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Garry's Mod के लिए मॉड और प्लगइन
यह कैटलॉग Steam Workshop के 19,84,000+ Garry's Mod प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
Skibidi Toilet Parasite
76561199438508053 द्वारा
Dont let him control you ! Credits to: DaFuqBoom!
Zombie Survival Nav Meshes
76561198025778976 द्वारा
Adds several nav meshes for popular zs maps such as abandoned mall for use with nextbots. Includes nav meshes for: gm_abandoned_valley zs_abandoned_mall_v6b zs_cabin_v2 zs_cheap_hotel_v2 zs_chernobyl_v2 zs_darkvilla_V2 zs_deadblock_v2 zs_forgotten_town_v3 zs_house_outbreak_fixed_v2 zs_infected_square_v1 zs_insurance zs_korsakovia zs_krusty_krab_v4 zs_lighthouse_v1 zs_splinter zs_swimming_pool_v2 zs_tag_sealed zs_trainstation
Aura's LFS Repair Droid [SWRP]
76561198181508205 द्वारा
This addon adds one single droid that will sit in it's spot waiting for a ship with less ammo, or health than maximum, and go top off all it's stats! Pretty simple. For the AI to actually work, and the droid to be able to move, the map must have a navmesh attached to it, some maps may have this already, but if the map you are using does not, a tutorial for making a navmesh on your map can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=434705456 New update! This droid can now be used on maps without navmeshes! If you are on a map with no navmesh, which will be most, the droid will automatically switch to no-nav mode, which makes them able to repair without having to move, but as usual, some places just are not reachable by a droid, so don't park too far away or behind a wall where it can't get to you! The entity can be found in the entities tab, under Aura's Custom Entities.
[NSFW/SFW] Officer Flint (Horny police)
76561199303911504 द्वारा
It weighs:157 MB Includes: -Face posing -Finger posing -Attacble clothes (You need Easy bonemerg tool) -NSFW+ -No Playermodel Original model:Warfaremachine Yes yes i'm back again Playermodel here but it's dont have NSFW https://steamcommunity.com/sharedfiles/filedetails/?id=3041847956 If anyone of you can turn a model into a Playermodel (If I like it I will add it to favorites and give it a like)
Noob's JOJO SWEP all stands(reserve version)
76561198149309675 द्वारा
This reserve version is made for the guys who cannot install my addons (mainly for East Asia players) i found that East Asia players cant find the weapons from the weapon list once i updated the addons in workshop so this version will never update,or if it had to,i will create a new addon 这是个备用版本,主要针对港台地区 我发现我的模组一旦在创意工坊更新之后港台玩家们好像没办法正确安装模组 因此这个版本不会更新,如果替身武器更新了,我会另外创建一个新的备用版本
AnimalMod - Content
76561198287130521 द्वारा
Content for the AnimalMod Get it now on Scriptfodder : https://scriptfodder.com/scripts/view/2206/animalmod-ride-your-animals Packing the content materials/models used for this addons from : Animals SNPC Original content link : https://steamcommunity.com/sharedfiles/filedetails/?id=522764555 The next update is coming ! Some animals can now attack !
Identification Card SWEP | NEW VERSION
76561198055197932 द्वारा
My first SWEP :> > New Version < fixed holdtype bug New Automatic Keypad opener. Press "Right Click" to set a password. Then go to a Keypad that have the same password and left click Press "Reload" to Reset the password counter
Survivalist
76561198005751893 द्वारा
This is a gamemode in which you and your fellow teammates fight hordes of NPC zombies. You can choose from 6 different classes to play, each one has different abilities like max health, movement speed, weapons, etc. For this gamemode you will have to play on "sv_" maps. The classes are: supplier, medic, engineer, specialist, light assault, heavy assault. I hope you will enjoy this gamemode. To see the changes check the Change Notes NOTE: There is no server owned by me which is running this gamemode so stop asking if there is and no, I won't create one.
