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Garry's Mod के लिए मॉड और प्लगइन
यह कैटलॉग Steam Workshop के 19,74,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
Sanes NEXTBOT
76561198173837779 द्वारा
It's my first addon! SANESSS! DO YOU WANNA HAVE A BAD TOM!?! I hope you'll enjoy it. --------------------------------------------------------------------------------------------------------------------------------- Original Nextbot script by Xyxen (check out his Sanic Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=174117071) --------------------------------------------------------------------------------------------------------------------------------- Thanks 030z TRAP for video! --------------------------------------------------------------------------------------------------------------------------------- If you have any questions please put them in the comments below! V V VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
Haydee - Redux [PM, Ragdoll, NPC]
76561198019489563 द्वारा
If you enjoy the model, be sure to give it a like. Sappy needs his cheevos. Haydee from the eponymous game Haydee. Specifically, this is the Haydee Redux v2 model created by CreepyChimera and ported to SFM by NoduSFM and PlanetMojo. Features Custom proportions Colorable legs Jigglebones for the bouncy bits First person arms (still WIP) Bodygroups for the vest Finger posing for the ragdoll Friendly NPC Credits Original model by Haydee Interactive Redux v2 by CreepyChimera Further model edits by NoduSFM Textures by PlanetMojo Preview images by scrungusbungus Garry's Mod port and further texture work by Sappykun Known issues Fist animations are broken due to the way the redux model was rigged. I tried my best to make it work, but the fist animations were made for a hand with longer fingers than the default Gmod playermodels.
Hololive - 白銀ノエル Shirogane Noel JK NSFW [PM, Ragdoll, & NPC]
76561198414633460 द्वारा
DO NOT REPOST/PORT TO ANOTHER GAME. WE HAVE BEEN GIVEN SPECIAL PERMISSION BY SUYAKOUTA TO CONTINUE TO PORT THE MODS. FAILURE TO COMPLY WILL RESULT IN A DMCA TAKEDOWN NOTICE. 请勿重新发布/移植到其他游戏,我们已获得 Suyakouta 的特别许可,允许继续移植这些模组。未遵守此规定将导致 DMCA 侵权通知。 НЕ ПЕРЕРАЗМЕЩАЙТЕ И НЕ ПЕРЕНОСИТЕ В ДРУГУЮ ИГРУ. МЫ ПОЛУЧИЛИ ОСОБОЕ РАЗРЕШЕНИЕ ОТ SUYAKOUTA ПРОДОЛЖАТЬ ПОРТИРОВАНИЕ МОДОВ. НЕСОБЛЮДЕНИЕ ЭТОГО ПРАВИЛА ПРИВЕДЁТ К ПОДАЧЕ DMCA-ЖАЛОБЫ. WARNING THIS MODEL IS NSFW AND ONLY FOR 18+ From Hololive, I bring you Shirogane Noel from Hololive's 3rd Generation. I understand that there was already a model on workshop, but this is her school outfit. As per usual thanks to Kuraibu for the awesome pics, very cheerie this time. --Features-- • Ragdoll • NPC • Playermodel • Bodygroups • Faceposing • C hands If you send me images ill add them to the preview images cause im too lazy to scenebuild lol CREDITS I did not make this model, it was made by Suyakouta: https://x.com/suyakouta As a side warning, it seems I see some of my ports ending on other games and even gmod workshop reuploaded, while I don't care if you reupload it, Suyakouta does, and doing so will land you a DMCA from her and have your content revoked and even your workshop access revoked so if I find out you are cross porting her content I will report her to you as per my agreement with her to keep her models on the gmod workshop. Everything else that isn't hers is fair game from my understanding of the other models' copyright
Onda energetica - Arma
76561198132278024 द्वारा
WARNING - I'm not a fan of Dragon Ball; - If you get errors, make sure you downloaded the required addon (you can find it on the right side of this page) Controls: Left Click: Fists Right Click: Kamehameha (Wait until it shoots) Spacebar: Flight -------------------------------------------------------------------------------------------- How to find it: Open the menu (press Q), click on "Weapons" and look for the subcategory "Dragon Ball CZ" -------------------------------------------------------------------------------------------- CREDITS: GearFighterCZeta
gm_gilmancity - A Zombie Apocalypse map (now with CSM support!)
