astral Cells. * The MANA WISP is a light pet that runs on the grid — it sips stored mana to light your way, burns brighter the fuller your pool is, and gutters out if you let the grid run dry. * A MANA GRID readout (bottom-left) shows your pool and net rate. Green net = you're gaining, red = your turrets are out-drinking your generators. Build more generation! The whole thing is a little logistics puzzle: out-generate your defenses, or watch the pool run dry mid-fight. Works in single-player and multiplayer (the host runs the grid). ========================================================== >>> v1.5 — UPGRADES & THE ASTRAL TIER (July 2026) <<< ========================================================== * TURRET UPGRADE MODULES — craft four chips, then RIGHT-CLICK a turret while holding one to slot it in. Three per turret, in any mix: - Range Module ........ +25% range - Fire-Rate Module .... -18% time between shots - Damage Module ....... +25% damage - Efficiency Module ... -12% mana per shot Right-clicking empty-handed still cycles targeting, and now also reports what's installed. Break a turret and every chip drops back out, so experimenting costs you nothing. * TIER 2 — a full hardmode upper tier, gated behind the new ASTRAL CELL (mana cells bound with Souls of Light and Night at a Mythril/Orichalcum Anvil): - Astral Condenser .... 4.5/sec, anywhere, always on - Stellar Array ....... 12/sec around the clock — no more day/night downtime - Void Siphon ......... up to 12/sec, scales with depth and never fully idles - Astral Reservoir .... 1500 mana of storage, with the same live fill gauge - Astral Turret ....... fast homing bolts, 48 damage - Void Turret ......... piercing lances, 75 damage ========================================================== >>> v1.4 — THE MANA WISP (July 2026) <<< ========================================================== * NEW PET — the MANA WISP, a light pet powered by your own grid. It floats beside you and sips a slow trickle of stored mana (0.5/sec) to light everything around you. * The fuller your pool, the brighter it burns — and if the grid runs dry it gutters out and waits, so you can read your charge level without ever opening the HUD. * Its draw shows up in the grid's drain rate, so it's an honest part of your mana budget. * Craft at an Anvil: 8 Mana Cells + 10 Glass + 5 Iron/Lead Bars. ========================================================== >>> v1.3 — SEE YOUR MANA (July 2026) <<< ========================================================== * The MANA RESERVOIR is now a real gauge — a glass tank that FILLS with glowing mana as your grid charges and DRAINS from the top as your turrets drink it. One glance across your tanks tells you exactly how charged the grid is. * Fixed reservoirs that looked stuck two-thirds full no matter how full the grid was * Retired the old surface bubbles in favour of the cleaner fill readout ========================================================== >>> v1.2 — LIVING MACHINES (July 2026) <<< ========================================================== * Every machine now BREATHES with a soft pulsing glow and drifts themed motes * The MANA RESERVOIR bubbles from its mana surface — and bubbles MORE the fuller your grid is, so a glance tells you how charged you are * Solar / Lunar arrays go quiet when they're off the clock (night / day) * Fixed a v1.1 bug that could stop a world with a placed turret from loading ========================================================== CHANGELOG ========================================================== v1.5 (Jul 2026) — Turret upgrade modules (Range / Fire-Rate / Damage / Efficiency, installed by right-clicking a turret) plus a full hardmode Astral tier: 3 generators, a 1500-mana reservoir and 2 heavy turrets, built on the new Astral Cell. v1.4 (Jul 2026) — Added the Mana Wisp: a light pet that runs on your grid, burning 0.5 mana/sec to light your way. Brighter the fuller your pool, dark when the grid runs dry. v1.3 (Jul 2026) — The Mana Reservoir is now a live fill gauge: a glass tank that fills and drains with your grid. Fixed tanks that looked permanently 2/3 full, and dropped the old surface bubbles. v1.2 (Jul 2026) — Living machines: breathing glow + ambient particle motes, a Mana Reservoir that bubbles by fill level, solar/lunar arrays idle when off-shift. Fixed a v1.1 turret-save bug that could block a world from loading. v1.1 (Jul 2026) — Turret range preview, right-click target priority (Nearest/Strongest/Weakest), and muzzle-flash sparks on fire. v1.0 (Jul 2026) — First release. Fixed the Mana Grid HUD showing in every world before you built anything; added turret firing sounds; hardened targeting against a rare divide-by-zero; full multiplayer sync pass. v0.1 — Initial prototype: machines, mana grid, turrets, projectiles. A little logistics, a lot of magic. Feedback welcome! — v1.0 Developed By VirtualRickality
Русификатор Everjade
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Этот мод ПОЛНОСТЬЮ переводит мод Everjade на русский язык! (для этого пришлось повозиться с кодом) Переводимый мод добавляет новый атмосферный мини-биом: подземные источники, генерирующийся в количестве несколько штук на мир. Мод содержит 61 предмет и 8 мобов, все из которых связанны с мини-биомом. Оригинальный мод давно не обновляется и имеет некоторые баги, поэтому рекомендую скачать аддон, исправляющий их — Everjade (Fix Tiles Drop). В русификаторе также реализована поддержка функционала мода Project tRU: предпросмотр бонуса комплекта брони в шлемах и правильные склонения префиксов по родам. -------- Небольшая помощь с переводом: soul_minefine Мой Discord-сервер, посвящённый переводам: https://discord.gg/rU2pfs9Bky Сообщайте о найденных ошибках и неточностях! Developed By Alino4kaHvoshch
