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Garry's Mod के मॉड और प्लगइन
यह कैटलॉग Steam Workshop के 19,74,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
The Meatball NEXTBOT
76561198081978526 द्वारा
The Meatball depicts a large, round mass of flesh that seems to be drooping down like a sack of some sorts. LADS, IF YOU WANT TO REQUEST SOMETHING, SEND AN INVITE TO FRIENDS LIST AND WE'LL DISCUSS! (REQUESTS ARE NOT FREE) Credits: Roach,Dragoteryx - for the base Requested by JustJoeKing
The Basement
76561197970835697 द्वारा
Small campaign horror map which you start first in a dark creepy basement, have to go through a few zombies and find a way out. No event version as requested: https://steamcommunity.com/sharedfiles/filedetails/?id=1557428325 A donation would be greatly appreciated to start working on a third part of the series.
[CW 2.0] Crysis Gauss v1.0 (Finished)
76561198034781579 द्वारा
-------------------------------------------------------------------------------------------- NOT COMPATIBLE WITH THE BETA VERSION DELETE BETA VERSION IF YOU PLAN ON USING THIS! -------------------------------------------------------------------------------------------- To manually delete your beta gauss, go to your gmod addons directory: \Steam\SteamApps\common\GarrysMod\garrysmod\addons And delete the .gma file of my beta version. -------------------------------------------------------------------------------------------- Finally, the Gauss rifle is out of beta, and with new features for you to play with, too. This weapon now sports 3 new types of ammo: Frag: Explosive bullet. Explodes wherever it hits. Weaker version of the rocket launcher. Has the same explosion radius. Your character will sometimes be seen shooting a laser projectile in third person when using this ammo. Healing: Heals npc_citizen and npc_vortigaunt to full health. -ONLY WORKS ON REBELS AND VORTIGAUNTS! DOES NOT WORK WITH OTHER NPCS! Overpowered: Mimics the amount of damage that the gun did in its early beta days. Namely, it kills everything with extreme prejudice. One new feature is its ability to instantly gib striders, along with the ability to remove certain props, removing cover for the other team. For those of you who liked the old version more. It also sports a number of new attachments in case you wanted to...spice things up. ----------------------------------- Info ----------------------------------- -Pentetrates through enemies -Kills bulletproof enemies, namely rollermines hunter-choppers gunships striders amored personnel carriers(apc's) -Adjustable sights -Mag system: Uses SR mags -Fixed Free Aim -Sometimes chops zombies in half -Rare chance to burn enemies -Shoots through certain props and barricades -Shoots through certain cielings and floors -Sports special ammo -Overpowered ammo is so overpowered that it instantly REMOVES props. (It simply destroys crates or other breakable objects, however) -First CW 2.0 weapon with armor piercing/wall piercing features -First CW 2.0 weapon to be able to heal npc's -First CW 2.0 weapon to be able to remove props (Only works with overpowered rounds) -First weapon to actually gib striders (Only works with overpowered rounds) Killing npcs that you can't see is harder than you think. Try using something like intelligent hud. Otherwise, good luck trying to hit someone through walls. ----------------------------------- Bugs ----------------------------------- -You have to be within melee range in order to kill a sniper with one of your shots -If you shoot/kill a hunter-chopper before it has time to "activate," the game will crash. This is not the fault of my addon, as it happens to all weapons. -Same things goes for trying to kill a hunter-chopper while ai is disabled. -It seems that the old way to add custom ammo has been broken. If you can't use gauss ammo, there's a lapua attachment that lets you use the default ammo of the CW2.0 pack. Use that instead and give yourself either lapua ammo or spawn ammo boxes that give primary ammo. I might attempt to fix this in the future, but I haven't really played GMOD in forever, so take it as you will. ----------------------------------- Compatibility Issues ----------------------------------- -If you're using knifekitty's bng edit, the gauss scope will turn silver once it has blood on it. Doesn't affect the cell camo (Thanks Whitesnow for finding that out) ----------------------------------- Credits ----------------------------------- Spy - Cw.20 Weapon base ʕ•ᴥ•ʔ Kawaii-jutsu - The Models - Bodygroups - Original Crysis Weapons Pack. Me - Coding - Final Product ----------------------------------- Notes about the healing effects ----------------------------------- You want to see the healing effects of the gun in action? Here's a way to test it: 1.) Spawn a rebel 2.) Shoot a rebel 8 times in the chest with the hl2 pistol. You'll see that he dies. 3.) Spawn another rebel. This time, shoot him seven times in the chest with the hl2 pistol. 4.) Now, grab your gauss rifle, set it to healing rounds, and shoot him in the chest. 5.) You'll find that you can shoot him 7 times again. 6.) Repeat steps 4 and 5 until you get bored. There you have it. The gun works. This healing effect only works on NPC_Citizen and NPC_vortigaunt. It doesn't work on anything other than that, so no, it doesn't heal alyx, barney, gman, or any npc that's not those two specific types. I can't stress that enough. Yes, it works on custom npcs so long as they are classified as npc_rebel or npc_vortigaunt.
