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- Left 4 Dead 2
Mod e plugin per Left 4 Dead 2
Questo catalogo elenca 216.000+ progetti Left 4 Dead 2 da Steam Workshop. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
Larry the Lobster voice + music pack for Charger
di 76561198066702587
Replaces the various noises of the Charger with lines from Bikini Bottom's famous red bodybuilding crustacean. This lines were gathered from various episodes of Spongebob and from the sound files of Battle for Bikini Bottom. Also replaces the "mortification" attack music with part of "Stars and Games" from the Spongebob Production Music Highly recommended for use with Despair's Larry Charger mod found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1272157884
Bat/Furry Zoey v2 (Zoey)
di 76561198044410218
This add-on uses Ellie's SYS RNG, & as such, requires the base add-on to function properly. You can download it, along with the still-required Shared Files add-on from the "Required Items" section on the right. Ah yes, here we are again with the one that started it all. The at-the-time & still-rather-infamous Furry, Bat Zoey mod. Kinda hard to believe it's been a full year since then, & a few months off from the last time I even updated the damn thing! Time sure flies, don't it? And considering current-world events going on to this day, you could say it's still sort-of in poor taste, but oh well. :^) Now, you might be wondering... But Trashmouth, this was already posted on the Workshop! Why are you re-posting it entirely? ...And why is the original gone? To which I have to say: It's such a big overhaul from the original, & I nerfed her chest & ass, I figured it was worth re-uploading. ...And also because the screenshots mysteriously broke on the old submission page. & also also probably because updated items don't get bumped up on the Steam Workshop, though for obvious reasons As for deleting the original? Most of you should be familiar by now. I don't like having variants or different versions of my add-ons on the same Workshop at once; Hell, the non-RNG version is on a sub-URL right down there! Buuuuut maybe some of you liked the old version, for one reason or another. Maybe you liked the weird, uncanny face? Perhaps the old RNG system that didn't require additional subscriptions is more appealing? Or maybe you're just horny & want to keep big booba & lorge arse. I won't judge. For those of you who wish to still use the old version, you can find a download containing the RNG & non-RNG versions at the following URL: tinyurl(dot)com/OldBatZoey Welp! That's about all there is to say about this re-release/update! As usual, enjoy! Or don't! It still gives me plenty of exposure, just like it did on my Blood Harvest poster featuring these furry mods. B) Features: -VGUI icons -FPS arms -Flex animation/Eye tracking -Compatible with SYS RNG (Body will randomize every map, or choose the skin you like the most!) -Reskin compatible (Use your favorite Zoey textures & keep the clothes + hair band, if applicable!) Oh yeah, two things: I highly recommend grabbing the SYS HUD add-on (or making your current HUD mod compatible with it) to allow for easy use of SYS RNG. It's optional, however. Secondly, on the note of RNG, the eyes still use the old RNG system. I'm not sure if I even can update them to use SYS RNG. Maybe in the future, I'll try. Also, as per usual, here's the obligatory non-RNG version for those who aren't interested in all those shenanigans: tinyurl(dot)com/furryzoeyV2noRNG Credits: petruz: Original model & SFM-related work мяFunreal: Smoother Zoey Arms Tiny King Trashmouth: L4D2 port, optimizations, & edits
Bonk Sound (bat)
di 76561198092006541
This addon changes the hit sounds on the bat to some funny bonk noices. Now you can bonk zombies as much as you want (as long as you are using the bat). "It's just like in my favorite meme" -FunnyYellowDogFan87 Also goes great with this Doge Bat and Cricket Bat skin. Clic here for doge skin
CSGO Karambit Reborn (Machete)
di 76561197972820735
Combat Knife //CSS KNIFE Version Link Replaces the Machete Includes - Original Model - Original Animations - Original Textures - Original Sound - RNG Textures (Random Knife Skins each map.) Credits - Me (Porting Model, Animations, Textures) - Me (Screenshots) - VALVE(Model, Animations, Sounds)
Fonda Survival
di 76561198089411925
Earthquakes weren't the end for Chile... Survive endless waves in a fonda, with unique zombies and models. From zombies with chilean football team tshirts, to huasos and carabineros. For those who don't know what a fonda is, think of it as a fair that is hosted in public areas like parks and plazas around our independance day. As you may notice, I'm not the best mapper out there, but I wanted to make a map taking place in Chile, specially for our national holiday. Any feedback is appreciated. This is a survival map, not a campaign. You must access it trough the survival menu. Special thanks to Sergi338, Roku, and Lt. Rocky for their patience and help with trying to understand L4D2's hammer entities. Special thanks to Sm4sh for his help with keeping the football tshirts accurate to the real ones.
