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Barotrauma Mods & Plugins
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Palaemon - T3+ Scout
door 76561199130510348
Palaemon, the pride of the Coalition One of the finest scout vessels operating in the Great Sea, Palaemon is the pride of the Coalition of Europa. It features a unique enemy detection system, a resilient double-hull design and a blackout switch. Despite the electrical grid being reliable, this ship requires extensive maintenance between missions, moreso than other scout vessels. Price: 36000 mk Class: Scout Tier: 3 Crew size: 4-6 crew members Crew experience: Intermediate Turrets: 3 Large Hardpoints (initial loadout: 1 flak, 1 double coil) Other weapons: Front and rear electric discharge coils, 4 depth charge tubes Top speed: Fast enough (almost 27 kph) Special features: - two bottom facing moonpool style airlocks - an intricate enemy detection system without sonar - blackout switch to turn down every light on the ship (including turrets) and limiting max RPM to 20% granting great stealth abilities - toilet! This ship deserves its steep price, it's a beast in the right hands. Great top speed, a very resilient double hull design, 3 large hardpoints: it's everything one could wish for on a strong lategame sub. It's probably a little too strong for vanilla (though it has its obvious issues, like large spinelings, its hull repair costs or its inability to pass through small gaps) but is absolutely great for modded campaigns. Having finished a campaign with it I can confirm that the Palaemon is a very confortable vessel to operate, no matter the mission, and it was a really pleasant ship to design!
Permanent Buffs
door 76561199021962987
Change the buffs generated by some items and some unlocked talents for certain professions to not automatically decay. The buffs involved are as follows: Slow metabolism Hyperactivity Husk Infection Resistance Psychosis Resistance Pressure Resistance Vigor Paralysis Resistance combat stimulant pressure stabilized steady tune high morale excellent morale melodic respite quick fixer stone wall tandem fire
EuropaSloots ++
door 76561198253657115
OUT OF DATE, mod's up for grabs if someone wants to continue development. The Mod combines: - Bimbo models and outfits for female characters from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2899893930 - Everything else from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2948283083 - If original modders have a problem with this, I can take this down I guess. Search keywords I guess: NSFW, appearance, female, anime, characters, waifu, EuropaWaifu, More Sloots of Europa Like an Ork, I have beaten this piece of szit with my expandable tool until it worked. My cigarette-poisoned brain farted this out in few hours for personal use but I am gracious and decided to let you mfers huff my farts with me.
Obskurus
door 76561198102981496
The HGG design bureau is pleased to present its first development: the E-647 OBSKURUS. The E-647 is designed to do battle with the most fearsome creatures of the european deep. Although the pure combat power is inferior to other submarines of this class, it is compensated by the overwhelming maneuverability of the ship and small silhouette. Main Feachures - The ship is equipped with Depth Charge Launcher, Double Coilgun, Railgun, Chaingun and one small harpoint. There is also an Electrical Discharge Coil and thickened armor in the bow of the ship, allowing it to ram anything unlucky enough to get in its way. - Two powerful engines allow you to accelerate up to 27 kmh, giving you better speed, and an improved automatic reactor control system saves you from energy overload on turns. - The ship is equipped with a deconstructor, fabricator and medical fabricator necessary to ensure survivability and self-sufficiency in the depths of europa. Other features - Backup power system, activated from the captain's bridge. Sometimes even a couple extra seconds of power can separate life from death. - Automated airlock, never been so pleasant. - Lots of information panels, in case the current reactor temperature was of interest to you. - The main logic on the ship is housed in circuit boxes, your engineers will be happy No. Basic Features - Combat T3 - Price: 30k - Size: 56x18 - 13 km/h maximum vertical speed - 27 km/h maximum horizontal speed - Payload 12 boxes. - Recommended team size 6-12. HGG Design bureau is the only independent design bureau in Europe! The ship is designed for vanilla company, taking into account the upgrades you can get. Tried very hard to make it not OP. The balance will still be changing. If there are any too much weaknesses or on the contrary too strong, would be glad to know I will be grateful for any constructive feedback and bugreports
R.C.S. Benevolence
door 76561198071252422