Iron Giant
76561198215769984 द्वारा
Rock Comes with a human sized version, and a giant version. Sliders for hiding his teeth and to give him his dent in his head. Model by Eternal Realm Port by me SFM Version: http://steamcommunity.com/sharedfiles/filedetails/?id=895280877 UPDATE: Now includes a PM and NPC version made by Β L Λ Ζ Ξ
Thor - Avengers: Infinity War Playermodel
76561198413625941 द्वारा
"Thor (Thor Odinson) is a fictional superhero appearing in American comic books published by Marvel Comics. The character, based on the Norse mythological deity of the same name, is the Asgardian god of thunder and possesses the enchanted hammer Mjolnir, which grants him the ability of flight and weather manipulation amongst his other superhuman attributes." Character belongs to Disney, Netmarble and Marvel, and the creators of the game "Future FIght" Place of origin: Asgard Creators: Stan Lee, Jack Kirby, Larry Lieber Hammer: Mjolnir Movies: The Avengers, Avengers: Age of Ultron, Thor: Ragnarok, Avengers: Infinity War
FiLzO's Reviving Mod
76561198018489153 द्वारा
What the hell is this? Simple script that allows other Players (AND NPCs) to revive other dead Players (Now also other NPCs). 1. Players (and NPCs) after death can be revived by other Players and NPCs. To be revived by Player, He have to press USE key on Your body, having required amount of suit energy medkit energy (Equip your medkit and press USE key on body). NPCs must stand next to you. NPCs that can be revived: > Citizens, > Alyx, > Barney, > Kleiner, > Magnusson, > Mossman, > Eli, > Breen, > Combine Soldiers, > Metro Cops. From NPCs, only Citizen Medics (Any Citizen with medic spawnflag), Vortigaunts, Alyx, Barney, Metro Cops and Combine Soldiers can revive other NPCs (or Players). 2. "Injured" Players (Or NPCs) can be "Finished" by shooting to their bodies. Enemy NPCs also will try to do that so be careful. ;> 3. If You fall into deep water, You'll not able to be revived. 4. Player killed by Headshot or damage higher than the limit (You can set limit by command) can't be revived. 4. Stuff that can kill you, seriously: > Fire, > Fall Damage, > Dissolver, > Water (Drown), If you get killed by one of those things, You'll be 100% dead. 5. First person view from Your body. (You have to enable it by command) > revive_mod_revive_enable 1/0 - If true, dead Players can be revived by others Players/NPCs. > revive_mod_min_energy - How much Suit Medkit Energy, Player need to revive another Player. > revive_mod_injured_health - Amount of health of "Injured" Player. > revive_mod_headshot_death 1/0 - If Player gets killed by shot in the head, He'll not be able to get revived. > revive_mod_max_damage - If Player gets killed by this amount of damage or higher, He'll not be able to get revived. > revive_mod_first_person - First person view. ( ͡° ͜ʖ ͡°) > revive_mod_revive_enable_npc_ally 1/0 - If true, dead ally NPCs can be revived by others. > revive_mod_revive_enable_npc_enemy 1/0 - If true, dead enemy NPCs can be revived by others. > revive_mod_npc_revive_chance - Set your chance for that NPC after death will be able to revive. (1 to YOUR NUMBER) > revive_mod_corpse_despawn - Corpse despawn delay. > revive_mod_weapon_drop - NPCs should drop weapons after death? *05/03/2016* 1. Added support for Combine Units +PLUS+ Me - Coding, Valve - Steam PRESS ME \/ -- Item Donation. If you feel that my shi**y job is worth something.
