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Team Fortress 2 के मॉड और प्लगइन
यह कैटलॉग Steam Workshop के 49,000+ Team Fortress 2 प्रोजेक्ट सूचीबद्ध करता है। एंट्री सर्वर-साइड, क्लाइंट-साइड या दोनों तरफ आवश्यक हो सकती हैं और इनमें मैप या अन्य यूज़र कंटेंट भी हो सकता है। इंस्टॉल करने से पहले लिंक किए गए स्रोत पेज, गेम वर्शन और निर्भरताएँ जाँचें।
VSH 27Points
76561198404160630 द्वारा
There might be something else in here too... VSH Credits: LizardOfOz - Programming, game design, promotional material and overall development. The original VSH Plugin from 2010 Maxxy - Saxton Hale's model imitating Jungle Inferno SFM; Custom animations and promotional material Velly - VFX, animations scripting, technical assistance JPRAS - Saxton model development assistance and feedback MegapiemanPHD - Saxton Hale and Gray Mann voice acting James M. - Mercenaries voice acting for custom lines Yakibomb - give_tf_weapon script (used for Hale's first-person hands) Phe - game design assistance Special thanks to: Gamebanana Modders for making my game look funny. KrazyZark (original map): https://steamcommunity.com/sharedfiles/filedetails/?id=1446268982
vip_dunepillar
76561198089139833 द्वारा
this map takes place on a sandy mountain out in the desert, the buildings here were built long ago in the days of tfc, a elevator from red would allow access from a road, and a helipad from blu would allow their access. blu hatched a plan where they shot down a plane with red team and the civilian, it landed on the mountain and now red must escape to the elevator down to the road and escape blu team before they can assassinate their client, the civilian. oh and also the civilian uses any cosmetics you had set to scout when loading into the map, not intentional but i couldnt figure out how to set it so that it didnt do that. ALSO THE CREDITS ARE ON THIS LINK: https://gamebanana.com/mods/536825
2Fort Invasion Morning
76561198404160630 द्वारा
Now you can actually see on the map! Credits for the original map (even though it was officially added): Miguel "BANG!" Melara The Ronin Michael Egan Aeon "Void" Bollig Martin "Chaofanatic" Ellis Ryan "Freeflow" Leitao Harlen "UEAKCrash" Linke James "Retro" Wright
Cloak Event
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This is a Halloween version of cp_cloak! Yes this is an out-of-season April Fools joke. The map can be loaded with the command: map workshop/3304394399 Comment for any playtests :)
5PainGorge
76561198404160630 द्वारा
Joke edit of the map 5Gorge, includes a BIG sightline, and weird map logic.
Nightfall (koth)
76561198092377838 द्वारा
Nightfall Stage 2, but ported to koth. Nightfall is one of those maps most people do not know about, because it is cursed with being a multi-stage payload race map. Resulting in it being one of the least played maps in TF2. I am hoping this game mode swap brings some attention to this underrated map. Known Issues: No rain.
koth_brickyard
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Koth Brickyard v0.2.0 Brickyard is a small, King of the Hill style map featuring an abandond shipping yard for a long bankrupt company that sold bricks to Mann Co. From playtesting, the optimal team size is 8v8. Please report and bugs, issues, or any constructive feedback to the comments. Credits: * Pud of Mud - Hammer work/Layout * JohnDerreGamer - Naming/Playtesting * Space of Pud - Story/Style/Playtesting
Manehattan Streets
76561198297976140 द्वारा
A bustling city with an active subway station and construction site. Also has two control points. tags: pony, mlp, brony, dm, deatmatch, trade, death match, brony, kyle brown, kyle, no objectives
Lumberyard, but every brush is 100% black.
76561198092377838 द्वारा
Sometimes, I can't fix a map. Sometimes no matter what I try the result is this. So, while I work on trying to make Koth_Lumberyard work as Valve would have intended it. Let me show you what Lumberyard looks like with broken lighting. I am sure the fix is super easy, and I am just missing something obvious.
Badwater Enhanced
76561199073643436 द्वारा
pl_badwater with enhancements. Official reupload from Aar's Steam Workshop page.
