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Garry's Mod के लिए मॉड और प्लगइन

19,84,000+ मॉड्स उपलब्ध स्रोत: Steam Workshop ↗

यह कैटलॉग Steam Workshop के 19,84,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।

[Half Life: Alyx] Vortigaunts Replacement (Update 02-09-2020) – Garry's Mod Mod

[Half Life: Alyx] Vortigaunts Replacement (Update 02-09-2020)

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Update 02.09.2020 Changed model textures (requires base addon) HLA Vortigaunts replacement: requires the main addon in listed DLC's to function properly! EVERYTHING IS BY VALVE EXCEPT FOR THE LABCOAT WHICH IS FROM RED MENACE'S GORDON PORT ON SFM. THE LABCARD, PEN, AND THE SHACKLES ARE BY ME DUE TO THE OVERWHELMING DIFFERENCE BETWEEN HLA'S VORTIGAUNTS PROPORTIONS AND THE ORIGINAL HL2 VORTIGAUNT THE MODEL WILL NOT BE PERFECT IN CERTAIN MOMENTS LIKE DURING ANIMATIONS, SAME GOES FOR ITS FACE FLEXES (Ignore Tags) vortigaunt hla halflifealyx alyx halflife vort alien vorty scientist ally xen npc replacement labcoat shackles vortigauntslave vortigauntscientist jqueary

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Freeman City RP – Garry's Mod Mod

Freeman City RP

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An awesome role playing map, rp_freemancity_kbm_public_v1. This map was originally made for Half-Life 2: Deathmatch, but also works with Gmod of corse... I am not the original creator of this map.

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RealismVision: Blood Mod – Garry's Mod Mod

RealismVision: Blood Mod

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Features -1024x1024 decals -No green squares -Looks cool XD -Features alien blood -No performance drop How to Change Blood Pool Size -Open the console -Put "bloodpool_max_size" (recommended from 25 to 30) -Then put "bloodpool_min_size" (recommended from 20 to 25) Map -Atmospheric House Recommended Mods Credits -Yakubian Tricknologist: Original bloodpool script Special Thanks -joeapril17th: For helping me with the blood pools Contact Me If you have any questions, please contact us on Discord: -frgg.gg

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[simfphys] K-700 Kirovets – Garry's Mod Mod

[simfphys] K-700 Kirovets

76561198128823009 द्वारा

● Exterior and Interior Lightning works ● 1 Passenger seat ● Working wipers (StormFox 1 or StormFox 2 required) Write to В.И.Лкин about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by ᛭☩✙YORSEG✙☩᛭

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ACP - Admin Control Panel – Garry's Mod Mod

ACP - Admin Control Panel

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Simple admin control panel What is it? This is a simple admin mod with many useful functions that will allow you to control your Garry's mod server with any gamemode. With which gamemodes it works? With every gamemode. How it opens? Type in the chat "%acp" Do I need to install a ULX for perfect work? No! It works without ULX libary. How I add/remove admins and superadmins? It based on users.txt that you will find in garrysmod/settings/users.txt there you are able to add or remove users from accessing to ACP. It's easy and safe. For full info visit this page: https://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index0c18.html Who can access it? Users that wrote in the users.txt as admins or superadmins. Can I add/remove user from admin in the game? Yes and no. If your a superadmin you can by user list remove/add users from admin/superadmin groups but after the restart they will be set again. So, note that you have to remove/add them by users.txt Hi everyone! Obviously, I’m no longer supporting this addon, as I’m not playing GMod anymore. However, I’ve done my best to update it so it works smoothly with the current version of the game and added some cool new features for you. Made with ❤️ for you all — enjoy! It’s completely free. I’ve also uploaded it to GitHub, so maybe someone from the community will take it even further: https://github.com/americal/GarrysMod-ACP-Admin-Control-Panel

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[TFA] OSP-18 MK2 – Garry's Mod Mod

[TFA] OSP-18 MK2

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OSP-18 MK2 ported from Left 4 Dead 2 to Garry's Mod and running on TFA Base. Features high-quality assets and melee bashing (+zoom). Credits: - YuRaNnNzZZ — Porting animations to GMod's ValveBiped/c_hands variant, compiling, weapon, soundscripts and colored nightsight attachment Lua code; weapon selection, deathnotice and spawnmenu icons; player-colored night sight vmt - Tööttieläin — Models, animations, materials and original L4D2 compile - Magmacow — Firing sounds - Syndicate 2012 (Starbreeze, Electronic Arts) — Handling sounds - Nopeful — Big help with L4D2 porting stuff - TFA — Base my discord server