Большой Дил (сами придумывайте дальше)
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УЗРИТЕ ИСТИННОГО ДЖОКЕРА И СРАЗИТЕСЬ С НИМ В ВЕЛИЧАЙШЕМ БОЮ ЗА ПРИСПЕШНИКА И ЛЕГЕНДАРНОЕ ОРУЖИЕ БОГОВ Developed By Bravimor
DefenseFormulaMod
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针对那些想大幅改变游戏计算伤害计算公式的玩家,新增一个护甲减伤因子,在原本计算伤害之后,再乘一个减伤参数,公式:最终伤害=原计算伤害*减伤参数,减伤参数=1/(1+减伤系数*人物护甲强度)。另新增一个闪避,闪避在所有伤害计算前,无敌帧为150,闪避几率=1-1/(1+闪避系数*人物护甲强度),减伤系数和闪避系数可在分别在三个难度(经典、专家、大师)分别通过滑块调整。quote=tModLoader DefenseFormulaMod] Developed By alpha
Eclips Blade (stand alone)
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EclipsBlade 1.0 (stand alone) Throwable blade // Plantra lvl Throwing projectile that deals 266 damage at base. 20 plus damage every second the blade's remain stuck to the target. Blades fall out after 4 second's. High fire rate. weapon can be obtained by Terrablade + Influx waver. Mythril / Orichalcum Anvil I'll be trying my hand at making more mod's. for now they'll be stand alone. eventually i may make a mudpack with everything in one. for now tho I'm still getting used to coding. this part is so the description isn't so short Developed By Kulie
Projectiles break blocks
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A mod that allows projectiles to break tiles! The damage of the weapon/projectile determines how fast the blocks break and the durability of the block is a factor as well. In the config you can adjust the rates of damaage done by projectiles to blocks anywhere from 1% damage up to 500% damage of the original value. I would not use this mod on a world with nicely built structures your care about, but other than that have fun going wild with it! Developed By fastestnoob
chosen
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chosen is a custom race mod. Made with MrPlague's Authentic Races. Developed By one
Better Bee Shield
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This mod aims to fix a problem with "The Bee" accessory in calamity, it's too underpowered! With this rework, the accessory is retiered to post-moonlord. The 90% damage and 50% damage reduction boost from full health aren't removed when the player's shield is hit anymore (ie. rover drive & the sponge). Developed By Sandii
Mythic Metals
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Adds new equipment in areas where the game feels lacking. Updates are sure to come over time. Adds 3 new weapons. adds 1 new item. Developed By LHPixel8
ETERNAL DARKNESS
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Blackens The Background when a Boss is alive Client-Side Config to enable/disable without reloading small fade-in/out Developed By <3
晨星
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尝试做的第一个模组,灵感来自饥荒的晨星锤 晨星锤:33点基础伤害,和雨天会分别增加伤害30%,同时处于夜晚和雨天会再额外增加伤害40%,雨天会发射投射物,手持时会发光 制作材料:坠落之星*20,导线*80,金锭或铂金锭*20 Developed By 不下川
Faster Enemy Action Projectile Speed Editor
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An addon mod for Plantare's Faster Enemy Action mod. allows you to edit the speed of individual projectiles via the config. overrides the global projectile speed field. changing the AI and Movement speed fields don't do anything. This is my first mod and is hastily coded, so it may be buggy. Developed By qy qy
Energy Expansion
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This mod adds an Energy System and other things to Terraria. There is very little direction at the moment, and this is still very much a WIP. What is there is probably very unbalenced Multiplayer Compatability is untested. 1.5 (Mostly Complete) Boss In order to fight the Techanical Brain(boss), you need to beat a Martian Saucer,. Serponium is crafted with a bar of each hardmore ore. In order to fight the Arch Serpentine, you need to combine Mech souls with Serponium and bunnies. Known Bugs: ROADMAP(May or May not add any given feature, I don't work on this Mod often): Add a Finisher for the poor Energy Whip //1. Eenrgy System for Mana and Bullets-8/1/2025 Replaces the Mana Bar -8/1/2025 Energy Guns and Magic Weapons will use it.-8/1/2025 //2.Armor Stats For Converting Health and Mana-8/1/2025 //Health Conversion Rate : Maxehealth * x = energy-8/1/2025 //Damage Conversion Rate : Energy -= damage * x-8/1/2025 //Mana Conversion Rate : Mana * x = Weapon Energy-8/1/2025 //Weapon Energy Use Rate : Weapon Energy = usage * x-8/2/2025 //Potential Build Rate : potential += (damage*x)^(1/2000-x)-8/1/2025 Current Energy Armor has Stats as followed: 40 30 5 0? X. Snake from Serponium(allusion w/ V) //X. SawBladeLauncher //4. Add a Neruochip(placeholder) spawn Item for the Techanical Brain. 8/15/2025 (8/17/25) //-From Martians //5. Early HM version of energy weapons that don't use energy 8/15/2025 6. Weapons and Armor that use energy throughout the game 8/15/2025 7. Accesories that interface with energy 8/15/2025 3. -8/2/2025 Pet Rock (Finished sometime in 8/<10/2025) Boulder Tier(undeterminite) summon weapon ?. Techanical Bosses-8/1/2025 Post ML reshashes of the Mechanical Bosses + Brain of Chuthulu that use energy Techanical Mastermind(rehash of the brain) 1. Techanical Brain, 3+ stage bosses(inderminate) ??. The ThunderDome-8/1/2025 Combine all energy Weapons and effects to create the most powerful, satisfying, vampire-surviors-at-30-miutes-esq weapon in all Terraia ???. BouldORE-8/1/2025 Developed By DudeofDudovia
Craberration [ Solo ]
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Adds the "Crabberation" a difficult boss of which is a crab. Developed By Voidling studios Solo version of the craberration from relics of the void.
