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- Left 4 Dead 2
Mod e plugin per Left 4 Dead 2
Questo catalogo elenca 216.000+ progetti Left 4 Dead 2 da Steam Workshop. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
CF 王者之武 M4A1_Beast-NobleGold(M16A4)
di 76561198290070989
This M4A1_Beast-NobleGold replaces M16A4,and used animations by Original Crossfire,and envmap,and if you like , enjoy it models:Tencent animations:Smile Gate texture/edit:Tencent/fanbai sound/edit:Tencent compiler:fanbai ========================= cf中的王者之武替换M16,具有黄金质感,第4把王者,个人很喜欢黑龙,喜欢的话请订阅
Nagant M1895 (Desert Eagle)
di 76561198128378736
Much asked Nagant revolver replaces Magnum pistol/Desert Eagle. Includes: - Viewmodel - Worldmodel - Custom first-person animations Does not include: - Custom sounds - HUD image HUD and scripts by Alex_D_Vasilkov: https://steamcommunity.com/sharedfiles/filedetails/?id=969914988 Feedback and comments are appreciated.
【千恋万花】朝武芳乃主题R18 安全屋加载背景
di 76561198970268416
图片来自柚子社Galgame作品《千恋万花》中的CG,一共6张 多的不说,订阅之后你们就懂了,希望各位喜欢 无论是喜欢还是不喜欢,请点个赞或者给个反馈吧,谢谢大家了
Murata Himeko replaces Bill
di 76561198842145522
Murata Himeko replaces Bill
🩹 Prop Fix - Mercy Hospital Skybox Model
di 76561198032510500
The original Mercy Hospital Skybox model looked way off. So i took the Finale map and turned that into the skybox model instead. ______ This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal" Modifications or Redistribution of this addon without explicit permission is prohibited. I have my own Discord server where i post WIP screenshots. We can also just chat.
Fake (two maps + a finale of choice)
di 76561198050573765
WARNING: This campaign is a "concept study" and very unstable. It is big and it is unfinished too. The Source engine is not made for multiple escape vehicles and dimensional switches. I tried it anyways. The first two maps are very big - my idea was to connect different sceneries with each other. I played around with different light situations and places. The purpose of the underground line is to connect these areas in a somewhat logical way. The question I had in mind was: where do all these Infected come from? That tunnel system is my answer... The playability suffers from that concept too. Again: this campaign is an unfnished and instable concept study. You'll visit the manufactory for game scenery. Later on you'll discover an underground line and in the end you have choose between two rescue vehicles. Use the remote controls on map 3 to switch between two dimensions. Explore the maps, they are big and don't give you a single hint on where to go. --------------------------------------- Credits: Rectus (who wrote the Teleportation Script) Roflmahwaflz (who invented the Position Correction System that makes you not get stuck on the dimensional jumps) Textures of two caves on map 2 are a mixture of a texture exported from the walkable novel "Dear Esther" (recommendable game) and a L4D2-texture. I do not own any rights on these. Addon Poster template by Adam Addon Poster music note quotation by Bettina Wegner And thanks to the disciples of Reverend Claude Huggins Greek Orthodox Church of Gaming who did the playtest. Not to forget the demonstration why rescue closets are that essential. It think it were Chronoclone, malon!, Lady Ellipsis and Reverend Claude Huggins...
Nightmare: Redux - Loading Screens
di 76561198109567033
This mod replaces all of the base game loading screens with custom made screens that delve more into the lore, characters, and background of the events of the modpack. All loading screen text is from the perspective of Zoey. The lore of Nightmare: Redux - including relationships - is entirely original and separate from the lore of Left 4 Dead. Shoutout to Just Monika for helping with proof-readings and workshopping.
