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Garry's Mod के लिए मॉड और प्लगइन
यह कैटलॉग Steam Workshop के 19,74,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
Fallout Project Nevada: Plasma Weapons
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UPDATE: I took a look at project nevada and well... I messed things up with the weapons, again I didn't know anything about project nevada so I went with my gut. Now that I know about I made sure to fix it up to make as right as I can. Another thing I wanted to say I still can't believe people love this addon I've made. It's nearly 3 years old and it still is getting praise. I wanted to say thank you for the support and love you've given to this addon. It makes me happy <3 -Deika/Revan Greetings Fallout Survivors, these here are plasma weapons from the Fallout New Vegas mod, Project Nevada. Now for those of you who saw someone else make sweps like these (which is Chris), honestly in my personal opinion, I don't think he did a great job in doing some research on these weapons. For me it took a long time for me to find out what these weapon models are and where they came from, and well they came from a Fallout 3 mod which then appeared in the famous Fallout: New Vegas Mod, Project Nevada. Q and As Q: what is this? A: plasma guns from Project Nevada Q: Chris dose a battur job than dis!!!! A: https://www.youtube.com/watch?v=LuKzt7p-MnM Q: What is your next weapon you're going to make? A: Join my group for future sweps Q: can you make this? A: https://www.youtube.com/watch?v=xJPxXAlCdNg Q: will go back to making models other than weapons? A: I will, I just wanted to finish this Q: Why is the reloading bad? A: I'm a novice at modeling, but you know Comrade Bear said this to me when I thought my animations were bad "Not everyone has been animating for years" Q: Can I use this for my server? A: sure, go ahead. Just don't make money off it. Credits: Comrade Bear for teaching me how to link constraints in 3ds max R10101 for giving me some information on the weapons. The PN Team for making the Project Nevada mod for Fallout New Vegas Me for making the view models and world models Original Modder for the fallout 3 mod Chris for motivation Here's a link to the Fallout NV mod: http://www.nexusmods.com/newvegas/mods/40040/? Here's a link to the Original Fallout 3 mod: http://www.nexusmods.com/fallout3/mods/8983/?
Doctor Who Model Pack 3
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I dint make anything for this pack So it is useless asking me to fix stuff Credits go to: BBC Sydney Newman, C. E. Webber, Donald Wilson for creating Doctor Who And a Thanks to Omolong, Smirnoff Joe, Dan2593, J. Muffintop, jjmfdl and all the fans for ideas and continued support. Other Doctor Who model pack http://steamcommunity.com/sharedfiles/filedetails/?id=107131054
Star Wars: rp_monsglacia_crimson
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Star Wars Roleplay Map _____________________________ Map lore: The unknown regions remain largery unexplored, however a recent discovery of a new mineral on the planet of Mons Glacia in that sector has urged the Republic to set up a base of operations there. Mining of the mineral has proven to be a lucrative endeavour, therefore the mine has attracted multitudes of Republic citizens to work the mines, who later established a town close to the mine. Such a prosperous enterprise however, must have attracted the attention of other factions in the galaxy. Let us hope the Republic will stay vigilant and stand fast against the potential raiders. _____________________________ Map features: -- Terrain -- * Snowy and mountaineous * Size of terrain suitable for events * Surface mining outpost * Medium-sized civilian town -- Military Base -- Level +1 * 1 barracks * 5 offices * Jail * Base control * Server/computer room * Reactor core * Conference room Level 0 * Large hangar * 6 smaller side hangars Level -1 * 10 barracks * Medbay * Cantina Level -2 * Lecture hall * Cadet room Level -3 * Jedi zone - 2 small quarters - 3 medium quarters - 2 large quarters - Training dojo - Library - Lobby - Council room Level -4 * 4 Large training hangars _____________________________ Additional features: * Hangar control contains buttons responsible for: - 6x side hangar garage elevators - 1x entrance gate - 1x alarm - 1x hallway rayshield switch for jail control room * Reactor core may be disabled from a console in the room * Jail control contains buttons responsible for: - 3x hallway rayshield switches - 6x cell rayshield switches * Medbay has working bacta tanks operable from the consoles next to them * Jedi dojo curtains may be opened/closed _____________________________ Note: Depending on the ideas of the community, the map will be updated with additional features, rooms and exterior buildings in the future. If you have any ideas what should be added, feel free to voice your opinion. Credits: Phoenix - Winter tree models Lord Trilobite - ISD textures Creators of all the amazing textures that made the map come to life. If you recognize any of the textures as made by yourself, please let me know and I'll add you to the credits. Tags: Star Wars Roleplay SWRP Jedi Temple Clone Wars CWRP Sci-fi Science Fiction Military Base Mountains Snow Ice Town Mine Minerals Forest
mw unofficial old 1.0 base
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For non-upgraded MWU Not sure if can run the old MWU Please disable the official base to use this, the weapon pack does not need to be disabled Please do not start it at the same time as the official Base, otherwise various errors will occur.