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ASG Clone Troopers NPCs (Part 1) – Garry's Mod Mod

ASG Clone Troopers NPCs (Part 1)

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What is it? A Star Wars Npc Pack containing Clone Troopers from the ASG content pack Contents (Friendly and Hostile) -Clone 327 Trooper (not 327th, you'll know what I mean when you see it) -Clone Davis -442nd Clone Trooper -Yellow Clone Commander -Clone Trooper Commander -EOD Trooper -Arc Trooper Sergeant -Clone Cadet -187th Clone Trooper -Black Clone Commander -Commander Trauma -Custom Marine -Commando Omega -5th Fleet Security Commander -5th Fleet Security Lieutenant -5th Fleet Security Officer -5th Fleet Security Trooper -Senate Commando (2 varients) -Shadow Commander -187th Paratrooper -501st Paratrooper -Clone Officer -Rescue Trooper -Clone Deviss 3 -Senate Commando Captain To Do (either way, its gonna be a pain for me): -update models (when there is one) -possible medic function Credits: CuddlyCthulhu (security, senate commandos (2 of them)) http://steamcommunity.com/sharedfiles/filedetails/?id=574579832 http://steamcommunity.com/sharedfiles/filedetails/?id=581742574 http://steamcommunity.com/sharedfiles/filedetails/?id=507618754 Doctor Jew (rest of the models in this addon) http://steamcommunity.com/sharedfiles/filedetails/?id=467944883&searchtext=asg http://steamcommunity.com/sharedfiles/filedetails/?id=497909699&searchtext=asg Want to show your support? Click here to donate: https://steamcommunity.com/tradeoffer/new/?partner=233075854&token=TIxr11k- (Totally optional, not required) To note: -Shadow Commander, I can't fix it, so wait till original author does -If you are using this addon or any part of it for servers or public use, please check with original model provider

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[JLM] CGI HD Mandalorian Megapack [Playermodels & Ragdolls] – Garry's Mod Mod

[JLM] CGI HD Mandalorian Megapack [Playermodels & Ragdolls]

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I'd appreciate any kind of feedback as it will help me improve my future work. After almost half a year I finally managed to finish this pack. It's been a tough journey considering I had to teach myself almost everything. The Jaron Langley's Mandalorian Base is the product of the aforementioned hard work. LMB will become public after I'll have finished writing the proper TOS. In the meantime I'll try to add a bit more content that was either abandoned during the late stage of the development or due to the fixed release date. Planned stuff: > an actual good looking mandalorian dropship and starfighter > beskad model > twileks, wookies, weequay Young Jango Fett Young Boba Fett Montross Jaster Mereel Dar Vont Gar Saxon Bo Katan Tor Vizsla Pre Vizsla Kal Skirata Walon Vau Vhonte Tervho Bardan Jusik Dinii Jorad Will Knech Schewe Kir Mandalorian Journeyman Protector Hondo Karr Gauwr Hepi Azal Ver'nau Wa Ver'nau Deg Hayden True Mandalorian Trooper Deathwatch Trooper (Legends) Deathwatch Trooper (Clone Wars) Maul's Deathwatch Trooper Maul's Deathwatch Female Trooper Mandalorian Assasin Mandalorian Female Foundling 01 Mandalorian Female Foundling 02 Mandalorian Female Foundling 03 Mandalorian Foundling 01 Mandalorian Foundling 02 Mandalorian Foundling 03 You can change the colour of the hair by changing your playermodel's colour. (It only applies to characters that are not meant to have a fixed look) Foundlings have 12 helmets to choose from, most of their armour is also modular which means you can customize it even further. You're free to use my creation on any server but: - Any reuploads/usage of the assets or textures by anyone who was not credited in the description of the addon will be taken as the violation of Valves Terms and Conditions and the Steam Workshop Rules. Usage of the ANY of the aforementioned will be met by the DMCA. This is your ONLY warning INFO REGARDING THE MANDALORIAN BASE Due to the complication with my health I will no longer grant anybody that I do not personally know any kind of acces to my assets. Sorry to anyone who was hoping to have a go at making their own stuff. I truly am. Tags: mandalorian, djin, the mandalorian, kal skirata, jango fett, boba fett, legends, star wars, clone wars, instructor, Cuy'val Dar, custom, jlm base, deathwatch, darth maul, journeyman protector, montross, gar saxon, season 7, jaster mareel, foundling