Vardos Content
76561198166508189 द्वारा
This content pack is meant to remove the need for these full (2.5GB) addons as required content. To lessen the amount of content needed for Vardos. Addons created by Piggo, and Hauptmann : SWBF2 Props Pack SWBF2 Props Pack - Part 2
(Outdated) PROP HUNT Zombie Bunker Remake 2019 ( ph_zombie_bunker_remake )
76561198086789110 द्वारा
THIS MAP IS OUTDATED AND WILL HAVE RECEIVE NO SUPPORT. FOR BACKWARD COMPATIBILITY ONLY! Map Description A Remade, Improvised, New visual, complex & detailed version of popular Zombie Bunker (ph_zombie_bunker) Map. Made for Prop Hunt Lovers! Help support my project! https://ko-fi.com/wolvindra ** Important Notes ** - This map doesn't require any game contents! Help! I got "map differs from server" error when joining to any Server!? 1. Contact your Game Server Admin and tell them to update the map! 2. Try deleting your 'download' cache folder (..\garrysmod\downloads) or any existing in "\garrysmod\maps" folder! This map makes my Potato-PC lags as h3ck! If you are running a decent laptop with at least Core2Duo present, use the experimental multi-core feature by typing 'gmod_mcore_test 1' in the console. Use this command wisely! Do I need other game content for this? No. All custom content that has been made is already packed in the map. Although some might be missing. I bug/glitch glitch on the map. e.g: Usually got stuck on position "XYZ"... Make sure you have disguise with correct props, avoid disguising too close between prop and other objects (or walls). Usually server will provide "!unstuck" which allows you to unstuck yourself. Is there any SFM Version of this map? Currently support for SFM of this map is dropped. I got Missing Textures/Models and other, even though I have CS:S installed. Since this map doesn't require any games, I think this one is caused by mounting problem. Make sure you've mounted Counter-Strike: Source and disable any conflicting Mounting behaviour such Legacy Content of CS:GO or any Custom CS:S Legacy contents to be loaded (which are pasted in /addons folder). What about the Easter Egg? It's quite tricky and I guess you can done it by pressing "1" hidden button and obtain two objects. The objects should be bring up to the armoury "Mini-Teleport" and put them alltogether, as it will spawn a new 'Crystal'. Bring it to the room where is contains alot of bedrooms (and junks) and wait until something's appear! Good Luck ;)
Nicos Nextbots - A Horse Nextbot
76561198275946478 द्वारा
(FNaF) Secret of the Mimic Playermodel Pack Part 1
76561198335831200 द्वारा
Time to Play! And so the playermodel packs making begin once more. I already plan to do 3 more packs so please be patience and give me time to make them Rules No NSFW No Reuploading No Claiming the models as yours CREDITS: Steelwool (Models and textures) Scott Cawthon (Creator of FNaF) Glamrock Freddy (Porting) Whynotboi (Most of the texture porting) Neon (The Sleepy Moon picture) Nick aka Noodles (Dollie's tube weight paint) TheBon (Golden Cupcake textures) includes: Jackie Jackie (no box) Big Top Busted Big Top Dollie Mimic Dollie Molten Dollie Mimic Chica Cupcake Pal White Tiger Sleepy Moon M2RND David (Mimic) Box Fazbear Van (Both prop and drivable Scar) Discord Want updates on my addons along side some other people and hang out with people? Join Willow's discord server https://discord.gg/hnCWMrS4vH Enjoy
[GTA V] Simfphys Drift Tampa
76561198100664745 द्वारा
The Drift Tampa from GTAV. This port was done by WinningRook and requires his textures. Credits WinningRook- Porting to gmod NotAKid- Asking WR to port it so I could practice making Simfphys vehicles
[LVS] McDonnel Douglas F-15E 'Strike Eagle'
76561198116854607 द्वारा
LVS has been updated a lot since these aircraft were made/developed, possible compatibility issues may arise using them. This is not the fault of Luna/Blu. I simply just haven't had time or interest in updating them. The F-15E Strike Eagle, an improved version of the F-15C, the more hardpoints for weapons and conforming fuel tanks. The plane can carry 114 Missiles, 2400 gun rounds, and 42 alternate missiles, and 30 bombs. Based on amounts given by Ace Combat 7, plus the bombs I added just so all the pylons are in use lol Features: - Fully animated jet nozzles and flame effect - Reloading and tracking missiles - Animated landing gear - All functioning control surfaces - Functioning airbrakes - Alternate skins - Osea - Erusea - Gazelle (Ace) Found under - RoyCombat in the "Entities" tab. FAQ: Q - It doesn't work/broken/has missing textures/no sound A - Subscribe to the required items, be sure to restart the game at least once and actually let it load your workshop items. There's no picking and choosing, you need the LVS - Planes base for this. Otherwise, it's likely LFS | Indev causing issues, based on reports. Q - Why is it so big? A - Because it is. Q - How can I make a skin for this? A - Templates are out there for Ace Combat 7 models, can easily be found with a search. Path to override skins if you haven't started using submaterial instead yet -> "models/roycombat/f15/f15e/override" Q - Do you plan on making more aircraft? A - Yep, just wait and be patient. Q - Can you make plane X or Y? Q - How do I turn off the Ace Combat-style HUD? A - Set 'cl_roycombat_tachud' in your console to 0 None of my addons are to be edited or re-uploaded under under any circumstance. Legal and Credits: Textures, Models, Sounds - Project ACES ACE COMBAT™ 7: SKIES UNKNOWN & © Bandai Namco Entertainment Inc. (Seriously, support the devs, buy the game. We want an Ace Combat 8, don't we?) All addons are made under the "Derivative Work" and "Fair Use" clauses of the Creative Commons License
[ArcCW] BlackMod
76561198066355954 द्वारा
You may not reupload or compress this addon under any circumstances without my explicit consent. Thank you. You may not reupload or compress this addon under any circumstances without my explicit consent. Thank you. You may not reupload or compress this addon under any circumstances without my explicit consent. Thank you. Welcome to the underground market, kiddo! We got whatever ya little heart wants; Outlawed booze, private info 'bout ya ex, gamblin' outta Vegas wherever ya wanna, money launderin' experts, fencers (not the sword kind), counterfeit goods from the Middle East, exotic animal pelts, hell I can even help ya with tax evasion. You name it, I got the contacts. Oh? You wanna kit out your guns with something... extra? Hmm... ...yeah, yeah-I've got just the guy for that, gimme juuusst a sec'n... Welcome to BlackMod, an expansive and ever-growing ArcCW modpack that includes several illegal and hard-to-acquire weapons and a large collection of attachments. Please post all bug reports and suggestions in the appropriate discussions, thank you. Weapon Credits: SSK .950 JDJ: RedRogueXIII: Model, UV-Mapping, Baking TheAnimatedFlame: Animating Killer_Exe_01: Sounds Rafaël De Jongh: Textures, Shaders, Compile 4Echo: Textures, Shaders xplor3r: Worldmodel M1918 Tankgewehr: BlackMill Games/M2H: Materials, Models New World Interactive: Animations Fulandre: Animation Editing The Master MLG: Original Lua, QC, Sounds, Shaders (Original TFA Weapon) VinierAardvark1: Further model edits Wz. 35: CI Games: Model, Textures Moon.: Porting to Garry's Mod "Various artists": Sounds Blast da' Lizard: (Original LUA) TFA Version, Texture Edit, Rigging, Compile, Animations VinierAardvark1: Further model edits Boys Anti-Tank Rifle Mk.I: halfportaldeadfortress3: Anims. AlbanyKnight: Rig and porting. Periscope Games: Materials, Models. The Master MLG: Lua, QC, Shader Set, Sounds (Original TFA Weapon) Höllenkatze: Lua Help. Fedorov Avtomat: Sledgehammer Studios: Materials/Models Dr. Oktoberfest: Anims New World Interactive: Sounds Stalol: Sounds Moon: Asset Provider The Master MLG: Lua, QC, Attachments, Shader Set (Original TFA Weapon) Versus: Addon Icon. Shadow_RUN: VMT code S&W Model 500: Model: Krycek Reload Animations, Textures: Soldier11 Sounds: Strelok & MSKyuuni & Zira Spinning and other animations/Insurgency Addon: Cele Carcano 1891: Romanesku: Materials, Models lol123: Anims The Master MLG: Lua, QC, Sounds, Shader Set, Porter. (Original TFA Weapon) PGM Hecate II: SGM ツ: Original TFA Weapon Warface: Reload Animation, Some Sounds(?) (That's all I know about this one, chief) VinierAardvark1: Further model edits TheOnly8Z: Guiding my dumbass Matsilagi: Fixing the model's shell ejecting IZh-43 Sawn-Off: Born To Kill Vietnam Team: Models, Textures, Sounds, and Animations. The Master MLG: Lua and QC. (Original TFA Weapon) Beretta Mx4 Storm: Ubisoft, Tripwire Interactive: Original assets Monorchid Guy: Ported model, full set of animations TFA: Killing Floor 2 sound dump Shadow_RUN: Materializing method VALVe: New reload sounds Browning Pump Model 27: VG 1-5: Other requirements are not needed if you have absolutely no intent on using the respective attachments. Only true requirement is the ArcCW Base itself, for obvious reasons.