Retrofit Kisaragi (azur_lane)replace Ellis
di 76561198056729348
model:td56637 by 不沈空母
Pump Shotgun (L4D2 model) - L4D1 Pump Shotgun Animations
di 76561198012511558
At first I had planned to released each of these one day at a time, a new L4D1 mod for everyone to enjoy when they poked over to the Workshop everyday, then I ran into a troublesome bug with the shotguns and just threw everything off and wound up delaying the releases by two weeks. Now I finally have that damn issue squashed and I was sitting here contemplating resuming the one-a-day schedual with what I have. And you know...there are times where you should be thinking with your brain, and there are times where you should be thinking with your dick, and this scenerio would appear to be falling into a case of the latter.. 'CAUSE FUCK IT. SO I SAY TO HELL WITH IT. RELEASE EVERYTHING (that's currenty finished); ALL OF THE THINGS, AT THE SAME TIME, RIGHT NOW, AND LAUGH MANIACALLY THE WHOLE WAY THROUGH, then crash like the Hindenburg and have a celebratory three hour wank first thing in the morning. You're welcome. Should be a tad straight-forward as to what it replaces. Other modders are more than welcome to compile their models on this set. You don't even need my permission; these animations are not my creation after all. Just credit me, please and thank you. Credits: Left 4 Dead - Animations Lt. Rocky - Compiling; Animation Edits Thanks: Salad ZeqMacaw Doktor Haus Splinks Max3D -They all helped me figure out a very stubborn and frustrating bug that plagued this animation set, and my sanity, for nearly two weeks.
Smol Ame Medkit
di 76561198010021708
Dr. Watson parafernalia Original model by Seafoam
An Alternative Perspective (Alpha 4.3)
di 76561198014675859
"To a stagnate problem..." The survivors somehow found themselves in a place they shouldn’t be. Somehow dropped in the middle of a three pronged war between Obtuseness, Stagnation, and Burnout. All waging a war to be the one that finally takes the seat in the empty seat of Ambition... to be Real. Now stuck in the aftermath, among the refuse and broken dreams, the survivors need to traverse this place of lost trains of thought and escape from the nothingness between existence and purpose... no matter the cost. --- Progress so far... Chapter 1 - Playable, first art pass, second art pass not planned till all chapter available Chapter 2 - Playable Chapter 3 - Playable Chapter 4 - Playable Chapter 5 - In active developemet Chapter 6 - In pipeline Bonus Chapter - In pipeline Inaccessibility Mode - Planned but not promised --- Credits so far Playtesters: -Nuru -Edshot99 -Millie -Roflmahwaffles -_Nooty_ --- QUICK FAQ! Q: Why can't I shoot the things I need to shoot with the mounted gun? It doesn't work! A: Every single thing that needs the mounted gun to shoot works on a two fold system. It has a damage filter to only accept bullets, and also needs to pass a damage threshold of 40 points of damage in a single bullet. This will disallow "most" guns with some exceptions, except the mounted gun. IF YOUR MOUNTED GUN IS NOT BREAK ANYTHING IT NEEDS TO, then you have a mod that is affect the DPS of the mounted gun somewhere. Sometimes it can be obvious, sometimes it can be a modded campaign that is affecting all guns, sometimes it can be something you wouldn't think, like a mod to increase the common amounts because deep in there it also has a script that changes the mounted gun. If you are experiencing this issue, first check the discussion on this mod documenting mods that are confirmed incompatible. If you find nothing familiar in that list, you need to start disabling addons until it works. This is not something I can account for unless someone can write a script for me that filters all damage except for mounted guns, or named mounted guns. Unless or until someone can do me that solid, or if I find a work around... fixing these rare cases is on your end. I know of a handful of mods that conflicts, but if you find specific ones let me know so I can document it. Q: Why is every horde infinite? A: When I took a break from L4D2 for 7 years, I spent most of that time playing other coop horde shooters, one of my favourites being Darktide. I like how most events in that game are "It won't stop till you do that task it is asking" and found it really fun, and I wanted to ty and emulate that here~ The events for Ch2 and Ch4 do end once you have do the last of the tasks, and while it doesn't technically end in Ch1, it does stop new SI from spawning and cut the commons in half once the bridge is in place. I know the two games are different, and endless hordes are harder here than there, but I am doing my best to get that feeling while still trying to balance around this game. If you have critics I do listen and I do take it into account~ Q: Is it complete? A: Not yet. I did a public alpha to hold myself accountable to actually finish it instead of adding another project to the pile of abandoned projects I have. Once the title has "Beta" instead of "Alpha" it will at the very least be completable with credits