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Team Fortress 2 Mods & Plugins
यह कैटलॉग Steam Workshop के 49,000+ Team Fortress 2 प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
MVM_GD_Frostine
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MVM map for 2 players Frostine was a contest entry map for guardian dynamica gamemode event back in 2020. Map version: b9 The map contains these missions: normal intermediate advanced advanced2 challenge 666 Rest of assets and info are available here Filesize: 5,23mb (compressed ~1mb)
jump_torment
76561198048068999 द्वारा
T5 Demo jump map 17 Levels + 1 Bonus Details: https://jump.tf/forum/index.php?topic=3508.0
Arena Skirmish Fixed
76561198404160630 द्वारा
It's fixed now! I listened to the feedback a bit, and I fixed some stuff! It's not broken as much anymore! Now unlike last time, I would like to say I thank the original map creators for adding new content to TF2. Without the workshop creators that exist, I have no idea if TF2 would be still alive. Seriously, thank you all who made TF2 a better place.
Lumberyard (Control the Keep)
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Lumberyard, but it's ported to Control the Keep. Gameplay-wise Control The Keep plays very similar to King of the Hill, except the point must be held continuously for 45 seconds to win. Capping resets the timer for the team who caps. Games can go by in less than a minute or drag on for a while. Also works with TFbots. I reverse engineered broken King of the Hill logic from Valve’s map leak last year. Turns out, that logic is very similar to a new gamemode, Control The Keep which is being developed on by the mapping community with the map Green River, please check out their project.
ctf_poolbine
76561199042247393 द्वारा
i replaced the turbines with a pool and the intels have a pool also thats it, also the diving board works. make sure to watch out for pyrosharks!
PAINTower
76561198404160630 द्वारा
This is just bad, i have no idea how to describe this mess i created from boredom, dont even try to play this, its so broken
VSH_TINYEDIT
76561198404160630 द्वारा
vsh_tinyrock, but I edited it a bit Credits: LizardOfOz - Programming, game design, promotional material and overall development. The original VSH Plugin from 2010. Maxxy - Saxton Hale's model imitating Jungle Inferno SFM; Custom animations and promotional material. Velly - VFX, animations scripting, technical assistance. JPRAS - Saxton model development assistance and feedback. MegapiemanPHD - Saxton Hale and Gray Mann voice acting. James McGuinn - Mercenaries voice acting for custom lines. Yakibomb - give_tf_weapon script (used for Hale's first-person hands).
trade_cosmic_f2h
76561198060410316 द्वारा
Brand new map updated for Halloween. For use only on Cosmic Collisions unusual trade server unless specified otherwise by me, kendal. Server IP: 204.152.220.42:7040 Discord: https://discord.gg/fj6CYXdDNS
CP_Camp_Teufort
76561199042384821 द्वारा
I wrote this at midnight, after working on fixing an annoying bug for about 4 hours, so I was incredibly tired, this description obviously won't make full sence yet, I will update it soon though, to make it make more sence. Cp_Camp_Teufort is a CP3 map created by me, The premise of the map is basically RED and BLU are fighting over ownership of the camp ground. Very recently Saxton Hale has been notified that there lies untouched Australium mines under/around this camp ground, so he wanted to make both teams fight over it, basically just because he wanted to. Also Mercenary Park is under maintenances. I really hope you enjoy my map, I have spent many hours in it, within the past weekend of the event. The cabins are a bit blocky, which I kept forgetting to fix, but if you ignore that, the map should be alright. A bit small, but alright overall. I have let friends playtest this, they say its a pretty sweet map. This is also my first ever map made in hammer! (First one I have published anyway) Credit: Huugee credit to the Slasher map designers, they gave me huge inspiration (As well as the 72hr banner). Credit to my friends and brother for helping me come up with designs, and for playtesting the map as it was in development. map on maps.tf: https://tf2maps.net/downloads/camp-teufort.16566/ (Some images are from older versions of the map)
Invisibowl
76561198025319188 द्वारा
When a Spytech cloaking experiment went wrong, all of dustbowl turned invisible! Test how well you TRUELY understand Dustbowl when everything is invisible!
1Fort Halloween
76561198118949328 द्वारा
This wacky map idea came to me out of no-where but I thought it would be funny for one of my first maps in tf2. Juan-Fort Event Edition consists of a halloween recreattion of a Attack/Defend Tue-fort map but with Red base and a dirt/gravel path where Blue base used to be, as well as a couple buildings and a trench that leads to a "Secret" Blue bunker. The Map also has a view distance set so you shouldn't have to worry about being sniped from the enitre length of the map, while still keeping the normal view distance you would see in a regular 2fort sniper battle. Enjoy the themed spooks and props and even a cameo from the people who hired you in the first place! They won't shut up!
tf_fall
76561198364802136 द्वारा
I made this for the Base Jumper achievements. You get teleported back up to the top, so don't worry about respawning. You can also turn on the music if it's a little too quiet.
NEXT!