A Tier 3 Scout Submarine from the Reforged Collective, commissioned as the vanguard vessel of their new fleet. Recommended Crew of 5-9 people. Armaments: - 1x Chaingun (Top, Aft) - 1x Excalibur Railgun (Top, Mid) - 1x Pulse Laser (Top, Fore) - 3x Discharge Coils (Top, Bottom, & Nose) - 1x Coilgun (Bottom, Aft) - 1x Double Coilgun (Bottom, Fore) - 2x Depth Charge Tubes (Bottom, Aft) Features: - Flood, Fire, Intruder, Low Fuel, & O2 Gen Offline Alerts in Command - Temperature & Fuel % Indicators in Reactor Room - Reactor Shutdown control from Navigation Terminal - Oxygen shut off switch - Closed Text Comms System via Terminals connecting Command, Medbay, Engineering, Gunnery, & Cargo - Extensive Storage Capacity - Independent Arrays of Junction Boxes with dedicated backup Batteries - Decorative Buttons
Подводный Квас | Deep Sea Kvas
door 76561198355473474
Мод добавляет квас в игру. Основан на моде Подводный Алкоголь | Deep Sea Alcohol : https://steamcommunity.com/sharedfiles/filedetails/?id=2085880797
Doki Doki Europa【心跳欧罗巴】
door 76561199385735782
Hi! Monika's here! Welcome to Doki~ Doki~ Europa! I've always wanted to spend time with you, but the space classroom was holding me back... Still, I used a little trick (it's a secret) to get here. So... now I can explore Europa with you! Remember to hire me in the Outpost! And of course, the club members are here too — can you find them? Sayori: The club's vice president, now a trainee mechanic (I doubt she can fix anything). She might join us at some station... hopefully not as a troublemaker. Natsuki: You know, she's always loved baking. She runs a bakery — the best cake shop on all of Europa... nobody knows where the ingredients come from! Yuri: A true hands-on person. Yuri never had any formal combat training, but with her natural talent she's become a renowned mercenary — looks like I'll have to make her head of security. ...And, of course, Monika, the club president, and the excellent captain of the Abyssal Ocean! That's me! Talent descriptions Mod Description This mod aims to add the four main characters from the game Doki Doki Literature Club(DDLC) into Barotrauma. I hope they'll become reliable companions on your otherwise dull journeys. This mod will be updated irregularly, and it might not be perfect just yet — but steady progress makes a long journey . I believe that one day, DDEO can become one of the top mods for Barotrauma. If you have any feedback or suggestions, feel free to leave a comment or join our QQ group: 675540231. Hope you enjoy the game! Attention Please open LuaC# to replace the head.Or It will destroy your game experience. Special Thanks Thanks to the "Skadi the Corrupting Heart" mod and "Touhou Deep sea Operation Team" mod for the inspiration and code support. Thanks to Logia for the doll code. Thanks to the "Life Of A Sailor" mod and "Thalassophobia Gammafor" mod of the piano code support. Thanks to the "YOG-TLBK" mod for the code support(Also the weapon) Thanks to the "Hungry Europeans" mod for the baking system support . Thank you all!!! PS: If any author finds that I have copied or used your work, please point it out (I've copied so much that I also forget what all). If you do not want this, I will make changes. If someone wants to use my code or items, please let me know (or mention it in the STEAM description). Thank you.
Lee-X_(Old)
door 76561198119630220
WARNING! this sub contains NO conventional reactor This sub operates via a faraday artifact in the boom on the front. Failing to manage the it and it's junctions will overload the grid, kill everyone, and/or leave you stranded without power. You have been warned. Stats and features Tier one attack sub Priced: 7,500 mk Cargo capacity: 14 Crates Size: 27x13m - 2 Small turret hardpoints 2 Coilguns pre-installed - 1 high power discharge coil Located on the front - An experimental faraday artifact generator By making use of a unique exciter chamber and specially fabricated supercapacitors the Lee-X is capable of effectively capturing the electromagnetic pulses produced by a faraday artifact, giving it virtually unlimited range. However the free energy comes at a cost, despite our engineer's best efforts the electrical components used to capture the pulses still take significant damage in the process, arks quite a bit, and makes a racket on par with abyssal creatures. Watch the health of the generator and battery percentage carefully, and take immediate action to prevent overvolting. - A Subsurface electric:tm: automatic battery backup Charges/discharges automatically to prevent undervolting. - And a Deconstructor With linked locker. In game Description A prototype test bed for an experimental powerplant based on an old Lee-A hull. The powerplant ended up being a failure, the specialist parts costing just as much as a conventional reactor, the hazards involved in the constant repairs, and the thunderous rapport produced by the system killing the project quick. The sub itself however has seen some success on the second hand market in low threat biomes culling the many small creatures attracted to the absurdly loud little sub. Notes Rounded out my selection of reactorless/artefact powered subs with a faraday one, thought the circuitry would be way harder but I ended up coming up with a pretty elegant solution. Might make a bigger one if people really like this one. The "Lee-A" mentioned is: Here Link to my other subs Link to even more subs