roll. Once we hit "Complete" or "Final" then the campaign will be finished with bug fixes as the exception. Q: Is there a reason to go after the secrets that I found/Saw in a video of someone else doing? A: The smaller ones yes, since you get more supplies~ The bigger ones that are building up to a code? Not yet, but I will be building the reward for that once we get to Ch6. Either a side path in CH6, or as a survival map that you have to have the code for to actually get into... But yeah, not yet~ Q: The bots suck A: Navigation is hard on solid ground. I am still working on improving it, it will take some time to refine the nav mesh... Q: Are there plans on Versus Support A: Don't lie, none of you are asking that... but yes I am planning it~ Q: When are you done?/Are you going to finish it? A: I work two full time jobs supporting my family, I get about two days a week on average to work on this. I am a solo dev, and I am keeping it that way... It is going to take me time to finish this, but I am committed to finishing it~ Give me the time and patience to complete it and to do it right, and I will not only give you a once of a kind experience!~ Art take time... Interactive art take much more time... Patience is all I ask my friends~ Q: ...Inaccessibility Mode?... A: Alot of people tell me the campaign is to hard... The gimmicks are overbearing... That it is actually impossible... This is a little side project I want to make once An Alternative Perspective reaches BETA... While I work on the art pass and the optimization pass, I want to make a "what if" version of the map... Where the gloves are off, and you are stuck in the ring with me. And I will show you how bad this could have been had I decided violence~ No promises I will make it... since that is more work for very little payoff... I mean who is going to actively choose to play that version?... But if I can come up with enough evil things to do for each chapter... I might do it~ --- This was originally made as a collab with another friend, two maps, two weeks, no communication with one agreed upon theme... but because I grew attached to this idea, I decided to run with it and see where I can take this bizarre concept~ This is very early in development, if you find bugs or have feedback, there is a discussion board on this mod or make your own... I ask and encourage all feedback~ I am trying to do something truly unique with the campaign, something you have never seen in other campaigns, so this kind of gameplay is uncharted in this game. If you really do hate it, believe it or not I do want to know, because "Standing Gauntlet" are a new type of event in this game in particular, and I do want to keep tweaking the numbers or bring down necessary sledge hammers till this is fun for majority of players~ I came out of retirement to make one more campaign... I want this to be the culmination of my time in this game and in the mapping scene for l4d2... This game has been an obsession of my since L4D1. I have seen the and lived through the golden age, seeing new incredbile campaigns posted on L4D2maps. I have seen when campaigns were teased, the work in progress flow and the rather common death of maps shared to quickly: Last Bastion, From Palms to Bombs, Life's a Beach. I was there to see the steady decline of campaigns, and the surgence from different cultures: like when "somefun" "greybox" and the first "hehe4" campaign came out. And even own campaigns and failures. I have 7 maps publicly available on the workshop. If you count Gamemaps, that is now 8, if you count mediafire links from 3rd party websites of review blogs, that is now 9, if you can somehow get dead links to work again on old forums, that is now 12... If you count the campaigns that were worked on enough to have a name a tag line? 29 maps. I love doing this, I love making maps. I love doing this. This campaign is going to be a final capstone to my life. Where I can finally move on, no more looking back with regret and longing. And I would love for anyone and everyone to be able to join me on this ride and shape it be perfect~
Black Halo SMG
di 76561198085919747
This is a reskin of that Red and Blue one that has the star on it. I warn you though, through the process I did, it lost some detail. Just look at the screenshots to be sure if you want it. Also there is no trace of that pesky star anymore. This, being a reskin, belongs to the original creators and I only take credit for altering the textures to black/gray. I was browsing l4dmaps.com and I believe I found the mod that this was even before the red and blue reskin... http://www.gamemaps.com/details/6279 And the author also made ODST survivors... http://www.gamemaps.com/details/6290 (the characters from ODST) http://www.gamemaps.com/details/4957 (generic ODST troops) Because of these findings, I do expect this to lose subscribers. I just want you guys to have what you came here for, even if it's not mine. I'll probably find some way to rework this into just a custom reskin, but for now this is just kinda like a workshop version.