76561198084981269 द्वारा
Control-points map. Add bots by this commands to console: sv_cheats 1 nav_generate tf_bot_add <number>
Blue team locker room background map
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this is a background map nice and simple. the maps filename is called background02. To get this to work open the console and type (map_background background02) and you may have to copy the map into your (Team forfress 2/tf/maps) folder
VSH Frog Works
76561198027859661 द्वारा
A medium sized VSH map, themed around frogs that are up to no good
koth_murray_slurry
76561198395419779 द्वारा
a joke map made for me and my friends, An insane serial kidnapper has drank too much dan aykroyd crystal skull vodka and has become obsessed with bill Murray and more specifically the bill murray slurry, a infamously dangerous and difficult *** involving ******* *** and ***** and 3 *****, he wants to perform the impossible curry durry murray slurry, he has kidnaped many people for his test subjects in his sex dungeon but the combine swat team has found out and are going to fucking kill him and burn his body.
koth_gullywash
76561198354302320 द्वारा
A King of the Hill version of the map Gullywash. I've modified the spawns to make them more in line with koth standards; I've also closed the lower lobby door to keep a semblance of balance (unfortunately for soldier rollouts). All access to last point have been closed off, and the second points have been removed. cp_gullywash_final1 was created by Jan "Arnold" Laroy. To play the map you need to transfer it from the workshop folder into your maps folder, or you can use the console command "map workshop/2375639063".
pass_ulama
76561198081428461 द्वारा
The Mesoamerican Ballgame is one of the world's oldest sports, dating back to the 1600s BCE. In this Pre-Columbian game, players were tasked with launching a rubber ball through a vertical "hoop" located high in the air by using only their hips, legs, and forearms. Players were placed on two teams and were required to work together as a team to win. According to written history, the losers of these games would often times be killed, as a sacrifice to the gods. Blu and Red now find themselves in a similar situation as the ancient mesoamericans, and must endure the pain and angony as they battle to the death in an ancient ballgame arena. After thousands of years of evolution and advances in technology you'd assume this game would be easy, right? WRONG! Not only are Blu and Red tasked with launching a ball through a hoop, but they must also venture into enemy territory and catapult the ball into the enemy's goal! Do you have what it takes to battle like the ancient warriors? **Map Note** After the jack has been thrown through the opponent's hoop, their goal will be open until the jack is reset. Be aware, your opponent can throw the jack back through their hoop; which will close their goal and require you to throw the ball back through the hoop before you can score.
Arena Blackwood Valley
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MADE BY: Tom 'zpqrei' Pritchard Aeon 'Void' Bollig Anton 'DaBeatzProject' Lecock CONTAINING CONTENT BY: Tim 'An Icy Mouse' Johnson - Models Kevin 'Ravidge' Brook - Textures Matt 'Lord Ned' Hoffman - KABOOOOOOOM Rest of the swamp team. - Swamp theme (duh) EXTRA SPECIAL THANKS SECTION FOR PLAYTESTING: Hannes 'Hanz' Tirez Frazer 'midget31394' Grant Rhys 'CrazySniper' Pritchard Dario 'Every Map needs an Explosion' Casali https://tf2maps.net/threads/blackwood-valley.9166/
The longest cap in the world (24 hours)
76561198278729276 द्वारा
Yes like in the title you have to wait 24 hour to cap the point :) 12 hour version: https://steamcommunity.com/sharedfiles/filedetails/?id=2096538844
CTF Map i made
76561198337409623 द्वारा
i made another map. yay ctf map with some Saucers flying around Have fun! (is fun with bots also)
Maze of the Undead
76561198853295098 द्वारा
This Maze has an unkown history. Nowadays it just sits there, waiting for willing souls to take on its endless paths of hedges, but something else lurks in the maze. Something that has no name and no life, nor has never met the human eye. Many have tried to leave the maze. Many have fallen and became trapped. Few have made it to tell the story of their bravery. Now you take the place as the survivors of the maze's deadly un-natural forces. Red Team: Survivors The survivors' goal is to leave the maze before they are slaughted and their souls are trapped. They will have ten minutes to escape via two of eight exit gates. Eight gates are located on the boarder of the maze. Two random gates will be selected to be opened. Blue Team: Waiting Team The Waiting team(as you may have guess...) will have to sit out and wait their turn to take on the role as the survivors. A practice range and a small town is the very little entertainment there is. More will be added to a future update. Once the timer expires, the gates will close and any survivor still left stranded in the maze will be killed right on the spot, and the other survivors who have made it will face off the waiting team to capture the control point. Creator's note: This took sooooo god damn long to make, well the maze only took a few days. This type of minigame that I sort off made has a similar feel to Dead By daylight's End Game Collapes. Also, I'd like to thank these people: TopHATTwaffle for his hammer tutorials Kelly Bailey for the Half Life 2 Soundtrack and effects that were used in this map Valve for the program Hammer and TF2. I believe thats everything. P.S: This is an early version of the map
Team Fortress 2 Guides
Team Fortress 2 सर्वर कॉन्फ़िगर करें – Maps, Mods और सेटिंग्स
TF2 Dedicated Server सेट अप करें: Maps, Mapcycle, SourceMod-प्लगइन, sv_-ConVars, GSLT-टोकन और Quickplay समझाए गए।
Team Fortress 2 Server किराए पर लें – कम्युनिटी सर्वर गाइड
अपना खुद का TF2 कम्युनिटी सर्वर सेट करें। Plugins, कस्टम मैप और SourceMod।
मॉड सपोर्ट के साथ Team Fortress 2 सर्वर
कुछ ही मिनटों में अपना खुद का Team Fortress 2 सर्वर शुरू करें।
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