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Mods en plug-ins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Theorem I – Barotrauma Mod

Theorem I

door 76561198244246142

Preface T1 Attack Submarine, Version 1.0 (Stable). If you like my design, please give it a thumbs up. Thank you! The Theorem series, to which Theorem I belongs, was initiated after the Lemma Series and Corollary Series. Specialized in millitary operations while continuing its fluid dynamics principles. It is designed to replace various outdated transport submarines. The entire series comes with the following standard configurations: - Lock: Controls locking of the containment chamber - Hatch: Manually controls the upper docking hatch airlock - Ballast Valve Mode: Additional ballast tank - Armor: Reinforced hardened armor, core chamber encased in an armor box - Safe Egress System: Built-in upper and lower egress elevators - Irradiation Drone: Periscope-controlled drone capable of loading volatile fuel rods - BVR Strike System: Rangefinder drone + automatic trajectory calculator, capable of striking targets up to 200m away, see details here Spec model Features - Fabrication Equipment: Equipped only with a fabricator and deconstructor, but with enhanced efficiency - Unique System: 2 x direct-flight torpedoes, 1 x mine, equipped with VT and contact fuses, linked to sonar and periscope In the campaign set in Hellish difficulty with Jupiter radiation enabled, it offers a satisfying gaming experience.Lightweight design, thus no fancy decorations, but it ensures a smooth gameplay experience without any lag. Please read the instruction manual before embarking. Theorem I Theorem I is a small attack submarine specially developed by the Europa Union Design Bureau for riot control and clearance missions in the Cold Cavern Sea, intended to replace the aging and fragile Barsuk class. Initially, the Union leadership was not optimistic about this technology and only installed it experimentally on specialized models of the Lemma-class reconnaissance submarines. Over time, feedback from the captains who dared to experiment with it gradually clarified the system's application scenarios. Due to the nature of the BVR strike system requiring integration with heavy artillery, installing heavy artillery on small submarines would occupy valuable turret mounts, offering limited enhancement while significantly reducing the overall performance of the small submarines. In contrast, large submarines, with their powerful firepower and armor, are less concerned about enemy encounters head-on. Faced with such a dilemma, a completely new design concept was proposed: to internalize the heavy artillery within the submarine and deploy it externally only when needed. More importantly, this internal design made the extreme modifications envisioned by the weapons team possible. After several Earth months of development, the Theorem I-Class was born. The Theorem I-Class features a beautifully sleek hull and a classic three-point artillery layout, giving it the appearance of a traditional reconnaissance submarine at first glance. However, upon entering, one can immediately sense the strong militaristic design, with its layout focused tightly on combat capability and reliability. The previously convenient through-hull exit hatch design was replaced by a safer exit elevator, which connects to a dedicated egress preparation room. The upper exit hatch is also equipped with an additional safety gate, which remains locked during navigation. The core feature of this series is the deployable stern island equipped with an internal heavy artillery system, which also serves as the upper exit elevator during navigation. In deployment mode, the heavy railgun within the chamber extends outward, and its BVR fire control system with indirect fire capability transforms it into a heavy mortar, capable of shattering enemies with unexpected ballistic trajectories. As an attack military submarine, the core chamber of the Theorem I-Class is encased in an armored box, providing better protection for the crew when facing Giant Spineling. Considering its potential role in nest-clearing missions, the stern island is equipped with micro mirror-controlled drones that can be upgraded to irradiated drones by installing volatile fuel rods. In terms of conventional armament, the three-point electromagnetic cannon layout has been modified to include two attack modes: shotgun and chaingun, which can be quickly switched by the gunner to handle different types of enemies. During the sea trials of the Theorem I-Class prototype, the Union eagerly placed orders with major shipyards, most of which were for the integrated type. However, a select few specialized models were assigned to promising new captains for more challenging missions, reportedly to deal with abyssal beasts that had wandered from the Europa Ridge Abyss to the Cold Cavern Sea. The truth of this claim is difficult to verify, as there have been no recorded sightings of abyssal beasts in the Cold Cavern Sea in recent decades. On the contrary, the once-dormant Jovian separatist activities have become increasingly frequent. Yet, the ever-intensifying Jovian radiation constantly reminds us that the future is uncertain. The specialized version of the Theorem I-Class features enhanced armor and is additionally equipped with two powerful weapons: direct-flight torpedoes and mines with advanced fuses. The fuses of both are disarmed within seconds of launch, after which any collision or hostile creature entering their sensor range will trigger an immediate explosion. The torpedoes are installed on the rails of the forward ballast tank, each capable of accommodating a standard-depth charge. In contrast, the mines can load up to three at once. With such explosive power, few creatures can survive. Both weapons are equipped with fiber optics, allowing control of their sonars and providing visual feedback. As a trade-off, much of the engineering bay has been converted into a mine bay, leaving just enough space for a fabricator. As the flagship of the Theorem series, the Theorem I-Class adopts many new technologies for the first time, and its true effectiveness remains to be experienced firsthand by the captains of Europa. The hull design for subsequent models in this series has been completed, but the internal layout still requires further exploration.