(FNaF) Scrap Chica Pill (Official Release)
76561198307334978 द्वारा
"She has her last wishes" So I've made my first pill with actual animations instead of a T-Pose!!!! I'm really looking forward to mking more pills in the future. Don't fucking spam me on "When is new a Pill Is coming?" and "Which is your next Pill?" Includes: Scrap Chica (I dunno what else you expected ;-;) Post your problems down in the discussion below! Credits: Model: Rynfox Model edit: Sammytfm Lua: Terra (Me) Animations: Terra (Me)
Paranoia SNPCs [OUTDATED]
76561197963277267 द्वारा
This is 16 "Paranoia SNPCs" that I made only for you all using the amazing "VJbase" (Link to VJ Base) by the "LUA" master "DrVrej" ! This is the BETA VERSION of this addon. Don't forget to like and subscribe for more content ! *!!IMPORTANT!!* THIS ADDONS REQUIRES VJBASE = http://steamcommunity.com/sharedfiles/filedetails/?id=131759821 . VJ Base Features : --------------------------------- - Almost everything is customizable through the menu and console - Difficulty System (Ex: Easy, normal, hard) - Advanced Melee Attack - Realistic Relationships (Ex: Allies helping each other, Allies turning against each other) - Some attack certain objects (Ex: Wooden boxes, wooden planks) - Fully Animated Models - Advanced Sound System (Ex: Pitch, volume, sound level) -Differents SNPCs ! (Only 16 SNPCs : Mutant Boss, Hazmat 1, Hazmat 2 and Hazmat 2, BioSpider, Bio Zombie 1, Bio Zombie 2, Bio Zombie 3, Bio Zombie 4, Bio Zombie 5, Spestnaz , Terrorist,Biocole Gamma, Bioclone Zeta, Bioclone Alpha) - Corpses using animation. - No SPAWNICONS NOW ! - Fixed the BioSpider model bug -Fixed the Boss Mutant Distance attack. -Spestnaz can follow player by playing "use" key on them. -Terrorist attack everyone -Bio-Clones are allies with the zombies -Spestnazs,Bio-Clones and Terrorists can call reiforcments ! !-WARNING-! (NO BUGS REPORTED) ---------------------------------------- ---------UPDATES-------------- V0.1 -Added BioSpider + model. -Fixed the BIOSPIDER error. -Porting Model of Zombie and Spestnaz. V0.2 -(Maybe) Fixed the biospider textures (I need someone to confirm that !) -Add alert/chase theme to the BOSS and to the BioSpider. V0.2 -added footsteps to BOSS,SPIDER,HAZMAT. -The Zombie1 will be added soon :) V0.3 -Zombie Soldier 1 is out with 4 bodygroups. V0.4 -Fixed some sounds. -Added the Polotonik Zombie SNPC. V0.5 -Added Spestnaz and Terrorist SNPCs -More sounds -Less bugs V0.5.3 -Added all the zombies -Fixed bugs/sounds V0.6 -Added the 3 Bio-Clones -Fixed bugs V0.7 -Fixed sounds of the Clones --SUMMER UPDATE-- V0.8 -FIXED ALL THE BUGS (MAYBE) Thanks to Chin-Chin !! --------------------------------------------------------------- Become a Fan of DrVrej! The creator of the VJ Base - Thumbs up his addons to keep them alive! - Join his Steam group. - Like his Facebook page. - Follow him on Twitter! - Donate to him! (Donations help DrVrej and encourage DrVrej to keep making/updating addons!) ------------------------------------------- CREDITS ::: DrVrej: Who let his base to everyone ! PARANOIA TEAM: http://www.moddb.com/mods/paranoia WHO MADES THIS AMAZING FUCKING MOOOOOD ! (I REALLY RECOMMAND YOU TO PLAY IT ! requires HALF LIFE!) Me: Extracting the models. GLUBBABLE SLENDER FORTRESS: for the sound because the .wav/.mp3 files were sooo loud and I can't modify these files. MISTER LEEROY FOR HELPING ME WITH MODELS AND MATERIALS ! Chin-Chin !!!!!!!! Enjoy!
