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Garry's Mod के लिए मॉड और प्लगइन

19,74,000+ मॉड्स उपलब्ध स्रोत: Steam Workshop ↗

यह कैटलॉग Steam Workshop के 19,74,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।

[DIZ] Dark Souls 3: Abyss Watcher [PM] – Garry's Mod Mod

[DIZ] Dark Souls 3: Abyss Watcher [PM]

76561197961768086 द्वारा

Game: Dark Souls 3 Character: The Abyss Watcher Addon has a Playermodel with finger posing and first person hands Have Fun! Leave a like and share! Because its free! my thanks for that :3 Models list: models/dizcordum/abyss_watcher_set.mdl models/dizcordum/hands_aw.mdl Ported from sfm https://steamcommunity.com/sharedfiles/filedetails/?id=1100026185

28,095 डाउनलोड विवरण →
GM_BigBridge – Garry's Mod Mod

GM_BigBridge

76561198126286732 द्वारा

Big bridge in ocean Here's a night version too: https://steamcommunity.com/sharedfiles/filedetails/?id=2193864156 Hey also you might like my Halloween Map

19,686 डाउनलोड विवरण →
Undertale : Dummy – Garry's Mod Mod

Undertale : Dummy

76561198084681705 द्वारा

Original by Toby Fox. This is not an offical model,this is just a fan-made It's Dummy. Includes: fn_maddummy.mdl fn_gooddummy.mdl

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Eat SWEP Remake – Garry's Mod Mod

Eat SWEP Remake

76561198065894505 द्वारा

Donate to support me and for more stuff Anyone remember EAT SWEP from ToyBox? My favorite weapon and therefore I made remake of this weapons.(With some additions) Keys: Left Click - Eat. Right Click - Drink. Left Click + Right Click - Puke. Reload Key + Left Click - Do a crap. Reload Key + Right Click - Do a pee. When you eat/drink something, you will gain excess weight. Each excess weight will slow down you and you will become a fat man. To lose weight, you need to do a pee,or crap,or engage in physical training(press "Sprint Key" and "Jump Key") You also can use puke to lose weight but it will hurt you and even kill you so be careful. You can also drink the water in the map. Credits: Hds46 - Lua scripting,design. Dzakub - for original Eat SWEP.

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ScareZone 2 – Garry's Mod Mod

ScareZone 2

76561198084475585 द्वारा

!!! WARNING !!! Type this into console when the map is loaded: mat_specular 0 for better light effect !!! Gmod Horror/Scary Map, part 2 of ScareZone. MAP REQUIRES HL2 + CSS. Best experience with Horror Story Gamemode: http://steamcommunity.com/sharedfiles/filedetails/?id=124828021 Btw the cart is not made for more then 2 people, if you still want to go in with more people use horror story it have noblock otherwise the cart will get stuck. BSP FILE DOWNLOAD: http://workupload.com/file/49LysOTp

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[VJ Advanced] Day Of Infamy Advanced SNPC - Stationary Turret and Spawners – Garry's Mod Mod

