सामग्री पर जाएँ

Garry's Mod के लिए मॉड और प्लगइन

19,84,000+ मॉड्स उपलब्ध स्रोत: Steam Workshop ↗

यह कैटलॉग Steam Workshop के 19,84,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।

Lilith PlayerModel (Borderlands) – Garry's Mod Mod

Lilith PlayerModel (Borderlands)

76561198044621770 द्वारा

This is a Lilith player model from the Borderlands franchise. I know one exsists on the workshop but that one would not show up in the skin select menu. The model has hitboxes and may NOT work with M9K and does not hold Half-Life weapons, this will be looked into. Feel free to add me to speak about the model and report errors, it is a massive help. If you like it then please rate up and subscribe!

25,460 डाउनलोड विवरण →
Terrible Screen Recorder Overlay – Garry's Mod Mod

Terrible Screen Recorder Overlay

76561198364995903 द्वारा

This addon allows you to overlay early 2000's screenrecorder watermarks. Included are: GMOD 9's watermark, Bandicam, AVS4YOU, Fraps, Hypercam 2 & 3, Screen Recorder Gold, zdsoft, LiveLeak and more. You can also use an experimental JPEGify feature that.... compresses your game window. Change the watermarks by going to Spawnmenu --> Utilities --> Recorder Options --> Settings (below Recorder Options) You can have up to 10 watermarks of choice. Uploaded by me (HaYtReZ), made by jack

21,755 डाउनलोड विवरण →
(CBH's Trains) US GE C39/B39 Diesel Loco pack – Garry's Mod Mod

(CBH's Trains) US GE C39/B39 Diesel Loco pack

76561198046527413 द्वारा

DESCRIPTION: This is a General Electric Dash-8 Pack of C39-8/B39-8/B39-8 Prototype! These are working vehicles. I fully model, texture, and script my locos myself, but some content like sounds, I can't produce, and some ive me screenshots, so credit should be given where it is due! Special thanks to Mafarnz for allowing me to use his horns in my mods! https://www.youtube.com/watch?v=-5DnKOHHV20 Special thanks to PeanutCat for the screenshots! https://steamcommunity.com/profiles/76561198094768359 Another very special thanks to SpeakerPolice, for allowing me to use audio from this video! https://www.youtube.com/watch?v=MV_TtU-_09Q&list=PLE447D044932FB119&index=15 CONTROLS: W/S - Notch up/down D - Horn Space - Apply brakes Left Shift - Release brakes R - Turn on Engine L - Open lights and wipers menu. SCROLL - First and third person + zoom. CAPS LOCK - Sanders Content: C39-8 B39-8 B39-8 Prototype Thanks for using!

15,277 डाउनलोड विवरण →
Skull Furry Player Model (Commission) – Garry's Mod Mod

Skull Furry Player Model (Commission)

76561198195028601 द्वारा

(Commission) Hired by Dex377 Made by Blender Compile by Crowbar VTF Textrue Edit by VTFEdit