ttt_leetwood
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I did not create this map. I found it lying around in a folder I had. I'm assuming it was originally uploaded to the now-dead garrysmod.org. If the original author is reading this, I'd love to get your name on this. ttt_leetwood is a medium sized western themed map. It contains well-made western buildings one one side of the map, and a scenic river area with high-up buildings in the other part.
Station 51
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This is my first addon, with some guidance by Nixel. I personally think this mod was really well made, so I picked it to be my first port! You start in a small house. After that, it mainly plays out on the rooftops. There's also lots of combine for you to kill, but not an excessive amount. There's also an underground section with zombies, and a section called 'Canals', which is outdoors, and where you get to drive an airboat. The maps were not made by me, so here's a link to the original ModDB page: http://www.moddb.com/mods/station-51
TTT Detective Ball
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- This is a Detective Ball for Trouble in Terrorist Town - > HOW DOES IT WORK? < - The Ball has 4 Functions. Function 1a: Primaryattack on an Innocent ( and number of Detectives which alive is 2 or less ) > Innocent gets a Detective and full Health after 10 seconds. Function 1b: Primaryattack on an Innocent ( and number of Detectives which alive is over 2 ) > Innocent gets full Health after 10 seconds but can't get a Detective anymore. Function 2: Primaryattack on a Traitor > Traitor will unmasked after 10 seconds. Function 3: Primaryattack on a Detective > Give full Health after 10 seconds. Function 4: Secondaryattack > Heals yourself after 10 seconds. > MESSAGES < Function 1a: Innocent gets > You become a Detective and healing in 10 seconds! / after 10 seconds > You are a Detective and healthy! Chatlog gets > Player is now a Detective! Function 1b: Innocent gets > Too much Detectives. Only healing in 10 seconds! / after 10 seconds > You are healed! Detective who throwed the ball gets > Too much Detectives. Only healing in 10 seconds! Function 2: Traitor gets > You will be unmasked in 10 seconds! / after 10 seconds Everyone gets + Chatlog > Player is a Traitor! Function 3: Detective gets > You will be healed in 10 seconds! / after 10 seconds > You are healed! Function 4: You get > You will be healed in 10 seconds! / after 10 seconds > You are healed! > THINGS TO KNOW < - Once buyable for the Detective. - Dropable and usable by everyone ( Traitor can heal himself without being unmasked ). - On Weaponslot 6. - Is Silent - The Screen is shaking a bit for the 10 seconds! - Damagelog for Healing I hope you enjoy It. Greetings Porter
NSA Agent PM (PD:Source)
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Playermodel of the NSA Agent from the scifi / cyberpunk themed game Perfect Dark (N64 and Xbox). This model is already on the workshop, but only in NPC form. I did not make this model, it was made by the Perfect Dark: Source team. I simply compiled it as a playable pm. No fp arms.