Joseph Seed - Far Cry 5 - [Playermodel/NPC]
76561198063395443 द्वारा
The assets present in this addon are property of Ubisoft/Ubisoft Montreal. This addon includes: - Playermodels - NPCs - Viewmodel arms - Face posing Model and textures extracted and fixed by HeliosAl from Deviantart: https://www.deviantart.com/heliosal Discord for news, progress on addons and suggestions: https://discord.gg/3H2AFHu
Kyle
76561198047894490 द्वारा
Credits: -RavenSoftware/LucasArts for model -Ryan7259 for rigging
Black Mesa North
76561198447129180 द्वारा
Once a research station owned by Black Mesa, it is now occupied by the Resistance in their efforts to aid Gordon and Alyx in their search for the Borealis and further eliminate the remaining Combine forces on Earth. The air is fresh and the sights are pretty. The second most ambitious map yet made by me. This was the work of just non stop mapping and experimenting the past 8 days. This originally came from a scrapped map idea where the map was set inside underground abandoned tunnel very similar to that of Half-Life 2 Episode 2. It was scrapped after a day since it was admittedly a bit too massive for my skill set. The overall aesthetic came from an experiment with custom skyboxes. It was so pretty I had to implement it. This map marks the first appearance of a fully custom soundscape to enhance the realism. A lot of incredibly meticulous work has been put in to make this the most versatile yet prettiest map possible in its scale. So meticulous it got me listening to Joji. This was stupidly tiring yet very rewarding and I learned a lot from it. I hope you enjoy. Features: - Medium sized sandbox full of detail and areas to explore - First appearance of a 3D skybox courtesy of yours truly - Pretty looking lighting - Custom soundscapes - AI noded + nav mesh for your nextbot needs All custom content is packed in. You don't need to own any games, because frankly I think that's stupid. Credits: Valve - Models and textures Loiste Interactive - Exactly one brick texture https://jacobdeanr.github.io/Source_Skyboxes/skybox_list_v3.html - Night skybox https://freesound.org/people/Nox_Sound/sounds/591664/ - Outdoor ambience https://freesound.org/people/Kinoton/sounds/558840/ & https://freesound.org/people/leonelmail/sounds/427838/ - Indoor ambience Bob - playtesting and issue reporting Slartibarty's Slammin Source Tools - https://knockout.chat/thread/992 https://www.kenney.nl/assets/prototype-textures - Used during blockout Typefaces used: D-DIN by Datto & Monotype: https://www.fontsquirrel.com/fonts/d-din Fivo Sans by Alex Slobzheninov: https://www.behance.net/gallery/53653425/Fivo-Sans-Typeface-Free-Font-Family Licensed under SIL OFL 1.1
STALKER Gas Mask
76561197998218505 द्वारा
Get Out of Here STALKER! A gas mask SWep. Press Reload when holding the SWep to put on or take off your gas mask. It will attach a model to your face and will remove it when you remove the mask. Due to the nature of player models all being different, one size fits most. It will not appear correct on every model in existence. The mask will persist until you either remove it or die, so if you switch weapons it will stay on your face. This mod is compatible with my STALKER HUD Sounds/Overlay @ GMod.org Model @ GSC Game World Script @ V92
TF2 Ol' Nick Model
76561198003848405 द्वारा
The spirit of the Smissmas season :D Remember to remove the old addon folder if you downloaded this from my blog before, and have TF2 installed and mounted. The skull and shawl are bodygroups and can be toggled off - check out the Easy Bodygroup tool. http://steamcommunity.com/sharedfiles/filedetails/?id=104604943 If you're looking for a SFM compatible model it can be found here http://source.maxofs2d.net/index.php?dir=models/tf_oldnick/
WEAPONS
76561198027523053 द्वारा
GM_SecretConstruct_V3
76561197998304974 द्वारा
Hello and welcome to my third version of GM_SecretConstruct! This is basicly a construct like enviroment with a flatgrass, water, off road racing mountain area, and a city enviroment along with 10 total secrets to find I might of found a work around with painted skybox preventing cubemap building so reflections should be fixed in this version What was added: +New Simple train tracks (Works but not real well at the moment, make sure you can outrun the train or it might derail off the track) +Nav file built for nextbot npcs (This increased the file size quite a bit so I will possibly optimize later) +Added more details to most interior locations +Added new better textures +Added a Dark Room +Added Lambda decals to hint where most of the secrets are (they aren't exact locations) +Added two more easy to find secrets +Added More AI Nodes *Updated a few secrets *Done some slight optimizations *Enhanced lighting in some areas *Fixed Cubemap relfections being pink & black (possibly)
