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- tModLoader
Mod e plugin per tModLoader
Questo catalogo elenca 15.000+ progetti tModLoader da Steam Workshop. Le voci possono essere lato server, lato client o necessarie su entrambi, e includere mappe o altri contenuti generati dagli utenti. Prima dell’installazione verifica la pagina sorgente collegata, la versione del gioco e le dipendenze.
AAAA
di 76561198062204348
AAAA is a pretty cool mod, it does...this. Modify this file with a description of your mod.
CompassAdventuresTest
di 76561198995182678
Compass Adventures Testing is just a test place for Compass Adventures. It contains unreleased weapons, armour, accsessories and more.
does notging
di 76561199146901640
does notging is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Space n Sand
di 76561199075162283
Space n Sand is a pretty cool mod, it does...this. Modify this file with a description of your mod.
SuckADonkey
di 76561199414771204
SuckADonkey is a pretty cool mod, it does...this. Modify this file with a description of your mod.
upside
di 76561199389334665
upside is a pretty cool mod, it does...this lot of attack
Chronomod Original
di 76561198039921134
Chronomod Original is a pretty cool mod, it does...this. Modify this file with a description of your mod.
blaz3s world
di 76561199084437504
blaz3s world is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Fun+
di 76561199013306080
Fun+ is a pretty cool mod, it does...this. Modify this file with a description of your mod.
企鹅
di 76561199328495078
企鹅 is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Cinematic Letterbox
di 76561198041407322
Cinematic Letterbox Give every boss encounter a dramatic cinematic presentation with instant black letterbox bars, a soft edge vignette, and an optional boss-entry sound. Features - Instant black bars when a new boss encounter begins - Layered detection for vanilla, modded, naturally spawning, and multi-part bosses - Soft configurable screen-edge vignette - Optional cinematic boss-entry sound with adjustable volume and delay - Automatic synchronization with Cinematic Boss Intros when installed - Centers Cinematic Boss Intros' title and subtitle vertically - In-game preview button in Mod Configuration - Encounter cooldown prevents segmented bosses and phase transitions from replaying the intro Configuration Open Settings → Mod Configuration → Cinematic Letterbox. You can configure bar height, opacity, hold duration, vignette size and strength, sound volume and delay, synchronization, and enable or disable individual effects. Compatibility Cinematic Letterbox is a client-side visual mod. It does not alter worlds, characters, progression, boss AI, multiplayer state, or save files. Cinematic Boss Intros and Boss Checklist are optional. When Cinematic Boss Intros is installed, the overlay follows its title animation and can use the intro as a fallback encounter signal. When Boss Checklist is installed, its registered boss NPC types improve detection for unusual modded encounters. Without either mod, standard Terraria and tModLoader boss flags are used. Compatible with Journey Mode, vanilla Terraria, Calamity Mod, Infernum Mode, High FPS Support, and other content mods using standard tModLoader or Boss Checklist boss registration. Sound credit “ASCENT Braam - Magma Brass (D) | Cinematic Trailer Sound Effect” by VIRALAUDIO. Used under the Pixabay Content License. https://pixabay.com/sound-effects/film-special-effects-ascent-braam-magma-brass-d-cinematic-trailer-sound-effect-222269/ Version Mod version: 1.4.1 tModLoader version: 2026.6 Developed By alexa
SpiritrumReborn【魂枢重生】汉化包