76561198023714190 द्वारा
GM_Gilmancity WARNING: The add-on "Shrinkinator" BREAKS the radio in v1 and v2! Get rid of it before playing, thank you! No games required! Play this in Sandbox! A faithful port of Zombie Master's zm_gilmanhouse_v2. If you begin to lag, try playing the lowspec version. The lowspec version is designed for weaker computers by reducing the maximum amount of NPCs at once. If you still lag, try getting rid of any NPC mods. Spawn your choice of weapons, and then start the zombie invasion by using the radio in spawn. There's a giant spinning arrow right above it. Features: - NEW IN V3: CSM support! Install Real CSM for high quality, real-time shadows! - Overkill noding. Zombies are extremely smart and will ALWAYS find a way to you. You can't hide. - Realistic zombies. Zombies will attack barricades to get to you. It's mildly buggy, though... - Full on HDR, compiled with the -final switch. Better lighting all across the board. - Fitting ambience. Everyone's favorite Ravenholm soundscapes! - Custom creepy skybox. sky_nightmare01_hdr, made by Mr. Chop, helps the ambience. (v1 only) - Many enterable buildings. Doesn't stop you from hiding from the zombies, though. - Ammunition Crates. Running low on ammo? Take your trusty crowbar and break some boxes. Ammunition choices include: Buckshot, .357, SMG, and pistol. In v2, AR2 ammo is also available. - Tweaked lighting: In v1, the overall lighting is darker. In v2 and v3, you're now deep in the sunset. Differences from zm_gilmanhouse_v2: - All objectives removed. Your objective now is to survive for as long as possible. - Barricades trying to direct players were removed. The entire city is open to your disposal from the start. - Environmental lighting has been dimmed considerably. In areas without lights, it's much darker then before. (v1 only) - Alyx no longer operates the radio. In this version, you use the radio to activate the zombie invasion. - Custom zombie spawners. 5 normal zombie spawners (each with 10 zombies at once), and 2 fast zombie spawners (each with 4 zombies at once). In v3, 2 poison zombie spawners are in as well. - More barricades have been placed around Gilman House Inn. Not many, though. Credits: - Zombie Master Developers: Creation of the original map. If they want this taken down, I will immediately with no questions asked. - Mr. Chop: Skybox textures, specifically sky_nightmare01_hdr. (v1 only)
Penumbra Infected snpc + pmodel
76561198023744778 द्वारा
"The Tuurngait Infected are the most common enemies in Penumbra: Black Plague. In layman's terms, they are re-animated human corpses. This does not mean that they're merely zombies. The Tuurngait Infected are far more intelligent than a simple zombie, and are "connected"." Now you can have it in garrys mod! Along with a playermodel! And before you comment "eww is that a penis?" the answer is no. Its an umbilical cord. Penises don't grow on your abs sicko. Anyway, the original code was by dan, but i fixed it myself edited it to fit the snpc. The sounds are from penumbra. The original model is obviously from penumbra, and it was ripped by someone here on workahop, i just edited it so that it worked as an snpc and Playermodel.
Fortnite: Raven Team Leader (Playermodel + Ragdoll)
76561198112288706 द्वारा
You guys really wanted me to do this, huh? Using some new tricks and an updated YouTube guide, I managed to get this model finished in a single day! How cool is that?? Features: - Toggle-able Facial Expressions! (Bodygroups) - Alt Skin! - Cloth physics! - Viewmodel hands! - Proportion trick! (More accurate to playermodel's skeleton) Rigging and Playermodel Creation by KeepItWilde (Me) Model, Textures, and Game by Epic Games All rights go their respectable owners.
