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- Left 4 Dead 2
Mod e plugin per Left 4 Dead 2
Questo catalogo elenca 216.000+ progetti Left 4 Dead 2 da Steam Workshop. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
Jockey Voice - The Cum Lord
di 76561198085607920
Changes the Jockey's voice files to a man spouting various innappropriate lines, often involving cum. Goes very well with the "Welcome to the Cum Zone" Jockey music mod. Uh oh! The Jockey's hungry, he's horny, and he's on the hunt. Any hole will do, so watch your ass out there, or you may just end up as another cum-stained stepping stone on his way to The Cum Throne. REMEMBER: ONLY CUM INSIDE ANIME GIRLS
CS:GO PP-Bizon
di 76561198027899782
After figuring out how to rig the CS:GO weapon animations, i finally found a way to make it work with the L4D2 rigs, and so for starters, why not start with the bizon first eh?. So this is the PP-Bizon and it will replace the SMG (Without the suppressor) or UZI whatever its called, it comes with its original animations and sounds, i had to make the idle and walking as well as the melee animations since the weapons of course didn't came with those so apologies for the bad kind of animations for those 3 but i will try improving them as far as i go, so anyways i hope you guys like it or not and guess i see you on the next mod. With this im gonna be updating the rest of the weapons that i've done to their original animations starting from the oldest to the newest. Also that don't forget that if you find any bugs or problems please let me know. Have fun, Or dont. Credits: Porting/Rigging/Extra Animations - Twilight Sparkle Model/Textures/Animations - Valve/Hidden Path Entertainment inb4 people start uploading random retextures of this weapon.
Soft Morning Hard Rain Color Correction
di 76561197979782361
A color correction for Hard Rain only. I wanted to create a version of Hard Rain that takes place in the morning to give it a softer, calmer touch of the early day. This color correction trades the primarily orange and brown hues of the original with light blue, yellow, and light grey tones to bring the campaign more into morning. The return journey is also brightened, as it is now a lighter bluish-grey than the original, giving the storm section a little bit more color. This will only affect Hard Rain. It may unintentionally affect some custom campaigns that use Hard Rain's color correction. I can't help that. This was also tested with and designed for the default skybox. It may not look good with custom skyboxes. Please let me know what you think below, and if you like this, please consider checking out my other color corrections.
China Broom Shotgun as Pump Shotgun
di 76561198053567428
"Nothing handles a cluster of enemies faster than a spray of buckshot from the CHINA BROOM." -Fink Manufacturing advertisement It's the China Broom Shotgun! Replaces the pump shotgun. Chrome shotgun ver. (Screenshots taken at FOV 75) Includes: - First and thirdperson models - Rex's ported MW2 1887 shotgun animations - Custom sounds - RNG! Will randomly spawn between Columbia, Comstock and Rapture variants Enjoy!
PAYDAY 2 - Survival Tomahawk
di 76561198001478193
It cuts things. Replaces the Crowbar. Credits: Model, Texture - Overkill Software Porting, Compiling - Zdann Special thanks to Splinks for his wonderful tutorial on custom melee weapons.
Pneumatic air shotgun [spas]
di 76561197978382175
Custom mashup of metro exodus crossbow parts and some of my own. Pneumatic air shotgun shooting high velocity marbles. Viewmodel Worldmodel Custom sounds anim by LTrocky There is a lot of guides on "how to edit vpk \ change weapon sounds".
E3+L4D1 Adrenaline animation
di 76561199072138366
This mod gives you the opportunity to recreate the adrenaline animation of E3 with L4D1 style! Special thanks for XENORT for giving the animation sources! And also special thanks to Ceno for making the thumbnail and other images for this mod! This animation was edited by myself and XENORT, so enjoy it :)
【碧蓝档案/blue archive】圣园未花小刀(knife)
di 76561198847929988
弱夜光、珠光、动态描边 贴图好难,我尽力了.... 封面图没渲染好,请以实物为准( 动作地址:https://steamcommunity.com/sharedfiles/filedetails/?id=3178571441
Deacon - Ellis [Blacklight: Retribution]
di 76561197974098140
Deacon the engineer (hero) from Blacklight: Retribution joins the survivor team! (HRV is disabled!) Includes FPS arms and in-game images. All credit goes to Zombie Studios for these awesome playermodels! P.S. I replaced Ellis' animations with those of Francis c: (FYI; Francis is/looks even taller than Coach)
Unusual Horseless Headless Horsemanns head taker[Guitar]
di 76561198016555488
What's this? What's this? its a big ass axe made for chopping off heads. Wield this axe to be granted the powers of the curse of the Horseless Headless Horsemann, run around in glee and joy as you hack off heads with ease all while having a jolly giggle! For it is the month of spooks and no one will stop you from your ultimate goal of collecting as many heads as possible! Trick or treat zombies!! Includes: -animated glowing hhh head while pulled out -w_models -Lt.Rockys kf2 pulverizer animation port(works online) -hhh's voice while using this weapon *Holiday Restriction: Halloween / Full Moon(just kidding) Credits: -Valve: models/textures/sounds -tripwire int.: animations -Lt.Rocky: animations port -Rex The Impaler: TF2 port btw I will higher the resolution of the glow texture soon +100% chance of crits against heads -your head turns into a pumpkin