di 76561199446111336
受他人委托制作了这个模组的翻译,后续若该模组更新,我可能也会隔一段时间补充更新内容。 已得到原模组作者同意。 翻译语种:简体中文 原mod:Spiritrum Reborn V1.3.4 翻译名:魂枢重生 汉化:叶阳淮云醉巧 注:该汉化大部分为机翻,但是都经过人工修订,会对照原模组的贴图及制作流程进行修改,尽量保证翻译文本能贴近原模组。 有哪些翻译不到位的东西或是有漏洞还请多多谅解,也可以在评论区说明一下,我看到留言后会进行修改。 该模组有一个新的职业,伤害类型为穿刺,职业名称【刺客】(暂时性的,如果官方有新定义会修改,尽量贴近原模组)以匕首伤害(投掷伤害和刺击伤害的总合)和灵性伤害为主,有更好的译名欢迎在创意工坊留言,我会在之后的更新中修改这个称呼 以下为原mod介绍: ——这个 Mod 是做什么的?—— Spiritrum Reborn【魂枢重生】(简称 SPR)是一个内容拓展类 Mod,致力于填补原版装备体系的空缺,并融入独立的世界观设定。 SPR 包含 90 种武器: 21 种近战武器 36 种远程武器(包含 3 种弹药) 27 种魔法类武器 6 种召唤类武器 另外有10套盔甲: 战士套装 2 套 射手套装 1 套 法师套装 1 套 召唤师套装 3 套 通用套装 2 套 混合套装 2 套(战士-法师混搭 / 射手-召唤师混搭) 以及41种饰品,外加10种名为“魂枢”(Spirits)的特殊配饰,每种都拥有独特的专属能力,并且设有独立的装备栏位。 ——特色机制—— SPR 对困难模式早期的矿石装备进行了平衡调整,并分别添加了新的专属效果。 例如:钛金连弩射出的钛金箭在下降时会造成更高伤害;钴连弩则会一次性射出三发箭矢。 ——Boss 战—— SPR 新增了 4 个 Boss,分散于游戏流程的各个阶段。 首个 Boss 是 海王·拉塔卡(Ratakar the Sea King),盘踞于海洋区域,建议在击败克苏鲁之眼后挑战,不过也可以作为你面对的第一个 Boss。 第二个 Boss 是 余烬典律者(Cinder Archivist),一位盘踞于沙漠的施法者,建议在击败骷髅王后挑战。 第三个 Boss 是 霜寒帝国(Frost Empire),栖身于冻原的凛冽之敌,建议在击败石巨人后挑战。 第四个 Boss,也是剧情线中的主要反派——虚空先兆(Void Harbinger)。建议在月球领主之前挑战,且最好在白昼进行。召唤地点位于血腥之地/腐化之地。 ——城镇 NPC—— 目前版本中,仅有 1 位 NPC 具有实际功能,名为 无名旅者(Nameless Traveller)。随着世界进程推进,他会陆续出售新的旅途物资。记得在以太层为他建造一间房屋。 第二位 NPC……是一只猫。没错,一只猫,名叫 “咕格”(Goog)。 ——多人模式兼容性—— 此项尚未经过充分测试。若发现 Bug,请务必在 Discord 服务器中反馈(详见下方链接)。 ——Mod 兼容性—— 此项已在规划中,但目前尚未进行任何兼容处理。请自行承担游玩风险。 当前已知不兼容 的 Mod: 灾厄 Mod(Calamity Mod) ——相关链接—— 官方 Discord 服务器:https://discord.gg/mNwZWRDJrr 官方 YouTube 频道:https://www.youtube.com/@Spiritrum_Reborn(偶尔会在此发布开发花絮或原声带) ——特别鸣谢—— Ropro0923 reser_tdx ——贡献者—— bananamaaan prosigmasoul ——更新路线图—— 全新职业!! 1.3.1:新职业第一部分(困难模式前内容) 1.3.2:新职业第二部分(至石巨人阶段) 1.3.3:新职业第三部分(至终局内容) 1.3.4:最终收尾与优化调整 ——写在最后—— 如果您注意到部分贴图质量参差不齐,那是因为确实算不上精良——毕竟独力开发实属不易。不过其中也有一些水准尚可的作品,因为这些是热心社区成员贡献的。 我始终欢迎一切想法建议与贴图重绘。 Developed By 叶阳淮云醉巧
DeltaruneMusic
di 76561199887730569
Adds a command to view music ids and adds some deltarune tracks Developed By toast
AlchemistNPC Mage Gear
di 76561198839938749
从 AlchemistNPC Reborn 移植的三件法师OP饰品 mod,大幅提升法师输出与续航能力。 【灵魂撕裂者】 增加10%魔法伤害 法术弹幕无视敌人无敌帧 合成配方:幽灵锭x15 + 魔力水晶x20 + 魔力花x1 【时之主宰护符】 增加15%魔法伤害 增加10%魔法暴击率 增加60点最大法力值 减少15%法力消耗 提升法力恢复速度 合成配方:巫师徽章 + 法力花 + 天界磁石 + 祖母绿x5 【暮光之纱】 增加5%魔法伤害 法术伤害的8%转化为生命值 合成配方:幽灵锭x15 + 幽灵兜帽x1 + 暗影之魂x20 三件饰品效果可叠加,配合使用可获得极高的法术DPS和生存能力。 Developed By NFYM
Vermilion Bird
di 76561199682320708
朱雀 Boss 模组 在地狱挑战象征南方离火的朱雀。 - 三阶段 Boss 战:第一形态、蛋形态、第二形态 - 火焰弹幕、连续俯冲、陨石雨、南离焚涡与火龙卷等技能 - 专属入场、转场、重生与退场动画 - 专属 Boss 音乐与战斗音效 - 击败朱雀后掉落高速飞行坐骑:筋斗云 使用朱雀召唤物会开启通往地狱的圆形粒子传送门;抵达地狱后再次使用即可召唤朱雀。 合成方式 - 朱雀召唤物:木材 ×10 - 制作站:工作台 - 召唤物不会消耗,可以重复使用 Developed By Chenyu
Everlasting Hallow
di 76561198063399057
Everlasting Hallow The Hallow was never harmless. It was merely being polite. Everlasting Hallow is an ode to Terraria's brightest biome: its music, its colors, its impossible creatures, and the deeply suspicious fact that something this beautiful can still kill you. This mod makes the Hallow more intense, more present, and much harder to ignore. The screenshots and short clips above show the result: radiant terrain, Hallowed Lava glowing through the world, and creatures so impossibly lovely that you may briefly forget to run away. A brighter Hallow The surface Hallow now brings its own daylight with it. In Hallowed overworld areas, night is brightened toward a vivid, pearlescent day so the biome's colors do not disappear the moment the sun does. For the suspicious among you, the overworld screenshots above were taken at 10:19 PM. The clock is innocent. The lighting is not. The Hallow also keeps its identity underground. Its surface and underground themes are given priority across Hallowed areas, even when other biome layers and scene effects would normally compete for the microphone. The result is