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[Gredwitch Emplacment Base] ATGM Kornet – Garry's Mod Mod

[Gredwitch Emplacment Base] ATGM Kornet

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WORKING ATGM Kornet The 9M133 Kornet (Russian: Корнет; "Cornet", NATO reporting name AT-14 Spriggan, export designation Kornet-E) is a Russian man-portable anti-tank guided missile (ATGM) intended for use against main battle tanks. It was first introduced into service with the Russian army in 1998. Missle: 9M1333 To reload, you need to take a Kornet tube in an ammo box and bring it to the installation Credits: Gredwitch : Gredwich Base and Gredwitch Emplacment Base Kally : Kornet ATGM Launcher RAGDOLL Special thanks: Shermann For help in creating "The copyright belongs to . The product can be published on Steam exclusively through an account named "spaceengieer"." And it is also forbidden to use scripts from this addon without the author's permission!

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Combine Administrators v3 [WORK] – Garry's Mod Mod

Combine Administrators v3 [WORK]

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This a addon is a compilation between two addons. Made for "Combined-Roleplay" community The two addons : - https://steamcommunity.com/sharedfiles/filedetails/?id=105042805, and https://steamcommunity.com/sharedfiles/filedetails/?id=485366149. Made by.. - https://steamcommunity.com/profiles/76561197970765040, - https://steamcommunity.com/profiles/76561197972497202, and https://steamcommunity.com/profiles/76561197980354057

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[MW Base] Modern Warfare 2022 Lachman 762 – Garry's Mod Mod

[MW Base] Modern Warfare 2022 Lachman 762

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------------- MW2 Anims/model:Activision ------------- Sound effects: 132 Lachman 762 个别枪管与原游戏有不同 Individual barrels are different from the original game

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Random Combine – Garry's Mod Mod

Random Combine

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What is this? Spawns combine soldiers randomly, any of Normal Soldier, Shotgunner, Prison Guard, Prison Shotgunner, and Elite Soldier. To spawn, Go to: NPC tab -> GreatZenkakuMan's NPCs -> Combine Random You can also spawn Rappel Combine Soldiers individually. They can: - Be ready for rappel by spawning at walls or ceilings. - Rappel down using walls automatically(like soldiers in Half-Life 2: Episode 1.) - Use Annabelles and Crossbows (This is optional: set random_combine_additional_weapons to 1.) Best with: - Combine Units +PLUS+ Random +PLUS+ will appear in your spawnmenu. - Project Sparbine Random Sparbine will appear in your spawnmenu. - Combine Armored PMs and NPCs Random Armored Combine will appear in your spawnmenu. - Metropolice Pack Random Police Pack will appear in your spawnmenu. - Neon Combines Random Neon Combine will appear in your spawnmenu. - Half-Life SNPCs Random Grunts will appear in your spawnmenu. Now Grunts also can rappel! - NPC Spawn Platforms v2 Battle Against Combine Soldiers! - Entity Group Spawner Make Combine Force instantly! Note: - Removing an NPC that is marked as an enemy by a rappeling Combine Soldier may crash your client. This happens without my addon. (using ent_fire console command on standard Combine Soldier.) Console Variables: - random_combine_rappel (default: 1) Whether or not combine soldiers can rappel down using walls. Set this to 0 to disable rappeling. - random_combine_additional_weapons (default: 0) They have any of AR2, SMG1, and Shotgun. If this is set to 1, they will also have Annabelle and Crossbow. - random_combine_shield (default: 0) You need Combine Units +PLUS+ to use this. Determines percentage of spawning soldiers who have Tactical Combine Shield. 0 = 0%, 0.5 = 50%, 1 = 100%. - random_combine_start_patrolling(default: 1) Whether or not random combines patrol around automatically. - random_combine_manhacks(default: 0) Amount of Manhacks that Rappel Polices have. -1 = Random. - random_combine_grenades(default: -20) Amount of grenades that Random Combines have. If the amount X is less than 0, it means a random amount up to -X. - random_combine_search_ledge_radius(default: 80) Radius of searching ledge for rappeling in hammer units. - random_combine_healthvial(default: 0.2) Percentage of combines that drop a health vial on their death. 0 = 0%, 0.5 = 50%, 1 = 100%. - random_combine_plus (default: 0) If this is set to 1, the list of NPCs are extended. For example, Random Combine may spawn a Metropolice. P.S. My patreon here!