The End (Liminal Space / Backrooms map)
76561198065913874 द्वारा
(PLEASE READ BEFORE YOU COMMENT) listed as "gm_theend" in the menu ---------------------------------------------------------------------------------- Inspired by the classic liminal space photo, "The End" often associated with the backrooms, is an abandoned Border's Bookstore left empty and alone. This map is a recreation of the most popular depiction of it. I made this as a quick little map just for fun while working on other projects, so expect another A.R.E.S. map at some point in the near future. ---------------------------------------------------------------------------------- Credits and other info (PLEASE READ BEFORE YOU COMMENT) Credit to valve for assets and textures. Models from L4D2 and CSGO. This map does not have AI navigation. Lastly, I read your comments! If you have any issues, I will make very sure to do what I can to help. I will warmly appreciate any and all constructive criticism.
Haydee [P.M]
76561198127131103 द्वारा
Tags: PM, P.M, Playermodel. This model was taken from the project Steam GreenLight Support this game! Thanks to developers for sharing this model. More about the project: http://store.steampowered.com/app/530890 <-------------------------------------------------------------------------> Have fun!
212th Clones Mega Playermodel Pack V4.9.1
76561198112700215 द्वारा
212th Attack Battalion Mega Pack By Sono This is a pack of models that I have put together, with the help of Doctor Jew, using some models by Doctor Jew and some custom ones by me. This pack is ONLY 212th Attack Battalion and any division within it, no other legions, regiments, battalions etc. I will be updating this pack as I create other models of the 212th Attack Battalion. This pack includes: 212th Trooper 212th Medic Trooper 212th Heavy Assault Trooper 212th Heavy Assault Officer 212th ARC Trooper 212th Elite Trooper 212th Jet Trooper 212th Marksman 212th Lieutenant 212th Hazard Trooper 212th Elite Sharpshooter 212th Engineer Trooper 212th Combat Specialist 212th AT-RT Driver 212th BARC Trooper 212th BARC Lieutenant 212th Heavy Trooper 212th Trooper Red 212th Trooper Crimson 212th Trooper Jack 212th Trooper Kem 212th Hazzard Trooper Losrevan 212th Sergeant Hoax 212th ARF Trooper Waxer 212th Captain Knux 212th ARC Captain Roltes 212th Major Dav 212th ARC Major Kane 212th Lieutenant Colonel Kralich 212th Colonel Yin 212th Commander Guire 212th Commander Sono Have an idea for a 212th trooper? Comment below or add me on steam, and let me know! Many thanks to Doctor Jew for helping me out, letting me use some of his models. Doctor Jew's profile- http://steamcommunity.com/id/doctorjew Feel free to use any of my content on your server or for fun, that's why it's up here! Be sure to check out all of my other content! I have many other clone trooper packs on the way! Check out my newest pack of clones! http://steamcommunity.com/sharedfiles/filedetails/?id=696374642 Known issues: None. THIS PACK DOES NOT INCLUDE: Commander Cody Basic 212th Trooper Basic Paratrooper Like this mod? Wish to support me and my work? Feel free to donate here! https://steamcommunity.com/tradeoffer/new/?partner=152434487&token=7U9uKw6Q Feel free to check out commissions or commission something yourself here: http://steamcommunity.com/groups/nisusstudios Hope you enjoy this mod, ~Sono
Gina and Rachael Foley - Resident Evil Revelations 2 - [Ragdoll/NPC/PM]
76561198063395443 द्वारा
ATTENTION: EACH ONE OF THE ASSETS PRESENT IN THIS ADDON ARE PROPERTY OF CAPCOM. THIS IS NOT INTENDED FOR PROFIT, JUST FOR FANART PURPOSES. This addon includes: - Ragdolls - Playermodels - NPCs - Faceposing, fingerposing and eyeposing (at least for Gina).