explosive bullets boomm
di 76561198967986402
boommm +18 https://paypal.me/FernandoMILTON If you'd like to support me with a donation, I would greatly appreciate it. si QUIERES APOYARME CON UNA DONACION TE LO AGRADESCO MUCHO
Dr. Miku House for Rochelle
di 76561198288726901
Miku if she was good Features: -mental hospital -VGUI -Bile textures -Jigglebones -Facial Flex -Eyetracking Credits: - kirkeone for original artwork - MarieMMD for Miku model - Cuba for jiggleboned attachments - Rockstar for Grand Theft Auto V
【碧蓝档案/Blue Archive】调月莉音 替换佐伊 Rio Tsukatsukirio Replace Zoey and lightmodel SFW dmg/健康版爆衣
di 76561198362649106
模型源自TararaTarako 封面pid122882654 注意!! 创意工坊公开版本为受伤到黄血外套消失,无任何不健康内容,非健康内容和完整版请见爱发电搜索getfire 麻烦各位喜欢的话多多支持!! Replace Zoey If you like it,please give a good review! included: Jiggle bones facial expression vgui/UI dmg self-luminous
Kantai Collection menu mode
di 76561198047995697
it's Kantai Collection menu mode.But it does not include the background video. pan. baidu. com/ s/1D E17TyJh cihaZIKCSX Tfbw password:km8b (download the background vedio :みいろ ) In that website please click“下载” then choose the “普通下载”,and it will be downloaded. 1.copy the file 4 times 2.named "l4d2_background01"-"l4d2_background05" 3.extract the file to Let it replace the old file.(please copy the old file as backups) 4.done pan. baidu. com/s /1GSwael4PJi1eHBijPEyKkQ password:4xij , it's the music video of Kantai Collection:ふぶき(Fubuki) you can also download it as background vedio if you like. if you replace the background video,but the official background music will be played.So please delete the file at Left 4 Dead 2\left4dead2\sound\music\l4d2 (please copy the old file as backups)
[R18] Krystal Fire Axe
di 76561198371295445
a lewd futa krystal on a fire axe as requested! artist: lysergide tags: nsfw furry anthro futa starfox
AK-47 | Redline
di 76561198042376425
Replaces *AK-47* CS:GO AK-47 With Paysus Animation
[CODOL]X51 DMZ (SCAR)
di 76561198212449345
Model: CODOL Sound effects: CODOL Animation: CODOL Texture: CODOL Melee Animation: MxDlZnB Material: MxDlZnB
WaW Arisaka (for Scout)
di 76561198012689307
Arisaka Type 99 Sniper Rifle from Call of Duty: World at War. The offset scope allowed this Japanese rifle to still be loaded with the aid of stripper clips. This particular model is an early one, as it has a monopod, and an anti-aircraft sight. Replaces the "Schmidt Scout" on CSO2 Springfield anims ported by Rex. I just wanted to see the Arisaka Sniper reloaded with stripper clips, so here it is. I have bent the bolt handle, like it is on an actual sniper version, and restored the missing stock with its world model. The scope texture had an unrealistic blued finish, the Japanese actually used black paint. Credits: Models/textures: Treyarch (distributed by Activision) Animations: Nexon (ported by Rex the Impaler) Compile: Alex_D_Vasilkov Sounds: NONE, link for the WaW Arisaka sounds Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
Weapon Dropper [Server Mod]
di 76561198022211519
Weapon Dropper By Solved! Aka "Timonenluca" Original idea , Sourcemod plugin: https://forums.alliedmods.net/showthread.php?p=1136497 by Machine A Local/Dedicated Server Mod What does it do and how does it work Drop any weapon or Item you hold by typing /drop in chat. How do i know it works? Make sure the Is highlighted/activated in the Add-Ons section Make sure you are "The Host" off the local Server On Starting Up the Server a prompt will be given in console stating it has loaded. Commands: /drop // To Drop the Current Weapon Or Item you are holding. Note: Can also be used on any Item you hold Example: Medkits , pills etc.