[VJ Advanced] Day Of Infamy Advanced SNPC - Stationary Turret and Spawners

76561198218871089 द्वारा

Require VJ Base Addon and other required items to work. Add 8 SNPC: WW2 Gun Emplacements: German MG42 Heavy Machine Gun American M2 Browning Heavy Machine Gun WW2 Structures (Spawners): German Heer Infanterie Regiment HQ (Enemy) German SS Infanterie Regiment HQ (Enemy) German SS Pz.Gren Regiment HQ (Enemy) German SS Infanterie Regiment HQ (Friendly) American Infantry Regiment HQ (Enemy) American Infantry Regiment HQ (Friendly) The HQ acts as spawners to continuously produce soldiers snpc in a limited amount, where different HQ spawns different sets of soldiers. The spawned soldiers wil automatically go to the nearest enemy to start a firefight. The HQ can be destroyed, where it will stop spawning soldiers. The Gun Emplacements are initially spawned without crews, so one must spawn a soldier snpc to man the gun emplacements. Only snpcs with suitable animation sets can man the gun. The soldiers manning the gun may dismount when the enemy moves out of the gun's fire arc, and re man the gun when its enemy is in the field of fire of the gun emplacements. The crew will also dismount when the gun is destroyed. Please be awared that the emplacements are made for DOI advanced SNPC only. NOTES: Playermodel of the snpc are not included. For the best result, please only spawn them with their default weapons. The NPC are in Day of Infamy tab. If you subscribe this addon, please also give a thumb up Credits: Panzer Elite - coding DrVrej - Vj base , sounds. New World Interactive - created the soldiers and weapons models Gredwitch,Fatigue,Полковник,Knife Kitty, RnL - models, other resources. Also other people who I cannot remember that made the resources I used. I do not own or made the models or its textures , sounds .etc. I only modified the code and pack them into an addon. I apologise if I had used your contents without your required permission. If the addon does not work, unsubscribe incompatible addons: http://steamcommunity.com/sharedfiles/filedetails/?id=840889184 http://steamcommunity.com/sharedfiles/filedetails/?id=1129493108 If there is any more bugs, feel free to inform me at the comments If you subscribe this addon, please also give a thumb up Links for DOI german models: https://steamcommunity.com/sharedfiles/filedetails/?id=1427117498 Links for DOI US models: https://steamcommunity.com/sharedfiles/filedetails/?id=1412368867

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TTT_minecraft_Shattered – Garry's Mod Mod

TTT_minecraft_Shattered

76561198074062984 द्वारा

This map will revolutionize your Trouble in Terrorist Town experience. It Features special traitor traps never seen before. The dangerous lava basement and a never seen sandstorm are just some of them. This map features a floating library in the middle of shattered rocks and two smaller islands. Be prepared to be attaked from different angles since this map is winding. Disclaimer: This Creation is not an offical creation of the mojang company and should not be connected with the doing of the mojang company. Textures: The "Rasie lava" texture is based on a texture from TripStep which was published on Minebook. The sykboxtexture is a tranformation of hipshots stormydays-skyboxtexture published on gamebanana. The watertextures are selected out of topHATTwaffles water & waterfall texture packages. Tool directory: Created with: Minecraft -> Hammer, Source SDK Textured with: Base textures provided by SourceCraft Crazybump vtfedit Packed & Published with: Pakrat GarrysMod Publishing Tool

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Max Payne 2 Pack – Garry's Mod Mod

Max Payne 2 Pack

76561198047566695 द्वारा

Follower, dearest of all my friends... Features: - An exact replica of MP2 weapons - Innovative bullet time reload animations - Weapon control hints for accessibility - 65 playermodels with all the essentials: faceposing, eyeposing, fingerposing, bodygroups, skingroups, advanced materials, advanced physics. Perfect for DarkRP! - Players and NPCs with custom pain and death sounds - 6 maps with all the essentials: ground and air AI nodes, navmesh, cubemaps, HDR, easter eggs... - Configuration settings for fine tuning (either in Options or mp2_* ConVars) - Optimized for multiplayer Controls: M1 — Attack M2 — Alt Attack E + M1 - Switch Alt Attack TAB — Use Painkillers (only with MP2 weapons) Suit Zoom Key (B by default) — MP5, Dragunov, Sniper Rifle: Scoped Mode Scrolling Wheel Up/Down — Sniper Rifle: Adjust Zoom Crouch when scoped to stabilize your aim Recommended addons: Bullet Time Enhanced Faceposer Total Replacer Max Payne HUD The first pack Credits: FosterZ: Programming Yours Truly: The rest There are no plans for Max Payne 3 pack Community links: Discord Server Workshop Group Donations

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[RP] City 17 - Transit Block – Garry's Mod Mod