360 downloads Details →
Gumivene V2 – Barotrauma Mod

Gumivene V2

door 76561198151841064

Loiskekuja shipyards is proud to present Gumivene V2! Gumivene V2 is an scout class submarine rated for tier 3. It is equipped with 2 large turrets and 3 small ones, all of them are changeable. -48 cargo slots -lots of space for all your items -both mechanical and medical fabricator -research station -party mode -basic horizontal max speed of 25, vertical 16kmh Required mods that come with the sub: Deep sea alcohol and unoculus(nav terminal is borrowed from that sub.) Deep sea alcohol is not a hard requirement! Please leave a comment if you find any bugs on the submarine!

278 downloads Details →
Trauma Fortress 2 – Barotrauma Mod

Trauma Fortress 2

door 76561198434487599

Adds Team Fortress 2 Items -Adds All Melee Weapons (Excluding Reskins) -Adds Pan, Golden Pan, Saxxy, Holy Mackexed) -Adds Resupply Cabinet and Intelligence(Blu and Red) -Adds Scrap Metal and Australlium THIS IS NOT VERY GOOD, I MIGHT MAKE A NEW VERSION SOMETIME. I WILL PROBABLY NOT BE UPDATING THIS ONE ANYMORE.

228 downloads Details →
EEBD Emergency Escape Breathing Device – Barotrauma Mod

EEBD Emergency Escape Breathing Device

door 76561198018175951

A fire breaks out in your space too large to contain and you need to evacuate as the oxygen levels are quickly dropping. Rather than fumble through a supply cabinet for a diving mask with air you simply grab a bulkhead mounted Emergency Escape Breathing Device (EEBD) and head for the exit. Dive masks are great for diving in the bilge and ballast tanks but Sailors on the boat do not always remember to replace the canisters when they are emptied or worse. EEBD are ready made single use emergency items for use in SHTF scenarios.

231 downloads Details →
Vanilla Super Mining Sonar FIXED – Barotrauma Mod

Vanilla Super Mining Sonar FIXED

door 76561198365096641

the previous developer of this mod has not updated it for 2 whole years, I decided to fix this case. this is a fixed version of this mod, completely updated and fixed sprites The original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2877092646

421 downloads Details →
Anime Characters – Barotrauma Mod

Anime Characters

door 76561198390659133

мод ещё недоделан, на данный момент он польностью переписывает все свойства предметов! которые он использует (одежда, оружие какое-то, костюмы для погружения) (мод пока-что не работает на xpath) мод добовляет бубсы и юбки для некоторых одежд кучу вариаций причёск, лиц, аксесуаров, одежд, костюмов погружения для мужскоко и женского пола. главный мод который я изменял: https://steamcommunity.com/sharedfiles/filedetails/?id=3127901589 и некоторые текстурки от сюда взял: https://steamcommunity.com/sharedfiles/filedetails/?id=2935181237&searchtext=%5BEA-HI%5D+木卫二萌化计划整合包

328 downloads Details →
Reverted Armaments – Barotrauma Mod

Reverted Armaments

door 76561198315997803

Im kinda retired from Barotrauma, mostly modding for myself. Bringing back the good side of Armanents. Place above original mod in settings. I recommend using FORKED ARMAMENTS Its basically an old version of E.A. Though my mod works very differently from Forked, since it only reverts certain items (not the whole old version of the original mod) Also check out the unofficial updated version of Reverted Armaments!