Ennard for Smoker - FNaF
di 76561198806171279
Replaces the Smoker with Ennard from Five Nights at Freddy's VR: Help Wanted. Model link
Butterfly Knife | Fade
di 76561198351246667
It has been painted by airbrushing transparent paints that fade together over a chrome base coat. This isn't just a weapon, it's a conversation piece - Imogen, Arms Dealer In Training Please support the original mod creator: https://steamcommunity.com/sharedfiles/filedetails/?id=1593632404& Replaces Machete
[xdR] Unused Ellis Fireaxe Animations Restored
di 76561198047200102
Greetings! Ellis has an axe and is rapidly approaching. These are the movement animations that would have originally paired with the rest of Ellis's Axe animations. These are original valve animations and have had no touch ups by myself. Strangely these have no issues and don't look too goofy so its not clear to me why they got removed, But if I'm being honest I don't think these were ever actually IN the game to begin with. They are not mentioned in his files at all, So I think they just never got around to setting them up. With these he has a full set of Fireaxe animations, the only survivor aside from Coach to do so. Animations included: +Axe Walk, Run, Crouch and Limp Movement (North and South) - An interesting piece of history for all of you guys to enjoy. Credits: Cuba - Recovering and Compiling Valve - Animation Data
Raining Blood
di 76561198069485923
Changes rain storms to blood storms, to be used in conjunction with the Bloody Water mod. Bloody Boomer/Bile mod here - Changes bile bomb and boomer effects to the original L4D beta blood bile. CrazyRabbit and K1CHWA helped with the idea, thanks bros
Dark Carnival Storm Mode
di 76561198964204759
--- Change the map of Dark Carnival to Rainstorm weather, and Rainstorms will occur periodically --- If you need to create a map using the console: c2m1_highway_storm c2m2_fairgrounds_storm c2m3_coaster_storm c2m4_barns_storm c2m5_concert_storm
special train
di 76561198338549827
It is a targeted training map, which is not to train players to kill a special feeling alone, but to brush out more than one special feeling at the same time, to train players to deal with the situation of multiple special feelings... The number and type of special sensation can be controlled by the player, but after the initial control button is brushed out, the system will automatically refresh other special sensations. Since it is a generation of transplanted training maps, the supply does not contain melee weapons, and students who need it can obtain it through secret books.
【鸣潮/Wuthering Waves】尤诺 替换 教练 Iuno Replace Coach
di 76561198396958542
模型来源:模之屋 模型制作:鸣潮/白泽 负有天才之名的七丘「谕女」,尤诺。她受命运的青睐,能从月光的流迹中窥见常人所不及的、绝对正确的未来。 但恩赐,亦是诅咒的另一个名字。她决心忤逆并颠覆这种正确,直至定数被活成无常,白昼不再是唯一的永恒。 尤诺,传闻中诞生于月食之时的天才,能预见正确未来的谕女。好奇的话,就来我身边吧……不过,我可不保证能给你想要的完满哦。 如果你的游戏shader细节设置为低的话 部分贴图会出现非常白的现象 将你游戏的shader细节设置为高或者在游戏启动项添加+mat_bumpmap 1 +mat_phong 1 +mat_queue_mode 2以解决该问题 If your game's shader detail is set to Low, some textures may appear overly bright. To resolve this issue, either set your game's shader detail to High or add these launch options: +mat_bumpmap 1 +mat_phong 1 +mat_queue_mode 2
【崩坏3/Honkai Impact3】「次生银翼」时装 夜漫未央 Bronya Zaychik Cheongsam Replaces Rochelle
di 76561199233995660
说明 / Explain · 欢迎反馈 (Welcome feedback) · 祝使用愉快~ (Have fun~) 创作者 / Creator · Models(模型出处): miHoyo 神帝宇(移植到MMD) · Compile(移植): 麻辣香锅 · Thumbnail (封面): 【绀海】雲鶴.Undefined 模型信息 / Details · Weapon Boens for TLS update(临死一搏新添加的武器骨骼) · Jiggle Bones(飘动骨骼) · Glowing effects(夜光装饰) · RNG glasses(随机眼镜) · Flex animation(面部表情) · Animation(人物动作):Rochelle 再一次做崩坏3的 望大家三连支持鼓励 👇🏻
Escape from Toronto (Official/Fixed)
di 76561198001171946
Escape the Great white north! Go through the city of Toronto and then cross the U.S. Border. Ported and fixed with permission from 1SG_Heartless himself. Here is a screenshot of permission from the original author and creator: https://i.imgur.com/eujP9qy.jpg Credit and thanks to our beta testers and TimeLordMagnums357 team. If you have any videos to share with us, leave a comment and we'll add them! Game Maps alternate mirror is still available and updated. https://www.gamemaps.com/details/16630 Copyright 2021 This item is not authorized for posting on Steam: Except under my account, TimeLordMagnums357, or 1SG_Heartless Special thanks to "Outer Beast" and "{aic}" for helping to keep the project alive.
Shadow the Hedgehog Survivor (Bill)
di 76561198042475204
"This is the ultimate!" Shadow the Hedgehog from the Sonic the Hedgehog series! Shadow has facial animation, eye tracking, viewmodel, bile textures... You know, the typical jazz. Also includes the Bill dead prop used for The Passing. There's also an experimental blinking; the eyelids are just animated on/off textures. Because of this, the character will still blink even when they're dead. I currently do not know how to make the animation stop/pause upon death. If you're wondering why it's an animated texture instead of a flex like other mods, the flex would make Shadow's eyelids clip through his eyeballs when it tries to open and close. Credit goes to Random Talking Bush for ripping the model!
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