17,953 डाउनलोड विवरण →
SHOOT BANG 2 - Sandbox Maps – Garry's Mod Mod

SHOOT BANG 2 - Sandbox Maps

76561198201955599 द्वारा

SHOOT BANG 2 has been tested and should be played in the "x86-64 - Chromium + 64-bit Binaries" branch! Counter Strike: Source and Half Life 2: Episode 2 are REQUIRED for SHOOT BANG 2 to function properly! Additional Content for SHOOT BANG 2. Adds Sandbox Versions for all the campaign maps of SHOOT BANG 1 and SHOOT BANG 2. Recommended to be played after beating the Main Campaign at least once. REQUIRES the main addon! Explore around, build, create large scale battles, fight your friends in a head to head deathmatch, pose a scenario, survive an endless onslaught of bad guys, roleplay as Chad Chinlong going for a stroll or just do something else entirely, your imagination is the limit. Features: - Sandbox Versions for all Campaign Maps of SHOOT BANG 1 and 2. Enemies, triggers and music have been removed. - High quality AI Nodes, enemies are able to traverse almost the entire map unless they're blocked off by elevation. - A handful of campaign maps have been expanded and certain areas are now more opened up. - Unlike the Main Campaign, you are able to play these maps in Multiplayer with other people with no downsides or issues. - Teleport points where Chad Chinlong is supposed to seamlessly teleport to a different part of the map during the Main Campaign. - Maps are split in their appropriate category in the main menu. - Unique gameplay enhancing characteristics (Destructible Cover, Exploding Cars, etc.) Credits: - Fart: Creator of SHOOT BANG. - Coffee Man: Co-Creator of SHOOT BANG. - Valve Corporation: Creating the Source Engine as well as the majority of custom assets, ranging from models, materials as well as sounds used in Shoot Bang. - Crowbar Collective: Creating custom assets, mainly models and materials used in Shoot Bang. - SNK Playmore: Creating the Metal Slug music used in Shoot Bang. - Konami: Creating Metal Gear Solid and all the music used in Shoot Bang. - New World Interactive: Creating sound effects in the game Insurgency used in Shoot Bang. - Bohemia Interactive: Creating sound effects used in Shoot Bang. - Dub: Creating the particle effects in the GWarheads addon used in Shoot Bang. - Kali: Creating the M1 Abrams tank model, TOW Launcher as well as many other props used in Shoot Bang. - Eleven Labs: Providing the speech synthesizer service used to generate some voice lines in Shoot Bang. - Loiste Interactive: Creating the game INFRA and providing materials and models used in Shoot Bang. - Gunslinger: Creating the PMC Ragdoll Pack addon used in Shoot Bang. - Contron and Spicy_Apples: Creating the Play Station 1 Prop used in Shoot Bang. - ★♛★ AronMcZimmermann☛♛☚: Porting the UH-60 Blackhawk model used in Shoot Bang.

18,226 डाउनलोड विवरण →
Mark V[B] Spartan Playermodel – Garry's Mod Mod

Mark V[B] Spartan Playermodel

76561197972656828 द्वारा

Colorchangeable Halo Reach Spartan Playermodel. Note: This workshop item is no longer maintained. Don't ask me to fix/change anything, I don't work on Garry's Mod content anymore. I make no claim over these models besides that I did the work to rig them to the source skeleton. If you want to re-upload it with edits, you may do so.

16,710 डाउनलोड विवरण →
MapPatcher – Garry's Mod Mod

MapPatcher

76561198000622892 द्वारा

I'd appreciate if you rate the script, thank you. An easy-to-use tool which allows server staff to patch various exploits within maps. Multiple exploits exist in maps that allow players to get out of the map when they're not supposed to. This tool allows for server staff to patch such exploits in less than a minute. Aside from exploit patching, this tool also allows you to block off parts of a map using forcefields, or setup teleport points, making your map one of a kind. Features - Ability to view map playerclip brushes, makes finding map exploits 100 times easier. - No resource files, meaning no impact on download time on join. The textures are generated through Lua. - Gamemode independent tool, should work with most gamemodes. Available Brush Types - Player Clip - Collides with players but nothing else. - Hurt - Damages players over time, various time intervals are customizable through the menu. - Kill - Kills anyone on touch. - Remove - Removes any entities that touches it. - Force Field - Clip with sound and texture. - Teleport - Teleport player to given destination. - Bullet Clip - Blocks bullets but nothing else. - Prop Clip - Blocks props. - Clip - Blocks everything. Commands mappatcher Opens the main editor. mappatcher_draw 0/1 Enables the drawing of objects and clip brushes outside the editor. Contact Information The most appropriate channels to reach me are listed below. I infrequently review the comment section, so I request that you utilize the provided channels. Additionally, please refrain from sending me friend requests on Steam. - GitHub Issues - [email protected] (email) Links GitHub Reddit

