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Mods en plug-ins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

NI | WEAPONARY 北方工业联合体*的武器拓展包 – Barotrauma Mod

NI | WEAPONARY 北方工业联合体*的武器拓展包

door 76561198818869543

来自北方工业联合体的武器优化包! ——————————————————— 市场开拓小组的成员们经过了欧罗巴* 这里的土著们使用的武器也太弱了吧! 让我们来帮他们稍稍改造一下! ——————————————————— 原版武器优化: 1.冲锋枪、机关手枪射速大提升!现在她们更像是一把冲锋枪了!(当然降低了弹药伤害) 2.步枪整体优化,名能副实!最好的潜艇内防御武器! 3.重机枪加强。its a MACHINE GUN!!!!!! 4.亡眼卡宾枪同步加强。 5.霰弹弹药射弹增加 冲锋枪射速:800/min,降低散布 机关手枪射速:1500/min,散布提升 亡眼卡宾枪射速提升,5连发! 冲锋枪弹匣伤害下调:结构伤1,枪伤7,流血4;弹容提升至40发 步枪射速提升至666/min;取消背在背后 步枪弹匣伤害下调:结构伤7,枪伤24,流血14;弹容提升至32发 霰弹弹药弹丸+2,散布+1,每个弹丸伤害-2。 重机枪大加强。射速降低至500/min,取消背在背后 机枪弹匣:弹容132,结构伤23,枪伤46,流血18,降低携行移速。 细化技能减益分级,提升武器等级需求至90 枪械和弹药配方略有更改,请在游戏中自行查看

365 downloads Details →
Stinkbomb [Fart Grenade] – Barotrauma Mod

Stinkbomb [Fart Grenade]

door 76561198255769711

Grenade type "weapon" that shoves, stuns and sickens enemies. Hideous stench leads to nausea and vomiting. It makes a funny noise when it detonates. Just don't stand close or it will send you flying. Explosion: 600 range, 30 force, 8 stun, 0 explosion damage, 0 structure damage, 0 ballast flora damage, 0 item damage. Afflictions: 42 Nausea. BE WARNED! THIS GRENADE CAN SET OFF OTHER EXPLOSIVES! Can be fabricated out of poop, making pets finally useful. Rarely sold at merchants, armories should have one. This joke weapon is actually powerful if you're playing with Neurotrauma, as it will break bones. Playing PVP? Try this one instead. Should be compatible with all mods.

273 downloads Details →
WarzoneRoles – Barotrauma Mod

WarzoneRoles

door 76561198204050811

For the original surface war series

153 downloads Details →
台风—初号机★ – Barotrauma Mod

台风—初号机★

door 76561198346281445

根据现实中台风级核潜艇为原型设计的一艘潜艇——同时还有其姊妹舰(零号机) 类别:侦察型(T3) 价格:10000 最高时速:26.4km/h 下潜速度:13.2km/h 上浮速度:19km/h 与零号机采用了一样的配置(详细内容在零号机mod里有介绍),但是取消了备用压载舱,没有了快速下潜功能,但是加装了一台无人机机库与一台穿梭艇机库(机库配备专属无人机与穿梭艇),功能上更加完善。 台风—穿梭艇★ 台风—无人机★ 最高时速:30.7km/h 最高时速:35.1km/h 下潜速度:11.5km/h 下潜速度:14km/h 上浮速度:18.8km/h 上浮速度:19km/h 控制范围:400m