Cityruins 2
76561198004763084 द्वारा
Large map with unimaginative yet descriptive title. Lovingly handcrafted and complete with NPC nodes (including strider nodes) Suitable for roleplay, construction, machinima-ing, or whatever else you want. Uses content from HL2:Episode 1 and Episode 2, you may experience missing textures or visual problems if you lack this content This version of the map features additional playable area, enterable buildings, and optimizations. Get yours today. Try entering "mat_specular 0" into your console if you're experiencing purpleness issues.
ttt_equilibre
76561197996647174 द्वारा
I did not create this map. All credits goes to the original creator. I am merely uploading this to the workshop for convenience (server content). Author: Xitis (franc999_kiwi (a) hotmail.com) Source: http://hl2dm.gamebanana.com/maps/14479
gm_construct_bay
76561198371918290 द्वारा
NAVMESH DOWNLOAD HERE : https://steamcommunity.com/sharedfiles/filedetails/?id=2322433200 Contains Ground and Air NPC AI nodes, Strider pathing and Combine Gunship/Helicopter flight pathing. LDR and HDR Compatible. This is a large, varied sandbox map, suited well for NPC battles and building, with 3 unique additions: - A Crusher/Compactor, which can crush and destroy any props. - A working, controllable crane, from the Coast levels of HL2. - A missile launch silo. The map takes place on an island surrounded by deep water, and in addition to this has a very high skybox. The edges of the map stretch all the way to the engine limits. There is a moderator room beneath the map, which has buttons to toggle most of the doors within the map and to release leeches into the water. The paintings under the main building are destructible, I just thought they would be fun to add. I hope you all enjoy! gm_construct bay NAVMESH : https://steamcommunity.com/sharedfiles/filedetails/?id=2322433200 Background NPCs Support Check out the night version of this map, gm_construct_bay_night, here.
SMOD: Tactical Soldiers REDUX [PM, NPC, Ragdoll]
76561198036717712 द्वारा
Hello, everyone. Today I come to bring nostalgia, for those veterans of HL2 who remember this wonderful mod, the SMOD: Tactical, one of the best mods for Half-Life 2 in my opinion, although today the mod is obsolete, there is another SMOD Tactical in Moddb that works, but this takes away the essence that had the original, it is not bad, but if it is different, it inspires me to recreate the soles of SMOD: Tactical, they are all recreated. I'm also working with these models on an addon for MMOD, mod for HL2, inspired by SMOD: TACTICAL, the addon is to add more npcs and other things in the chapters of HL2. ★Features: •Skins: Black. White. Black Ops. Blue. Guerrilla or Terrorist. •Bodygroups: Head. Soulder. Hats. Gears. Glasses. Helmet. Headset. Masks. Shield. Cloth. Granades. Special thanks to: -Auditor for R6S stuff. -ComradIvan for Faces and Helmets. -GazHelmet for guidance and help. -SMOD: Tactical Developer's Group. SFM Version: Coming soon... Changelog: -Fixed The inner mouth (tongue, mouth walls, theeth) Textures. -Added Hostile NPC (unfortunately and for some reason I have errors with friendly NPCs). F.A.Q. Q: What's next? A: Anything. Q: Can I ask you to make a model? A: Of course, but it depends on the model, I do not like to make many ragdolls because they need more time and is more complicated, I prefer to make props or maps than ragdolls. Q: Can I add you to my friends list? A: of course, as long as you don't spam me, and leave me in my profile the reason why you want to add me. Tags: (ignore) SMOD TACTICAL DELTA REDUX Remastered Playermodel Ragdoll hl2 halflife2 half-life 2 mod operators nostalgia KSS why do you read this? you're supposed to ignore it.