16,514 डाउनलोड विवरण →
Prop Benders – Garry's Mod Mod

Prop Benders

76561198185407413 द्वारा

The Fifth element is here! This Addon allows you to control props and attack with them! The Prop Bender Right click: Claim props/entities, they will now start flying in a circle above you. Left Click: Attack. The prop will fly out of the circle, and then get flung towards your target. Reload(R): Toggle loyalty. Loyalty determines, whether a prop should return after being thrown. God's Hand Right click: Claim props/entites within a radius of where you have clicked. They will start flying in multiple circles above you in alternating directions.(a new circle every 20 props) Left click: Attack. The prop will fly out of the circle, and then get flung towards your target. Reload(R): Toggle loyalty. Special: If you're about to die, God's hand will convert props/entities into health. 1.5 Mass -> 1 health.(the Prop will get destroyed) The Crown Right click: Claim props/entities within a radius of where you have clicked. They will start flying in multiple circles of different heights and diameters above you, forming a "crown". Left click: Attack. The prop will fly out of the circle, get turned into explosive energy and a powerful explosion will be launched towards your target. Reload(R): Toggle Regen. Special: Health Regen. Health will slowly regenerate, consuming props and entities(prioritizing heaviest first). 3 Mass -> 1 Health. Zephyros Reload(R): Toggle Auto attack. Special: Will attract props in a certain radius to form a tornado. Attraction radius will increase with tornado size. Attack radius will increase with tornado size. The larger the tornado, the less damage you take. Slow Health regen. Admin only, due to lag potential Intended for: Small size: 200+ props. Medium size: 400+ props. Large/intended: 600+ props. critical: 800+ props. A script to quickly spawn 600 props(paste into console): lua_run for i=1,600 do local p = ents.Create("prop_physics") p:SetModel("models/props_c17/FurnitureWashingmachine001a.mdl") p:SetPos(Entity(1):GetPos() + Vector(0,0,i*60)) p:Spawn() end Atlas Left click: Jump, and then smash onto the ground! The earth will shake around you, damaging enemies and making props jump. Enemies further away will take less damage. Killed enemies will be flung back. By jumping in quick succession, you can build up momentum and travel very fast. Right click: Claim props/entites within a radius of where you have clicked. They will start flying in shield formations around you. Reload(R): Shield mode: All props will form one giant shield. In this mode you cannot use your primary attack, but in return, you only take one third of the damage (additionally to the special). While in shield mode, you cannot pick up/claim props. Special: The more shields you have, the less damage you take. For every time you take fall damage, instead you gain 5hp.(And trigger the primary attack's ground smash) Helios Warning: Incredibly overpowered. Admin only. Left click: Throw Props. Wherever they land, they will cause a mighty explosion and light things on fire! Right click: Heavens Fury! Throw all of your props in the general direction your looking at! (Also causing explosions and fire) Special: Automatic prop attraction: Radius depending on the amount of props you have. Health regen: Up to 20k health. Can only regen if all props are present, and none are thrown (returning props count as present). The more props you have, the faster your health regen is! God of Death Requires at least 60 props for tentancles to start working. Admin only, due to being very strong Special Life absorbtion on kill caused by a direct attack (Primary, GOAL, tentacles) Passive attacks (By tentancles) Automatic pickup of props Left click Cooldown: 1 second. Extreme ranged kill. Kills everything in a radius of 100 units of wherever you click. Aim assist: Can correct up to 500 units to hit. Right click: Assert dominance Fling all unclaimed props on the map into the air and cause an earthquake around you. Mostly for intimidation. Reload: The Goal of All life Requires at least 100 props. From the rings above your ahead, one giant ring will form. When this ring is complete, everything in a certain radius will be killed and you will absord all the life. This radius is slightly larger than the ring. Performance mode Convar propbender_perf <number 0-10> Default: 0 (In Console) 0 being off. When using a large amount of props, i recommend setting it to 1. It will decrease lagg and make it run smoother. Only set it above 1 if you really need to, due to the amount of props you're using. If you're using small amounts of props, i recommend keeping it off. Planned Update(s): Updates Suggest stuff!

