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- Left 4 Dead 2
Mod e plugin per Left 4 Dead 2
Questo catalogo elenca 219.000+ progetti Left 4 Dead 2 da Steam Workshop. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
Wolfenstein The New Colossus Schockhammer X
di 76561198043680445
Replaces Autoshotgun EDIT: The first shell reload animation is remade to look like normal magazine reloading. Unless you reload only one shell, just think of the new mag misses a few shells. All this just to match the default animation length. Note: This model has high vertices count it might affect your graphic performance. Credits: Id Software - Wolfenstein Machinegames - The New Colossus Stefano - Porting Nopeful - base animations Lt. Rocky/Tripwire - idle animations
Medpack Chocola(ショコラ ❤ NEKOPARA)
di 76561198018980934
The medpack will be replaced with a new model and theme for Chocola. Description The colors for this medpack were selected from a vivid color palette in order to match the theme for Chocola. She is described as cheerful and cute. With a lot of cute details and love, this medpack can be described the same. Credits Textures: Me. Model from Division: Scream Artwork from NEKOPARA: Sayori.
Mountain Dew (Bile) (MaxG3D's Animations)
di 76561198407800740
The zombies will go crazy over this soda! Credits: Animations - https://steamcommunity.com/sharedfiles/filedetails/?id=299638857 Models and textures - https://steamcommunity.com/sharedfiles/filedetails/?id=232539187 Sounds - https://steamcommunity.com/sharedfiles/filedetails/?id=674439816
Chainsword Warhammer 40K
di 76561198055944351
This add-on replace the Katana with a chainsword from warhammer 40k, with gold and black look. Features: Replacement for the Machete , chainsword black, gold look. Credits: MonkeyRebel117 texture. Best place to go for modding advice - http://steamcommunity.com/groups/Dead4Mods For more Mods: http://steamcommunity.com/profiles/76561198055944351/myworkshopfiles/
Rural Police Cruiser - Jimmy Gibbs Jr.
di 76561198032510500
Replaces Jimmy Gibbs racecar with a rural police cruiser. It is compatible with texture mods. Reminiscent of PAX 09 Footage. I'm allso gonna mention "Beta" right here so that it functions as a tag. I didn't want to add the "extra tags" lists 500 words thing. ______ This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal" Modifications or Redistribution of this addon without explicit permission is prohibited. I have my own Discord server where i post WIP screenshots. We can also just chat.
Resident Evil Alexia Ashford (Witch)
di 76561198059763644
Resident Evil Darkside Chronicles Alexia Ashford (Form 1) DISCLAIMER: This is an original CAPCOM model from the game Resident Evil Darkside Chronicles (Wii), I have only rigged, weight painted and ported this model to the source engine with some improvements. Feel free to discuss improvements and what you would like to see next.
【原神/Genshin】北斗 Beidou Replaces Bill
di 76561199233995660
说明 / Explain · 欢迎反馈 (Welcome feedback) · 祝使用愉快~ (Have fun~) 创作者 / Creator · Models(模型出处): miHoyo 观海子(移植到MMD) · Compile(移植): 麻辣香锅 · Cover(封面): 【绀海】雲鶴.Undefined 模型信息 / Details · Weapon Boens for TLS update(临死一搏新添加的武器骨骼) · Glowing God Eye(夜光神之眼) · Jiggle Bones(飘动骨骼) · Flex animation(面部表情) · Animation(人物动作):Rochelle 截图 / Screenshot 禁止任何未经允许的转载 / Any unauthorized reprint is prohibited
Commander Deviss (Bill)
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This mod replaces Bill with Clone Commander CT-65/91-6210 (Deviss). Features: -Commander Deviss survivor (Bill) -custom UI -custom menu UI -first person arms Please rate the mod or leave a comment to show me if you like it ;) Every other Star Wars mod you can see in the screenshots can be found in the collection above. The original Garry's Mod Models can be found here. A "Conflicting Files"-warning will appear if you download / enable all Commanders, but can still play the game!