[RP] City 17 - Transit Block

76561198064063639 द्वारा

Finally, after a very long and arduous process...a sequel to rp_trainstationdistrict! //Requirements// Nothing should be required as it should all be packed into the bsp. The map file itself should be "rp_city17transitblock_v4", minus the quotation marks. Do note that while no game should be required, the size and scope of the map WILL cause issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map. //Gameplay// - Combination of unique geometry from 12 maps from Half-Life 2, including every d1_trainstation map, two d1_canal maps, and four d3_c17 maps! - Five shops; two of which are in and near the plaza, two of which are down near the apartments seen in Half-Life 2, and one on the eastern side of the map close to the highways. - Four different apartment buildings; including the one seen in the trainstation levels, one custom building, and two seen in the d3_c17 maps. - The entire train station including an alarm and a control room where several Combine announcements can be made and several placeable Combine turrets can be found. - Part of the canals including Boxcar Joe's train car hideout - Three secluded courtyards - Spawn room with four teleport destinations, spawnable Civil Protection officers that will fight back if they or their allies are attacked, and a working, optional Breencast - Part of the underground highway - Kleiner's lab including the HEV suit room and teleport room (the teleporter itself isn't). - Small medical building on the eastern side of the map near the highways - Some interior spaces have been cleaned a little to let people decorate and set-up how they want - AI nodes across the map. A few aerial nodes in certain areas. NEWLY ADDED FEATURES AS OF JUNE 11, 2023 - Multiple offices near the underground highway - Navmesh support While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything //Development// This map has in some form been in the works since the release of rp_trainstationdistrict a long while ago. Originally this map was supposed to be a lot bigger and have more stuff in it but unfortunately engine limits were hit pretty quickly and FPS and compile times began to suffer. So some compromises were made. I think in spite of that, it still turned out pretty close to my original vision and is still a unique and interesting experience. One of the big things I knew for this map was that I wanted it to feature new props and textures, to help make it look better, as well as to help with making things run better due to the high amount of brushes in the original maps. The big ones being decorative doors and windows. The other thing I wanted to do was also to fix the way some of the original maps lined up in trainstationdistrict, as I didn't quite like how it ended up there. I think the new scaling and placement of things works well to preserve more of Valve's original vision then what I did previously. Thanks to all the other maps I have done, I've managed to learn a number of new techniques to help optimise the map better in comparison to trainstationdistrict. And make it look quite good in the process. The big one being the skybox. It helped so much with this map and is a big part of why it is playable at all since many different pieces of the original map were moved there. I think after all of this, this has become my largest map. Maybe one of the largest maps rp maps on Steam. Certainly when it comes to the ratio of detail to pure size. And maybe in regards to the various maps that have attempted to merge various HL2 maps together. //Closing// I am so happy to finally have this out and in the world! Thank you to everyone who made suggestions and critiques in trainstationdistrict, you helped a lot! While I will monitor the map, do bug fixes and the like, major additions or expansions might not be completely possible as the map is very close to several different engine limits. I have a few new map plans and do plan on doing some updates to already released maps. Oh and yes, this map will become the basis to a new pre-war City 17 map... Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source! Want to support me and my maps? Donate here! Any amount helps! Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine! //Links// (Gmod) Town - Pre-war | Click Here (Gmod) City 17 - Trackside | Click Here (Gmod) Town - Complete | Click Here

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[SCP: UNITY RM] NEO-SCP-173 – Garry's Mod Mod

[SCP: UNITY RM] NEO-SCP-173

76561198866571732 द्वारा

Playermodel/ Ragdoll C-menu/ C-arm compatibility Multiple Skins (For Face) Physics Mesh TAGS P̴̡̟̭̥̂̌̂̆sycedeliCum, PsycedeliCum, scp, secure, contain protect, unity, game, 173, playermodel, pm, ragdoll, statue, sci-fi, monster, surreal, abstract, ink blobs, tripod, rebar, stone, rock, remake, public domain, peanut, penis, addon, skins

21,583 डाउनलोड विवरण →
Colored Chat Tags (ULX only!) – Garry's Mod Mod

Colored Chat Tags (ULX only!)