CrSk Autos - Mitsubishi Galant VR-4 E39A 1987
76561198017348899 द्वारा
Full VCMod support (thanks to Creeper ) ↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Additional information Map from screenshots ----------------------------------------------------------------------------------------- I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me ----------------------------------------------------------------------------------------- You can make requests but I will port whatever and whenever I want. I don't create 3D models, I port existing ones
ttt_mc_tiptsky - rain
76561198035679130 द्वारा
This Addon is just an extra visual effect for my map ttt_mc_tiptsky_b1 - b2. Ignore it if you're not interested in the map. INFORMATION: This addon automatically turns it on ONLY if ttt_mc_tiptsky is running.
The Elder Scrolls:Oblivion Magic
76561197991157860 द्वारा
Read the description for vital instructions. TF2 is recommended. Elder Scrolls Oblivion Magic with 8 spells in total. Images and Sounds ripped from the game using BSA Unpacker. Instructions: Hold down Right Mouse Button and any one or two your movement keys to change your spell. For example, Holding Forward and Left and Pressing Right Mouse Button will select the shock spell. Spells: Fireball Spell (W) Fast Moving Targeted AOE on impact DOT Moderate Fire Damage Spell Frost Spell (WD) Slow Moving Targeted AOE in flight DOT Moderate Frost Damage Spell Pure Damage Spell (A) Extremely Slow Moving Targeted High Pure Damage Spell Shock Spell (AW) Extremely Fast Moving Targeted High Shock Damage Spell Unlock Spell (D) Slow Moving Targeted Door Unlocker Conjure Spell (DS) Summons Friendly Fast Zombie Heal Spell (S) Minor Self Heal Spell Armor Spell(SA) Powerful Self-Damage Reduction Spell
Aura's LVS Overhaul
76561198181508205 द्वारा
Introducing, Aura's LVS Overhaul! (Previously Aura's LFS Overhaul) What does this addon contain? This addon features many updates to the LVS base, here is a list of changes or additions - In-flight HUD with Throttle monitor, Altitude meter, and pitch scroller - Voice line / sound interactions for certain things happening, such as shields running out, shields back to max, health below 50%, primary or secondary ammo depleted, ship health at 0, and enemy ship activating (engine turning on) - Added requested feature for blasters to do less damage to LVS vehicles, as would be more realistic, a ship shooting another ship would do a lot of damage, a small blaster would not do much, also this will allow for people to make special ion rounds for LFS vehicles to do more damage - Alert menu for important information such as ship health percent shown below 50%, and ammo or shields depleted - Crosshair update to show friend ship pilot names so you can tell who is flying what, (this was in another addon of mine, but this being the overhaul I had to include it), distance meter and visual effect for targeted ship (ship target designated by ship pointing towards, or crosshair over a ship) - Added feature to allow players to roll with their vehicles, so if your vehicle turns left or right rolling, the camera rolls with it, so you can have realistic flight simulation in vehicles ---- THIS FEATURE HAS BEEN REMOVED FOR COMPATIBILITY WITH LVS ---- - Added feature that shows admins and superadmins when a player changes an LVS property, such as AI team, or HP or anything like that, so now staff can know who (except other staff) has changed values, this can be used to see what player turned on a vehicle AI and catch minges, ect. - Added a mini radar to the HUD of vehicles, this can be disabled obviously, but it is useful to tell when you have ships on your tail, or you just like to see the fighting from the not so safety of your ship - Added new context menu settings menu! Hold C and hit Aura's LVS Settings to change it to your preferences - Added new alert for when you have hostile AI on your tail, no more useless evasion when no one is even chasing you, now you can know if there are hostiles - Added requested HP and shield bars as well as text boxes so you can really tell just how close you are to death! - Added config for superadmins, if you are a server owner, you can use the command !lfsConfig (caps don't matter) you can disable any settings clients can control, but for the whole playerbase, you can also disable a couple other settings for admin notifications, and damage changes Upcoming features! -No upcoming features currently All of these things can be toggled off by holding C and pressing on the new Aura's LVS Settings menu, adjust the check boxes to your needs! Why would you make an addon with all this stuff? I originally planned to just make some small changes and add