a biome that sounds like itself instead of quietly surrendering its soundtrack the moment it crosses a dirt layer. Hallowed Lava The centerpiece of Everlasting Hallow is Hallowed Lava: a radiant custom liquid that burns, carries Hallowed Radiance, and spreads the Hallow through ordinary lava and nearby terrain. - Aggressive conversion: Hallowed Lava can turn nearby regular lava into more Hallowed Lava and convert nearby stone, grass, sand, and ice into their Hallowed counterparts. - A biome made of liquid: when enough Hallowed Lava gathers around you, it can establish a Hallowed Lava biome presence and call the Hallow into the area. - More visible spreading: the liquid receives its own spreading opportunities in the region around active players, including liquid-filled cells that vanilla tile updates tend to overlook. Stay nearby and you can watch the glamour advance in real time. Terraria's optimization has been respectfully informed that it is no longer the only priority. - Hallow resilience: native Hallow creatures and NPCs are immune to Hallowed Lava, because even the Hallow's most aggressive miracle should know better than to cook its own citizens. Hallowed Lava is deliberately most active and most noticeable while players are in the surrounding area. That makes it less of a distant background simulation and more of a living spectacle: leave a pool unattended, come back later, and discover that the local geography has developed opinions. The Prismatic Charm The Hallow's surface creatures do not have to treat every passing Terrarian as an emergency. Equip the Prismatic Charm and Pixies, Unicorns, Gastropods, and Rainbow Slimes become neutral toward you: - They will not damage you. - Your attacks will not damage them. - They can turn their attention toward nearby hostile creatures instead. The Prismatic Charm is sold by the Princess in Hardmode for a base price of 1 Platinum Coin. If you know how to make the Princess happy, the price may become less personally offensive. The gallery above shows the arrangement in action: the Hallow creatures can pass through you unharmed while remaining perfectly capable of making someone else's day considerably worse. Bottomless Hallowed Lava Bucket Want to bring the glow home? Craft the Bottomless Hallowed Lava Bucket at a Mythril Anvil with: - 1 Bottomless Lava Bucket - 10 Hallowed Bars - 20 Crystal Shards - 10 Souls of Light The bucket places an endless supply of Hallowed Lava wherever your world needs more color, more light, or a frankly unreasonable amount of purification. Dependency Requires Mod Liquid Library by Lion8cake. Initial release This is the initial release of Everlasting Hallow. It is expected to have some bugs and rough edges, but the core experience is already bright, dangerous, and delightful to play. Future updates will depend on player engagement, feedback, and the number of glamorous disasters reported back from the field. If something breaks, please let me know what happened, where it happened, and whether it looked beautiful while doing so. Ah, and don't forget to make a backup of your most beloved worlds, because I didn't test yet for mod removal, and although I do'nt think it'll break your map, the Hallowed Lava once uninstalled should leave behind empty banks that used to have lava, so there's you thoughtful warning. Peace, and enjoy The Hallow more as it should've been! Credits Concept and development: kasinao2021. Developed By kasinao2021
GM道具 无限材料 无限道具 无限金币
di 76561198882404834
GM道具 - 一些普通道具一健获取 无限道具 功能: F10键 调出菜单 /gm <道具ID> - 通过ID生成道具 示例: /gm 1 64 - 生成64个镐子 可以拼音模糊搜索 选择数量,一健入背包 部分图标和道具会没有,如果查道具ID可以上WIKI 网站搜索https://terraria.wiki.gg/zh/wiki/%E6%AD%A6%E5%99%A8 mod由ai工具制作 Developed By 陆军