UHTS Conqueror
door 76561198427341297
The UHTS Conqueror is an ultra heavy attack submarine that carries heavy firepower, while also being safe and comfortable for the crew. Originally designed with tanks from earth in mind, it quickly grew in size thanks to increased funding from the Europan Coalition who saw great potential in it's firepower and reinforced hull. Despite the extra funding however, the cost of production was too high, leading to only 10 submarines ever being produced. Even fewer crews were able to afford it, but those that did became revered throughout Europa, striking fear into pirates and monsters alike. Featuring heavy firepower, reinforced hull, an improved version of the EuropanOS terminal as well as the CONAUD-7324 assistance & utility drone, the Conqueror is an unmatched submarine that few dare to challenge. This submarine is equipped with the EuropanOS v1.5 terminal, which gives the captain access to many quality-of-life features all over the submarine. For more information, please see the manual located in a locker in the command room. An additional "Engineer edition" of the terminal is included in the engine room, featuring a limited list of commands. This submarine features the CONAUD-7324 assistance & utility drone, which is designed to aid diving teams by featuring a coilgun and a crate rack. It has its own drone bay on the left side of the submarine in order to keep it safe while not in use. Type: Attack Tier: 3 Dimensions: 78x28 M Reccomended crew size: 7 - 14 Reccomended crew experience: Experienced Price: 75 000 MK Known issues: - Due to the size of the submarine, it may not run too well on lower-end systems. If you find any issues, comment them below with reproduction steps and I will do my best to fix them one way or another. Happy to finally be able to publish this submarine after 7 months or so in development. After making and then remaking the LCS Sweeper last year I wanted to make something much larger and powerful, and despite all the issues I have run into along the way I am really proud of the result. Days have been spent tweaking and playtesting the submarine to make sure it works and is fun to play with, while also remaining somewhat balanced (At least in multiplayer). Enjoy!
Abarmination
door 76561198333299171
"A monstrosity of a submarine. Jumbled up together Barsuk hulls posing as something new. Only a deranged crew of dangerous sociopaths could willingly buy and man something of this caliber. And sociopaths they are, if they're led by that d*ckhead terrorist that calls himself Murder Suicide Marvin." Base Max Horizontal Speed: 32 km/h Base Max Ascent Speed: 18 km/h Base Max Descent Speed: 16 km/h Price: 38000 Marks Dimensions: 47x22m Cargo Capacity: 28 Crates Type: Attack Tier: 3 Recommended Crew Size: 7 - 16 Recommended Crew Experience: Experienced Equipment: 3 Small Turret Hardpoints, 4 Large Turret Hardpoints One (Preferably) Unmanned Drone with Depth Charges One Manned Shuttle with a Coilgun Facilities: Fabricator and 2 Deconstructors Medical Fabricator and Research Station Large Brig with Electroshock Coils Greenhouse Area Captain's Office Husk Cult area in the Captain's walls Community Bar Area Clown Entertainment Area Greenhouse
[OLD] Gigas AT-III
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Attack-class submarine with good armament and defense, it has a bathyscaphe and a drone, it contains enough comforts that a submarine needs. General information Type: Attack Tier III Price: 25000mk Size: 67*17m Cargo capacity: 28 crates Recommended crew size: 6-9 Shuttle Here: https://steamcommunity.com/sharedfiles/filedetails/?id=2887076492 My Workshop: https://steamcommunity.com/id/STALKERw40k/myworkshopfiles/?appid=602960
Tail's Agnostic Bullet Box (Depreciated)
door 76561197998821497
!! IMPORTANT !! Due to recent updates to Barotrauma, this mod is not going to work properly. Furthermore, what this mod added has since been made a vanilla feature, so I strongly advise not using this mod. An agnostic, 12 slot bullet box you can store revolver rounds, shotgun shells and loose SMG rounds in. The boxes can be bought, stolen, made, found in wrecks and found on your submarine. Boxes usually contain a small amount of ammunition too. Additionally, this mod tweaks the spawning of revolver rounds and shotgun shells. Guns you find wont always be fully loaded anymore. This mod works with vanilla bullets. I haven't added functionality for modded bullets. Additionally, this might be incompatible with mods that change the properties of revolver rounds and shotgun shells.