76561198040514703 द्वारा

Cool colored chat tags for your server. Support ULX (Admin panel) only. This chat not for DarkRP. Tested on sandbox only, you can test other gamemodes. About bugs report to comments. IF "Manage teams" button is gray The built in UTeam only supports Sandbox gamemode. If you are running any other gamemode this will be grayed out. IF YOU HAVE "Unassigned" IN CHAT 1. Open Groups in ulx menu. 2. Select group you want. 3. Press Manage teams. 4. There create new and edit it as you want. 5. Dont forget assign "Team" to "Group". 6. Profit. // Team its just name and color of group, it can contain any symbols and be assigned to multiple groups.

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[wOS] Advanced Lightsaber Attack System V2 – Garry's Mod Mod

[wOS] Advanced Lightsaber Attack System V2

76561197987779820 द्वारा

UNLIMITED POWER! This is a wiltOS Week 2020 Item: www.wiltostech.com/wosweek/2020/3 Description The newest version of our free combat system, this time upgraded to be extra deadly. Experience new animations, new force powers, new controls, you know the jive. Become a jedi class or go all out, the choice is yours! Check out the video for the demonstration! Features - 6 Player Classes for Lightsabers - Multiple animations per attack - Blade Dancer combo lightsaber ( YongLi ) - 10+ New Force Powers with Advanced Customization ( StarLight ) - Forcepower restrictions ( or console command to give you all of them! ) - Easy to create your own lightsabers ( Developers only ) How To Use Spawn the weapons from the Advanced Lightsaber Attack V2 Category and start killing About Each Class Defensive Balanced: Your classic lightsaber fighter, equipped with defensive and offensive capabilities Defensive Heavy: A support force user, with the ability to heal and undo debuffs Aggressive Balanced: An aggressive force user specializing in swift strikes and chasing Aggressive Heavy: A master of aggression, focuses on debuffing enemies Arrogant Balanced: The master of the dark arts and destruction, with devestating force powers Blade Dancer: A master of the blade, uses the force only to aid his strikes. Flourish your combos Controls Dodging: While ignited, SPRINT + JUMP + BACK/LEFT/RIGHT Blade Dancer Combinations These are essentially the same as the Simple Sword Art Relentless Attack: ATTACK -> ATTACK -> ATTACK -> ATTACK Masterful Strike: ATTACK -> ATTACK -> ATTACK -> -> ATTACK -> ATTACK Swift Strike: WALK + FORWARD + ATTACK Upward Slash: WALK + BACK + ATTACK Aerial Flurry: (MIDAIR) ATTACK -> ATTACK -> ATTACK -> ATTACK Downward Slam: (MIDAIR) WALK + BACK + ATTACK Console Commands wos_alasv2_allpowermode 0/1 --Grants lightsabers ALL available powers instead of class based Credits RobotBoy for the original lightsaber addon Puny Human for Blade Symphony animations YongLi for the custom combo base and animations StarLight for the force powers and force power customization King David to make it all work with lightsabers, and improving on the original base to fix multiplayer Animations Not Working? Please type this into console and follow the instructions printed: wos_base_help Still need help? Just paste it here! THERE ARE A LOT OF WORKSHOP REQUIREMENTS SO MAKE SURE YOU HAVE THEM ALL Need live help using the addon? Want to keep up to date with wiltOS Technologies? Consider joining our Community Discord!

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FNAF CORRIDORS – Garry's Mod Mod

FNAF CORRIDORS

76561198795550384 द्वारा

I was a good person and I complied the mats and models with the map :P Type mat_specular 0 into the console when you start the map since some of the speculars might break!! ---------------------------------------------------------- This is like scout's dream from tf2 after suffering in the fnaf offices for years real real This map is supposed to replicate the feeling of a nostalgic GMOD FNaF map, if that was achieved, is up to the player to decide. ----------------------------☆Credits☆---------------------------- Keithy - Props, Textures ihear_it/zihinselsorun - Props I6NIS - Some Props used in the map, models on the posters MilesBunny - Map builder, Textures, Posters, Props RafaX45 - Models used in Posters, Models used in props Smoke The Bear - Models used in props Cattermelon - Models used in Posters Mr.Epicmemerman - Posters riko16riko16 - Posters TR3 - FNaF 1 Arcade renders, FNaF 2 Poster renders IF I MISSED A CREDIT PLEASE LET ME KNOW ----------------------------☆Description☆---------------------------- Honestly I don't know what was going through my mind when I was making this It was really a commision at first to make couple of hallways for an addon and then I just created this Really happy how it turned out tho lol I probably won't update this map anymore https://steamcommunity.com/groups/MilesBunnysWorkshop My Twitter - https://x.com/MilesBun