Angry Munci v2
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EPILEPSY WARNING!!! what's new?: sprite has been tweaked and kill audio and boss music has some effects credits to @OPERAINCEPTION and @T_ufy for helping out with this project! boss music is by DJ Error on youtube
Head/Headless Models
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These are decapitated head models as well as the decapitated ragdolls. Enjoy! This is a reupload because I don't want this to be forgotten. I did not make this model. Remember to like!
TTT Malfunction Pistol
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This is for TROUBLE IN TERRORIST TOWN only! The weapon has three shots and can be bought from the traitor menu and looks like a normal pistol anyone could find, but shoots with the sound of a silenced pistol. Who ever gets shot is forced to fire his main gun. This can lead to mind games and confusion and makes the game more interesting overall. If you encounter any problems, please open a ticket over at: https://github.com/JanWerder/Trouble-in-Terrorist-Town-Malfunction-Pistol The addon respects the karma of the shooter so nobody gets an undeserved punishment.
Detroit: Become Human - SWAT (PM)
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SWAT from Detroit: Become Human game! This model features FACS flexes, eye posing, procedural bones, Captain Allen and 2 SWAT Soldiers from the game each including many bodygroups for nightvision, refracting glass, a separate SWAT Sniper weapon SWEP and so much more! **Temporarily disabled NPC's to fix them!** This model was a joint effort by me and Isa (Show her some love) Lore for SWAT & Captain Allen: Detroit City Police Department (DCPD) or Detroit Police Department (DPD) is a law enforcement organization in Detroit in Detroit: Become Human. Its main office is the DPD Central Station. Captain Allen: He is the leader of the DPD SWAT team that is assigned to apprehend Daniel in The Hostage chapter. He is seen looking at the surveillance footage of the hostage. When CyberLife sends Connor as a negotiator, Allen is shown to have a dislike toward androids, which can be seen as Allen dismisses him even though Connor is there to help. He then tells Connor to negotiate the deviant or he and his team will take care of it. If Connor wastes too much time finding evidence, Allen will yell at him to talk to the deviant. Features: Finger-posing Playermodel FACS Flexes Jigglebones for clothes Many bodygroups for the hood, helmets, 4 different types of glass including clear, dimmed, nightvision and refracting. Animated textures for the back of the model Texturegroups RNG Proxy for Serial Number (Each SWAT will be unique!) Procedural Bones First person arms Ragdoll NPC Join my discord for updates, questions and general talking to me: https://discord.gg/m3X9XtW Captain Allen: Helmet (on, holstered, none) Hood (visible, removed) Visor (tinted glass, fully opaque, night vision, refracting glass) SWAT Head 1: Visor (tinted glass, fully opaque, night vision, refracting glass) Patches (COMS, 10 random unit numbers) SWAT Head 2: Visor (tinted glass, fully opaque, night vision, refracting glass) Patches (COMS, 10 random unit numbers) Remember to remove the glass when unequipping Captain Allen's helmet. To get a different unit number, respawn the model. Refracting glass does not work on player models and npcs. You can only use it on ragdolls. Be sure to Like & Favorite the model if you like it, these take a long time (: Credits: Porting, rigging and flexes: Konnie All the amazing material work and every screenshot: Isa Models & Textures: Quantic Dream If you are looking for a model porter, I'm up for hire, contact me via steam (comment first) (:
Call of Duty - Ghosts: M9A1
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Call of Duty - Ghost M9A1 on GDCW. All stats based off Call of Duty Ghosts. Credits: Generic Default - GDCW Weapon Base Model - Infinity Ward & Activision Sounds - Infinity Ward & Activision Textures - Infinity Ward & Activision Animations - Infinity Ward & Activision Port - Modchina Picture - http://img2.wikia.nocookie.net/__cb20140324090511/callofduty/images/6/6e/M9A1_model_CoDG.png
[PILL PACK] DEAD BY DAYLIGHT SPRINGTRAP
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Features - Idle - Walk - Run - Springtraps Mori (after hitting a player 3 times with M1) - Axe throw Controls - Left click - Springtrap lunges & use a knife on a player - Right click - Throw an Axe Credits - Coding & Porting - Whynotboi - Animation, Model & SFX - Behaviour Interactive Although, his Mouse1 & Mouse 2 animations do play in singleplayer, they do not play in multiplayer, unfortunately... I have tried to fix the issue myself & other people but that is simply a Garry's Mod limitation, not on my end. I am sorry Have any suggestions for future pills? Comment below!