372 downloads Details →
Electrolaser – Barotrauma Mod

Electrolaser

door 76561197992499163

I created this mod mostly for myself to use in a singleplayer campaign, it is not overpowered, but balance was not my biggest concern, especially in PVP. This mod adds Electrolaser pistol, which uses rechargeable Overclocked battery cells as ammo. It has the weakest damage per shot and slow rate of fire but possesses the ability to stun targets after several shots same way as Stun Baton, has huge ammo capacity of 50 shots per battery and doesn’t require almost no weapon skill to handle. Overclocked battery cells are made in fabricator by converting normal Battery cells into Overclocked ones with no cost, but you can carry only 2 Overclocked batteries in slot. It is possible to overclock Fulgurium battery cells, increasing weapons damage and stun power. As a bonus, Electolaser has integrated weak flashlight free of charge (he-he). Electrolaser can be bought at Military and Research outposts as well as at Armory traders for a hefty price or crafted at fabricator with skilled Engineer. For the best price visit Research outposts and for the fastest fabricating time make your Engineer proficient in weapons skill a bit. The idea of this weapon was to use it as a backup weapon at times when the crew forced to travel for a long time without the ability to replenish handheld weapons ammo. It is superior in one-on-one battles, as 5 shots with regular battery will stop crawlers in their tracks and be at your mercy. It becomes tricky when fighting more than two opponents or mudraptors, but with Fulgurium cells Electrolaser becomes much better in these situations, especially when dual wielding. Also, it is a nice weapon to have on crewmembers who stay inside the sub a lot and have to deal with a sneaky crawler occasionally, when submarine is overrun and falling into Abyss. And now some technical stuff: Electrolaser pistol: Base price - 750 (best price to buy at Research outposts, worst price – at Armory traders) Fabrication - 50 electrical and 25 weapons skill, fabrication time 60 seconds Materials required: Titanium-Aluminum Alloy x2, Fulgurium Chunk, FPGA Circuit x2, Zinc x4, Lithium x2 Requires 25 weapon skill to wield. Unskilled user has more spread. Uses Overclocked battery cell or Overclocked fulgurium battery cell as ammunition. Hold 50 shots at max capacity. Has infinite weaker version of flashlight. Fires 2 shots per second. Has 30% armor penetration. Both Overclocked batteries are made on fabricator from respective regular batteries with no additional cost to fabricate. Can be recharged at battery charger on submarine. Deconstruction of Overclocked battery gives you regular battery. Damage: Overclocked battery cell – 15 damage (2.5 gunshot, 2.5 bleeding, 10 burn), stun 0.3, incremental stun 23 (5-6 shots to temporarily stun target). Overclocked fulgurium battery cell – 25 damage (5 gunshot, 5 bleeding, 15 burn), stun 0.4, incremental stun 30 (4-5 shots to temporarily stun target). I don’t plan any balance changes outside stun power (both impact stun and incremental), since I’m pretty much happy with what I got, but you are free to leave any feedback and suggestions.

299 downloads Details →
Fer-De-Lance - Tier 1 Attack – Barotrauma Mod

Fer-De-Lance - Tier 1 Attack

door 76561198160827769

Updated for: v1.12 - Pictures are slightly outdated ------------------------------ Ingame description: The Type 15A-KF90 “Fer-de-lance” is a vessel originally made for the Coalition navy but was pushed out of service when a report citing that more submarines of this type had been destroyed in high-speed collisions with rock faces then pirates, separatist and monsters combined. A ship that has more gun than anything in its weight class but also has a higher power demand then a big rig. Tier 1 Price: 7000 Class: Attacker Cargo Capacity: 8 crates Recommended crew size: 3-4 Recommended crew experience: Beginner Dimensions: 36x10 Notable features: -A railgun and chaingun both controlled form one periscope. Hold LMB for chaingun, double-click for railgun -4 self-controlled batteries that feed power to the grid and sets their own charge rate according to charge % and load -Fabrication facilities -Heads up display on the navigation terminal -2 oscillating search lights This sub sits between the Barsuk and Dugong size wise and surpasses them in speed. It technically has the same amount of hardpoints but one swapped for a large one fitted with a railgun, when it comes to the ai it seems as if they understand how to use the gun combo correctly but not very efficiently. The ai doesn’t really care if the target is small, it’ll use the railgun if it feels like it. The big negative I’ve made for this ship is that it consumes a lot of power. 5-7000kw at full navigation load and closer to 9000 balls to the wall. Reactor only goes up to 3000 so you need to manage the battery life carefully. Containers do not autofill so mod items will not spawn in them Made for campaign

448 downloads Details →
quicker pick plants – Barotrauma Mod

quicker pick plants

door 76561198114703407

pickingtime=5.0-->2.5 Override: medmaterials.xml

279 downloads Details →
Small Fox – Barotrauma Mod

Small Fox

door 76561198036115007

A small attack shuttle. Its top speed is approximately X:77km/h and Y:19km/h.