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CH Farming - Content – Garry's Mod Mod

CH Farming - Content

76561197989440650 द्वारा

Script content

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*OLD* ttt_mcnpcvillage v2c map – Garry's Mod Mod

*OLD* ttt_mcnpcvillage v2c map

76561198133358514 द्वारा

New (day) version: https://steamcommunity.com/sharedfiles/filedetails/?id=644073837 Originally made for Murder, then i thought this would be a cool TTT map. This is a Minecraft map based on a npc village for TTT. Includes a nether region with a Traitor trap. *The Buffalo Wizards group played this map!* Day version: http://steamcommunity.com/sharedfiles/filedetails/?id=411858058

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Lost Coast Remastered – Garry's Mod Mod

Lost Coast Remastered

76561198414640282 द्वारा

Description In the workshop, I did not find a normal remade version of Lost Coast. I wanted to do it myself for fun. That's what happened. The original map was not designed for sandbox ttt and murder, optimization in some places can be bad. All content in the map. You don't need to download anything. Features - Ambient Occlusion. - StormFox(2) support. - Murder support. - TTT support. - SandBox support (he-he). - New apartaments. - Easter eggs. Issues - Minor optimization issues. (map is not for potato pc). - Lightmaps issues. - problems with content Credits and contributors - Azuri - Valve (models, models, models, lost coast game) - several models from this map(LSOLGN) Bug reporting Found a bug? Please, report it with more information, as well as you can. Thank you. Links Love this map? Then please rate, add to favorites, write a comment and preferably repost it.

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Magnum's Train Model Pack (Consolidated) – Garry's Mod Mod

Magnum's Train Model Pack (Consolidated)

76561198004847743 द्वारा

Welcome to Magnum's Consolidated Train Model Pack! I have decided to consolidate my Rolling Stock pack and Locomotive pack into one big happy addon. The file paths remain the same, so hopefully nothing will be broken. Important! This addon requires Shadowscion's Sprops Addon In order to avoid flooding your spawnlists with lua-generated lists, you can find a hard copy of my 'fun box' spawnlist for my stuff, as well as GrovestreetGman's stuff and a few other odds and ends here. What this Pack Contains Locomotives: EMD NW2 / TR2 EMD F7A / B EMD E7A / B EMD GP7 EMD SD40 / SD40-2 EMD GP38 EMD DDA40X EMD SD70MAC GE U23B GE C44-9W ALCO RS-3 ALCO FA / FB ALCO PA / PB ALCO RS11 ALCO C425 ALCO C628 MLW M420 (GroveStreetGman) Budd RDC-1 Rolling Stock: Boxcars Tank Cars Flatcars Open-top Hoppers Covered Hoppers Gondolas Ore Jennies Autoracks Intermodal Well cars Cabooses Budd Streamliner Coaches Budd Gallery Coaches Pullman Heavyweight Coaches Amfleet Coaches Superliner Coaches Miscellaneous Freight Car Trucks Passenger Car Trucks AAR Type A Switcher Truck AAR Type B Truck ALCO "Blunt" Switcher Truck Tri-Mount C Truck ALCO Hi-Ad B Truck ALCO Hi-Ad C Truck Dofasco ZWT C Truck Dofasco ZWT B Truck (GroveStreetGman) Blomberg B Truck Blomberg A1A Truck Flexicoil B Truck Flexicoil C Truck Flexicoil D Truck HTCRII Truck GE Hi-Ad C Truck EMD Dash1 and Dash2 Composite Control Stands EMD F/E Unit and E8 Control Stands EMD GP7/9 Control Stand ALCO FA/PA Control Stand ALCO RS/Late RS and MLW Control Stands ALCO Century Unit Control Stand ALCO S2 Control Stand Various Flatcar Loads Many, if not all, models have multiple skins and bodygroups to maximize the creative experience. The pack is a continuous work in progress, and models are always being added or improved. Credit where it's due: The textures used on these models are from Shadowscion's Sprops model pack, used with permission.