[HEX] Toy Bonnie playermodel (Outdated Retexture)
76561198122997650 द्वारा
2019 edit: It's been a while. I'd recommend not using this, as there are actual models out there that have since come out that are not just retextures. Before criticizing this addon, remember that it was never intended to be accurate, hence the HEX tag in the title. This was just a quick hex edit to make someone's fan retexture usable as a player model. Don't expect me to ever update this, or to make anything like this again. And yes, I'm no huge fan of this retexture anymore either, so there's no need to tell me. Anyways, onto the original description: This is basically a hexed version of the Bonnie player model to make it look like Toy Bonnie from Five Nights at Freddy's 2. All credit goes to SOAP for making the textures. You can get his model here: http://steamcommunity.com/sharedfiles/filedetails/?id=342395624 Of course, Five Nights at Freddy's, Five Nights at Freddy's 2 and it's characters belong to Scott Cawthon. Have fun terrorizing people!
[simfphys-gd] GAZ2975 pack
76561198414710707 द्वारा
«Тигр» — российский многоцелевой автомобиль повышенной проходимости, бронеавтомобиль, армейский автомобиль-вседорожник. «Тигр» и его модификации производится на Арзамасском машиностроительном заводе с двигателями ЯМЗ-5347-10 (Россия), Cummins B-205. Некоторые ранние образцы оснащались двигателями ГАЗ-562 (лицензионный Steyr), Cummins B-180 и B-215. Controls: (Walk key, ALT by default): freeview; K: change shell type; M: change gun; L: sight mode; LShift: zoom (only in sight mode); G: Smoke grenades; GAZ variations------ 1.Kord 12.7mm; 2.PKP 7.62mm; 3.Ags30 30mm; 4.Kornet 152mm; 5.Without weapon; Made for a PGS server, use it if you want, but warn us about it!--Сделано для сервера PGS, используйте его, если хотите, но предупредите нас об этом! Tags: rus, russia, gaz, tiger, gredwitch, simfphys.
Lilith BL2 [player/npc]
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Lilith the Siren from the game Borderlands 2. Player model, npc and ragdoll.
TTT The Penetrator (T WEAPON & D WEAPON)
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NSFW This a T & D weapon. Make sure to stick it in people DISCORD https://discord.gg/qG43RQn our patreon page https://www.patreon.com/user?u=2794734&ty=h&u=2794734 if you wanna see what am working on right now here is the link: http://steamcommunity.com/groups/KingsNJenssons/discussions/0/485623406963479538/ follow me on twitter if you want updates join my steam group if you want to submit ideas for Weapons http://steamcommunity.com/groups/KingsNJenssons if you would like to support me in any way please have alook at my channel https://www.youtube.com/channel/UCBigb4s9gIDfBeljGO1Or2w
[tsp] Handguns '21
76561198013190538 द्वारा
Various handguns for close quarters combat. E+LMB = Suppressor E+RMB = Firemode LMB = Magic RMB = Sights R = Reload - .45 Long Colt (fict) - Auto Mag 'Classic' - Beretta 8040 Cougar SS - Beretta 9000 - Beretta M92fs - Beretta PX4 Storm - Bernardelli P18 - Boberg XR9 - Bren Ten MP - Bren Ten SM - BUL Cherokee - Colt Woodsman - CZ 75 Automatic - FN Browning Hi-Power Mk. I - FN Browning Hi Power P35 - FN Five-seven - FNP-45 - G17 - G18 - G19 Betamag - G19 - G27 - G30 - G30 SD - HK USP45 - HK USSOCOM Mk. 23 - HK VP70 - Luger P08 - Makarov PB - Makarov PM - Mateba Mod. 6 Unica - MP412 'Rex' - MP412 SD - OTs-33 'Pernach' - OTs-33 SD - Pardini Fiocchi SPE - Ruger Mk II - S&W M29 'Satan' - SIG P220 Carry SAS - SIG P226 - SVI Infinity Custom - SVI Xcelerator - Tanfoglio Force Compact - Taurus PT100 - Thompson/Center G2 Contender - Walther P22 - Walther P99 - Walther P99Q - Zastava M70 Preview videos and hi-res screenshots are needed, if you have high resolution videos/stills of this addon in action, link it in the comments below and I will feature it, thanks! Requests: https://steamcommunity.com/workshop/filedetails/discussion/319899597/1607148447824513475/ Other releases: http://steamcommunity.com/sharedfiles/filedetails/?id=1232751938 FAQ: http://steamcommunity.com/sharedfiles/filedetails/?id=493558238 Please read the FAQ before posting comments. Discussion thread: http://steamcommunity.com/workshop/filedetails/discussion/319899597/1621726179582380828/ I take no credit for the original base, the original models/animations, and the original textures. All credit for the models/animations rests solely with the extremely talented community on gamebanana. Enjoy!
