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Mod e plugin per tModLoader
Questo catalogo elenca 15.000+ progetti tModLoader da Steam Workshop. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
Aprendicite mod
di 76561198366020183
Aprendicite mod is a pretty cool mod, it does...this!
Emperial Additions
di 76561199006919889
The mod is still in very early development, but it adds a couple neat items :D
Ethan Blade
di 76561198817607380
The Ethan Blade is an unstoppable force, as it was the weapon of an immovable object
异环薄荷团子
di 76561199262176599
团子宠物:异环薄荷Mod 谁不想拥有这么一只大傻猫呢?o(=•ェ•=)m 1.使用向日葵和坠落星合成召唤道具 2.使用捕虫网进行捕捉 3.使用生鱼片或者熟鱼可以合成迷魂鱼提高捕捉概率 4.宠物薄荷拥有自动打怪升级功能,死亡后需要用复活之心复活 5.复活之心需要生命之心加药水合成 Touzi Pet: NTE Mint Mod Who wouldn't want to own such a silly big cat? o(=•ェ•=)m 1. Use sunflowers and falling stars to synthesize summoning tools 2. Use a bug net for capturing 3. Using raw or cooked fish can help craft the Confusion Fish to increase the chance of capture 4. Pet Mint has an automatic monster-killing and leveling feature, and requires a Resurrection Heart to revive after death 5. The Heart of Resurrection requires the Heart of Life to be combined with potions for synthesis Developed By 欧阳小枫
Garrett Mod
di 76561199568872631
A mod that adds Garrett :) - ModVersion: {1.2} - tMLVersion: 2026.6 - tMLBuildPurpose: Stable Developed By Desireformobcob
End-Parasitize and Convert All
di 76561199378972045
This mod is the Terraria version of the Minecraft mod: End-Parasitize and Convert All. Below is the original mod description: Introduction: Welcome to End-Parasitize and Convert All! You can also refer to the mod as E-PCA. This is a magic-themed adventure mod focused on confronting manifestations of outer gods: parasites. So me inspiration for this mod comes from Scape and Run: Parasites, but it is not Scape and Run: Parasites, so please do not confuse the two. Process Overview (Including Unimplemented Concepts) In the early stage, the parasite will covertly appear in every dark corner of the world, passively spreading infectious curses to affect regions; in the mid stage, the parasite begins to use accumulated biomass to create aggressive individuals and starts to influence blocks and bodies of water; in the late stage, the parasite gradually spreads to every corner, creating powerful beings that abandon infection to fully resist other threats, and assimilates all biomes, ultimately taking over the entire world. However, in the early stages, you can prepare magma and various weapons that deal fire damage, which can reliably kill parasites (still useful in mid-game); in the mid-game, you can make full use of the multi-block altar structures to craft more powerful items and weapons, and gain abundant buffs; in the late game, you will need to trade with gods or even become a god yourself to withstand the terrifying power of the parasites. Important Notice (What You Need to Know) This module is still in its early stages, and various planned features are gradually being implemented. The development team is somewhat understaffed for the module's ambitious goals, and updates are particularly prone to being slowed down by the progress of art assets. If you have relevant skills and sufficient time, you are welcome to join the E-PCA development team. 该模组是我的世界模组:终末-归寄万物的泰拉瑞亚版本。 以下是原模组介绍原文: 介绍: 欢迎来到终末-归寄万物!你也可以简称模组为归寄万物和归寄。这是一个以对抗外神化身:寄生体为主要目标的魔法向冒险模组。此模组的部分灵感来源于逃逸:寄生体,但并不是逃逸:寄生体,请不要混淆。 流程概览(包含未实装的设想) 在前期,寄生体会隐蔽地出现在世界的每个黑暗角落,被动的传播传染性诅咒来影响地区;而中期,寄生体开始利用积攒的生物质创造充满攻击性的个体,并开始影响方块与水域;在后期,寄生体会慢慢遍布各个角落,创造放弃感染转而全面抵抗其它威胁的强大个体,并同化所有生物群系,最终取代整个世界。 不过,在前期,你可以准备岩浆以及各种能造成火焰伤害的武器,它们可以稳定击杀寄生体(中期仍然通用);在中期,你可以充分利用祭坛多方块结构制作更为强大的物品和武器,并获取丰富的buff加成;而后期,你需要与神明交易甚至成为神明,才能抵挡寄生体的恐怖实力。 重要通告(你需要知道的) 该模组仍然处于早期阶段,模组的各种设想内容仍然在逐步实现,制作组的人手对于模组的远大目标来说稍显不足,尤其容易被美术的进度拖慢更新。 如果你有相关长处和充裕的时间,欢迎加入E-PCA的制作组。 一些小知识 1.外神在撕碎前名为「阿胚普亚」(Hyperplasia),撕碎并重组后名为「拜欧多特」(Bio-Tort)。 2.在极其远大的规划中也没有任何关于模组最终BOSS的计划。 Developed By Yawning喵喵子