the voice interface, but as I added more interactions, people suggested things like the HUD, and this and that, so I decided to just add everything that seemed practical into one pack to maximize RP potential, as well as just bring a new look to the LFS system. I love LFS and everything about it, but it is not very interactive, so I wanted to make it feel more sci-fy, more what you would expect especially for futuristic vehicles, like in SWRP, Halo RP, ect. I love making things more immersive in gmod, and I felt this was a great way to do that. The design for this was originally made for SWRP/CWRP as its a more futuristic take on the vehicle HUD, but works well for other military RP types as well. WHERE HAVE YOU BEEN???? Well, after 3 years since updating this addon, I have done a lot. I moved entirely away from GMod for quite some time. I don't think I will be coming back permanently, but I may update my LFS addons to be compatible with LVS, so look forward to some of that in the near future. I had decided to drop GMod after a change in my learning (I no longer study computer science, if you couldn't tell by my janky code) so I have been wanting to keep some old projects alive to keep my skills sharp and take a nostalgia trip. Many people have continued to use and complain about my addon, and for that I thank you all, as it means you still care! I hope this new version works for another 3 years at least, so I don't have to mess with it again! I won't go into personal life details, but this project, or the community it was for never entirely left my mind. If SWRP is still a living gamemode (or even 40K or Halo RP) maybe they can find some use in this yet...
Granny Map [UPD]
76561198255357041 द्वारा
Map created based on the Granny game. There is no second part from us. Map name - Granny Light Fix - mat_specular 0! Project category: B++ Say thank: https://boosty.to/tlsw Another support: https://www.donationalerts.com/r/fennecroad Map by TheLittleStellarWolf, Innos, KaKTyC
[ArcVR] Half-Life 2 Guns (Official!)
76561198072670107 द्वारा
"And if you see Doctor Breen, tell him I said f-ck you!" -- Barney Calhoun (Half-Life 2) 9 weapons from Half-Life 2, as authentic as possible. IMPORTANT: Read the Usage Guide for essential information! Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview What is there to say? The weapons of Half-Life 2, in VR. Where possible, I've tried to make them as true to life as I could, with the aim of recreating the authentic and original HL2 experience in Virtual Reality. These weapons are balanced totally differently to the ones from the Waves, and instead resemble the default HL2 weapons much more, though they have been tweaked to be more suitable for VR use. Still, these changes help ensure that none of these guns are too overpowered for Half-Life 2 campaigns. Hello, Tyler McVicker from VNN! This mod will not automatically replace your weapons. Post your videos and screenshots with this addon! I'll use the best ones on the page. NOTE: You need to have viewmodels enabled in VRMod. The Arsenal Crowbar: Gordon's favorite tool for opening crates and Metrocop skulls returns. Swing at enemies to attack. 9mm Pistol: Needs no introduction. .357 Magnum: Six-shot revolver. Press secondary fire (Up on touchpad on Vive) to open the cylinder, insert 6 rounds, close the cylinder, and start blasting. SMG1: 4.7mm MP7-based submachine gun with integrated holographic sight. Holosight provides excellent target acquisition capability. Can be switched to Burst mode. Grenade launcher not functional. AR2: Combine-made energy weapon. Open-bolt, like the MAC-10. Has a simple set of iron sights for aiming. Fires semi-automatically if the trigger is half-pressed, and fully automatically when fully pressed. Crossbow: Classic superheated rebar-based sniper weapon. First, draw back the string until it clicks into place at the rear of the weapon, then place onto it a bolt. Use the scope to aim. Uses real HL2 crossbow bolt entity. Shotgun: SPAS-12 pump-action shotgun. Holds 6+1 rounds. Wide spread. Damage buffed to compensate for lack of double-shot capability. RPG: Laser-guided missile launcher. Insert rockets into the back of the launcher. Use laser to guide to targets. Capable of destroying Gunships. Grenade: The Half-Life 2 grenade. Uses real HL2 grenade entity. The ultimate weapon for taking out entrenched enemy targets. Credits - Arctic: Code, model editing. Support me on Patreon for as little as $3! - Juniez: RPG model. - MMOD Team: SMG, Pistol, and Shotgun model, textures for other weapons. - Pre-SteamVR HL2VR Mod: Models for .357, Crossbow, Grenade, AR2. - (You): For your inspiration, your support, and your time. Here's to (You)!