18,566 डाउनलोड विवरण →
Aura's LVS Fight Radar [SWRP] – Garry's Mod Mod

Aura's LVS Fight Radar [SWRP]

76561198181508205 द्वारा

NEW UPDATE FOR LVS BEFORE YOU COMPLAIN / ASK If you are going to complain about the new update with the map feature, do not bother, I'm going to try to answer all of your questions here and now: First, you can disable the map feature entirely in the entity edit properties menu, then you won't have to worry about setting it up, if you do want the map and want to set it up, read below. NOTE: You can use more precision on the sliders if you click on the name of the property and start dragging, moving your mouse up and down makes it more or less sensitive when you slide it. With the addition of the map, there arises new problems to get it to sync and work, which means more settings you can change. X/Y Calibration sliders: These allow you to use the map to sync up exactly where the holograms should appear in relation to the map, so stand somewhere you will recognize from above, and use the map to align your hologram of yourself to where it should be on the map using these. Offset Y slider: The OffsetY slider makes all the table elements (map, and all holograms) move up or down depending on which way you move it. Map Offset slider: This allows you to only move the map, the reason it is such a large range is because 1: Different maps need different settings due to the "normal" height of the main parts of the map, and 2: because the next slider exists and you may need to bring it down or up more Map Draw Height slider: This allows you to control what altitude the camera snaps a picture of the map from to put on the table, yes, the map you see is literally just a picture taken at the height you tell it, which is saved and used as a material, anyway, this allows you to see into caves and structures obscured from an aerial view. EntScale slider: This lets you make all entities bigger or smaller if you need them to be more visible Now, with all of these described, you can now go onto your map, and play with the settings till it is just right for you, and you don't need to bitch at me that something is broken, when you just haven't figured it out yet, if there is an error, let me know, then, something is broken. Otherwise, figure it out, I can only do so much with the way that mapping in Gmod works, with my code alone. ---------------------------------------------------------------- Information / Description This addon adds a very unique entity under the Aura's Custom Entities folder in the entities tab. Take fleet RP to the next level with this real-time radar for LVS vehicles, any vehicle that uses the LVS base will be able to be seen, in real time, to scale, on a 3D holographic display, cool right? Well, you can also see the pilot of each ship if you press E on the table, as well as the health of the ship, which is represented by the opacity of the hologram of the ship. Each ship is colored to match what it is in relation to the AI team of the table, by default, Team 2 will be blue, Team 1/0 will be Red, this can be changed in the properties menu of each table, this as well as the y-offset (height offset) of all the holograms on the table. You can also see the position of the radar, marked with a sphere on the table, all positions can be determined in relation to a direction using the compass on the table, which will turn to match the real directions given from compass HUDs. (Also works without compass HUDs, but helps for orientation) This addon is been in the works for a pretty good while, and has run into some issues, but still in the end came out really well, I wanna thank the author of the Sci-fy props megapack addon for the great models, and materials for this addon, as well as the amazing community of the SWRP developers discord. Without them, this wouldn't be possible, or at least wouldn't be nearly as cool as it is now. If there are any bugs you experience with this, please leave a comment, or post on this addon, this addon is also compatible with my big ships AI from my SWRP megapack addon. Thanks for checking this out! I hope you enjoy!

12,193 डाउनलोड विवरण →
1979 Chevrolet Camaro Z28 – Garry's Mod Mod

1979 Chevrolet Camaro Z28

76561198097337421 द्वारा

dumb muslecar Q:Gmod crushed when i spaun your cars A:Set model and texture quality on maximum Q:How to spawn A:DL simfphys base Q:missing textures A:DL shared textures Q: Why car is so small? small... A: This is it's real size

13,922 डाउनलोड विवरण →
TTT Richland Remix – Garry's Mod Mod

TTT Richland Remix

76561198022493588 द्वारा

- Overhauled visuals significantly across the whole map - Lighting overhaul and feels more real - Audio reworked across every part of the map - Remade reception building - Introduced showers - Introduced a T room - Underground is remade underneath the reception building - Vents to roof is now breakable - New Rooms underground - New path to both attics - Breakable single person T tester - Almost all traps toggled by a wall button are now Traitor buttons - Added consistency to the townhomes textures and door frames - Fixed breakables to show the player those areas can be accessed - 6 New T traps introduced - Added a goal for both Traitors and Innocents to achieve - Fixed weapon spawning (you got no idea how many shotguns there were) - Some hidden eastereggs Thanks to these helpful people Feedback / Support Name Help With Profile Link Mka0207 Programming https://steamcommunity.com/id/mka0207/ Bagel Feedback https://steamcommunity.com/id/bageltm/ Name Assets Profile Link TopHATTwaffle Real World Textures https://www.tophattwaffle.com/ Rich McNinch Orignal Map Creator https://steamcommunity.com/id/richmcninch Who are we? FWKZT is a community aimed at making servers for players to enjoy, have fun, and feel welcomed. We span servers across multiple gamemodes, with much more content, unique gamemodes, and systems in the future to come. Our TTT Server(s) offer plenty of content to keep you engaged in our servers and community. - Custom gore when killing players - Challenges with achievements coming - Shop with plenty of things to buy and wear - Blackmarket to spend your currency on weapons - Custom Traitor and Detective items - Balanced aresnal of weapons Make sure to like and favorite!

