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- Garry's Mod
Garry's Mod के लिए मॉड और प्लगइन
यह कैटलॉग Steam Workshop के 19,84,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
Cursed Thomas NEXTBOT
76561198081978526 द्वारा
LADS, IF YOU WANT TO REQUEST SOMETHING, SEND AN INVITE TO FRIENDS LIST AND WE'LL DISCUSS! (REQUESTS ARE NOT FREE) Credits: Roach,Dragoteryx - for the base Requested by JustJoeKing Screenshots by Mondo
[JJBA] Purple Haze Playermodel - By Gaara
76561198063300572 द्वारा
Greetings friends! As a follow-up to my recent 'Pannacotta Fugo' model, I decided to rig his stand, 'Purple Haze'! I tried a few new concepts for this rig, I made translucent textures for his visor (This was the first time I had encountered anything like that) and also made a bodygroup for it so that you may turn it on and off as you please. I have all of the models ready to be ripped, but I don't know if I will get around to them, so feel free to request but don't expect too much. Jojo's Bizarre Adventure forever! ______________________________________________________________________________ - Check my profile for details on commissions. - These models are the property of Bandai Namco Inc. and Hirohiko Araki, and I do not claim ownership of them. - I do not know if any of the other characters will hit the workshop any time soon, so don't get your hopes up. ______________________________________________________________________________ THIS MODEL INCLUDES: - Purple Haze playermodel, rigged and weighted by yours truly! - 3 alt colors from Eyes of Heaven! - Viewmodel Hands (These have seperate colors too, but you need to manually set them because I cannot for the life of me figure out how to change the skin on the hands through lua.) ______________________________________________________________________________ --HUGE THANKS TO TFA FOR HELPING WITH THE AUTOMATED SKIN SWITCHER FOR THE VIEWMODEL HANDS!!-- ______________________________________________________________________________ P.S. I may or may not add jiggle-bones to his cape at a later time, at the moment I'm not very confident with my skills on them, so we will have to see. ______________________________________________________________________________ Support me on Patreon: https://www.patreon.com/gaara
Minecraft in GMod | Voxel World
76561198309641803 द्वारा
Recommended Optimization Module: See Pinned Discussion English is supported. Use mc_language en_us for English, mc_language zh_cn for Simplified Chinese, or mc_language auto to follow Garry's Mod's language setting. This project is still under active development. Due to its complexity, the current version may contain numerous bugs, visual differences, or compatibility issues. :( Main Features - Approximately 1,196 Blocks with Switchable Texture Packs Block data is based on Minecraft 26.2 Pre-Release 4. Supports the default texture pack and the classic Programmer Art texture pack. - 32,366 Complete Block States Supports directional states, slabs, stairs, doors, fences, walls, glass panes, and many other state-based models. - High-Performance Chunk Rendering Blocks are not spawned as individual entities. They are batched into 16×16×32 sections for rendering. - Minecraft-Style Creative Inventory Includes categories, search, pagination, a nine-slot hotbar, and a full block-state selector. - Block Placement and Destruction Includes dedicated SWEPs, pick block, selection outlines, placement previews, and client-side prediction. - Basic Redstone System Supports redstone wire, levers, buttons, pressure plates, torches, repeaters, comparators, observers, pistons, redstone lamps, and more. - Dynamic Blocks Doors, trapdoors, fence gates, stairs, fences, walls, glass panes, and iron bars react to their block states or neighboring blocks. - Editable Signs Supports regular signs, wall signs, and hanging signs. Signs can display multiple lines of text with both Chinese and English characters. - Voxel Lighting and Day/Night Cycle Includes block light, skylight, a day/night cycle, warm and cool color grading, and multiple shadow and lighting styles. - GMod Damage Interaction Weapons and explosions can destroy blocks. Block health and explosion resistance are based on Minecraft data. - Structure Grabber Converts Minecraft blocks into GMod entities. VPhysics-Jolt is recommended. - Building Presets Select and save buildings with automatic cover images, projected previews, 90-degree rotation, and overwrite mode. - Named World Saves Includes a save manager, save cover images, autosave options, and split storage for large worlds. - Java Edition World Import Import selected areas from Java Edition Anvil Region saves, including the Overworld, Nether, and