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Walter White's House V2 – Garry's Mod Mod

Walter White's House V2

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Walter White's house from Breaking Bad. Updated version, requires Counter-Strike: Source. I also have a version for those who do not have Counter-Strike: Source. - Has ground and air AI paths. Map is located in the Sandbox category named "gm_wwhouse_cs". Map made by me.

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Cyberpunk Edgerunners - Lucyna Kushinada | PlayerModel / Ragdoll – Garry's Mod Mod

Cyberpunk Edgerunners - Lucyna Kushinada | PlayerModel / Ragdoll

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Rebecca ➣ Includes - Playermodel - Ragdoll - Custom Viewarms ➣ Features - Face posing - Fingerpose - Jigglebones - Bodygroups ➣ Credits - Ported to gmod by Me - Original Koikatsu model Click ➣ SFM Port - Ported by White-Light - Model Click If you want donate me(boosty.to/shtora)

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CoD: MWII - Shadow Company Juggernaut [PM/NPC] – Garry's Mod Mod

CoD: MWII - Shadow Company Juggernaut [PM/NPC]

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Models Included - Playermodel directly from Modern Warfare II, with the highest quality materials exportable. - Ragdoll (models/bread/cod/characters/shadow_company/scjn.mdl) - Friendly and Hostile NPCs (Under the Shadow Company tab) - Viewmodel hands created with assets from MWII. Model Features - Bodygroups for customization. - Finger posing - Eye posing - Hitboxes for combat. Credits Me: Everything needed for porting. Model and textures: Activision, Infinity Ward Greyhound/Parasyte/GameImageUtil: Scobalula MWB Materials: Mushroomguy Commission request: S-P Viewhand rig: WideAssPenguin Weapons used in screenshots: Modern Warfare 2019 SWEPs Third Person Addon: Simple ThirdPerson - Sliders & Fixes! Playermodel selector: Black Autumn Playermodel Selector Please do not republish any asset used in my addons without my explicit permission.

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Customizable Crosshairs – Garry's Mod Mod

Customizable Crosshairs

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Just a small addon, which can change your crosshair. Type in the console: set_crosshair set_crosshair <name> <name> - name of the crosshair (list of them below) or dont type anything and standart cursor will return If you want to play with this addon in mp, type in the console: lua_openscript_cl cross_mp.lua List of crosshairs: circle.png circle2.png quater_circle.png rocket.png simple.png simple_violet.png V.png Also you can use your own crosshairs, just put *.png file in the "materials/crosshairs" folder (create it). Your file MUST be .png and have 32*32 size. After open your console and type: set_crosshair name.png

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Mass Effect 3 NPCs – Garry's Mod Mod

Mass Effect 3 NPCs

76561198193341582 द्वारा

What is it? A Mass Effect 3 NPC pack of geth Contents (Friendly and Hostile): -Geth Prime -Geth Pyro -Geth Rockettrooper -Geth Trooper To do: -Whatever is requested Credits: N7Legion and xDShot™ (models) http://steamcommunity.com/sharedfiles/filedetails/?id=438641850 To Note: -If you want to use this on servers, check in with original model authors, otherwise it fine by me

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ZBase EZ NPCs Content – Garry's Mod Mod

ZBase EZ NPCs Content

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This is content for my future ZBASE EZ2 NPCs addons, so I don't have to add that stuff everywhere. It contains:models for dynamic interactions, content for Proto AR2, some sounds, particles and 1 weapon: Improved Xen Grenade(edited BCQube's Xen grenade, to make it work more like in-game. And also to make it able to spawn ZBase NPCs) Improved Xen grenade can spawn ZBase NPCs But you need other commands for them! here's the commands: z_xengrenade_itemlist z_xengrenade_itemlist_add z_xengrenade_itemlist_clear z_xengrenade_itemlist_reload z_xengrenade_itemlist_remove (they're the same as in the Xen grenade addon, but works with ZBase NPCs only!) Credits: Valve - half-life series Entropy : Zero 2 Team - for Entropy : Zero 2 and content from it Zippy - ZBase BCQube - original Xen grenade SWEP Me - some edits and coding

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gm_dock – Garry's Mod Mod

gm_dock

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For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/xzVBtRc Hello There! Original d2_coast_04 from Half-Life 2 is now in Garry's Mod! And now, you can use it for sandbox purposes! Features - AI nodes for ground and air NPCs - Cubemaps - HDR Lightning - 3D Skybox - Optimization - Soundscapes - Displacements - A sun - A working crane Before releasing the map, I had to fix and change stuff to get the map working. Down below, you can see what I changed. Changes - New AI nodes for ground and air NPCs - Fixed Lightning and the Skybox - Fixed most of the broken textures. - Removed all of the NPCs. - Removed most of the props for optimization. - Fixed the crane. After the changes that I made on the original map, It can be used for sandbox right now. You can use it for making scenes or NPC battles. Future Plans - idk Special Thanks To: Valve - For everything. You - For reading this long and useless thing. Notice: You don't need additional game content to run this map. The only thing you need is Garry's Mod.