314 downloads Details →
Bang's Convict Transport – Barotrauma Mod

Bang's Convict Transport

door 76561197979320812

This convict transport ship was the first prison ship of it's kind manufactured during the early days of Europa's colonization. The lawless nature of the initial colonies, combined with the harsh environment and scarce resources created many of the sectors most heinous criminals. With crimes ranging from theft, arson, to just plain old murder, a secure vessel was needed to ensure these men end up in prison, where they belong. Built by a shady Jupiter based engineering firm, led by an eccentric man known only as "Bangjangles", this ship was never formally given a name, and was put into service almost immediately. While other more reliable and secure convict transport vessels were eventually available in the coming decades, Bang's horrible legacy has continued to live on with this ship as a personal hell for those who choose to break the law even long after the creators rumored death, and the disbanding of the company that birthed it. This horrible ship comes equipped with an escape shuttle, as well as a toggleable backup battery array for the ships systems. The med-bay comes equipped with a life support system that, if activated, will keep the inhabitants dry and breathing as long as power lasts. The command room contains an armory with an assortment of behavior correction devices. Access to command is restricted to security and command personnel, however. The prison comes equipped with four prison cells with a capacity of 2 prisoners per cell, or 3 if you're a terrible person. Also included is a special Control Coil that allows you to calm any unruly convicts. If they're unable to be calmed with the coil, an additional "Solitary Rehabilitation" chamber is included where prisoners can be subjected to intense therapy for their own good. I am looking for feedback! Please leave a comment if you have an issue with anything regarding the layout, inventory, or the cosmetic design of the ship. I'm always looking to improve! Here's a fantastic video walk through by L_ghtBlueMilk (https://www.youtube.com/watch?v=vnTg1oMb_F4) Discord link for the 24/7 dedicated server running this sub (https://discord.gg/Gx8b3GFzds) Sub designed and created by Bangjangles on 10/22/20

281 downloads Details →
Ensomhet Mk. II – Barotrauma Mod

Ensomhet Mk. II

door 76561198308716955

Miniature submarine designed specifically for solo operations! Highly maneuverable and swift. Features: - Big Turret slot, by default - Small Turret slot, can be set to operate automatically (requires more power) - Controlled via single periscope, swapped by toggling the lever - Automated Reactor system - Ignition Battery takes care of power needs until main generator catches up - Takes advantage of generous outposts' energy reserves - Easily controllable via Power Distributor - Twelve-slot Cargo Bay, integrated into Ballast - Ballast can only be accessed via horizontal door (can be drained AND sub won't float away) - Onboard Computer! Needed for Reactor configuration & it has some info about the boat - Alarm System will inform you of threats such as monsters, fire and flood - Fabricator, Deconstructor and Medical Fabricator are there for all the crafting needs; quite power hungry, though - you won't be able to shoot, move and produce at once! - Item Transfer System: pipes on top and bottom of submarine can deliver items directly to deconstructor; speeds up salvage missions significantly - Clean design: great efforts were put into making this sub as small as possible, but with comprehensible and pleasing layout - See-through cockpit: control your boat right from the reinforced glass dome (almost as sturdy as the metal hull) - Cameras are set up around the perimeter Cost: 3500 mk Tier: 1

536 downloads Details →
Atlas-m2 – Barotrauma Mod

Atlas-m2

door 76561198877493083

Atlas - подводная лодка третьего тира, имеет 3 малых орудийных гнезда и одно большое. Класс Scout. Лучше играть с игроками на этой лодке, боты тоже работают, но с ними могут быть баги. Основные функции: -голос и возможность его отключения -автоматизированный реактор -система пожаротушения реактора -система очистки балласта -автоматические двери -автоматическая стыковка со станцией (если активирована) -временный буст суперконденсаторов -тихий ход Характеристики: Габариты: 56х16 м. Грузоподъемность 20 ящиков Цена: 30 000 Скорость всплытия: 19 км/ч Скорость погружения: 16.9 км/ч Горизонтальная скорость 26 км/ч Лодка сделана по концепт-арту из игры subnautica, надеюсь вам понравится. Если найдете баги или будут идеи как улучшить лодку - пишите в комментариях! Atlas is a tier 3 submarine with 3 small gun nests and 1 large one. Scout class. It's better to play with players on this boat, as bots also work, but there may be bugs with them. Main features: -Voice and the ability to turn it off -Automated reactor -Reactor fire suppression system -Ballast cleaning system -Automatic doors -Automatic docking with the station (if activated) -Temporary boost of supercapacitors -Silent mode Characteristics: Dimensions: 56x16 m. Load capacity 20 boxes Price: 30 000 Ascending speed: 19 km/h Diving speed: 16.9 km/h Horizontal speed 26 km/h The boat is made according to the concept-art from the game subnautica, I hope you like it. If you find bugs or have ideas how to improve the boat - write in the comments!