End. - Fluids and Movement Water and lava include fluid surfaces, flow direction, underwater effects, swimming resistance, and buoyancy. Ladder movement is also supported. How to Play Find the following weapons in the spawn menu: - MC Creative Block Placer Left click to break, right click to place, and press R (Reload) to open the creative inventory. Middle click picks a block, while Shift + Middle Click copies its complete block state. - MC Preset Placer Press R to open the preset manager. Left click selects or places, right click undoes, E toggles overwrite mode, and G rotates the projected building. Client Commands - mc_config Opens the MC settings menu. Players can configure language, lighting, shadows, render distance, and client-side collision. Administrators can also configure server permissions, world limits, saves, damage, networking, and performance. - mc_language Changes the MC interface language. mc_language auto mc_language zh_cn mc_language en_us - mc_texture_pack Switches the client-side Minecraft texture pack. The available options are the default texture pack and the classic Programmer Art texture pack. mc_texture_pack default mc_texture_pack programmer_art - mc_save_manager Opens the save manager. Create named world saves, automatically capture cover images, overwrite or load existing saves, and view map information, block counts, and save times. By default, only administrators can save and load worlds. Servers can use mc_save_public 1 to allow regular players to use these functions. Deleting saves always requires administrator permissions. Server Commands - mc_fill or /fill Fills a rectangular area between two coordinates with a selected block. Use air to quickly clear an area. The console version of mc_fill supports aimed-coordinate autocompletion. - mc_daycycle Enables or disables the MC day/night cycle. mc_daycycle 1 // Enable the day/night cycle mc_daycycle 0 // Disable the day/night cycle Notes and Limitations - This addon is a voxel building and interaction system, not a complete recreation of Minecraft survival mode. - Complete furnace, chest, crafting, and inventory systems have not yet been implemented. - Java Edition world import primarily preserves blocks and block states. It does not fully reproduce mobs, container inventories, command block logic, or similar data. - Some specialized or newly added blocks may still have visual, collision, or behavioral differences. - Large imported worlds require additional memory, network bandwidth, and loading time. Adjust the settings according to your server's capabilities. - The project will continue to receive updates. Optional Compatible Addon Atmos - Day / Night and Weather Modification Subscribe to Atmos on the Steam Workshop This addon can integrate with the Atmos day/night system. After installing Atmos, server administrators can use mc_daycycle_follow_atmos 1 to synchronize the voxel world's time, skylight level, and day/night lighting with Atmos. Atmos is not a required dependency. When Atmos is unavailable or integration is disabled, this addon continues to use its own day/night system. Authors and Credits - Addon Author: schweiziske - Optimization DLL Development and Addon Testing: ABSD - Showcase and Testing World: Land of Equestria (MLP) - Planet Minecraft Copyright Disclaimer The Minecraft name, trademarks, game assets, and related intellectual property belong to Mojang Studios and Microsoft. This is an unofficial community-made Garry's Mod addon. It is not affiliated with, sponsored by, or endorsed by Mojang Studios, Microsoft, Facepunch Studios, or Valve. All rights to Minecraft-related content belong to their respective owners. tags: Minecraft, MC, Minecraft in GMod, Minecraft Addon, Minecraft SWEP, Voxel, Voxel World, Blocks, Block States, Chunk Rendering, Shader, Shadow Map, Voxel Lighting, Redstone, Piston, Water, Lava, Building, Sandbox, Creative Mode, World Import, Java Edition, Building Presets, Save System, Destruction, Physics, IMesh, Optimization
TTT M9K Assault Rifles
76561198098002947 द्वारा
The modified files for M9K Weapons for TTT ----==== I DO NOT OWN THESE FILES NOR AM I THE AUTHOR OF THE GUN PACK ====---- ----==== If the original author asks me to remove this I will remove this. ====---- ---==== I did edit these files with permission from Inconceivable the Author of M9K ====----
Jax SKT T1 Playermodel
76561197991714415 द्वारा
Well, this is the first addon I upload to the workshop :D Ported from League Of Legends, it is the first model I rigged so there are going to be some problems, like the elbows and the weapon holding, but everything else is fine. Any suggestions are appreciated. (Jinx's rocket launcher not included.)