SOTS Void Bar Toggle
di 76561198364445722
This is a small utility mod for Secrets of the Shadows. It adds a customizable hotkey (default V) to toggle the visibility of the Void Bar UI on and off to reduce screen clutter. Developed By Hippo
Character Lock
di 76561198076894527
This mod prevents players from using multiple characters on the same server.
mage race
di 76561198429082240
mage race is a custom race mod. Made with MrPlague's Authentic Races. Developed By tore loof
Neuro Companion
di 76561198351558753
Neuro Companion Neuro Companion adds a summon companion you can control with Terraria chat commands. The mod works as a normal standalone Terraria mod. Randy/Neuro SDK support is optional and only needed if you want to test Neuro/Randy control. Getting Started - Craft or obtain the Neuro Companion Staff. - Use the staff to summon Neuro. - Open your inventory and place a magic weapon into Neuro's weapon slot, or use a weapon command. - Use /neuro commands to tell Neuro what to do. Neuro uses her own equipped magic weapon. She does not use the item currently in your hand. Useful Commands - /neuro help - show available commands - /neuro status - show Neuro's current state - /neuro follow - return to follow mode - /neuro attack - attack once - /neuro autoattack 30 - attack nearby enemies for 30 seconds - /neuro attack player - Evil Neuro attacks you - /neuro buff ironskin - apply an allowed buff - /neuro debuff player poisoned - apply an allowed debuff to yourself - /neuro debuff enemy poisoned - debuff a nearby enemy Weapon Commands - /neuro weapon status - show Neuro's equipped weapon - /neuro weapon inspect - inspect the weapon you are holding - /neuro weapon set - move the held weapon into Neuro's weapon slot - /neuro weapon take - let Neuro take the strongest valid magic weapon from your inventory - /neuro weapon return - return Neuro's equipped weapon to you Weapon System Neuro can use many magic weapons, including: - Normal magic projectile weapons. - Controllable projectile weapons such as Magic Missile, Flamelash, and Rainbow Rod. - Weapons that place attacks at a target position, such as Resonance Scepter. - Special magic weapons with custom Neuro firing profiles. Custom Neuro weapon profiles currently include: - Laser Machinegun - Last Prism - Charged Blaster Cannon - Betsy's Wrath - Spirit Flame - Medusa Head - Life Drain - Bubble Gun - Bee Gun - Wasp Gun - Bat Scepter - Poison Staff - Venom Staff - Meteor Staff - Blizzard Staff - Lunar Flare - Sky Fracture - Nightglow - Shadowflame Hex Doll - Blood Thorn - Stellar Tune Support weapons are rejected for now until I can figure out how to implement them. Staff Upgrades The staff tier controls how often Neuro can fire. - Neuro Companion Staff: basic fire rate - Neuro Companion Staff Mk2: faster fire rate - Neuro Companion Staff Mk3: very fast staff fire limit, still limited by the equipped weapon's own use time - Neuro Companion Staff Mk4: Mk3 fire rate, plus enemy detection through blocks and Neuro-fired projectiles passing through blocks Actual Neuro fire interval is based on both the staff tier and the equipped weapon. Evil Neuro Use: - /neuro attack player Evil Neuro will attack you with her equipped magic weapon. If she has no valid weapon, she uses a fallback evil bolt. Optional Randy / Neuro SDK Setup Randy integration is optional. You do not need Randy to use the mod normally. This setup is for testing Neuro/Randy control through websocket. Requirements - tModLoader - Git - Node.js / npm - The Neuro SDK repository 1. Clone the Neuro SDK Open a terminal somewhere you keep source code, then run: git clone https://github.com/VedalAI/neuro-sdk.git cd neuro-sdk 2. Start Randy Go into the Randy folder: cd Randy If this is your first time setting it up, install dependencies: npm install Then start Randy: npm start Leave this terminal open. You should see Randy start running in the terminal. The mod expects Randy's websocket at: ws://localhost:8000 You can change the websocket URL in the mod config if needed. 