No Mercy: Legacy Edition
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No Mercy campaign (Co-op version) from the original Left 4 Dead as it appeared at launch in November 2008 (v1.0.0.0). REQUIRED ADD-ON! SPECIAL THANKS TO: - noskillch (YouTube: https://www.youtube.com/c/noskillch/) | support/testing - peanut | support/testing - Johnny | support/testing THE MOST AUTHENTIC LEFT 4 DEAD NO MERCY CAMPAIGN PORT YET Fully restored to be as 1 to 1 with the original Left 4 Dead as possible. Details that were broken by Left 4 Dead 2's inherent differences are fixed. There are tricks and exploits possible here that have not been possible in Left 4 Dead 1 since 2008 due to patches and updates. This is old, old No Mercy. NEW ACHIEVEMENTS For the L4D1 OG's to reward their knowledge and nostalgia (details below) PLAYABLE IN VERSUS MODE For the first time ever, face off in versus mode on the original hospital rooftop. This isn't even possible in Left 4 Dead 1.(details below) ~ Achievements (11) ~ There are new achievements in this campaign. But not real achievements, sorry :c These are Vscript achievements that print to chat along with a sound to be played. They can be achieved by performing various tasks that were only possible to do in L4D1. - 1: The Apartments | BREAK A LEG (OR TWO) - 2: The Subway | TRAIN SURFING - 2: The Subway | GENERATOR ROOM SKIP - 2: The Subway | STREET SMART - 3: The Sewers | DO YOU EVEN LIFT, BRO? - 4: The Hospital | OH, SO YOU THINK YOU'RE A SPEEDRUNNER? - 4: The Hospital | TECHNICAL DIFFICULTIES - 5: Rooftop Finale | SHAFTED - 5: Rooftop Finale | THE JESUS ROOM - 5: Rooftop Finale | THE OL' UNDER-THE-RAMP SPOT - 5: Rooftop Finale | JESUS SPOT 2008 Easter Egg: Find the SECRET BUTTON in Chapter 4: The Hospital. NOTE: Achievements are disabled in Versus. ~ Versus ~ This campaign is playable in Versus mode. Yes, the L4D1 co-op only version of No Mercy is now playable in L4D2 Versus. Maybe with this we'll know why Valve made a separate Versus variant for each of the L4D1 campaigns. There are less infected ladders and no player infected clips. So if you can't climb to a rooftop because there's no ladder, tough luck. Unless you're a Hunter. You can pounce anywhere you want as a Hunter since there are no clips to stop you. Although I made no direct gameplay changes, I did texture a lot of rooftops, backalleys and buildings that are not able to be seen by survivors, but can be accessed by infected. This is so that player infected can see where they're going, and what they're walking on when in these areas. The skybox above the alleyways in Map 3 behind the Burger Tank is more enclosed in this version, so I've put wrong-way signs here for infected to know that these areas are solid and not passable. ~ Notable differences from L4D2 ~ - Finale rooftop area layout. - Rescue closets in Finale area. - Grenade spawns do not interchange grenade types on different playthroughs - this means that pipebomb spawns are always pipebombs, and molotov spawns are always molotovs. - Director spawned tier 2 weapons only spawn in a group (Assault Rifle, Autoshotgun, Sniper Rifle) at one of a set number of locations in a given map - You will not find lone tier 2 weapons at intermittent locations like in L4D2. - Warehouse door in Map 3 is breakable by shove (takes approximately 64 shoves to break), melee weapons, and grenade launcher allowing the lift panic event to be skipped. - Position/amount of infected ladders. - Three "breakable" walls on Map 4 are not actually breakable (unless by a Tank), causing bot infected to congregate at the wall if survivors are on the other side. These walls are bangable in older versions of L4D1, but not in the current Steam version. - Water in the sewer does not slow down survivor movement speed. - Navigation mesh exploits are still present, but may not work exactly as they did in L4D1. This is due to differences with how L4D2 handles bot navigation. (Be careful with those old God spots!) ~ Notable restorations ~ I used L4D1's SDK maps as a base, but had to use decompiled v.1.0.0.0 maps as reference. The SDK maps are updated versions and do not accurately reflect Left 4 Dead's November 17, 2008 "launch day" maps. There were a lot of clips and exploit blocks that I had to revert based on the differences that I could compare with Version 1's maps, as well as gameplay footage that I could find from 2008 documenting old exploits and glitches. - Fixed survivor start orientation in Map 1 when players gain control of their character after intro cinematic. A bug in L4D2 caused the survivors to start, facing the