Shadow Munci (W.I.P)
76561199225664067 द्वारा
IT'S CREEPS, STALKS AND WATCHES YOUR EVERY MOVE! MUNCI NEXTBOT: https://steamcommunity.com/sharedfiles/filedetails/?id=2849197474 ANGRY MUNCI: NEXTBOT: https://steamcommunity.com/sharedfiles/filedetails/?id=2849614620 MUNC-EYE: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2871799524
[TFA][AT] Shipment of Arms Pack 1
76561198150983073 द्वारा
VManip support added This pack includes: - MP-443 Grach - LR 300-ML-N - Colt 9mm SMG - SR-2 Veresk - FN-2000 - PM "Makarov" (not just an edited commando rip totally.) Featuring INS2 Attachments, high-quality textures, and high-quality sounds from Escape From Tarkov. REQUIRES TFA BASE AND INS2 SHARED PARTS I highy recommend you use the Git version of TFA base. If on Git version check each week for the newest update. FYI this pack was my first dable with TFA base, later down the road all the weapons will be heavily adjusted when i have the time. Feel free to extract and modify the lua files on your own server, just please dont reupload them on the workshop. Credit to Guiltron for the video! Credit to Amisaddai for QCI Rig! Check out this project aswell HERE Tags: Military Gun Russian American Arms Shipment
[simfphys] Lamborghini Huracán EVO
76561198128823009 द्वारा
● Exterior and Interior Lightning works ● 1 Passenger seat ● Working gearshift pads, pedals, digital speedometer etc. ● Shaking exhaust and engine ● Working drive modes: -> Click 'Numpad 2' to change the mode ● Working power windows: -> Click 'Numpad 1/4' to open/close left window -> Click 'Numpad 3/6' to open/close right window (passenger can do it too) ● Working wipers (StormFox 1 or StormFox 2 required) ● 3D Sounds System (Sounds from Forza Horizon 5) Use client cvar "simf_firstpersonsounds_enabled" to change modes: -> "0" - disabled -> "1" - enabled After changing the mode you need to restart the map or reconnect. Write to В.И.Лкин about orders. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps
[wOS] Age of Chivalry SWEPs & SENTs
76561198117199170 द्वारा
Description This addon includes weapons such as swords, maces, bows, balista and more. All animations are faithful to the original game. There hasn't been anything like this in the Steam workshop before, but now you can immerse yourself in the medieval experience! Features - Shouldn't require Age of Chivalry - All the original age of chivalry animations working - c_hands so you can use your player model hands with each weapon - Full functionality, feel, and look for each weapon - True melee combat and stamina system Instructions Spawn the weapons and entities from the Age of Chivalry category. Left/right mouse button and up/down mouse wheel to use melee by default. You can customize weapon controls and stamina in the Utilities section. Note: The animation addon is not necessary for the mod to function correctly. Without it, the animations will default to standard Garry's Mod animations. Credits Team Chivalry for the original assets King David for animation base MrGeRoI for making sweps and sents and editing models Tags AoC, Medieval, Mace, Buckler, Axe, Shortsword, Shield, Dart, Smokepot, Mace, Broadsword, Longsword, Flail, Hammer, Dagger, Spear, Hatchet, Sword, Fists, Javelin, Flamberge, Knife, Longbow, Halberd, Glaive, Oilpot, Crossbow, Balista, Catapult, Arrow
