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Mod & Plugin Insurgency
Day of Infamy
oleh 76561198276480201
This is an early implementation, so expect unfinished art work and bugs to appear. We are actively updating it. Subscribe to DOI maps: Dog Red: http://steamcommunity.com/sharedfiles/filedetails/?id=601791962 Bastogne: http://steamcommunity.com/sharedfiles/filedetails/?id=601789279 Bastogne Night: http://steamcommunity.com/sharedfiles/filedetails/?id=604412679 Known Issues: - "Host_error: Recursively entered" - ensure you have the maps linked above. Restart Steam.
Trijicon Acog - Updated
oleh 76561197989934349
High quality trijicon acog to replace the C79 Elcan! [b]UPDATES;[/b] - Better shaders - Fixed the zoom issues - Added a world model Uses the default C79 reticule, highly recommend iLags acog reticule found [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=269697942]here[/url][/b] as it is the correct one used with this model of Acog! Model/Texture: Thanez Normals: Thanez Shaders: Yours truly Enjoy!
Day of Infamy - Bastogne
oleh 76561198276480201
Day of Infamy - Dog Red
oleh 76561198276480201
Remington ACR-E - Updated 6/21/15
oleh 76561197989934349
[b]NOW WORKS AFTER THE ANIMATION UPDATE[/b] - I have re compiled everything with the new parameters and it now works online, so enjoy once again :D - Make sure to delete the old .vpk from your workshop folder for Insurgency! [b]UPDATED ONCE AGAIN[/b] - Updated the shaders, defined the plastic parts and metal parts... - Bolt now locks back on the start of the empty reloads, with that I have included the chamber model from the games M16 to give it some detail... I have also included the Tan textures in this submission, so there's no texture missing issues. Unfortunately this might break some re-textures in the workshop.. To the authors of those I suggest you include the model files from this release in your release as well!! You no longer need to sub to a different texture release as well as this one to get it working, tan textures are included in this now. As always, any bugs, let me know.. [b]Black version release![/b]: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=379720021[/url]
Day of Infamy - Bastogne Night
oleh 76561198276480201
Plastic AK-74N by CrazyRus29
oleh 76561198002443396
Здравейте, другари! It was a nice day with heavy snowfalls and tasty borsch for dinner, but something terrible is happened. NWI released patch with my favourite weapon: AK-74. So i couldn't ignore this and made this fancy TACTICOOL skin. Enjoy! (Why AK-74N, you may ask? This AK-74 have side mount for scope, and don't have folding stock, so its modification for night sights, that's why it cannot be AK-74M.) CHANGELOG: - GTLS Tritium sights - Markings (serial numbers and random number on mag) - Fancy inventory icon - Edited normal maps (less scratches and dirt, detailed handgrip, better stock texture) - Black 5.45x39 mag RATE AND COMMENT. FEEDBACK IS IMPORTANT FOR ME, BOTH NEGATIVE AND POSITIVE. [h1]------------------------------------------------------------------------------------------------------------------------------[/h1] [h1]CHECK OUT MY OTHER SKINS (all pics are clickable):[/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=330459646][img]http://cloud-4.steampowered.com/ugc/535126847995732427/CB2AECD49AFE09E7D3A44F2EB2564452C5C3ACD9/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=337426565&searchtext=][img]http://cloud-4.steampowered.com/ugc/535128129078310191/80C40D3444F0D23DEA08257AF056B76E83E5AABE/[/img][/url]
Veteran Insurgent Skins v4
oleh 76561197963803113
Like this mod? Consider supporting the creator @ https://www.paypal.me/WarriorJx UPDATE ***6/28/2017*** - Mod works with current version of Insurgency. Please leave feedback. Enjoy.
HK UMP - Tan + Night sights
oleh 76561198012257025
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1308248588][IMG]https://steamuserimages-a.akamaihd.net/ugc/919168958255095794/95D3E9AF0D523C8DADCC9A32D6F3E99D0DD7F141/[/IMG][/url] UMP45 covered in TAN spray. Work started slow, but with help of the community this mod came true. Enjoy!!