SSB4 Shadow The Hedgehog Playermodel
76561198049586640 द्वारा
Another shot out of nowhere. Shadow the Hedgehog is here, the ultimate lifeform (as if XD). Shadow The Hedgehog © SEGA
[WAC] F-16 Fighting Falcon BUFFED
76561198192375265 द्वारा
ATTENTION: I DID NOT MAKE THE SOUNDS OR THE TEXTURES. I ONLY FIXED THE MODEL AND THE TEXTURES. Requires WAC Aircraft Requires Gredwich's base Requires WAC Community 6 Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
SCP-939 NPC
76561198248553224 द्वारा
Welcome, we created an NPC from the SCP: Contaiment Breach game called SCP-939. This object has the ability to speak with the voices of its previously killed victims, thereby luring a new victim to it. A victim of SCP-939 is usually killed by a single bite at the base of the skull or neck, and the jaws of these creatures are capable of developing pressures of more than 350 atmospheres. We also ask you to write about bugs that you find in the comments. Добро пожаловать, мы создали NPC из игры SCP: Contaiment Breach под названием SCP-939. Этот объект имеет способность говорить голосами своих ранее убитых жертв, тем самым заманивая к себе новую жертву. Жертву SCP-939 обычно убивают одним укусом в основание черепа или шею, челюсти этих существ способны развивать давление больше 350 атмосфер. Так же просим Вас писать о багах, которые вы найдёте в комментарии.
poppy playtime pill pack
76561198416646030 द्वारा
this includes mommy long legs bunzo Kissy missy Wack-A-wuggies ------------------------------------------------------- Updates none for now -------------------------------------------------------- Controls Press F to play sounds Press space to play sounds ------------------------------------------------------------- Next update will be huggy wuggy ------------------------------------------------------------- credits whynotboi thicc pyro gaming Holiday Spirit Your Local Birb MOB games ---------------------------------
Plasma Pistol [Outdated]
76561198023454151 द्वारा
Plasma Pistol by: Gunship Mark II, Zombier Extinguisher & iRAGE (Prof. von F***) ------------------------------------------------------------------- I made this a long time ago ( when I was named "Prof. von F***" & actually wanted to release this plus other sweps I was working on). But those still aren't finished. It's based on Gunship Mark's plasma pistol, that could be found on the toybox back then AND the Nomad swep. This version is very similar to it, but I made a few changes. Those brilliant particle effects are also made by Gunship Mark II. Here's a video/showcase of the original Plasma Pistol: https://www.youtube.com/watch?v=zmVbVkNATMQ I might add the ironsight function to it some day. Have fun. Or not
DConfig Materials
76561198142166948 द्वारा
Materials for DConfig. DarkRP In-Game Config Includes: Jobs, Entities, Shipments, Categories, Ammo and General Settings. Script can be found here: https://www.gmodstore.com/scripts/view/5262 https://www.youtube.com/watch?v=uFD57TNUhpE
मॉड सपोर्ट के साथ Garry's Mod सर्वर
कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।
Garry's Mod सर्वर किराए पर लें