[simfphys] Commission Pack #15
76561198104495607 द्वारा
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - Turret max elevations are realistic - Main cannon ammunition capacity is adjusted according to real life - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle Addon contains the following tanks: - Schützenpanzer PUMA - Waffenträger Wiesel 1A4 MK FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby and Gredwitch Materials - Shelby Models/Rigging - Shelby Sound - Shelby No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
[FNAF AR Special Delivery] FNAF 2 Toy Bonnie Playermodels V2
76561198152874093 द्वारा
they are finally finished after all this time =====| Includes |===== -Toy Bonnie V2 Playermodel\NPC and viewport model -Shadow Bonnie V2 Playermodel\NPC and viewport model -System Error Toy Bonnie V2 Playermodel\NPC and viewport model -Boulder Toy Bonnie Playermodel\NPC and viewport model -Sunken Toy Bonnie Playermodel\NPC and viewport model =====| Credits |===== tetTris - SFM Port Part 1 SFM Port Part 2 SFM Port Part 3 SFM Port Part 4 Alejenus - Me studying her FNAF HW Playermodels to see how the lua file works Me - Taking the FNAF AR models and adding a_proportions (yes i figured out how to do it) Tim Scott - Making the FNAF AR Models Scott Cawthon - For Creating FNAF (his website)
Buzz Lightyear (from Toy Story) Player-Model/Ragdoll
76561198262859063 द्वारा
Finally A Buzz Lightyear model for gmod. Your welcome c: (who ever wanted it lol) Contains: Player-Model, NPC, Ragdoll Ragdoll has: Bodygroups for the Helmet and Wings, Flexes, and Finger Posing If you want you can use this tool to change expressions on the player model itself: https://steamcommunity.com/sharedfiles/filedetails/?id=104542300 Has Two NPCS (One Ally, One Enemy) Credit to Über Winfrey for sending the model Model from the files of Toy Story 3 The Video Game (Turns out some of the models have really high quality versions of them. Like they were movie ports)
Kirby ragdolls pack
76561197983441904 द्वारा
Type of addon: Ragdolls and props Kirby Kirby Kirby that's the name you should know... Links for Source Filmmaker versions (Extract to your Steam's SteamApps/common/SourceFilmmaker/game/usermod/ folder) Source: - Kirby: Return to Dreamland Contents: - King DeDeDe (has eyeposing, fingerposing, bodygroups) - King DeDeDe's hammer - Meta Knight (has eyeposing, alternate skins) - Galaxia - Galacta Knight (has eyeposing, alternate skins) - Galacta Knight Lance - Galacta Knight Shield - Chilly (has an alternate skin) - Super Chilly (has an alternate skin) - Knuckle Joe (has faceposing) - Poppy Bros Jr. (has an alternate skin) - Poppy Bros Jr.'s bomb Recommended: Easy Bodygroup Tool (Switch between alternate skins with this.) RandomTBush's Kirby pack Thanks: Special thanks to RandomTBush, for help setting up the models Disclaimer: DeDeDe and co are copyright HAL/Nintendo and the models are used without permission.