39,116 डाउनलोड विवरण →
[DarkRP] Ano Command - Anonymous Chat Command – Garry's Mod Mod

[DarkRP] Ano Command - Anonymous Chat Command

76561198066334861 द्वारा

N'oubliez pas de EN : Hello, I present you the addon " /ano command ", it is a command chat which allows simply to write an anonymous message in the chat. FR : Bonjour, je vous présente l’addon " /ano command ", c’est une commande chat qui permet tout simplement d’écrire un message anonyme dans le chat. Github for the servers : https://github.com/BSHOP/ano_command

16,893 डाउनलोड विवरण →
Anti Propkill & Freeze all Props – Garry's Mod Mod

Anti Propkill & Freeze all Props

76561198012547989 द्वारा

This is our anti propkill & freeze all script. Anti Propkill does just affect's props not cars or entities. Same as the "Freeze All Script" Commands: Type "FA" in console to freeze all props ( Admin Only ) supported by Gmod-Networks Please rate :D

17,588 डाउनलोड विवरण →
Kobralost NewWay - Content UI – Garry's Mod Mod

Kobralost NewWay - Content UI

76561198107512648 द्वारा

• Creator : Kobralost • Gmodstore Account : Kobralost • Discord : Kobralost#2710 To have a support for one of my addons you need to go on my developper discord To have a support for my server you need to go to the Kobralost Roleplay discord and to have more information about this ressource feel free to comment here.

38,931 डाउनलोड विवरण →
Erectin a Weed – Garry's Mod Mod

Erectin a Weed

76561198031676012 द्वारा

Play music holding mouse 1, kill npcs and works for TTT

24,765 डाउनलोड विवरण →
Star Wars Battlefront EA Shadow Trooper Playermodels – Garry's Mod Mod

Star Wars Battlefront EA Shadow Trooper Playermodels

76561198093349470 द्वारा

These Models are for anyone to use. There are no bodygroups, each model has a different pauldron. Model Maker - Sono Server Made For - Vanguard Nations Imperial RP

9,948 डाउनलोड विवरण →
ph_hotel – Garry's Mod Mod

ph_hotel

76561198099429130 द्वारा

Not my map. Reupload from Gamebanana here: http://gmod.gamebanana.com/maps/177430 If it's your map and you want it taken down, please contact me, thanks. • Non-CSS map here: https://steamcommunity.com/sharedfiles/filedetails/?id=1995052132