Mike Myers Cat In The Hat
76561199012721080 द्वारा
** I did not make this model. If you want to find the original model you can find it here https://steamcommunity.com/sharedfiles/filedetails/?id=972689159&searchtext=cat+in+the+hat A monster? Where?! Oh you mean this addon? Its the cat in the hat from the live action movie. This is a port from a Left 4 Dead 2 addon. If you would like to move the tail you will need to use the bone editor to do that. If you want the player model you can find it here https://steamcommunity.com/sharedfiles/filedetails/?id=2804045691
TTT_Torre_Entel
76561198031676012 द्वारा
English: This is my second map made by me, inspired in my city, Santiago, Chile, specifically a communications tower in the center of it. Hope you like it. Español: Este es mi segundo mapa echo por mi, obviamente. Inspirado en la torre entel, de santiago, Chile (La wea la raja). espero que les guste (: Credits: Me - The whole map Lickwim - The tank prefab (From Gamebanana) panach - The helicopter prefab (From Gamebanana) Chrazini - Letters prefabs (From Gamebanana)
[GM] City 17 Trainstation Pre-War
76561198064063639 द्वारा
I present to you a new screenshot/sandbox/roleplay map! Night time version now available here! //Requirements// Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_c17trainstation_prewar", minus the quotation marks. //Gameplay// - Cleaned up the train station and removed all the Combine stuff to fit the new pre-war aesthetic. - Lighting fixed and added across the map - A few back office and storage areas - Two train bays, one under construction/renovation - A few interactive sinks/toilets - Three enterable shops (two of which are kiosks). Ticketing booth is also enterable. - Explorable train yard - Spring/summer time setting - AI Nodes. Should work with almost all AI. While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything //Development// This concept was something that I had tossed around several years ago. Eventually I started a concept map but it's scale was a bit too big for what I could do, so it got shelved. Fast forward to the release of Trains Station District and people wanted to see a pre-war cleaned up version of the station. So, with some extra experience under my belt and a bit more focus I managed to re-approach the idea and make it a lot better than what I had originally tried. Part of how I decided how to clean things up was to take a look at textures used. I noticed hidden trims and missing paint and tried to search for textures that were as close as possible to what I thought they would look like cleaned. The wrapping around the bottom of the wall required multiple more brushes in order to get to a 'clean' state. The red detail at the top of many walls came from the flecks of red I noticed in the original dirty texture. I previewed part of the map in a breakdown I did of the train station I did here. //Closing// I hope you enjoy the map! Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source! Thank you Valve for making some great assets and great engine! //Links// (Gmod) Among Us - The Skeld - https://steamcommunity.com/sharedfiles/filedetails/?id=2252935891 (Gmod) Half-Life Alyx Styled Apartments - https://steamcommunity.com/sharedfiles/filedetails/?id=2195403394 (CS:GO) Station - https://steamcommunity.com/sharedfiles/filedetails/?id=2012613378
[ TFA ] [ AT ] M16A1 [ Old Version ]
76561198136976811 द्वारा
M16A1 By The Master MLG finally, the usa m16a1 has been released. and now, i can say: enjoy. credits: Born To Kill Vietnam Team: Materials/Models/Anims New World Interactive: Sounds Magmacow: BoltBack & Fire Sound The Master MLG: Lua Scripter TFA: TFA Base Prokiller2214: help with the optic sight. know bugs: - it has a error in the reload anim, but its not noticeable. New Version has been released: https://steamcommunity.com/sharedfiles/filedetails/?id=1929139396
[DrGBase] Fredbear Runaway
76561198175466557 द्वारा
The infamous Fredbear Hello Neighbor mod in Garry's Mod Do not re-upload or redistribute this addon without permission.