Halo 2 Marine Pack
76561198048129484 द्वारा
In a plot of Halo 2 one of the UNSC warships had slipspaced into another dimension by technical issues which brought them into Half Life 2's world. A world that you could build anything, anyone and pretty much just about the impossible. Since they crashed into the world, a player deleted their warship and become their new leader upon night. Their main goal, is to do whatever the players want them to do. Thanks for reading and downloading Well here you go guys, I make my files for me and I decide to share it with you guys, this addon will take updates in the future and these are some of the marines from Halo 2 and I did my best with the textures and keep in mind that Im still new to making and deloveping addons for the Garrys Mod 13 Workshop and this file was a mess when I first started working on it when I downloaded it from GarrysMod.org I will release a video on it and a few more screenshots and I will start working on Halo 4 sometime next week because this file was a lot of work and effort and time, I worked on this for about 3 weeks on myself and with help from Srgt. Shotup which is an awesome friend, no female marine yet (AWWWW) thanks for reading and enjoy :D :JOIN MY GROUP: http://steamcommunity.com/groups/BluntForceDivision 50 members and I'll pick back up the project, for sure! An awesome Halo RP Server Do you guys wanna a good Halo RP server? Try Table Flip Gamers (TFG) Its building up pretty fast, theres about 3 servers which contain a decent amount of players in each. Heres the server IP, 192.223.29.24:27015 This addon includes: 9 NPCS 9 Playermodels Spawn Icons Bodygroups Known Errors: NPCS might reload twice : More ammo? plus its rare to happen just noticed it a couple weeks ago after finishing, and it would still work. GMODLEGS3 : Doesnt work with my models for some reason I cant find any console erros about the issue but my and his addon must work together so I might try to find out why, but in the mean time report this issue to gmod leg creators, p.s. I didnt expect my stuff to be in online servers. Credits: Crowbar For decompiling and compiling model files (Its a lot of work for 9 models) Srgt. Shotup Teaching and helping me with the smd files and texture advice. Bloocobalt For porting. thespectator For orignal skin of the ODST. (Thought of crediting him because he spent time making that skin from scratch and its been around for about 5-6 years and I thought of keeping it alive.) Myself For texturing, rigging, coding and for the spawn icons (thats me!) Garrysmod.org For downloading files from there. Bungie and 343 For orignal models and textures and an awesome plot! Blender Doing my rigging on there. Adobe Photoshop Texuring from there (Its amazing and they have a 1 FREE month trial, download it!) Huge credits for Bungie or 343i, so don't sue me or something just asked me to take it down! Links: Model Pack Download Bloocobalt's Steam Profile Bungie's Website 343 Industrie's Website Srgt. Shotup's Steam Profile Crowbar Engine Modding Tool Note about the Halo 2 Model Pack : They are NPCs with the old rig, old textures, no bodygroups and they have animations of a combine which means they are combine and cannot be changed to citizen without editing their QC file which you would need to decompile (its a note to other creators of the workshop or SERVER OWNERS! )
[Content] SlownLS - Taxi
76561198251737334 द्वारा
https://www.gmodstore.com/market/view/6570
Republic Vehicle Models Part 2
76561198063061458 द्वारा
Republic Vehicle Models from Star Wars ------------------ ==Features== ------------------ These models were ported by Stefano. The models featured in this pack are a Phalanx, Venator, Victory, Y-Wing Prototype, Legacy, Acclamator, ARC-170, Carrack, CR-20, Mandator, Juggernout, NTB-630, Sharp-Spiral, and a V19 Torrent. These models were gathered up from Empire at War mods. ----------------- ==Location== ----------------- The model is in the "addon" folder of the spawnlist. It's called Republic Vehicles 2 --------------------- ==Maps Used== --------------------- http://steamcommunity.com/sharedfiles/filedetails/?id=594376271&searchtext=star+wars ------------------- ==Feedback== ------------------- Remember to rate and subscribe! Thanks!