Mana Wings
di 76561199097375998
Mana Wings v1.0.2 Have you ever wanted your wings to fly infinitely at the cost of your mana? No? Well, I do. And that's why this mod exists XD This is the mod's first release, featuring: - Early-game mana wings - A craftable item to create these wings - Exponential mana consumption (like the last prism) to keep the flight balanced And it serves as a foundation for what I want to add in the future: - Upgrades for these wings obtained from the Wall of Flesh and Moon Lord, so they don't lose their usefulness at certain stages of the game - Probably a special enemy with a drop needed for upgrades - And maybe some interesting mechanics... For now, that's all my mod has to offer. I look forward to your comments, complaints or suggestions. Thank you so much!! - ElGatoSiames Developed By ElGatoSiames
RandomSpawnBiome
di 76561198208727081
This Mod Randomizes the Biome you spawn in from desert, snow, and jungle, you want to change up your playthrough? feel free to enable the mod, if you want a normal forest disable the mod I'm too tired to add a forest biome Developed By Azillia
discount strung counterweight
di 76561199805208606
strung count*er*weight? barely knew her! adds the strung counterweight, a completely original accessory with a unique sprite unlike any other in the v1.4.4.9 version of Terraria. trust Developed By cheesenuggets
Mod Menu trainer
di 76561198885976590
Zippers Menu was made just for fun and includes a variety of useful and chaotic features, including buttons to start Blood Moons and Solar Eclipses from the World tab. The mod may still contain bugs. Please report any issues you find, and I’ll do my best to fix them. Discord: ryley robinson Instagram: Georgie._p1 Feature suggestions are welcome. Let me know what you would like to see added in future updates. Developed By Zippergamer1619
Tools for Terraria
di 76561198000467406
Tools for Terraria Let your Twitch viewers use Bits to trigger effects in your Terraria game, live on stream. What it does Summon bosses, rain bombs, flood the room with lava, drop gear, heal you, buff you, or bury you in stone. Over 130 effects, and you decide which ones your viewers can trigger and what each one is worth. Your challenge counter starts at 10,000 blocks. Every Bit your viewers use adds a block to it. Mine your way back down to zero to complete a run - then the fireworks go off. You are in control - Turn any effect on or off - Set the Bits amount for each one individually - Set a per-viewer cooldown - Close the companion app and everything stops instantly This mod needs two other free pieces On its own, this mod does nothing. You also need: - The Tools for Terraria companion app - a small desktop app that connects your game to your channel. Sign in with Twitch and it links automatically. - The Tools for Terraria Twitch extension - installed on your channel, this is the panel your viewers use. Both are free. Grab them and follow the setup guide at streamertools.fyi. Notes Built for single-player. Effects only fire while your companion app is running and connected. Not affiliated with, sponsored by, or endorsed by Re-Logic. Terraria is a trademark of Re-Logic. Not affiliated with or endorsed by Twitch Interactive, Inc. Bits is a trademark of Twitch Interactive, Inc. Developed By StreamerTools
墙壁反弹弹幕
di 76561199140924359