36,296 डाउनलोड विवरण →
gm_cyan_dreampools – Garry's Mod Mod

gm_cyan_dreampools

76561197991353295 द्वारा

Big thanks to all who have engaged with my map, whether that is positive or providing advice. It's taken many years for something I have made to be so noticed and I am touched and humbled to see people from many places and your words of encouragement. I put my all into this map and it will be difficult for me to surpass, and I have responsibilities to many other things both creative and not, but I will try to honour you again someday with such a thing. Soundscapes are currently not allowed by gmpublish.exe, so the custom soundscapes will not work. All other required content should be packed into the map. Also, this map has only HDR lighting to save on download size. gm_cyan_dreampools is a sprawling, interconnected complex of around 100 rooms and corridors of many sizes and shapes, arranged to disorient and inspire exploration. There is somewhat of a puzzle, but it's mostly just exploring, interpreting what you see and hear and collecting stuff. I was inspired by demos of upcoming games such as Dreamcore and Pools after being impressed by their photorealism and environment design, but something that stood out to me that could possibly be improved on by the Source engine was how these use real-time ray-tracing and how it can lead to odd artifacts sometimes. I wondered how doable it would be to try to create such a photorealistic experience in Source. Knowing where to get very high quality textures and the best possible mapping tools helped with that! But let's be real: if you're here, you probably already know what to expect. Features - Large complex of interconnected rooms and corridors of a variety of shapes and sizes - Significant amount of verticality - Very high resolution textures and careful selection of higher lighting quality in many places - A light puzzle element and stuff to find and collect - Custom soundscapes (i.e. setups for ambient sound) which reuse base HL2 assets - A handful of vanilla sounds warped beyond recognition into unsettling ambiance - AI nodes & nav mesh (though not manually tuned) - Color correction - A lot of cubemaps - No entities - Easter eggs - Optional soundtrack using QR code links with in-game fallbacks - Some parts of the map converted to models (not the railings as you might think though, those are displacements) to free up resources so the map could be made larger - Surreal lighting model subverts standard Source environment lighting for a unique vibe A common problem with Source in poolrooms maps is that you can't have more than level of water height on-screen at the same time without the graphics bugging out. I've had to structure the entire map around trying to avoid this without having large, boring expanses or contrived winding and dry corridors all over the place. Combined with trying to avoid having dead ends, this was a challenge. There are a couple of places where you can experience water rendering problems still, but for the most part you have to go out of your way to find this. I've been mapping since 2007 so know how to work with Hammer well and do stuff to get out that extra 10%, like setting advanced VRAD settings and deeper .vmt editing with detail textures and such. This map is very close to the Hammer limits and these are even already extended by the tools I'm using, so until these can be worked around further there isn't going to be any kind of V2 which would extend the map. The only updates at this point would be ones that don't involve significantly changing the map geometry. The development of this map also spans a PC upgrade, I went from an i7-6700k/LGA1151 to i5-14600KF/LGA1700 which is no slouch! This helped a lot with being able to compile with the high lighting quality, at one point the map compile was just terminating early and unfinished with no error message because of too much lighting data because I made it so high quality. This illustrates that it got to a point where engine limits were more of a problem than time taken to compile. Credits - Tools - ambientcg.com - textures - github.com/koerismo/PBR-2-Source - PBR to VTF texture conversion - ficool2.github.io/HammerPlusPlus-Website/index - Hammer++ - knockout.chat/thread/992/1 - Slammin' Source Map Tools by slartibarty - github.com/tuxxi/propper-2013 - propper/converting map geometry to models - Testers - Dry - foxdryeternal - dDefinder - BakaKemono

23,927 डाउनलोड विवरण →
FNAF 1/2 fan sandbox backrounds! – Garry's Mod Mod

FNAF 1/2 fan sandbox backrounds!

76561198078558482 द्वारा

*WARNING: I DO NOT CLAIM OWNERSHIP FOR ANY OF THESE IMAGES.* Hello all! today i present somthing that took me 5 minutes to whip up to celebrate FNAF 2's relase while i was bored. this is basicly some images i found on google and knowyourmeme, and i simply converted to gmod backround form. I hope you like it and stay awesome peeps! Credits: Me - compiling the photos POOP_LOSER69- the maker of the "Rock out bonnie" photo (soon i will make a version for the gamemode, but for now youll have to be ok with this. Also, i will be adding more, just when i get more pictures from google and other websites and convert them.)

14,953 डाउनलोड विवरण →
Cooking Mod - Content – Garry's Mod Mod

Cooking Mod - Content

76561198166364587 द्वारा

https://www.gmodstore.com/scripts/view/4681

15,176 डाउनलोड विवरण →
(V2!) Mini Sentry Chan Playermodel/Ragdoll – Garry's Mod Mod