[VJ] Half-Life 2 Beta: "Vehicles NPCs"
76561198123708672 द्वारा
RUS: Приветствую. Представляю аддон с НПС Техникой из игры Халф-Лайф 2 Бета. В аддоне четыре техники: - БТР (Друг/Враг) - Танк Меркава (Друг/Враг) ENG: Greetings. I represent addon from NPC Vehicles from game Half-Life 2 Beta. In addon, four vehicles: - APC (Frendly/Enemy) - Tank Merkava (Frendly/Enemy)
DE_Shanty_v3_Fix
76561197998218505 द्वारा
A Shanty Town in a Coastal City South America 0600 Local As the sun peers through the clouds on this rainy day, a terrorist cell aims to bomb a local shanty town in Rio de Janeiro in order to further their 'ethnic cleansing' plans. The counter-terrorist force has landed by boat at the crack of dawn as a thunderous storm rolls in from the ocean, setting the stage for the innevitable bloodbath that sill soon envelop this decrepit shanty town... This map was made by Fuzyhead_ for Counter-Strike: Source several years ago. I have fixed the map for GMod so that it doesn't crash the game on loading it. I also added the relevant GMod entities such as env_skypaint, and included the custom detail sprites into the compile so that it does not conflict with other detail sprite files. This version is built for GMod. If you want the CS:S version, I'd suggest visiting the link further down in the description for the original. Includes - Navigation mesh - Node graph - Map icon Requirements - Counter-Strike: Source Credit Where It's Due - Fuzyhead_ - Original map for CS:S - Counter-Strike: Source - Content - V92 - GMod fix, map icon, navigation mesh
Lolkat's Warehouse {Prop Hunt}
76561198042182608 द्वारा
Small prop hunt map with about 16 or so spawns. A simple warehouse with a small built in cafeteria, some crates, a conveyor looking thing, and a shipping crate with openable back door. DOES NOT REQUIRE CSS, TF2, OR EP2!
FnaF AR: Ragdoll Part 4 Pack
76561198416646030 द्वारा
With the Fazbear Funtime Service, you'll never be alone again" ----------------------------------------------------- Scott Cawthon and Illumix - original models Credits go to tetTris for importing it into sfm -------------------------------------------------------- Includes: tetTris\FNaF\SD\ballora.mdl tetTris\FNaF\SD\minireena.mdl tetTris\FNaF\SD\jackochica.mdl tetTris\FNaF\SD\plushtrap.mdl tetTris\FNaF\SD\goldenfreddy.mdl ------------------------------------------------------------------------------------ please dont judge how the ragdoll was made or if you do i will delete your comment -------------------------------------------------------------------------------------- Artworks By tettris DarkLeftBonnie --------------- Screenshots By Esgleal6 --------------------- Updates added jack o Bonnie added plushtrap added Golden Freddy added Funtime Freddy added Lefty --------------------------------------------------------------------------------- by the way i import this into gmod and yes my friend help me ---------------------------------------------------------------------------------- Disclaimer: the model of Lefty is an unused model encountered in the 2019 beta from Fnaf AR (according to a few videos), so we don't know if Illumix will implement the same model later on, or scrap it, replacing it with an updated one.
gm_housewithbasement
76561198979237465 द्वारा
A map. A pretty small map of... a house with a basement. Features: Navmesh and Nodes Destructible props (thanks to nseven yet again) Looks pretty Interactable. Everything is packed into the map. You don't need anything for this Is a house Has a basement Walls Ceiling Floor So small could probably run on my left big toe Can you tell I'm running out of features to brag about? Custom Assets By: лесенька -RaeSterize- Lochiro panman nseven The Fun current known bugs the radios logic is broken, and you cannot stop the music without breaking the radio the shower particles are semi missing, and wont ever be fixed there might be a shadow of a fucking lawn chair in the basement, not sure tho, might just be gmod the crt is IN something my back hurts the fax machine is so akward!!!!!! slightly wierd shading in the shower
[Portal 2]Bots
76561198064280182 द्वारा
This is ragdolls, not player models, this addon was uploaded years ago. What the models have? They have their skins that was(and exist now) in the game. Nothing more. Description was edited specially for Bonnie_Bunny06