3. Open tModLoader - Enable Neuro Companion. - Enter a world. - Summon Neuro with the Neuro Companion Staff. - Give Neuro a valid magic weapon. Then type this in Terraria chat: /neurows connect Check the connection: /neurows status You can also send the current game context manually: /neurows context If the connection works, you should see connection/activity messages in Terraria and Randy's terminal. 4. Test a Randy Action Manually Open a second terminal. This is separate from the terminal running Randy. Example PowerShell command: $body = @{ command = "action" data = @{ id = "autoattack-test-1" name = "autoattack" data = '{"duration_seconds":10}' } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Randy receives the action request. - The mod receives the action through the websocket connection. - Neuro starts autoattacking in Terraria for about 10 seconds. Another simple test: $body = @{ command = "action" data = @{ id = "evil-neuro-test-1" name = "attack_player" } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Evil Neuro attacks the player in-game. - The action result appears in Terraria/debug output. More Randy test commands: https://docs.google.com/document/d/1ZtHm9jQQ9Ov3Ffl4zOgVQDNZxE1mhyzk/edit?usp=sharing&ouid=107349745517509779788&rtpof=true&sd=true Randy Safety Notes Randy/Neuro can only choose high-level actions exposed by the mod. Randy does not directly control the player, press movement keys, hold attack, use the mouse, or take over normal Terraria controls. Websocket Commands - /neurows connect - connect to Randy - /neurows status - show connection status - /neurows context - send current Terraria context - /neurows disconnect - disconnect from Randy - /neurows help - show websocket command help Troubleshooting Randy If Randy does not connect: - Make sure Randy is running. - Make sure the Randy terminal did not show an error. - Make sure the mod config websocket URL is ws://localhost:8000 unless you changed Randy's port. - Use /neurows status in Terraria. - Use /neurodebug for more detailed mod-side debug info. Notes This mod is still in development. Some unusual Terraria weapons need custom support before Neuro can use them properly. Repository: https://github.com/Pekotaker/NeuroCompanion Developed By Pekotaker
Pilum Melee Subclass
di 76561198799385949
--------------------- DESCRIPTION: -------------- • This mod adds the Pilum melee subclass, originally part of Goose's Vanilla Expansion. -------------- CREDITS: -------------- • Goose - Coding, Spriting -------------- OTHER MODS: -------------- • Goose's Vanilla Expansion • Gambler NPC • Trapper NPC • Veteran Mode -------------- --------------------- Developed By TheGoose444
Rebuz's Furniture Expansion Русский перевод
di 76561199390805842
Это оффициальный аддон для одного из моих модов. Стоит использовать только с версией мода, равной или выше, чем у этого мода. Developed By rebuz_ya
Mythic Mod
di 76561199111792955
A small mod made by a single person who is just learning programming. Developed By AlanClone
Pagina 558 di 630 (15,120 risultati)
Server tModLoader con supporto mod
Installa le mod compatibili e supportate dal pannello del server.
Noleggia un server tModLoader