wrong way. (*L4D2) - Fixed truck headlight beams on Map 1. - Fixed areaportals in Map 1. - Restored rain effect in Map 1 intro cinematic (only visible when Effect Detail is set to High). - Navigation mesh has had all relevant place names assigned to spawn L4D1 common (and uncommon) infected using TLS update place names. - L4D1 props and textures (saferoom doors, miscellaneous props, ambulance, white van, Pennsylvania license plates, trash). This includes some prop collision meshes. - The lift on Map 3 needed to have it's sounds restored by transplanting the appropriate entities from the c8m3_sewers L4D2 map. - Disallowed jumping while on the lift in Map 3 as it rises, and in the elevator on Map 4 when going up as jumping was not possible in these instances in L4D1. A workaround was needed here by placing a "no jump" trigger volume in these areas that are enabled and then disabled with correct timing to mimick this function from L4D1. - Elevator skip in Map 4. I had to use a workaround to make this skip possible. In L4D1 the player will clip through the floor of the elevator as it reaches the bottom. In L4D2 it would cause the player to become stuck and eventually die from being crushed. My workaround for this was to establish a teleport system that teleports the player into the elevator as it touches the player's head if the player is in the correct position. The effect is subtle and feels almost identical to how the skip worked in L4D1. - The breakable door to the "Jesus Room" in the Finale map is now ACTUALLY breakable by infected, letting common infected target and attack it if they get close enough. This had been patched in the SDK map so I reverted it to v1.0. - Finale map ledge exploit spot. I removed the clips around these ledges to allow access to them again. - Ration crates under the helipad ramp in Finale map have been removed, allowing access to under the ramp again. - Original chapter select image panels from L4D1 v1.0.0.0. Maps l4d1c_hospital01_apartment l4d1c_hospital02_subway l4d1c_hospital03_sewers l4d1c_hospital04_interior l4d1c_hospital05_rooftop Credits: - MrFunreal | UV maps for various props - Dr. Gordon Freeman, Ph.D | UV maps for various props LEGACY SERIES - NO MERCY: LEGACY EDITION - DEATH TOLL: LEGACY EDITION (coming soon) - DEAD AIR: LEGACY EDITION (coming soon) - BLOOD HARVEST: LEGACY EDITION (coming soon)
Terutuki For Louis(KanColle)
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Replaces Louis for Terutuki from Kantai Collection Includes: -View model arms -Minor Jiggle bones on hair,skirt and more -In-game, lobby, and incap pictures -Eyeblink -Lipsync This is my 24th mod on workshop,i am back! this time i think i will make Akituki class Destroyer complete,so if you like it,please give a rate for her sisters,more rate and faster they will be here! As always:have a good day~
Osaka Pipe Bomb (Azumanga Daioh)
di 76561198964112006
replaces the pipe bomb with an Osaka plushie, along with changing the explosion sound sata andagii
4k Remastered Coffee Maker
di 76561197972594302
Get ya caffeine in 4k boys!
Genshin Impact 原神 Main Menu Background
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Animated L4D2 Main Menu Background consisting of Keqing, Qiqi and Mona from Genshin Impact This addon changes your Main Menu Background to that of the one in the image. How to Install: Make sure you are subscribed to the mod. Download it by starting up the game and then quit. You will need GCFScape to be able to open the .vpk file (C:\Program Files (x86)\Steam\SteamApps\common\left 4 dead 2\left4dead2\addons\workshop) Click on the vpk file to open the file using GCFScape program. (look for the vpk file on the right side of the image) Create a folder called "backup" in and then put your l4d2_background01 to l4d2_background05 into the backup folder. When you are done, copy the l4d2_background01 from the vpk file opened using GCFScape into the directory. Copy several of the files and rename them to l4d2_background01 to l4d2_background05 and it'll work. Boot up the game and enjoy the background. It doesn't come with music because I find its harder to accommodate different people if the music taste differs. Enjoy~
Dead Space - Alien Necromorph (Tank)
di 76561198064151154
Alien Necromorph for Tank. Requests or spam comments will be ignored or removed. I will not update my L4D2 addons any more than that they work without errors. My old mods that are unlisted probably will not be fixed unless I really feel like it, refer to statement above as to why. Credits to Electronic Arts and former Visceral Games for assets.