Garry's Mod Removed Props & Playermodels + Unused Content
76561198363652151 द्वारा
Yes, you finally made a Stalker out of me! This addon restores props and other miscellaneous stuff from earlier versions of Garry's Mod. Garry's Mod Removed Props & Playermodels I already know this had been done numerous times before, but prior addons that aimed to restore this content had some issues, thanks to differences between how Garry's Mod 9 and 13 work. Starting with the biggest offender, the infamous basketball, which uses a nonexistent physmat, "gm_bouncy1". It's fully functional in Garry's Mod Nine, but was removed in a much later version. I've fixed this by giving it the soccer ball's physmat. Up next, the Domo Mattress, or the Matress Mod . There was already a hexed version before, which had two skins, both of which were identical. Although technically accurate to the original mod, I've decided to further streamline the model by making a hex of my own, with the sole intent of removing the redundant skin. At last, this addon contains two removed playermodels, Classic Gordon and the Stalker. The Gordon playermodel's functionality has been restored in other addons, but until now I don't think there were any addons that restored functionality to the original Stalker playermodel. As a bonus, I've decided to throw in the FSD Overrun Monorail, which appeared in a few versions of GMod 13, commented out due to animation goofs, before eventually having its lua code removed. Wow! This includes: - Stalker playermodel (yes, the original one from GMod 9) - Classic Gordon Freeman playermodel - Basketball with fixed surfaceprop - Giant dart that acts like a harpoon - Bowling ball and pins - Laser pistol - Functioning arrows - Bleachers that just barely missed out on being in the game - Skateboard - Vinyl that acts like a sawblade (Alex Eggleston sold separately) - Battle axe and machete - Cricket bat - Hexed Domo mattress - Hexed Castrol barrel from the old PhoeniX-Storms pack - Hexed logoless soccerball based on its GM9 appearance - Hexed PHX traffic lights with animated signals - TTT deerstalker hat (technically not a removed prop but shh) - Flip phone that was originally used for the Camera swep - Reimplemented FSD Overrun - PHX thruster sounds are now usable - Car battery Dynamite, tin can Thruster, watermelon Balloon, facepunch wheel You can find the original balloon models here. Uploaded with gmpublisher for archival purposes.
[Photon] Mercedes Sprinter Sapeur Pompier (VSAV)
76561198147808427 द्वारा
Informations Mercedes Sprinter des Sapeurs Pompiers VSAV (j'en avait déjà fait mais celui est une version amélioré sur un SWB). MON FORUM POUR PROPOSER DE NOUVEAU VEHICULES N'hésite pas à me laisser un commentaire, à noter mon addons ça me fera plaisir et ça me donne envie de continuer ;) Tu peut aussi venir sur mon petit serveur (Sandbox): ULIMITY SERVER F.A.Q. Q: J'aimerai proposez un véhicule... R: Les propositions de véhicules sont ici. Q: Où est-ce que je trouve les véhicule? R: Dans la catégorie "MrSsX Vehicles". Q: J'aimerai avoir un skin de véhicule/modification d'un véhicule privée pour mon serveur est-ce possible? R: Non je partage toutes les choses que je fait. Q: Comment fais-je/quel logiciel utilise-tu pour crée des véhicule sur Photon/skin de véhicule? R: Google est ton ami. Q: J'ai un problème de texture comment je fais? R: Assure toi d'avoir le Shared Textures, le TDMCars - Base Pack et les éléments requis qui sont normalement à droite, sinon si tu a encore des problèmes de textures poste un message ici. Je ne modélise pas de véhicule, je fait juste des skins et rajoute des lumière via Photon. © Copyright | Tout droit réservé | MrSsX™
Garry's Mod Guides
Garry's Mod सर्वर सेट अप करें और TTT-मोड सक्रिय करें – चरण दर चरण
GMod-सर्वर बनाएं और TTT सेट अप करें: Workshop-Collection, ULX-एडमिन-टूल और TTT-कॉन्फ़िगरेशन चरण दर चरण समझाए गए।
Garry's Mod Workshop Addons इंस्टॉल करना
अपने सर्वर पर Garry's-Mod Workshop Addons इंस्टॉल करो: Collection-ID, Steam Web API Key, Auto-Download और Troubleshooting।
Garry's Mod Server किराए पर लो – TTT, DarkRP और PropHunt
Garry's Mod Server सेट करो: गेम मोड चुनो, server.cfg संभालो, Steam-Workshop-Collection जोड़ो और TTT, DarkRP या PropHunt टेस्ट करो.
मॉड सपोर्ट के साथ Garry's Mod सर्वर
कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।
Garry's Mod सर्वर किराए पर लें