Retr0's Cat Vanity Set
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Adds a furry vanity set of Retr0. You can craft the set with various gemstones. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: Retr0_Fusion. Developed By Hex
Money Overlay Display
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Movable overlay of all you your coins converted to copper currency, at the top of your screen. You can rename display name in config. Let me know if I should add features like, displaying in other coin currencies, or other mod suggestions. Developed By BenjGeee
Training Hard Bosses stages
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This mod adds a feature that allows people train duke fishron, Empress' of Light and Plantera, stages, check confings Configs have a space where you type amount of precent boss should spawn with the lower percent you set, the more maximum hp boss will have, so here it's just a normal duke fishron hp with a preset point of his hp Supports English and Russian Made for Janak ----- Этот мод добавляет функцию, которая позволяет людям тренировать Герцога Рыброна, Импертатрицу Света и Плантеру, проверьте конфиги мода! В конфигурациях есть место, где вы вводите количество процентов, с которым босс должен появиться, и чем меньше процент, который вы задаете, тем больше будет максимальное здоровье босса, то есть это обычное здоровье рыброна, но с определенной точки его здоровья Поддерживает Английский и Русский Сделано для Янака Developed By Dgan
AbobaMod
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AbobaMod или просто абоба - мод для воина. Он добавляет множество видов оружий и аксессуаров для данного класса. В моде есть несколько видов копий и кинжалов, а также большое количество мечей. Этот мод рекомендуется использовать вместе с модом "Overhaul" или "CoolerVisualItemsEffects" для лучших эффектов. Особы благодарности: Вот этим челикам большое спасибо. Вы красавы! Blood Dev Nik! ну и мне как автору этого мода 15nechestey Developed By 15nechestey
Omega Worm
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This mod adds an improvement to the worm by a whole 1% OMG Developed By Vasmogus
Racoonis Mod
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This mod is in early phases it will get updates down the path. Made by 3 sigmas! Bosses! Shiny seal. summon item = plastic bag (pre-hardmode/early hardmode) (BEACH BIOME) skibi cart las. summon item = Holy Cart (Post plantera) (At surface) Demon cat. summon item = Catfood (Post-Moonlord) (At surface) HuànxióngShén. summon item = The star (Post-Demon cat) (At surface) (Super boss) Enemies! Racoon fighter. Spawns at beach drops important material Plans: More content and better progression. BOSSES DOES NOT WORK IN MULTIPLAYER!! Version 3 Scythe class is done! Version 2.0 Adds a new damage class(Not done yet) might be op but oh well Adds alot of stuff i cant be bothered to list here Version 1.1! Adds 1 boss Adds 1 weapon Version 1.0! Adds new Accessories! Adds a new enemy! Adds 2 bosses! Adds 1 armorset! Adds a lot of weapons! Developed By CosmicCynth
Strylyx's Utilities
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the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time the best mod of all time Developed By Strylyx
Bot Vanity
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Vanity items for me (Botychaj) by me (Botychaj) coded partially by me (Botychaj) and textured by me (Botychaj). Basically a mod for Botychaj by Botychaj Developed By Botychaj
KontraGuski
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This mode is made to contr my bad friends.
Terraria Guides
Mods et plugins de serveur Terraria – Extensions tShock
Installe des plugins tShock sur ton serveur Terraria, configure régions, groupes et SSC, puis vérifie les erreurs typiques étape par étape.
Louer un serveur Terraria – configurer le multijoueur
Configure ton serveur Terraria avec tShock, une taille de monde adaptée, des droits admin, des plugins et une vérification claire pour le multijoueur.
Serveur Terraria avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Terraria