【Blue Archive】Saten Ruiko's Metal Bat
di 76561198250733146
I'll do my best! - Saten Ruiko A baseball bat is a smooth wooden or metal club used in the sport of baseball to hit the ball after it is thrown by the pitcher. Introducing, Saten Ruiko's Metal Bat using MW2019 Bat Animations, it can club zombies with ease, just clean it afterwards. or else. Credits: - Original Mod: MW2019: Bat Collection: Mav, ThomasCat - Animations: Call of Duty MW19 - Materials & Thumbnail: Cuba - Port & Compiling: Kozeki Ui's Hot Milk - Original Assets: NatGames/Nexon
Orange Hell
di 76561198014297240
Fight to survive in 2 deadly maps filled to the brim with suffering, gimmickry, and developer textures. Can you defeat the ancient evil that is a novice Source mapper? Be warned: this campaign is not fair. Also bots will probably break on some sections.
【初音未来/Hatsune Miku】[逆战/Assault Fire]陨星-银河之骸(M16)
di 76561198798282170
【初音未来/Hatsune Miku】陨星-银河之骸(M16) 感谢“橙枫--”的模型授权 Thank you to '橙枫--' for the model authorization 原mod Original mod ] 夜光效果 Luminous effects 动态全息贴图 Dynamic holographic decals 流光效果 Flowing light effects 动态描边 Dynamic stroke effects 建议将Shader细节设置为高或非常高使用 Recommendation: Set the Shader detail level to High or Very High for optimal use. 2025/3/10 更新: 2025/3/10 Update: 添加了珠光效果 Added pearlescent effect 调整了材质质感 Adjusted material texture
Beta pipebomb [Script]
di 76561198898060601
Description: This is a modified version of my old addon Now there is only 1 grenade instead of 3 Changes the script and the sounds of pipe bomb, now it will explode faster (as it was in beta). YOU CAN USE THIS TO REMOVE BEEP SOUNDS YOU CAN USE THIS IF YOU WANT TO INCREASE THE EXPLOSION DAMAGE TO 1000 Only local/single player servers FEEL FREE TO CHANGE IT AND REUPLOAD tags: beta, pipe, short fuse, short timer, fast, he, frag, script
FN SCAR-17 Tactical (COD MW 2019)
di 76561198087832683
FN SCAR-17 from Call Of Duty Modern Warfare 2019 Credits and thanks to Ludex for porting this model and letting me use it for a tactical revision. It will now include his shaders for this version. Replaces AK47 Map: Fairfield Terror
Oxygentank - gold
di 76561198137473951
a gold oxygen tank texture/normal/exp mod works best on very high shader settings (gold/gloss fx does not work on lower end pc) please dont redistribute my custom textures/normals....be original and make something on your own. SKIN MODS GOLD MODS CHROME MODS ANIMATED GLOWING MODS.
View of Hell part 2
di 76561198797854010
VIEW OF HELL CUSTOM CAMPAIGN Part 2 of this campaign Campaign description: The survivors had a helicopter accident and crashed into a deserted area. Initially, they were not far from the airport, but when they arrived, they were too late. Their only escape was a cruise ship. They had heard that someone there might be the only hope of salvation. Credits: I did this campaign solo. I started working on it in 2022, but with breaks. Of course, the custom pieces were taken from other games like No More Room in Hell, Black Mesa, and CS:GO, and the models were from a sidekick I haven't contacted in a while. This is my fourth campaign. I don't know if I've learned anything over the years, but I've added more stuff since the last one, like this unrelenting morning.
Donald Duck for Common Infected
di 76561198806171279
Replaces the Common Infected and Uncommons with Donald Duck. Credits: models-resource - Uploading the model. Square Enix & Disney - Creating the model.