505 downloads Details →
Sd.Kfz. 251-22 Ausf.D(Pak 40) – Barotrauma Mod

Sd.Kfz. 251-22 Ausf.D(Pak 40)

door 76561199231450026

The Sd.Kfz.251/22 (Sonderkraftfahrzeug 251/22) was a German self-propelled gun based on the widely used Sd.Kfz.251 half-track armoured personnel carrier during World War II. This modification was developed by the company Hanomag (hence its colloquial nicknames “Hanomag” or “PaK-Hanomag”) to increase the firepower of infantry units. The first production vehicles appeared only in December 1944, largely due to overall difficulties in tank manufacturing caused by the rapid Allied advance and the loss of Germany’s main industrial centres. However, early improvised versions of this modification had already begun appearing in 1943, built in field workshops from damaged or obsolete vehicles — and sometimes even from regular troop carriers — to meet urgent battlefield needs. Ship type: Attack (T1) Hull volume: 9×4m Cargo capacity: 0 ltems: 250 to 300 Structures: 339 Price: 6000 marks Recommended Crew: 2-4 Image and Text Reference

450 downloads Details →
R-21 Акула – Barotrauma Mod

R-21 Акула

door 76561198290213511

Та самая R-21 Акула (ОПИСАНИЕ) R-21 Акула это патрульный корабль федерации, следующее поколение субмарин "R-29" Общая компоновка осталось прежней однако общий размер субмарины существенно уменьшился за счет снятия грузовых отсеков и переоборудования под военные нужды. Из достоинств можно выделить усиленную обшивку, автоматизированные разрядные катушки и увеличенное количества орудий. Главные минусы малый объем балласта что существенно ухудшает маневренность а так же фиксированное положение противолодочного рельсотрона. (ОСОБЕННОСТИ) 1 -Правильно настроены маршруты движения ботов, доступы к отсекам и шкафчикам в зависимости от удостоверения (годится для РП так и для игры с ботами) 2 -На лодке есть 2 вида тревоги, I-"Обычная" включается автоматически при пожаре либо проникновении на борт монстров. II-"Боевая" тревога включается в ручную и пока она включена турели переводятся в автоматический режим. (имеется соответствующий визуальный и звуковой эффект что не позволит вам все время плавать с включенной боевой тревогой) 3-Разрядные катушки не управляются вручную, вместо этого каждая из них срабатывает индивидуально на свой датчик движения. Катушки могут отключаться на пульте управления капитана, во избежании поражения собственного экипажа находящегося за бортом. 4-В случае возникновения пожара автоматически отключается генератор кислорода. (Не забывайте надевать дыхательные маски) 5-На лодке есть карцер (с достаточно хорошей вентиляцией) в котором по умолчанию спавнятся заключенные в случае их перевозки по заданию что существенно облегчает жизнь экипажу. 6-Разрядные катушки срабатываю автоматически на сенсорах движения (их можно отключить из капитанской рубки) 7-На лодке есть отдельный отсек для выращивания растений на 6 горшков с нем установлена система пожаротушения. 8-На лодке присутствует свой собственный челнок с обычным и перископическим управлением, который с легкостью пролезет в большинство подводных пещер. Он так же оснащен сканером минералов, генератором кислорода и стойкой для подводного снаряжения. Что бы отстыковать его вам необходимо сесть за перископ и начать движение. Пристыковывается он автоматически при приближению к своему порту. 9-На лодке присутствуют некоторые читерские предметы вроде бесконечных медалей что бы в начале компании дать необходимый опыт себе, либо новому члену экипажа. Вы можете выбросить их за борт если вам они не нужны. 10-Играя с этой лодкой в продаже у сектантов-торговцев появится "Жидкое вознесение" дающее "Симбиоз" но для его покупки вам придется поднять репутацию с Церковью Хаска до 90+ а так же раскошелиться на 8500-10000 кредитов.