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gm adventure – Garry's Mod Mod

gm adventure

76561198075578123 द्वारा

it's from disneyworld I DID NOT MAKE THIS JUST REUPLOADED

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[simfphys] Chevrolet Tahoe + FBI (REWORKED) – Garry's Mod Mod

[simfphys] Chevrolet Tahoe + FBI (REWORKED)

76561198128823009 द्वारा

Adaptation of Chevrolet Tahoe for simfphys ● Exterior and Interior Lightning works ● 3 Passenger seats ● 3D Sounds System (Sounds from Forza Horizon 4) ● FBI Version Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps

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Paintball Gun SWEP – Garry's Mod Mod

Paintball Gun SWEP

76561198013027348 द्वारा

This is my first addon. Please leave feedback. UPDATE 10/24/14: +Added 4 New "Real Paintball Guns" with realistic models. Credit to: INCONCEIVABLE! - for swep base weapon BLACKOPS7799 - for idea/materials/code Valve - for portal gun model Use Left Mouse Button to shoot and Right Mouse Button to aim down sights. With this addon, you can have paintball wars on your server. This addon adds 4 different guns; Red, Blue, Auto Red, and Auto Blue. The splats will glow in the dark. Paintballs do 100 damage. The guns don't have recoil. They will make a firing sound when shot. They have unlimited ammo.

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Perry the Platypus for Agent P Player Model + NPC – Garry's Mod Mod

Perry the Platypus for Agent P Player Model + NPC

76561198271128781 द्वारा

test model player like Perry the Platypus for Agent P from phineas & ferb

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[VRChat] Nico - [Playermodel] – Garry's Mod Mod

[VRChat] Nico - [Playermodel]

76561199473847465 द्वारा

This Model Belongs to bratbun Features: - Shapekeys - Jigglebones - 2K Textures - Bodygroups - Texture Variation - Playermodel - C-Hands / Viewmodel Required Mod: red hair fox cute hot Roleplay Cartoon Movie female Fun Scenic Furry

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Okuyasu Nijimura | Playermodel {JoJo's Bizarre Adventure} – Garry's Mod Mod

Okuyasu Nijimura | Playermodel {JoJo's Bizarre Adventure}

76561198386590529 द्वारा

Introduced as an antagonist, Okuyasu soon becomes Josuke Higashikata's best friend. They stay close friends throughout Part 4 (Diamond is Unbreakable) and tackle malevolent Stand users together. He is Keicho Nijimura's little brother and also a Stand User wielding the fearsome "The Hand". Went back and updated him and fixed his eyelashes thanks to BB Poison. UPDATE: Now has: Viewmodel hands Fixed some weightpaint Eyelashes fixed I did not rip this model, I just rigged it for Garry's mod. I got this model from here: https://www.deviantart.com/elina002/art/Model-DL-Nijimura-Okuyasu-797603378

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Half Life 2 Maps – Garry's Mod Mod

Half Life 2 Maps

76561198039211699 द्वारा

All maps from original Half Life 2, without episodes Half-Life 2 episode 1 - https://steamcommunity.com/sharedfiles/filedetails/?id=2847585552 Half-Life 2 episode 1 - http://steamcommunity.com/sharedfiles/filedetails/?id=2934170088 Half-Life 2 episode 2 - https://steamcommunity.com/sharedfiles/filedetails/?id=2962556835

27,011 डाउनलोड विवरण →

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मॉड सपोर्ट के साथ Garry's Mod सर्वर

कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।

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