MP7
oleh 76561197989934349
[b]NOW WORKS AFTER THE ANIMATION UPDATE[/b] - I have re compiled everything with the new parameters and it now works online, so enjoy once again :D - Make sure to delete the old .vpk from your workshop folder for Insurgency! Cerberus Arms MP7 sub machine gun! (really it's H&K) --- Replaces the MP5k with a custom made MP7, with new textures and brand spanking new animations! Enjoy! --- Model/Textures: Hypermetal Texture edits: Mr. Brightside Everything else: Mr. Brightside
Improved Blood v1.2
oleh 76561197984089409
I decided to make my own edits to an exsisting mod on the workshop. I played around with the brightness/contrast to get a nice deep red and added a soft AO glow effect to the splatters to make them look more natrual and chunky. I also remixed one of the textures to make it a tad more gory. I'll probably go about remixing the other textures too. I'm open to suggestions. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=282705583]Credit for the original blood textures[/url]
Kriss Vector
oleh 76561197989934349
'Bout time amirite? ---- Ok so a couple of things; - This replaces the [b]MP5K[/b], not the UMP, this is because the mp5k's ROF is close to the Kriss's actual ROF and they make a 9mm variant. The texture does say .45 ACP but, whatever, I'd rather it have a faster ROF than the UMP's slow ROF and caliber. - I could not use flipup sights even though the vanilla MP5k uses a "modkit" when using optics. I can bring in a mesh that flips the iron sights down but I can't make it move the sights that are up, off the scene. I was able to do it with the SCAR and it's AFG/Foregrip because the animations for when the foregrip is applied are unique so I was able to move the AFG off screen in those animations. So with that I opted for Hypermetals MP7 ironsights, again, sorry. - Some optics might look small, the weapon is not too big it's because the vanilla MP5k uses smaller versions of the optics and there's nothing I can do about that. - The world model will look odd when in the players hand because of the different grip positions between it and the MP5k, I cannot fix that. - The "ready" or "first draw" animation will get cut off when playing on a server, this is because it's longer than the MP5k's animation. I might update it to match the same length, might not I don't know yet. ---- Kriss Model/Textures: OVERKILL Iron Sight Model/Textures: Hypermetal Bullet Model/Textures: Firearms Source Special thanks to AdayDr1en for sending me the assets. Tanned version by AdayD1en: http://steamcommunity.com/sharedfiles/filedetails/?id=640072764 ---- Keep an eye for a download for the source files for this and probably some of my other mods.
King Cobra
oleh 76561197998237827
You're a disease, and I'm the cure. Fantastic model, textures and material by [url=http://gamebanana.com/members/162698]Thanez.[/url] Animation edits by me. Sounds haven't changed, I don't want to deal with snd_restart. I'm sure someone will post some port from BF or something anyway. Should really have more recoil, but I don't want to throw off your aim.
M16A4-Tan PMAG
oleh 76561198012257025
[b]ATTENTION!![/b] [b] CREDITS[/b] Pmag Model : [b] Farengar[/b] Pmag texture : [b] Farengar[/b] Pmag texture edits : [b] HunterAZR [/b] M16a4 textures : [b]Lietuvis & HunterAZR[/b] [IMG]http://i62.tinypic.com/2dgqf5g.png[/img] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1308248588][IMG]https://steamuserimages-a.akamaihd.net/ugc/919168958255095794/95D3E9AF0D523C8DADCC9A32D6F3E99D0DD7F141/[/IMG][/url] This being the start of a TAN series. it's my first skin where i implement worned look's. This gun was made in a period of 2 weeks and evrey week i spended 2 hours on it. Why? well i cannot rush and create a skin in 1 day, perhaps i get inspiration and add something unique after a few day's right? beside's i dont want to SPAM my stuff into the workshop like some others do. The first version of this skin didn't had the Tanned carry-handle it now has and it didnt had the numbers on the side of the gun. [img]http://cloud-4.steamusercontent.com/ugc/31853400603655775/F6624224EF5428D9483BF5F61B491966B537D630/[/img]
Realistic Muzzle Flash
oleh 76561198088724856
So many great things to dowith this game and engine, so why not mess witht the muzzle flashes?!?! Well i did so here you go. As an Avid shooter myself i hate how video games always portrait muzzle flashes as huge fire balls that will blind you idf you look directly into, acting like a miniture sun, when in reality its just some gasses escaping from the barrel. In some cases (popular with sporting shotgun and birdshot) there is no muzzle flash at all!!! The gases that escape are not going to bge a bright cloud of yellow, most likely they will be a dark orange or red. However it varies with everything, kind of ammo, barrel length, caliber, time of day, etc... So i did my best to bring you something more realistic and emersive. Hope you enjoy!! Most likely a version 2 coming as well -Ark
doi_landfall
oleh 76561198079452796
This is a D.O.I. conversion of my insurgency map, Invasion. It consists primarily of a massive underground bunker system...lots of CQB. The metal doors blocking the bunker entrance may be destroyed by bazookas.
C-More Red Dot Sight
oleh 76561197998237827
Replaces the Kobra. Includes world model and Inventory picture. Model, texture by Odeca. Compile by tigg.
Supersonic Bullet Cracks (Outdated)
oleh 76561198063072930
Mod created by: Porpeta Voraz Video demonstration by: -Huggoogle -ATTENTION- To load the mod, press the [Workshop] button at the main menu and wait for it to load. If the mod doesn't work in-game, type "snd_restart" (without quotes) in console and press enter. This mod DOESN'T change ANY other sound, ONLY the Bullet Cracks. I hope you like it! If you have any question, feedback or need any help, leave in the comments! I'll try to help you. Peace!