⚡ DANMU —— 弹幕墙壁反弹 Mod ⚡ 让每一颗子弹都拥有第二次生命! “上帝说要有光,于是 DeepSeek 写了这段代码。现在,子弹会转弯。” 🎮 核心特色 - 全局墙壁反弹:所有接触墙壁的弹幕(子弹、箭矢、魔法、召唤物)都将反弹,除了我们认为不该弹的(比如钩爪) - 超强自定义:反弹次数、速度倍率、伤害衰减、追踪开关、穿透开关……全部可在设置面板调整 - 智能过滤:自动排除爆炸物、照明弹、召唤物,维护游戏体验 - 中英双语界面:完全本地化,中文玩家和外国友人均可无障碍使用 - 兼容主流大型 Mod:已测试与灾厄、瑟银等愉快共存 🤖 重要声明(先看这里再吐槽) - 作者是学生,完全不会编程,本 Mod 100% 由 DeepSeek AI 生成 - Bug 也是 AI 修的,英文翻译也是 AI 翻的 - 修 Bug 全凭缘分,因为作者上学没时间 - 如果遇到问题,请骂 DeepSeek,不要骂作者 😝 立刻订阅,把你的世界变成弹幕蹦蹦床! ⚡ DANMU – Wall Bouncing Projectiles Mod ⚡ Give every bullet a second chance! "I told DeepSeek to make bullets bounce. It obeyed. Now enjoy the chaos." 🎮 Key Features - Universal Wall Bounce: All projectiles that hit walls (bullets, arrows, magic, minions) will ricochet, except those we decided shouldn't (like grappling hooks) - Deep Customization: Control bounces, speed multiplier, damage decay, homing, penetration, and more via mod config - Smart Filters: Automatically exclude explosives, flares, summons for balanced gameplay - Bilingual UI: Both English and Simplified Chinese supported - Compatible with Major Mods: Tested with Calamity, Thorium, etc. 🤖 Important Disclaimer (Read Before You Rage) - The author is a student with zero coding skills. This mod is 100% generated by DeepSeek AI - Bugs were fixed by AI. English translation was done by AI - Bug fixes happen randomly because the author is busy with school - If something breaks, blame DeepSeek, not the author 🤖😆 Subscribe now and turn your world into a pinball arena! Made with ❤️ by a student who can't code, powered by DeepSeek AI. Developed By 你的名字
ManaWorks
di 76561198072889578
ManaWorks — build a mana grid, then let magic turrets defend it for you. Magic isn't free here. Turrets run on MANA, and mana comes from GENERATORS you place and power through the world. Balance what you generate against what your turrets burn, buffer the gap with reservoirs, and your base fights for itself. ========================================================== HOW IT WORKS ========================================================== * Craft MANA CELLS from Fallen Stars (farm them at night), then build machines at an Anvil. * GENERATORS feed one shared world mana pool. Where you place them matters: - Mana Condenser ...... a steady trickle, works anywhere - Solar Array ......... big output in daylight — needs open sky above - Lunar Array ......... big output at night — needs open sky above - Crystalline Siphon .. stronger the deeper underground you build it - Geothermal Siphon ... strong, but only when placed near lava * RESERVOIRS add storage so you can bank mana for bursts and lean nights. * TURRETS auto-target the nearest enemy and drain mana every shot: - Arcane Turret ....... fast homing bolts (cheap) - Frost Turret ........ Frostburn on hit - Tesla Turret ........ piercing lightning through crowds - Inferno Turret ...... fireballs that ignite and splash * UPGRADE MODULES slot into turrets — right-click a turret holding one for more range, faster fire, harder hits or cheaper shots. Three per turret, and you get them all back if you rebuild. * In HARDMODE the ASTRAL TIER opens up: far stronger generators, a 1500-mana reservoir and two heavy turrets, all built from Astral Cells. * The MANA WISP is a light pet that runs on the grid — it sips stored mana to light your way, burns brighter the fuller your pool is, and gutters out if you let the grid run dry. * A MANA GRID readout (bottom-left) shows your pool and net rate. Green net = you're gaining, red = your turrets are out-drinking your generators. Build more generation! The whole thing is a little logistics puzzle: out-generate your defenses, or watch the pool run dry mid-fight. Works in single-player and multiplayer (the host runs the grid). ========================================================== >>> v1.5 — UPGRADES & THE ASTRAL TIER (July 2026) <<< ========================================================== * TURRET UPGRADE MODULES — craft four chips, then RIGHT-CLICK a turret while holding one to slot it in. Three per turret, in any mix: - Range Module ........ +25% range - Fire-Rate Module .... -18% time between shots - Damage Module ....... +25% damage - Efficiency Module ... -12% mana per shot Right-clicking empty-handed still cycles targeting, and now also reports what's installed. Break a turret and every chip drops back out, so experimenting costs you nothing. * TIER 2 — a full hardmode upper tier, gated behind the new ASTRAL CELL (mana cells bound with Souls of Light and Night at a Mythril/Orichalcum Anvil): - Astral Condenser .... 4.5/sec, anywhere, always on - Stellar Array ....... 12/sec around the clock — no more day/night downtime - Void Siphon ......... up to 12/sec, scales with depth and never fully idles - Astral Reservoir .... 1500 mana of storage, with the same live fill gauge - Astral Turret ....... fast homing bolts, 48 damage - Void Turret ......... piercing lances, 75 damage ========================================================== >>> v1.4 — THE MANA WISP (July 2026) <<< ========================================================== * NEW PET — the MANA WISP, a light pet powered by your own grid. It floats beside you and sips a slow trickle of stored mana (0.5/sec) to light everything around you. * The fuller your pool, the brighter it burns — and if the grid runs dry it gutters out and waits, so you can read your charge level without ever opening the HUD. * Its draw shows up in the grid's drain rate, so it's an honest part of your mana budget. * Craft at an Anvil: 8 Mana Cells + 10 Glass + 5 Iron/Lead Bars. ========================================================== >>> v1.3 — SEE YOUR MANA (July 2026) <<< ========================================================== * The MANA RESERVOIR is now a real gauge — a glass tank that FILLS with glowing mana as your grid charges and DRAINS from the top as your turrets drink it. One glance across your tanks tells you exactly how charged the grid is. * Fixed reservoirs that looked stuck two-thirds full no matter how full the grid was * Retired the old surface bubbles in favour of the cleaner fill readout ========================================================== >>> v1.2 — LIVING MACHINES (July 2026) <<< ========================================================== * Every machine now BREATHES with a soft pulsing glow and drifts themed motes * The MANA RESERVOIR bubbles from its mana surface — and bubbles MORE the fuller your grid is, so a glance tells you how charged you are * Solar / Lunar arrays go quiet when they're off the clock (night / day) * Fixed a v1.1 bug that could stop a world with a placed turret from loading ========================================================== CHANGELOG ========================================================== v1.5 (Jul 2026) — Turret upgrade modules (Range / Fire-Rate / Damage / Efficiency, installed by right-clicking a turret) plus a full hardmode Astral tier: 3 generators, a 1500-mana reservoir and 2 heavy turrets, built on the new Astral Cell. v1.4 (Jul 2026) — Added the Mana Wisp: a light pet that runs on your grid, burning 0.5 mana/sec to light your way. Brighter the fuller your pool, dark when the grid runs dry. v1.3 (Jul 2026) — The Mana Reservoir is now a live fill gauge: a glass tank that fills and drains with your grid. Fixed tanks that looked permanently 2/3 full, and dropped the old surface bubbles. v1.2 (Jul 2026) — Living machines: breathing glow + ambient particle motes, a Mana Reservoir that bubbles by fill level, solar/lunar arrays idle when off-shift. Fixed a v1.1 turret-save bug that could block a world from loading. v1.1 (Jul 2026) — Turret range preview, right-click target priority (Nearest/Strongest/Weakest), and muzzle-flash sparks on fire. v1.0 (Jul 2026) — First release. Fixed the Mana Grid HUD showing in every world before you built anything; added turret firing sounds; hardened targeting against a rare divide-by-zero; full multiplayer sync pass. v0.1 — Initial prototype: machines, mana grid, turrets, projectiles. A little logistics, a lot of magic. Feedback welcome! — v1.0 Developed By VirtualRickality
Большой Дил (сами придумывайте дальше)
di 76561198045629675
УЗРИТЕ ИСТИННОГО ДЖОКЕРА И СРАЗИТЕСЬ С НИМ В ВЕЛИЧАЙШЕМ БОЮ ЗА ПРИСПЕШНИКА И ЛЕГЕНДАРНОЕ ОРУЖИЕ БОГОВ Developed By Bravimor
Cursor Hitbox
di 76561199001750924
Description ENG Cursor Hitbox - adds a hitbox to your cursor. Enemy projectiles can now collide with the cursor and damage the player. Note: Some projectiles may not interact with the cursor hitbox. Описание РУС Cursor Hitbox - добавляет хитбокс курсору. Теперь вражеские снаряды могут столкнуться с курсором и нанести урон игроку. Примечание: Некоторые снаряды могут не взаимодействовать с хитбоксом курсора. Developed By MaxZet
DefenseFormulaMod
di 76561198316620943
针对那些想大幅改变游戏计算伤害计算公式的玩家,新增一个护甲减伤因子,在原本计算伤害之后,再乘一个减伤参数,公式:最终伤害=原计算伤害*减伤参数,减伤参数=1/(1+减伤系数*人物护甲强度)。另新增一个闪避,闪避在所有伤害计算前,无敌帧为150,闪避几率=1-1/(1+闪避系数*人物护甲强度),减伤系数和闪避系数可在分别在三个难度(经典、专家、大师)分别通过滑块调整。quote=tModLoader DefenseFormulaMod] Developed By alpha
Eclips Blade (stand alone)
di 76561198197439374
EclipsBlade 1.0 (stand alone) Throwable blade // Plantra lvl Throwing projectile that deals 266 damage at base. 20 plus damage every second the blade's remain stuck to the target. Blades fall out after 4 second's. High fire rate. weapon can be obtained by Terrablade + Influx waver. Mythril / Orichalcum Anvil I'll be trying my hand at making more mod's. for now they'll be stand alone. eventually i may make a mudpack with everything in one. for now tho I'm still getting used to coding. this part is so the description isn't so short Developed By Kulie
Projectiles break blocks
di 76561198138578935
A mod that allows projectiles to break tiles! The damage of the weapon/projectile determines how fast the blocks break and the durability of the block is a factor as well. In the config you can adjust the rates of damaage done by projectiles to blocks anywhere from 1% damage up to 500% damage of the original value. I would not use this mod on a world with nicely built structures your care about, but other than that have fun going wild with it! Developed By fastestnoob
chosen
di 76561198409839777
chosen is a custom race mod. Made with MrPlague's Authentic Races. Developed By one
Better Bee Shield
di 76561199757959939
This mod aims to fix a problem with "The Bee" accessory in calamity, it's too underpowered! With this rework, the accessory is retiered to post-moonlord. The 90% damage and 50% damage reduction boost from full health aren't removed when the player's shield is hit anymore (ie. rover drive & the sponge). Developed By Sandii
Mythic Metals
di 76561199056578366
Adds new equipment in areas where the game feels lacking. Updates are sure to come over time. Adds 3 new weapons. adds 1 new item. Developed By LHPixel8
ETERNAL DARKNESS
di 76561198824342654
Blackens The Background when a Boss is alive Client-Side Config to enable/disable without reloading small fade-in/out Developed By <3
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