363 downloads Details →
Backlit Suit and O2 holders - DSLA - COL patch – Barotrauma Mod

Backlit Suit and O2 holders - DSLA - COL patch

door 76561198866196217

A patch for Combat Overhaul Legacy and Backlit Suit and O2 holders with Diving Suit Light Adjustment Load Order: - Backlit Suit and O2 holders - DSLA - COL patch - Combat Overhaul Legacy - Backlit Suit and O2 holders - Diving Suit Light Adjustment

388 downloads Details →
[RH] Syringe Pack – Barotrauma Mod

[RH] Syringe Pack

door 76561198275706181

10 Medical Syringes with new Effects and Uses Finally something to make the syringe gun (more) combat viable! With a vanilla appropriate look, this mod adds 10 Syringes and a new Syringe gun with Effects differing from: -Flashpowder Syringe -Invisiblity -Balance Syringe -Syringe Darts (for shooting critters) And more! So step right up and get your hands on the latest Barotrauma mod! With our mod, you’ll have access to a variety of syringes with different effects that will leave you feeling like a new person. Our syringes are made from the finest materials and are guaranteed to work every time. Whether you’re looking for a quick pick-me-up or something to help you relax after a long day, we’ve got you covered. So why wait? Order your Barotrauma mod today and start feeling like a new person tomorrow! NO REFUNDS

331 downloads Details →
ClassicTrauma – Barotrauma Mod

ClassicTrauma

door 76561198880556415

This mod is currently defunct as I do not wish to continue developing for Barotrauma, the source code for the mod is all bundled up here so if anybody wishes to revive it just message me before hand to clear it, I will not be providing assistance with such though. Thank you! Made by yours truly, Jasmine :p Mod is not able to do campaign and is more focused on sandbox + missions. Ever wanted to relive that weird transition Barotrauma had between legacy and retail? If you answered yes, then this mod is for you! ClassicTrauma is a total conversion content package of Barotrauma that re-adds all/most of the stuff that came after legacy. ------------------------------------------------------------------------------------------------------ Featuring: Old Medical. Old Humans. (look at him he's so happy.) Old Subs And much more!

223 downloads Details →
Carlo's Armoury Expansion: Mosin Nagant – Barotrauma Mod

Carlo's Armoury Expansion: Mosin Nagant

door 76561198045566662

One of the most prolific firearms in human history, so of course it's no wonder these sticks of war managed to make it to the far reaches of the solar system, to the Eye of Europa. Originally imported by collectors, the venerable 7.62x54mm cartridge proved to be quite effective at quickly dealing with intruders even at long range, provided one didn't miss and hit something they shouldn't. The Europan Coalition has recently started producing domestic variants to provide to particularly accurate marksmen, or eccentric sailors. Special thanks to LordPuttPutt for the assistance.

209 downloads Details →
Livelandr's Sandbox Menu(沙盒菜單繁中漢化) – Barotrauma Mod

Livelandr's Sandbox Menu(沙盒菜單繁中漢化)

door 76561198151337309

繁中漢化(直接修改原檔) 必須語言選繁中 否則缺字

368 downloads Details →

Calyxagenesis

door 76561198135428264

A light rework of husk infection to have mechanics more similar to that of Withering Souls.

434 downloads Details →
Metal Pipes and Lead Pipes – Barotrauma Mod

Metal Pipes and Lead Pipes

door 76561198990364199

This mod adds metal pipes(steel) and lead pipes into the game When attacking with the pipes or dropping the pipes, they make the falling metal pipe sound. the lead pipe also kinda does a shit load of damage for a pipe

294 downloads Details →
RB-Perca – Barotrauma Mod

RB-Perca

door 76561198143286712

(U.C.N Respawn Shuttle) Introducing the RB-Perca a shining example of U.C.N's early attempts at rescue shuttle design. Despite its basic, dated model, this nimble and small shuttle is a true marvel of naval engineering, capable of executing daring rescue missions with unparalleled precision and speed. Originally designed as an experimental model, it has since been retrofitted with the latest technologies, allowing it to carry out its life-saving missions with even greater efficiency. As one of the first rescue shuttle designs from U.C.N, the RB-Perca represents a seminal moment in the history of naval warfare. It was created with a singular purpose in mind - to rescue those in need from the depths of the ocean, regardless of the perilous circumstances. With its lightweight construction and compact design, it is able to maneuver through tight spaces and navigate even the most treacherous of underwater environments with ease. Despite its almost no armament and modest size, the RB-Perca has proven time and time again to be an invaluable asset to U.C.N's naval fleet. Its very presence instills a sense of safety and security among sailors and civilians alike, knowing that they have a reliable and steadfast ally standing by to aid them in their times of need. Truly, the RB-Perca is a shining beacon of hope in an often unforgiving and unpredictable world.