Alien Disintegrator swep c_model
76561198055986334 द्वारा
VOTE FOR THE NEXT FALLOUT 3 I SHOULD DO: http://www.strawpoll.me/10532029 DISCLAIMER: I didn't reanimate this or add c_models, those credits go to Comrade Bear (thanks, bud) Thanks for the five star rating :D So this here is the alien disintegrator swep now with c_models. Now you maybe wondering "why keep the old alien disintegrator?" Well the old one was something I worked on for 3 weeks and since this took like... 5 hours or something, I want to keep my hard work because I worked on making this a weapon for so long for you guys. So since many of you wanted a c_model alien disintegrator swep. Here ya go! Now what's different between this one and the other one? They both are the same, they both shoot the same stuff, they both have the same category Fallout 3 and the same weapon name. Well I suggest this weapon because it's got better animations than the other one and better reloading animations (it's also got c_model). I'll be keeping the other alien disintegrator because it's a sign of improvement. Q and As Q: what is this? A: a thingy Q: should I unsubscribe the other alien disintegrator and subscribe to this one? A: you can if you want Q: do you take requests? A: https://youtu.be/xJPxXAlCdNg Q: can I use this in my server? A: sure, just give credits to both me and Comrade Bear Q: why is the reloading so dumb? A: Ask Bethesda, they put the weapon originally Q: Will you make more? A: I may, for now I have some other things to work on. Credits: Comrade Bear for reanimating this and adding c_models Me for coding and originally animating the weapon Bethesda Softworks for making this badass laser rifle
[VJ] Dark Souls 1-3 Pyromancies,Sorceries,Miracles
76561198100701419 द्वारा
This is obivously a Rookie's work. dont expect high quality" This test addon will be taken down in the future, and a way better improved version will be uploaded, thanks for the feedback, i will definetly continue this ,aswell as learn new ways to make something." might need EP1 and EP2 Just something that was created on the side while trying to finish a raid boss npc's ranged projectiles. i then started to bring my old pyromancy addon( which was buggy as hell and never really worked) into vj base, and improved it, aswell as adding various new things ( floating chaos, bursting fireball, great fireball and warmth). Soon i started with soceries, and miracles are also on the way. I just wanted to see what people think of this small addon, and if i should continue this for fun. Planned stuff: -1 pyromancy hand that has an menu, so you can swap out pyromancys rather then having 100 weapons for eaxh pyromancy for example -lingering flame -heal aid -profaned flame -firestorm -fire tempest -chaosstorm so far, these are included: Entities: -Hidden Blessing (ammo) Dark Pyromancies: -Black Fire Orb Pyromancies: -Fireball -Great Fireball -Fireorb -Bursting Fireball -chaos bed Vestiges -Floating Chaos (shoots enemies) -Great Chaos Fireball -ironflesh (WIP) -Warmth (heals allies , but not fully) Dark Sorceries: Sorceries: -Soul Arrow -Great Soul Arrow -Heavy Soul Arrow -Great Heavy Soul Arrow Dark Miracles: Miracles: CREDITS: DrVrey -- The VJ Base, answering question Fromsoft -- All the assets: pictures, sounds etc... Darken217 - teaching me about particles,providing me with tutorials and lots of question answering Me - the reason why this addon exists, Clavus - Custom weapon made with his SWEP construction kit The Internet in gerneral - the Internet was a blessing for me. so a big credit for the internet , garrysmod com and all the other discussion found online. I JUST WANTED TO SEE WHAT PEOPLE THINK OF THIS SMALL ADDON, AND IF I SHOULD CONTINUE THIS FOR FUN!
Garry's Mod Guides
Garry's Mod सर्वर सेट अप करें और TTT-मोड सक्रिय करें – चरण दर चरण
GMod-सर्वर बनाएं और TTT सेट अप करें: Workshop-Collection, ULX-एडमिन-टूल और TTT-कॉन्फ़िगरेशन चरण दर चरण समझाए गए।
Garry's Mod Workshop Addons इंस्टॉल करना
अपने सर्वर पर Garry's-Mod Workshop Addons इंस्टॉल करो: Collection-ID, Steam Web API Key, Auto-Download और Troubleshooting।
Garry's Mod Server किराए पर लो – TTT, DarkRP और PropHunt
Garry's Mod Server सेट करो: गेम मोड चुनो, server.cfg संभालो, Steam-Workshop-Collection जोड़ो और TTT, DarkRP या PropHunt टेस्ट करो.
मॉड सपोर्ट के साथ Garry's Mod सर्वर
कुछ ही मिनटों में अपना खुद का Garry's Mod सर्वर शुरू करें।
Garry's Mod सर्वर किराए पर लें