COD:MWR Deagle
di 76561198422460647
Hi everyone,this time I bring you an MWR Deagle :D Replaces Magnum/Deagle Yea yea my compile. Credits: Infinity Ward - models/textures. New World Interactive - flashlight Rail Tigg - flashlight TehSe7en - Animations Denny凯妈/Infinity Ward - Audio Denny凯妈 - compile Sound works well! Happy Dragon Boat Festival!Enjoy it! Original part to Garry'mod by War Veteran Auditor click ↓
Pokemon X & Y Braixen v2 Alpha (Rochelle)
di 76561198044410218
I've decided to put out the Rework "Alpha" to the public for now. I realize that in its current state, it's VERY usable, but bugs exist. Most of these won't be noticed in actual gameplay during the heat of things, but they can still be noticed. Be warned. In the case that you do not like the Alpha state, here is Version 1.1's VPK: tinyurl(dot)com/TKTbraiv1-1 So rather than continue to scream at my monitor trying to get the Lopunny model's arms to look right, I decided to push my efforts elsewhere & this was the result. While there is still a few ugly-looking errors here & there, it's not nearly as bad as the aforementioned model replacement. Anyway, Enjoy. Features: -Eye blink -VGUI elements -FPS arms -Boomer Bile texture -Seperate eye/mouth texture when boomed -Jigglebones on the tail & ear-fur-whatevers -Custom attachment points (Melee is in the tail!) -Custom proportions -Cartoony shaders
COMM: Valorant Viper [Zoey]
di 76561198041100592
Commissioned by DieselBudgie ___________________________________________________ Viper from Valorant. ___________________________________________________ These Model Features: - Zoey Survivor Model - Zoey Light Model - Viewmodel Hands - VGUI Materials ___________________________________________________ Model from Valorant Model and all rights belongs to: Riot Games Rigging and Editing by: ErichGrooms1
Model 24 Stielhandgranate (Pipe Bomb)
di 76561198071465317
KOPASSUS Incorporated presents a new release for Left 4 Dead 2 - German Grenade, replacing the Pipe Bomb. The model and textures have been released quite a while ago and I thought it might be nice to try them out in Left 4 Dead 2. Authors: - Arman Ossi Loko: Compile, Particle edits, Shaders - Drown: Textures - Megamawman: Model, UVs, Bakes - Valve: Animations If you want to manually download the mod and install it, you can get it from GameBanana: https://gamebanana.com/skins/146813 Here are the links to the actual model and the textures: - Model: https://gamebanana.com/models/3695 - Textures: https://gamebanana.com/models/3864
Animated Glowing Saferoom Arrow
di 76561198009257194
special thanks to tutorial by 洛兮, saved me many hours 安全屋箭头
Revenant100's Boomer blood bile fix & AI upscaled bile flask
di 76561198407800740
Upscales bile flask from 512x512 to 1024x1024 using AI upscaling program and fixes a problem in the original mod where the bile was still green when thrown on enemies. Please check out the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=121185790
Tracers - Bullettime (for particles manifest)
di 76561198009320497
- upd: I've changed the way they emit, they're gonna stay for a bit longer now. Gonna see how it goes... PLESE SEE REQUIRED MOD ON THE RIGHT A re-release for new 'particle manifest' initiative. - How is this different from this? It's the same mod, but implemenation is different. That version replaces entire weapon_fx and thus leaves no possibility for other mods like laser sights, etc (conflicts). This one only includes the tracer effects via tracers.pcf , but it needs Particle Manifest mod to work (it's linked on the right) - Why doesn't it work for me? 1) Check that you are subsrcibed to Particle Manifest 2) Depending on their position in addon list, other particle mods that use weapon_fx.pcf can override the laser effect in this mod. And you wouldn't know unless you thoroughly check ( the game wouldn't tell you there's a conflict ) you could modify addonlist.txt yourself but I don't remember atm which direction it prioritizes (top-bottom or vice versa) -todo: I know this doesn't affect incendiary and explosive tracers, I'll address that sometime later
"INTRUDER ALERT!!" Horde Alert
di 76561198139682533
OOM-9 will now alert other Droid units to attack the enemy The mega mob sound will be replaced with the battle droid saying "INTRUDER ALERT!!" 3 times Notify me if something is wrong with the mod Get the Droid model that goes well with this mod http://steamcommunity.com/sharedfiles/filedetails/?id=121404036 Get the Droid sounds for them to make it more fun http://steamcommunity.com/sharedfiles/filedetails/?id=417148596
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