Xmas Jockey
di 76561198089579274
You know how infuriating it was to take decent screenshots of the Christmas Jockey? Wouldn't leave me alone goshdarnit. But when you look at him you can't help but forgive the little guy because of his KAWAIIII eyes. Amiright? No? Okay... Happy holidays! 🎅 --- I don't make mods for L4D2 anymore, but I thank everyone who supported my work! --- Credits me - retexture; normalmap
Daedric War Axe
di 76561198094821073
Behold mortals it is the Daedric War Axe!!! NOTICE: All the individuals melee weapons will alert you saying they conflict with each other. Allow me to explain how the addon system recognizes conflicts. Addon Menu"Hey gamer it seems that two of your mods are effecting the same file/s. Not sure what the file/s may be so a let me just highlight the mods red. Guess I should have mentioned that the mods necessarily would work sense they only share only texture files and not model....my bad. I'm sure you'll find out later in-game that they work together."
Short Carnival
di 76561197993548474
The second of 6 short maps, this one takes place in Dark Carnival's maps "sewed" together. LINK TO A VERSION FOR POTATO PC'S (OPCE) HERE Enjoy !) Donations HERE
MW2 - Clean Model 1887 [Wooden Shotgun]
di 76561198128793859
"Hasta la visit baby" - The Terminator "The Winchester Model 1887 or also known as the Model 1887, an American lever-action shotgun that was originally designed by famed American gun designer John Browning and was produced by the Winchester Repeating Arms Company. It was produced and designed in the same year of 1887, which was given as the same number used for the designation, Model 1887. The Model 1887 carries 5 shells and fires 10 or 12 gauge. The shotgun was well known for lawmen and cowboys' favorite choice of weapon, but as time passes, the Model 1887 became the most iconic weapon from a movie, Terminator 2: Judgment Day with the infamous chase scene of The Terminator (played by Arnold Schwarzenegger) flip-ACTION the Model 1887." Since Modern Warfare 2 Campaign Remastered is announced, I decided to enhance one of Modern Warfare 2's popular shotgun, the Model 1887. Originally made Rex The Impaler with new textures and sounds made by me. What's new of this addon is I "polished and cleaned up" the Model 1887 by making it less dusty looking like in the original game. I also give new realistic looks for the wood parts of the Model 1887. Sounds is also updated with shells sound effect and lever-action sounds are added. I hope you enjoy a new look of the Model 1887. Alex's Model 1887 HUD icon Replace the Wooden Shotgun Original Mod Credits: Rex The Impaler: Porting the model, animations, sounds and textures Mac Tonight: Originally ported for GMOD MW2 Weapon pack Arnold Schwarzenegger: Being THE best Terminator Infinity Ward/Sledgehammer Games/Activision: Original model, sounds and textures Scout_115: Texture edit and updated sounds
Springfield M1A Super Match (Hunting Rifle)
di 76561198102348071
Springfield M1A Super Match, in the same identical modification as shown in Highschool Of The Dead. Modelled completely from scratch by yours truly in about 2 and half weeks. This Battle Rifle is owned by Police SAT Officer Rika Minami, but was looted by Kohta Hirano while the gang of protagonists sheltered in her apartment. Rei Miyamoto later on uses the M1A as her main weapon of choice, albeit as a spear with the M6 Bayonet attached. She was never seen firing the gun likely due to her inexperience with rifles. This rifle was mislabelled as a "M1A1" both in the Anime and Manga likely due to a typo. This is also the rifle used in "that" infamous scene at the wired barricade. Attachments: Kydex Cheek Riser, Aimpoint CompM2 Reddot Optic, Optic covers, Optic Killflash, Magpul Magazine Pulls, SureFire M900A flashlight vertical grip, KAC M14 RIS Handguard, KAC QD Sling swivel, M14 Flash hider, and M6 Bayonet. The Springfield M1A is the semi-automatic civilian variant of the military select firing M14 battle rifle. The rifle's design was derived directly from the M1 Garand, which later on replaces the said rifle in US Military service. The Super Match variant of the M1A features a match-graded heavy barrel that allows for greater accuracy over longer distances, designed specifically to target competition and marksman sports. - Replaces the Hunting Rifle Features: - Usable Vertical Grip Flashlight combo - Useless Bayonet, it's just there for looking cool - A reddot optic. - Not including flopping anime tiddies. Credits: - M1A Super Match + all the attachment models: 8sianDude - Animations: New World Interactive, ported and edited by Lt Rocky - Weapon sounds: Navaro - Modelling, Texturing, Porting, Rigging, Animation key frame edits, going insane for hours trying to sort all the $sequence orders to the hunting rifle slot, and compiling: also 8sianDude.
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Server Left 4 Dead 2 con supporto mod
Installa le mod compatibili e supportate dal pannello del server.
Noleggia un server Left 4 Dead 2