Minebea PM-9 [M9] (UZI SMG)
di 76561198102348071
Uzi, but it's Japanese. Modelled completely from scratch by yours truly in 2 weeks. The Minebea PM-9 (or 9mm Machine Pistol, "M9") is a Japanese copy of the Israeli Mini-UZI. It operates almost exactly the same as the Mini-UZI, but instead firing from an open-bolt system and features a selector that has Auto, Semi and Safe. These machine pistols were introduced into service in 1990s, issued with 25 round magazines, and are in use exclusively by the Japanese Self-Defense Force, mainly by vehicle crews and pilots as a defensive weapon. It comes default with a mounted foregrip, no buttstock and has a massive flash hider threaded to the barrel. - Replaces the UZI SMG Credits: - Minebea PM-9 Model: 8sianDude - SureFire X300U-B and Weaver Barrel clamp: 8sianDude - Animations: ShotgunnerFox - Weapon sounds: Navaro - Porting, materials, rigging, minor animation tweaks, re-keyframing and compiling: 8sianDude.
Remington 870 Wingmaster(Chrome Shotgun)
di 76561199181042028
替换铁喷/铬管霰弹枪 雷明顿870Wingmaster 覆盖军用、警用、民用、狩猎等各个领域的经典霰弹枪雷明顿M870的Wingmaster版本,中文译名“翼主”,玩的开心! 模型+材质:逝去的十月; 动画/骨骼:Denny凯妈; 模型处理:逝去的十月; 音效:Denny凯妈; 封面:逝去的十月; 如果你想使用本款MOD进行二创,无需请示,只需标注来源即可! Replace Chrome Shotgun Remington 870 Wingmaster The classic shotgun Remington M870 covers various fields such as military, police, civilian, and hunting. This time, we bring a version of the M870 Wingmaster, translated as "翼王" in Chinese. Have fun! - Model+Material:逝去的十月; - Animation/Skeleton:Denny凯妈; - Model repair:逝去的十月; - sound effects:Denny凯妈; - cover:逝去的十月; If you want to use this MOD for secondary creation, you don't need to ask for permission, just indicate the source.
Killing Floor MK23
di 76561198027899782
Well today i bring you the MK23 from KF, it will replace the single and dual pistols as it comes with custom sounds as well, so i hope you guys like it and so good bye. Also, do not tell me what to do, i know exacly what to do. Have fun, Or dont. Credits: Animations - Arby26 Porting and Rigging - Twilight Model and Texture - Tripwire Interactive
U.N. Owen was Hunting [Touhou]
di 76561198001369070
This addon replaces the Hunters music with Flandre's theme, by request. Music source: https://www.youtube.com/watch?v=BL_nQT3BcI8
Chocolate Helicopter
di 76561197968326680
This is a chocolate helicopter skin for Left 4 Dead 2, hence the "chocolatey"-ness.
Barney the Dinosaur [Tank]
di 76561198041100592
Barney is a dinosaur from our very nightmares! ___________________________________________________ These Model Features: - Tank Model - Sacrifice Tank Model - L4D1 Tank Model - Tank Voice - Tank Music - Tail Jigglebones ___________________________________________________ Voice Clips: Barney Gumble from The Simpsons Model Made by all rights belongs to: Über Winfrey, PBS, and 20th Century Fox. Rigging and Editing by: ErichGrooms1
StarWolf [Bill]
di 76561198008913405
* Information * For the latest updates regarding the furry ports for L4D2, join our group L4D2 Furries :3 A small, and simple port from Gmod (Ragdoll) > L4D2 (Survivor). It was annoying to port it due to the damn custom bones, and it was also short at first. The FPS arms will be big and weird due to the actual model's real size.
Titanfall G2A4 Rifle (Hunting Rifle) HUD Icon
di 76561198069108646
Custom HUD icon for Titanfall G2A4 Rifle (Hunting Rifle) weapon mod. Rate. Favourite. Subscribe. Reward. *Restart L4D2 for the HUD icon to work properly. **HUD icon is edited with a script file that won't work on servers that force file consistency.
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