Realistic M67 grenade
oleh 76561198031474537
[b] Realistic reskin of M67 frag grenade. [/b] M67 from Insurgency: Sandstorm "High visible" ver. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3725605063] [IMG] https://images.steamusercontent.com/ugc/12636021825196701294/410830C5D68C2D54312C96B44EFC3FF89B9CCB37/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false [/IMG] [/url] Also, you can try other reskins: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=954245964] [img] https://steamuserimages-a.akamaihd.net/ugc/853844894592448678/CB0D29FABE8905002E0403ED8F1EC8F7A93F84A3/ [/img] [/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=320026749&searchtext=][IMG] https://steamuserimages-a.akamaihd.net/ugc/853844894592608001/E2DD10FE7330458F18DC9EF92D4CC5188DE1DA9F/ [/IMG] [/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=318028696][IMG] http://images.akamai.steamusercontent.com/ugc/437235073093885971/FD4EF1D21404C0139A225A6F7E4A93C86FE8DAF2/ [/IMG] [/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=319168482][IMG] http://images.akamai.steamusercontent.com/ugc/545257412320188366/85C9075DD587F76597A01E97D33412F1B1C16303/ [/IMG][/url]
HI-RES MECHANICS: SKELETON GLOVES for INSURGENTS & SECURITY
oleh 76561198021528748
This skin pack replaces all of the hands in Insurgency and gives everyone black tactical mechanics gloves with a glow in the dark skeleton hand printed on the back. Light armored classes (fighter, specialist, squad/cell leaders, etc) are fitted with bare arms that expose a badass grim reaper tattoo as well as the tac gloves. Heavy insurgents like the bomber use my OD green sleeves and heavy security operators use my desert MARPAT sleeves. Credits go to [url=http://steamcommunity.com/profiles/76561198064648041/myworkshopfiles/?appid=222880]JAX[/url] for the original concept. You rule, bro: unfortunately his version is a very simple and low fidelity reskin that leaves a lot to be desired. This aims to improve on that skin by providing not only high resolution skeleton print on the gloves but also by providing custom gloves and normal maps. You can't find any better gloves in Insurgency! Credits also go to [url=http://insurgency.gamebanana.com/skins/135265]Digital Assassin[/url] for his black tactical gloves and normal maps.
MP5 - Chrome + Night sights
oleh 76561198012257025
Left 4 Dead 2 port - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1543610257][IMG]https://steamuserimages-a.akamaihd.net/ugc/952967626519348759/0EBE7A1D7A1C0DC330369EEFE8BB3841FE27B147/[/IMG][/url] I began working on the MP5K skin after ive uploaded my shotgun-wood skin. after a while i was thinking how to replicate the "chrome" look the gun now have. At that time I began understanding "normal maps" and found out that you can edit the channels and give part's of a gun a more shiny look, and that's what i did. By editing the normal map and also give the gun a texture it now act's like a real chrome weapon should. You will also see that ive added my Emblem "or so called trade mark" to the gun.
{Broken AF} S&W Homeland Security Knife Replacement
oleh 76561198033047268
[IMG]http://i61.tinypic.com/fdsv3k.jpg[/IMG] I was never a fan of the version of m9 bayonet as the knife in the game. I personally prefer tanto blades, so with Dr. Pennysworth's help. We were able to get the BF4 version into insurgency. Thanks to: Dr. Pennysworth for teaching me about modeling and texturing DICE for the original knife model and texture -Please dont fight with each other in the comments.
Steyr Aug
oleh 76561197998237827
Nothing interesting to say here. Replaces the AKS-74U Model by Sarvs, texture by r0tzbua, animations from Hypermetal (with lots of mangling by me, sorry Hyper) Rails lowpoly by Twinke Masta (i think), bake and textures by me. Sights from Hyper's MP7. No world model cos of bullpup. No requests.
AK12-U Carbine
oleh 76561197989934349
[b]NOW WORKS AFTER THE ANIMATION UPDATE[/b] - I have re compiled everything with the new parameters and it now works online, so enjoy once again :D - Make sure to delete the old .vpk from your workshop folder for Insurgency! As promised, here's the carbine version of the AK12 to replace the AKS-74u Same animations as the my AK12 release, just a modified model. It also uses the same sounds as the AK-74, it's not hard to change them so if you guys want variations in the sounds too I can update this within a few days. AK12 model/texture: MAIBATSU AK12 texture edits: Mr. Brightside Magazine model/texture: Mr. Rifleman Magazine texture edits: Mr. Brightside AK12 original release - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=371402471]Link[/url]
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