311 downloads Details →
Hestia – Barotrauma Mod

Hestia

door 76561198040056236

Updated Lyrania https://steamcommunity.com/sharedfiles/filedetails/?id=1861444314 - 4 coilguns - 1 railgun - 2 discharge coils - 6 cameras around the submarine - Remote drone with nuclear railgun - Automatic reactor control - Small size and good maneuverability Easy solo campaign! Other ships in this series: - Hephaestus https://steamcommunity.com/sharedfiles/filedetails/?id=2551865251 - Thea https://steamcommunity.com/sharedfiles/filedetails/?id=2551894522 - Rhea https://steamcommunity.com/sharedfiles/filedetails/?id=2483903852 - Athena https://steamcommunity.com/sharedfiles/filedetails/?id=2235111686 - Artemis https://steamcommunity.com/sharedfiles/filedetails/?id=2227732189 - Hestia https://steamcommunity.com/sharedfiles/filedetails/?id=2241310612 - Calliope https://steamcommunity.com/sharedfiles/filedetails/?id=2229642312 !! Suggestions and bug reports are welcomed !!

222 downloads Details →
Auto Ammo Recycling – Barotrauma Mod

Auto Ammo Recycling

door 76561198067648882

AmmoRecycleMod Lets your crew recycle empty turret ammo boxes at the fabricator on their own – added as a fourth option to the built-in "Load Items" order. Features - New "Recycle Ammo" option under "Load Items" (Maintenance category) - Bots find empty ammo boxes that fit a turret somewhere on the sub (handheld weapon ammo is ignored) - The box is brought to the nearest fabricator (or its linked storage cabinet) and recycled there via its recycling recipe – cheaper than building a fresh one from scratch - The finished box is then picked up on its own and delivered to the nearest ammo storage (or simply set down next to it if there's no room) - Multiple ammo variants (e.g. different turret shell types) are detected and handled in parallel automatically - If raw materials are missing, that ammo type is silently skipped until enough is available again – no constant spam - Does NOT load the finished ammo into the turret itself – that's still handled by the vanilla "Turret Ammo" option of "Load Items", so the two orders don't interfere with each other Setup (requires LuaCsForBarotrauma) This mod needs C# modding support. If you haven't set that up yet: - Subscribe to both LuaCsForBarotrauma and CsForBarotrauma on the Workshop (both are needed) - Subscribe to this mod (AmmoRecycleMod) as well - Enable all three under "Mods" in-game - Turn on "Enable CSharp" in the LuaCsForBarotrauma settings - If C# support doesn't start automatically afterwards: briefly host a server yourself once (solo is fine, any name works) – this installs the client-side Lua component. You can then leave the server and play normally (including offline) - Restart Barotrauma The "Recycle Ammo" option will then appear automatically as the fourth choice under "Load Items" in the order wheel. Known Limitations - Thoroughly tested with coilgun ammo; other turret types should work too thanks to the generic detection, but haven't been individually verified

559 downloads Details →

Kurgen

door 76561198056075738

Testing. Tier 1 Scout, 8100

512 downloads Details →
[Outdated]Frame armor tweaks – Barotrauma Mod

[Outdated]Frame armor tweaks

door 76561198079050598

Outdated, something might not work I will update mods according to my available time About the mod. This mod changes the exo-skeleton armor to balance with EK, Maddened Black Sea Armory, BaroDrama, etc. Order of mods. Frame armor tweaks Robo-Trauma

218 downloads Details →
Bandana Separatist Helmet – Barotrauma Mod

Bandana Separatist Helmet

door 76561198112486194

Put the vanilla bandana onto the separatist helmet overrides the piratehelmet item

511 downloads Details →
Vanilla Gear Expanded – Barotrauma Mod

Vanilla Gear Expanded

door 76561198855603125

Vanilla Gear Expanded Dress for the job. Armor up for everything that goes wrong while doing it. Vanilla Gear Expanded adds 26 armored versions of vanilla job uniforms, including Coalition and Jovian Separatist variants. Each profession receives unique skill bonuses, trade-offs, and additional inventory slots. The uniforms protect the entire body except the head, but provide less physical protection than vanilla body armor and slightly reduce walking and swimming speed. Obtaining Uniforms can be crafted using 1 Organic Fiber and 4 Ballistic Fibers, or purchased from merchants after reaching 25% campaign difficulty, roughly around the second biome. Deconstructing a uniform returns all crafting materials. The uniforms use the inner clothing slot and can be combined with vanilla body armor. Doing so provides excessively strong protection and is not part of the intended balance. Features - 26 profession-specific uniforms - Coalition and Jovian Separatist variants - An armored clown costume as a bonus. Praise the Honkmother. - Craftable, purchasable, and fully recyclable - XML-only, no LuaCs or dependencies - Compatible with any mods - No special load order required - Can be added to an existing campaign - English and Ukrainian localization