[VJ] Genestealer SNPC (BETA)
76561198165377366 द्वारा
This is my first attempt at creating a VJ Base Snpc so don't expect much I'm still learning how this works. Model is from the Exterminatus Half Life 2 mod This addon requires VJ base! The VJ Base addon belongs to DrVrej you can find a link to his workshop page here: http://steamcommunity.com/id/drvrej/myworkshopfiles/ I'm having trouble getting the SNPC to walk properly so if anyone knows how to fix this please add me or comment below, thanks!
[TFA][AT] StarWars DC-17m
76561198140596627 द्वारा
Finally here, the real StarWars DC-17m modular blaster in Battlefront 2 style, i work on it since some months, i commissioned a major part of this models, i made a version from my mind and an original version from the lore. DC-17m - Sniper Module - Shotgun Module - Grenade Launcher Module - 3 Differents Magazines - Holosight - Laser DC-17m (Original) - Sniper Module - Grenade Launcher Module - Laser - view animations (confirmed) StarWars Reworked Shared Ressources and Assets Star Wars Shared Resources TFA Base Script - ChanceSphere574 Models : Markus (DC-17m Base,Rifle/GL Module) JackJack (Sniper/Shotgun Module, Magazines, Holoprojector) Copyright 2020. This item is not authorized for posting on Steam, except under the Steam account named ChanceSphere574, at the steamid STEAM_0:1:90165449. Reuploading rules are available on my Support Discord for server who want to make Server Content, if they are not properly followed, a report will be sent to Rubat (Garry's Mod Workshop Administrator) for not respecting the Garry's Mod Steam Workshop Rules. Thank You.
Bird Citizen Playermodels + NPCs
76561198440487281 द्वारा
little idea i had for playermodels, inspired by that bird playermodel with a pigeon head. textures made by Vuthakral. sound scripts made by Echo. duck made by jicky.
Garry's Mod Guides
Garry's Mod सर्वर सेट अप करें और TTT-मोड सक्रिय करें – चरण दर चरण
GMod-सर्वर बनाएं और TTT सेट अप करें: Workshop-Collection, ULX-एडमिन-टूल और TTT-कॉन्फ़िगरेशन चरण दर चरण समझाए गए।
Garry's Mod Workshop Addons इंस्टॉल करना
अपने सर्वर पर Garry's-Mod Workshop Addons इंस्टॉल करो: Collection-ID, Steam Web API Key, Auto-Download और Troubleshooting।
Garry's Mod Server किराए पर लो – TTT, DarkRP और PropHunt
Garry's Mod Server सेट करो: गेम मोड चुनो, server.cfg संभालो, Steam-Workshop-Collection जोड़ो और TTT, DarkRP या PropHunt टेस्ट करो.
मॉड सपोर्ट के साथ Garry's Mod सर्वर
कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।
Garry's Mod सर्वर किराए पर लें