Morio - Mann vs Machine
76561198091892821 द्वारा
Mann vs Machhine Morio is a short, chaotic & difficult mvm map which tries to pull something new every step of the journey without getting too crazy! This map was created in 4 days, half as a thankyou to SoggyFlaps for having a great time on Hellburg and half as an outlet for a surge in inspiration; so don't expect anything too amazing. I hope you enjoy it, but be warned, it is on the difficult side. Lore: The robots are sad because one day they entered the sad room; making all of the robots sad. As a result they are trying to steal all the happy meals from mc morios so everyone else will be sad like them!! Don't let those evil robots win, because they'll steal so many happy meals they'll force Mc Morios to shutdown forever!!! Map info: spawnbot (regular spawnbot) spawnbot_cave (spawnbot behind red spawn/hatch, in the cave underneath) spawnbot_airraid (spawnbot above red base/hatch, with parachute for 30 seconds) spawnbot_mcscout (spawnbot for the scout fight after you steal their money spawnbot_boss (Identical to the standard spawnbot but will always be on the right half of the robot's spawn and is unique, for Engineer Teleporters) tank_path_tracka_1 (directly goes to the water, then goes through the orange warehouse to the hatch, fast route) tank_path_trackb_1 (turns into the sad room before entering the water, then goes directly uphill to the hatch, slow route) Zepplin model created by Colteh
ctf_bananaslamma
76561198241840330 द्वारा
EDIT PLEASE READ: I uploaded this map a long time ago with no BSP, so this version is lost to time. I have an "up to date" verson i have uploaded that is very different, and i recomend you play that one. Thank you.
NoFort
76561198149054586 द्वारा
Yep, here we go again, Here's NoFort, featuring little huts for the Flags, spawns inside a very small chunk of what was left from 2Fort, and ramps to get back up from the water, seeing as there is no sewer system. Don't ask why I spent the time to do this. Any suggestions, advice or hate are appreciated, especially for a map like this.
Release GoldRush
76561198068094602 द्वारा
The Release Version of Gold Rush The main differences from the previous version are: There are no spawn doors. There are changes to the second point on stage one. There are currently a lot of bugs. All Credit For Valve
Battlegrounds Castle (bg_castle)
76561198036794478 द्वारा
Battlegrounds Castle is a map designed for the Battlegrounds gamemode hosted by Vertex Heights. This map is built around the concept of a Battle Royal gamemode. Backstory of the map: "The aliens adapted to humans and capitalized on their trust by trapping them in tubes to fight to the death. The location found has the most cursed aura of the lands with black magic which can conjur up floating boxes and an angry Werewolf that threatens the land. The villagers of this small town have been killed off and the king has fled the small town for less creepy pastures." Original version of this map started by: AudioTrash (It's been years, he might have changed his name)
Seabase Alpha
76561198057051365 द्वारा
On 2017, I already import gmod map to TF2 by using gmad Extractor
Fish's First Map
76561198131365228 द्वारा
My first attempt at a half-decent map A big Thank You to UEAKCrash from TF2Maps.net for creating very helpful mapping tutorials
Field
76561198089654909 द्वारा
This map contains 4 buildings. One building contains the blue team respawn room and a control point, another contains the red team respawn room and a control point, another building with blocks on top that appear to be coolent towers and a dome contains 2 control points, and a fourth building with a red, pyramyd shaped roof doesn't contain any control points.
Secret Bunker B1
76561198045162127 द्वारा
Middle-long Range Snipermap Water in the Middle with a Damagetrigger by Kalabint
Forest Realms
76561198126424975 द्वारा
Have you ever been lost inside a huge forest? No? Well... now you have. After a few long update breaks since 2019, Forest Realms is finally available on Steam Workshop! It's a rather small trade map. A few more areas can be unlocked when doing sidequests. Current version: A5_Fix2 TF2Maps download: https://tf2maps.net/downloads/forest-realms.8916/
Flagrun
76561199484525573 द्वारा
This is a remake of the flagrun map and gamemode from Team Fortress Classic. You must bring all four flags in the map to your intel room to win. After a flag is captured it can be stolen again by the enemy, and when a flag is returned it goes to the neutral flag room. I wanted to recreate flagrun from TFC as faithfully as possible, and translate it into a TF2 style. For my first released map, I hope I did alright. Thank you to all of those who playtested and helped me with the map. I used this asset: https://tf2maps.net/downloads/signs-with-added-gray-skins.531/ by TheBladeRoden Here is the vmf: https://drive.google.com/file/d/1BlE050nBFGSMxTPFL6MCc_XZYaobPUmx/view Here is the prefab for the gamemode: https://tf2maps.net/downloads/flagrun-gamemode-prefab.18825/
Team Fortress 2 Guides
Team Fortress 2 सर्वर कॉन्फ़िगर करें – Maps, Mods और सेटिंग्स
TF2 Dedicated Server सेट अप करें: Maps, Mapcycle, SourceMod-प्लगइन, sv_-ConVars, GSLT-टोकन और Quickplay समझाए गए।
Team Fortress 2 Server किराए पर लें – कम्युनिटी सर्वर गाइड
अपना खुद का TF2 कम्युनिटी सर्वर सेट करें। Plugins, कस्टम मैप और SourceMod।
मॉड सपोर्ट के साथ Team Fortress 2 सर्वर
कुछ ही मिनटों में अपना खुद का Team Fortress 2 सर्वर शुरू करें।
Team Fortress 2 सर्वर किराए पर लें