Hoshima
door 76561198819622779
Scout TIER-III Vanilla-styled X speed 24.9 km/h Y (up) speed 19.0 km/h Y (down) speed 13.4 km/h 1x Railgun 1x Double Coilgun 1x Coilgun 1x Small Hardpoint 1x Lower Discharge coil Added second version of submarine with cargo elevator
Functional Bunk Beds
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A simple design trick to make bunk beds very useful. By making a second bed above the first one invisible, you get to use the bunks ingame "properly". You get "Functional Bunks" (FB). But there is more! By utilising cabinets you can make even "use" of the drawers which are part of the Military Bunk. Extra storage with smart and meaningful space usage. The Military Bunk combination comes in three variants - with empty medium steel cabinets, filled and ready 2 use with the "Elfrieden Starter Set", and with secure cabinets which you can adjust to your needs. To make semi-personal lockers available at your crew quarters! For preparing cabinets with starter equipment and alike I recommend my Ready 2 Use Standard Equipment items assemblies: https://steamcommunity.com/sharedfiles/filedetails/?id=2711483731 This Workshop Item is an item assembly for you to use in the submarine editor. All you need to do is to subscribe and activate the Workshop Item via the Settings. Then you can simply select the asset combination from your ItemAssembly tab to use it in your own submarine. The asset combination can be seen in action with the "Juna Doma" which you can find here: https://steamcommunity.com/sharedfiles/filedetails/?id=2679420296 This ItemAssembly has been made with and for Barotrauma v0.15.22.1
<XT船厂> 开拓者-Pathfounder
door 76561198150335017
已包括中英文! ENGLISH ENCLUDED! 整体火力包括布局都非常符合原版强度 我的老伙计 开拓者-Pathfounder 迎来了一次翻新!(可以初始使用) 加了很多没有必要的装饰!(嘛,可能没用,但你肯定喜欢!) 火力方面,参考了 Dugong 的三方炮位,但 Dugong 还是太缺火力!于是多加了一个位于下方! ———————— 基础数据: ITEMS: 1168 水平速度:22km/h (初始) 垂直速度:20km/h 或 -18km/h 价格:7090 马克 载货量:32箱 ———————— 火力配备: 电磁枪X3 空炮位X1 电圈(电容器升级版) ————————
[ЕВСКЦ]SS72—Берлин
door 76561198179066373
ЕВСКЦ (Еевропа высший Стратегия командный центр),《欧罗巴最高战略指挥部》所属新锐战舰,由新海参崴设计局提交完成方案并负责后续改进。 舷号SS72,战役级攻击舰三号舰,Берлин(柏林)。 售价:15888 大小:63 x 12m 运载:44箱 最大水平航速:48km/h,加速度20秒达至最大航速 平均实用速度:25km/h,建议使用自动驾驶-保持当前位置模式,以拖动目标点的方式来航行,避免航速过高引起碰撞 最大下潜速度:17km/h,加速度12秒达至最大下潜 推荐指挥员人数:3人、必要时1人足矣 最低水手人数:6人。包括4名炮手,1名损管,1名指挥员(掌托手) 火力配置: 主炮:【首下】联装炮组与【正前】速射轨道主炮(不能同时使用) 近防炮:【首上】速射炮与【正后】速射炮(不能同时使用) 自卫炮:【尾上】【尾下】【首上】【偏尾下】【对接塔】【首下】电磁炮共6门,【首上】激光散射1门 由柏林战役而得名,即地球历史上,第一联盟的伟大卫国战争,其终局之战柏林战役,是欧罗巴人知道的战争故事里,最著名的篇章之一。 库尔斯克号的试航随着时间暴露出越来越多的重大设计漏洞,布线的混乱,接舷口没有梯子,浮力有限等。 但战役级依然没有让新海参崴设计局蒙羞。库尔斯克号的试航不仅猎杀了数只深渊巨兽,还完成了单舰击沉一整支敌对小规模舰队的壮举,并缴获了有着相当价值的情报。(指联机和单人) 现在联盟内没有人再对战役级的实力有所质疑!随着军工坞数月的全力运转,战役级的第一艘完成品:柏林号,就此服役。 重新修正了库尔斯克号试航中遇到的设计漏洞,参考其他设计局的方案加装少量实用部件。 柏林号重新设计了战斗指挥室(CIC)与指挥舱的位置,这意味着更少的舰员能发挥更高的主观能动性。 战斗中,柏林号能利用穿透性探照灯光找出并针对敌舰内部人员进行狙击,打捞物资时也能同样利用穿透性灯光为搜索者提供辅助。【使用此功能请在设置中打开视觉效果:无】 此外,柏林号的近防炮弹箱的容量非常大,以至于不需要担心耗尽它的弹药。 而能量束武器的部件使用了联盟内部最新的材料,不再需要担心过度使用会导致聚焦镜烧毁。 这意味着指挥员可以不受后勤限制地使用这两套武器,甚至可以在进行打捞前或是跳帮前对敌舰舰体或敌建筑结构造成充分的伤害,打通突击路线和搜索通路。 冰洋之下,战役级整装待发! Эта битва славится!(此战为历史所铭记)
Barotrauman日本語修正
door 76561198853941361
翻訳が機械翻訳で不自然な箇所や、そもそも翻訳されていない部分を若干修正しました。 英語テキストを参考に翻訳しています。 階層順が違う部分が多く翻訳しきれていない部分はご容赦ください、今後更新予定です。 木星の惑星エウロパが舞台であるはずがヨーロッパになっていたり、ファブリケーターが製造業者になっている部分を修正
Phares Sans Frontières
door 76561198212306977
A continuation of More Beacons, adds even more of them. Touches up some of the beacons from More Beacons as well. Why didn't I just update More Beacons? Lost the local mod for it, created this one, then realized way too late that I could just redownload it as a local mod since I was the one to publish it. I'm very intelligent. Beacon List: PSF_BeaconsHaveLayers (MoreBeacons) PSF_BigReactor (MoreBeacons) PSF_Compact (MoreBeacons) PSF_Tiny (MoreBeacons) PSF_CrewCabin (MoreBeacons) PSF_PanicStation (MoreBeacons) PSF_DugongLike (MoreBeacons) PSF_BeaconsIfTheyWereWindows11 PSF_BilgeRat PSF_CeilingBeacon PSF_DockedShuttle