(V2!) Mini Sentry Chan Playermodel/Ragdoll

76561198141287708 द्वारा

Buildin' a sentry! Yep! This whole addon's been renovated and updated! If you wish to use the older version, then an unlisted version is still available Here. I was revisiting my old models and rediscovered this mini sentry model, and saw how janky and overall unpolished it was, so I took it upon myself to completely remodel, re-rig, and re-port her! I'm quite happy with the new model, and I think you guys'll be too. Shoutouts to Fizzywattr for drawing the amazing art in the 6th thumbnail image! INCLUDES: - 1 Playermodel - 1 Ragdoll - Custom First-Person Arms - Facial Flexes - Mouth Emotes - Team color bodygroups (RED/BLU) - Outfit Bodygroups - Toggleable Gun-eye CREDITS: Character design created by @fizzywattr Model created by mochi (Aka me) TF2 and its related assets and characters Belongs to Valve. Feel free to use for anything as long as you provide proper credit.

23,160 डाउनलोड विवरण →
[ TFA ] [ AT ] Minebea PM-9 – Garry's Mod Mod

[ TFA ] [ AT ] Minebea PM-9

76561198136976811 द्वारा

Minebea PM-9 By The Master MLG Alright another modern weapon as a commissioned addon ordered by Lunar Powered, at least this time the request has been a different and unseen weapon. A little smg that was made in Japan inspired directly on the Israel UZI. I didnt have anything else to say so yeah, as i always say: enjoy the mod, dont forget to thumb up and favorite if u liked the weapon. Oh and I´ve made my personal discord server so i would like to see all of u in my server to discuss and talk about my future projects or whatever u really want to do there. Just have fun chatting there. Click here, if u wanna join us Credits: Infinity Ward: Materials, Models. New World Interactive: Sounds. Hyper: Anims. Shampooh: Anims Edits. Venom: Model Port. The Master MLG: Lua, QC, Sounds, Shader Set. Shadow_RUN: VMT Code.

8,965 डाउनलोड विवरण →
[TFA][AT] MW2019 PKM – Garry's Mod Mod

[TFA][AT] MW2019 PKM

76561198368004104 द्वारा

This was Originally finish in 2 weeks. But then I almost forgot to release this after 2 months Read FAQ At Discussion Tab and if you had any questions, Comments down below Info: Once again like MG34, Another beefy port from another game engine to Source and I'm so glad that I was proud of the release so then after I finish the PKM, I forget to add more attachments then when YuKiZ comes, I ask him to gave a chance to finish it and I was glad he helped me. I hope you understand that working on this can get very iffy like the MG34. Also for Warzone players, I'm sure you love this. Features: • Worldmodel • INS2 and MW Shared Parts Attachments • Inspect animation • Sprinting Animation • 2 Custom Attachments • Inspect Customize Animation • Crouching Position Credits Infinity Ward And Activision - Original Assets Dorian - For giving tips and motivation for helping me work on this port and I would like to thank him. YukiZ - Adding Attachments for Shared parts and I wanted to thank him for help. Stained Soldier - Phong Warp Bullet Texture TheSkyeLord - Original BO3 Custom Weapon Mod. Artfunkel/Tom Edwards - Blender Source Tools to export. CoDEmanX - Blender Cod Tools to import and export most of the file from the gun model. Ma_rv - PBR Conversion to Source Tools For Muzzle Model. TFA and YuRaNnNzZZ - TFA Base and INS2 Shared Parts. me - Porting Sounds,Writing QC,Material Shading Setup,Compiling and Coding the gun. This weapon is located under "TFA:MW19" category tab

8,961 डाउनलोड विवरण →
[NSFW] BunnySimp Playermodel&Ragdoll – Garry's Mod Mod

[NSFW] BunnySimp Playermodel&Ragdoll

76561198830229696 द्वारा

This is my edit of BunnySimp model for Garry's Mod. Original Gmod addon. Credits: GabryTheSniper: Port a L4D2 Model into Garry's Mod DLZ: Creator of the L4D2 Addon that replaces as Ellis. (Credits goes to him) Features: Playermodel Viewmodel Arms. Face Flexes Bodygroups which you see in the screenshot. I hope you liked my work. Enjoy!:)

17,992 डाउनलोड विवरण →

पृष्ठ 597 / 82708 (1,984,988 परिणाम)

मॉड सपोर्ट के साथ Garry's Mod सर्वर

कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।

Garry's Mod सर्वर किराए पर लें