[CTVehicles] Audi Q8
76561198051637331 द्वारा
Info An Audi Q8 ported by me as a driveable source vehicle (prop_vehicle_jeep), converted to Simfphys by Robert Schuman with some help from Willi302 Vehicle Features -Decent exterior and interior -Working digital speedometer and tachometer -Various trim bodygroups -Full VCMod and ELS support Known problems - Imperfect smoothing in some parts of interior panels. (fixing soon.) Problem mitigated. Q/A Q: Missing Textures!!1 A: Download Shared Textures Q: Can u port xxxx car?! A: I don't take requests. However, Robert Schuman does take requests but only in his group. Q: How 2 git lights 4 prop_vehicle_jeep A: Get VCMod Q: Where da simfphys??? A: Download Simfphys Base Q: Since u have simfphys, poot it in req items! A: Simfphys base is an OPTIONAL pack. If you want the simfphys version, download simfphys base together with this car. Join the CTVehicles Group to stay updated for releases and events! Join Robert's Simfphys Community Steam Group for his awesome simfphys vehicles! Credits Porting and source Handling script by 𝓒𝓣𝓥 Conversion to Simfphys by Robert Schuman Simfphys light sprites by Willi302 Sounds from Forza Horizon 4 Models and their textures by their rightful owners. No copyright infringement intended. DO NOT MODIFY, CONVERT TO SIMFPHYS OR REUPLOAD THIS ADDON WITHOUT MY PERMISSION.
Halo Reach Customizable Spartan Playermodel
76561198101846376 द्वारा
Customizable Halo reach spartan playermodels. Features: -Colorable -Helmet attachments -Visor colors -Proportion trick -Every Armor piece from Halo Reach -C_hands To do: -CQB Helmet -Jun's Backpack -Helmet props (with bodygroup for cracked visor) Credits: Valkyries733 - Porting, adjusting UVs, making photoshop PSDs to combine textures Bungie/343 - Models, textures, updated textures from Master Chief Collection. Keyes/Batman/Cutter - Did absolutely nothing. An annoying person, if he says that I'm only a Addon creator because of him, call him retarded. Soulburnin - Visor materials Don't post copypasta crap in the comments, I'll just delete your comment
gm_charon
76561198329411793 द्वारा
Charon, moon of Pluto. Highly recommended to play this map alone, in complete silence and with HDR enabled. There is a comic book on the map. To find it, you need to go down the elevator shaft. Map doesn't require any content. Big thanks to: ЛСОЛГН - playtest, ideas, help with hammer editor and source engine, ventuus.mdl model Nakazato - playtest, ideas Tags: space, loneliness, solitude, desolation, liminal, liminal space, cosmos, космос, not horror Map by chunchengchai.
Robocop Playermodel
76561198413625941 द्वारा
"In a violent, near-apocalyptic Detroit, evil corporation Omni Consumer Products wins a contract from the city government to privatize the police force. To test their crime-eradicating cyborgs, the company leads street cop Alex Murphy (Peter Weller) into an armed confrontation with crime lord Boddicker (Kurtwood Smith) so they can use his body to support their untested RoboCop prototype. But when RoboCop learns of the company's nefarious plans, he turns on his masters." This Addon Contains a Playermodel and Ragdoll! Original Download: https://free3d.com/3d-model/robocop-43165.html Screenplay: Edward Neumeier, Michael Miner
rp_salvation_night_redemption
76561197987624522 द्वारा
Salvation Night Redemption A map by Dave Brown, created for Taco 'N' Banana's Terminator Roleplay server. Join us on our servers: - Terminator Roleplay: 76.72.171.19:27015 - STALKER Roleplay: 76.72.171.20:27015 - Half-Life 2 Roleplay: 76.72.171.21:27015 Or, drop by on our forums at www.taconbanana.com and introduce yourself!