310 downloads Details →
Brave Pets! – Barotrauma Mod

Brave Pets!

door 76561199064044210

A small mod that makes your pets more brave and fighting! However, they are still not very good fighters, so don't expect much from a single psilotoad. How does the mod affect pets? This mod only affects Psilotoad, Orange Guy, Peanut, Cthulhu and Husk Container. - Increased health. - Increased damage, including various effects from pets. (still pretty weak) - Now aggressive towards monsters and will attack them until pets health is low. - Added weak regeneration to help heal minor wounds, such as blunt trauma from submarine crush.

359 downloads Details →
Make PUCS Great Again 100% Rad Resist – Barotrauma Mod

Make PUCS Great Again 100% Rad Resist

door 76561198000543114

Restores 100% Radiation Resistance to PUCS. Fabio Hothands is taking back his right to Volatile Fulgarium.

318 downloads Details →
Jotunn - Self-conscious - Nerfed (Balanced) – Barotrauma Mod

Jotunn - Self-conscious - Nerfed (Balanced)

door 76561198007082331

!THIS IS THE NERFED VERSION OF JOTUNN! Link to the full-powered version: https://steamcommunity.com/sharedfiles/filedetails/?id=2182762687 Name: JOTUNN Price: 6,000 credits Player-count: 1-14 Dimensions: 34 x 15 m Jotunn is a hangar ship designed to survive and explore. It's large body makes it clumsy at getting close to objectives, but it makes up for it by carrying three small battery-driven shuttles (Totems) in its hangar which can be deployed to be used for completing objectives. Jotunn has a built-in intelligence into the terminal. With it one can adjust and manage some of the backup and automatic systems within the submarine. There is also a simple conversation system built into it with some surprises that can be unlocked through chatting with Jotunn. If you want a reliable ship and more fast-paced gameplay from a self-conscious and mysterious submarine then Jotunn is for you. Jotunn's terminal is very self-explanatory because of the built in help-log. Use the monitor room for observing some of the key-states for various parameters. What was changed: The engine max-force reduced to 12% to match Azimuth's speed on max-stance. All containers were emptied and filled using the tagging system (randomized but type-specific content). Power plant max-output reduced from 20k to 8k and consumption rate doubled (to make the backup-system more rewarding). Halved the backup-battery capacity. Nerfed shuttles. Check update notes to see more changes. "Jotunn. Deep into the northern hemisphere of mother Earth. At the cold tundras of Midgard, the realm of mortals. Up on the lone shiverpeaks of the glacial mountain tops. This is where the Jotnar belonged, and where they lived, for thousands of years, until the age of man. The fall of the Jotnar cannot be traced, for any and all recordings have long been forgotten. Some believe they still exist, hidden under the ice of the Arctic. In their memory, the Jotunn-class deep diver has been engineered." Let me know if you think this ship is too powerful still and please include a suggestion on what to change.

252 downloads Details →
YouTube Shorts PDA – Barotrauma Mod

YouTube Shorts PDA

door 76561198804214890

📶 YouTube Shorts PDA: Earth Signal Established! 📖 Lore Log entry. Day 482 on Europa. "After months of calibrating the quantum-resonance receivers, we finally managed to pierce through the multi-kilometer thick ice shelf and establish a stable signal from Earth. We hoped for orders from the Coalition or a word from our loved ones. Instead, we caught... YouTube Shorts. Well, at least the crew won't get as bored dying in the depths of the Europan ridge!" 🎮 Features - Handheld PDA: A unique in-game item that you can hold and interact with while navigating. - Fully Interactive Player: Watch the YouTube Shorts recommendation feed, log in to your Google account, and interact with videos. - Persistent Audio State: Volume and mute configurations do not reset when switching videos! - Google OAuth Support: Fully fixed the white screen issue when logging in via Google account. - Sleek Sci-Fi Design: The PDA casing is designed in the style of YT-OS with a glowing red LED indicator, animated buttons, and signal diagnostics. 🔧 How to Use - Find or craft the YouTube Shorts PDA at any fabricator. - Equip it in your hands. - Press LMB / RMB (or the interaction key) to open the screen. - Scroll through the feed and enjoy! 🛠️ Tech Details The mod operates using built-in WebView2. All user interface elements are scaled specifically for the PDA screen resolution, and annoying app store banners are automatically hidden. If you find a bug or error, help us solve it by sending it to us on Discord. Join our Discord Created by Climax Group

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