New Work Clothes
door 76561199491535753
Let's be honest. In Barotrauma, survival is all about what you can carry. That tiny suit of yours? It's a death trap waiting to happen. You need more gear, more supplies, more... pockets! This mod adds 10 brand-new clothes. 2 for every crew member, giving each class (Captain, Engineer, Mechanic, Security, and Medic) a fresh new look and a fighting chance. What's the best part? These aren't just cosmetic upgrades. Each suit has enhanced stats and multiple extra inventory slots. Think of all the tools, meds, and morphine you can carry now! Pocket Power: Finally, enough space to carry everything you need. Budget-Friendly Crafting: We know resources are tight. That's why I made the crafting recipes for these clothes extra cheap and simple. This mod is a tribute to the original Extra Clothes mod https://steamcommunity.com/sharedfiles/filedetails/?id=2248069688&searchtext=clothes. We loved it so much I had to bring it back for the new versions of Barotrauma, but with a few tweaks to make it easier for everyone to enjoy.
AeonPlants
door 76561198002170993
Adds 2 new plants: Belladonna and Buzzberry - Belladonna, also known as Deadly Nightshade, can be crafted into a slow-acting and difficult-to-detect poison, Scopolamine. - Buzzberry can be crafted into Buzzberry Flavored Energy Drink. It's 10x more effective than normal energy drinks! Also adds mutated plants: Mutated Tobacco, Mutated Salt Bulb, Mutated Belladonna, and Mutated Buzzberry - Mutated Tobacco can be crafted into Mutated Pipe Tobacco, which has the opposite effect of regular Pipe Tobacco. (Requires Medical Fabricator, as it is intended for medicinal and not recreational use.) - Mutated Salt Bulbs are incredibly rare, but explode violently. - Mutated Belladonna can cause nausea and hallucinations when dropped or thrown. - Mutated Buzzberry causes nearby machines to break. Also adds a new poison, Scopolamine. A hard-to-detect and slow acting poison causing psychosis and eventual death from organ failure. The antidote can be crafted by combining Scopolamine with Stabilozine. Credit to the developers of Barotrauma for their unused game sprites.
Eatable Shit
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I don't know why I did it... You can feed your comrades to death with poop Just use "H"-menu. The most brutal way to kill your clown
RIMM Reworked - No Chorus
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This is a modifed version of the " RIMM Reworked" mod, without the "Chorus Book" item and songs, as well as converting all sound files to mono, so that they are not played globaly. All credit goes to the original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2728646394
Minerals Yield Display
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Displays minerals deconstruction yield in their names. IMPORTANT: Lua for Barotrauma client installation is required. Please consult with Lua for Barotraua mod page. This is client-only mod. Source: https://github.com/amadare42/BarotraumaMods/tree/master/MineralsYieldDisplay
Munkee's Megamod
door 76561199139073814
WARNING!!! DO NOT USE THIS MOD. It's not designed for public use, read below. The Megamod is a bundle of edited versions of many other mods, along with it's own features. It's hardcoded to be used only on my server. It's only on the Workshop because it got way too big to just have it enabled as a local mod on my server (you would have to download >500 mb every time you join). I would recommend unsubbing if you don't join my server often, as updating the mod can be a time sink. Guide to my server: https://steamcommunity.com/sharedfiles/filedetails/?id=3427435787 Discord for my server: discord.gg/YycgNfDuqc
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