[DEPRECATED] CalcView Priority System
76561198019402537 द्वारा
C.V.P.S. CVPS is a library/system that allows you to create CalcView hook camera manipulation mods without every camera mod breaking the other one, while also allowing you to have Layered CalcViews on top of the highest priority "Base" CalcView. (Useful for viewbob, breathing, etc.) This is achieved by running only the highest priority CalcView hook and then adding to it the returned data from all the "Layered" ones. The point of this library is to allow devs to create camera mods that do not interfere with each other in jarring ways. For Developers The library is contained inside a global table named "CalcViewPS" and runs a hook called "CalcViewPS_Initialized" when it has loaded. ENUMs CalcViewPS.PerspectiveENUM = { FIRSTPERSON = 1, THIRDPERSON = 2, TOPDOWN = 3, ISOMETRIC = 4, OTHER = 5 } Argument Explanations name - Unique string ID for the hook func - The function to be ran if the hook is of the highest priority, or is a layered hook. Works like normal CalcView, function must return a table like a normal CalcView hook would. In the case of the hook being layered, the hook should not be layering the returned values on top of the provided base position, angles and FOV. The library already takes care of the layering. priority - The priority number the hook should have. The higher it is, the bigger the chance it will be the "camera" that is running. Value is clamped to be between -100000 and 100000 perspective - The perspective ENUM for the hook. Layered hooks will only be applied if they have the same perspective ENUM as the current running Base hook. This can be one of the ENUMs above or a number. Functions CalcViewPS.Add(name, func, priority, perspective) - Adds a "Base" hook to the queue with the specified priority. CalcViewPS.AddToTop(name, func, perspective) - Adds a "Base" hook to the queue above the current highest priority hook. (Priority 9000 if one does not exist.) CalcViewPS.AddToBottom(name, func, perspective) - Adds a "Base" hook to the queue below the current lowest priority hook. (Priority -9000 if one does not exist.) CalcViewPS.AddLayered(name, func, perspective) - Adds a "Layered" hook to the table, which will be layered on top of the current running "Base" hook. CalcViewPS.Remove(name) - Removes "Base" hook with the specified id from the queue CalcViewPS.RemoveLayered(name) - Removes "Layered" hook with the specified id from the layered hooks table. CalcViewPS.GetLowestPriority() - Returns the lowest priority number that is present in the current "Base" hook queue. CalcViewPS.GetLowestPriorityHook() - Returns the table of the lowest priority "Base" hook in the queue. Returns nil if no hooks exist. CalcViewPS.GetHighestPriority() - Returns the highest priority number that is present in the current "Base" hook queue. CalcViewPS.GetLowestPriority() - Returns the table of the highest priority "Base" hook in the queue. Returns nil if no hooks exist. Support Links
gm_racetrack
76561198093076760 द्वारा
Ever wanted to make a Race with your Friends? Then this is the map for you! Btw, try to find the easteregg, its such an egg! Map by SvenTheFluffy Idea by Squeak! Got Spare money? Feel free to Donate some to me! <3
Garry's Mod Guides
Garry's Mod सर्वर सेट अप करें और TTT-मोड सक्रिय करें – चरण दर चरण
GMod-सर्वर बनाएं और TTT सेट अप करें: Workshop-Collection, ULX-एडमिन-टूल और TTT-कॉन्फ़िगरेशन चरण दर चरण समझाए गए।
Garry's Mod Workshop Addons इंस्टॉल करना
अपने सर्वर पर Garry's-Mod Workshop Addons इंस्टॉल करो: Collection-ID, Steam Web API Key, Auto-Download और Troubleshooting।
Garry's Mod Server किराए पर लो – TTT, DarkRP और PropHunt
Garry's Mod Server सेट करो: गेम मोड चुनो, server.cfg संभालो, Steam-Workshop-Collection जोड़ो और TTT, DarkRP या PropHunt टेस्ट करो.
मॉड सपोर्ट के साथ Garry's Mod सर्वर
कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।
Garry's Mod सर्वर किराए पर लें