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TF2 Hands – Garry's Mod Mod

TF2 Hands

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This is a reskin of css hands in TF2 Style How to activate? 1. Subscrible my addon 2. Restart Garry's Mod 3. Enjoy :D Well everyone can request me for gloves only if you follow my step: Step 1: Follow my workshop Step 2: Join my group Step 3: Request a gloves you want from group comment Enjoy 😀 Credit: Doctor Pyspy - Texturer/AO Baker

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TTT M60 – Garry's Mod Mod

TTT M60

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A weapon for the Garry's Mod addon Trouble in Terrorist Town (TTT) This weapon was designed for Innocent's use. Weapon Stats: 200 round box 14.5 damage per body shot 0.1275 delay between firing Note: I did not make the weapon model and do not take credit for it. I will remove this if the creator wants me to.

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RP_Construct_B5 – Garry's Mod Mod

RP_Construct_B5

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PLEASE do NOT distribute the BSP. I update the map through Workshop, stay subscribed for the most up-to-date version. Summary RP_Construct is an edit of GM_Construct maintaining its classic aesthetics and feel. Much is left untouched, areas were optimized for RP such as splitting larger spaces into more manageable rooms, stairwells in the skyscrapers, adding a Police Department / Jail / Mayor's Office, a tunnel system, and other small tweaks. Features - Most of the map does not have any subtractions, meaning stuff made in gm_construct can be copied over easily. - Police Department, containing a jail, garage, and mayor's office - Spawn garage replaced with small storefronts, in the same footprint - Warehouse/garage updated with more small storefronts - Added toggle lightswitch in lake tower - Added sizable rooms to the spawn tower - Added stairs to all three towers - Added lights to dark room with lightswitch - Added large building space on edge of map, accessible by vehicle lift or tunnel with stairs - Added tunnel system connecting new large building space, storefronts, mirror room, and dark room Changelog from B4 to B5 - Added tunnel system connecting, spawn garage storefronts, new building space near PD, mirror room, former original dark room, with entrances/exits at the platform above the lake, near spawn tower, and the hill near the lake tower. - Performed complete interior overhaul of PD, with a notable addition of a garage. - Added room under lake platform - Added light switches to the original dark room and new building space - Fixed invisible wall in color/paint room - Fixed gap in wall at color/paint room near doorway - Fixed misc. lighting issues around the map - Improved visleaf optimization primarily around tunnel(s) FAQ Q: "What do I need for this map?" A: Nothing except subscribing to this workshop! The few custom textures are included. Q: "So, I don't need Counter Strike Source for this map?" A: Nope! This map is made with Garry's Mod default Half Life 2 assets. Q: "How do I download?" A: Just press "subscribe" and it will download very quickly in your Garry's Mod menu (and keep it up to date!) Q: "Will this overwrite gm_construct?" A: No, it is its own map titled 'rp_construct_b5'. Credits CanadianBill (myself), for map (including many of its sounds and textures) HighVoltage, project leader of GM_Construct update for Garry's Mod 13 Garry, creator of the original map... and game Scriptis, not really sure why though The Corginator, mostly for putting up with me Canadian's Turf staff, for keeping Canadian's Turf server & community fun You thank me? I've hosted my Garry's Mod server, Canadian's Turf, since mid-2009. We've taken donations for benefits which do not effect gameplay (we've mostly been a "BuildRP" server, so the main benefit has been noclip for building purposes). Despite this, its balance sheet has always been hopelessly deep in the negative. If you enjoy the map and would like to donate, I'd be very grateful, you can do so via buymeacoffee.com

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[simfphys] Daewoo Lanos Sport – Garry's Mod Mod

[simfphys] Daewoo Lanos Sport

76561198128823009 द्वारा

● Exterior and Interior Lightning works ● 3 Passenger seats ● Working wipers (StormFox 1 or StormFox 2 required) ● System Time Clock ● 3D Sounds System Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by Red_Voron

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Summer Adventure Teams – Garry's Mod Mod

Summer Adventure Teams

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Support me on Have some ragdolls

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