503 downloads Details →
Epicer Accordion - Baroverhaul Edition – Barotrauma Mod

Epicer Accordion - Baroverhaul Edition

door 76561198048068668

Makes the Epic Accordion work with all instrument perks, including bike horn perks. Add this mod above Epic Accordion and Baroverhaul in the load order. Made for Baroverhaul talents, use this instead of the regular Epicer Accordion For Vanilla talents, see Epicer Accordion

366 downloads Details →
ScarletCourtyard猩红庭院 – Barotrauma Mod

ScarletCourtyard猩红庭院

door 76561198431249489

308 downloads Details →
Titan Submersible Wreck – Barotrauma Mod

Titan Submersible Wreck

door 76561198059838772

The wreck of the Titan submarine, including Logitech gamepad controller! Includes: Five corpse spawn points Logitech Controller A sense of awe at the folly of man Based off this incredible recreation of the titular sub: https://steamcommunity.com/sharedfiles/filedetails/?id=2992279622

352 downloads Details →
Headlight and Injectorlight – Barotrauma Mod

Headlight and Injectorlight

door 76561198030909351

I created a new item, where i added the lights from the divingsuite to the headset and another one, where i added the same lighteffect to the autoinjector. Both are craftable, lootable and buyable.

260 downloads Details →
海洋坊系列:漂浪飞魚号(重置版”共生体“已发布,该作已停止维护和更新。) – Barotrauma Mod

海洋坊系列:漂浪飞魚号(重置版”共生体“已发布,该作已停止维护和更新。)

door 76561198324738650

-------------------------------------海洋坊------------------------------------------ 重置版”共生体“已发布,该作已停止维护和更新。 The reset version of Symbiont has been released, and the maintenance and update of this work have stopped. -------------------------------------漂浪飞鱼---------------------------------------

270 downloads Details →

CSMA Diving

door 76561198135151187

test

235 downloads Details →
Gura tape – Barotrauma Mod

Gura tape

door 76561198145098757

Tired of awkward silence when nothing happens during the sail? With this mod you and your friends can now enjoy Gura's amazing singing while sailing. The music will not only light up your mood, they also give you some buff!!! Currently this mod include 9 songs, more song will be added. (Probably, i think (*゚∀゚*)) If there is song you want me to put in this mod, plz comment below to let me know. ٩(。・ω・。)و ================================================== Credits: This mod is based on Sunken Tape Credits for original song used: Lemon - 米津玄師 MV 残酷な天使のテーゼ - 高橋洋子 Titanium - David Guetta & Sia Rasputin - Boney M. Country Roads - John Denver Country Roads - Hermes House Band Dragostea Din Tei - O-Zone YMCA - Village People 24時間シンデレラ - Yakuza 0 (24 hour Cinderell) Fly Me To The Moon - Frank Sinatra Livin' La Vida Loca - Ricky Martin Never Gonna Give You Up - Rick Astley Wellerman - Nathan Evans When I'm Gone - Anna Kendrick Witch doctor - Cartoons

255 downloads Details →
Borealis DDT-40 – Barotrauma Mod

Borealis DDT-40

door 76561198124164243

Working AI pathing and usable for campaign The Borealis DDT-40 is a heavy transport submarine designed to move large amounts of cargo through the dangerous oceans of Europa. Built for industrial operations and long-haul logistics, it combines massive storage capacity with the systems needed to support extended deployments. Powering the vessel is the experimental MEGA THRUSTER 9000, a high-output propulsion system capable of pushing the DDT-40 to speeds uncommon for a submarine of its size. The engine can be pushed even further through an Engine Overcharge mode, providing a significant speed boost at the cost of heavy power consumption. Keeping the engine running efficiently requires constant maintenance, making the Borealis best suited for experienced crews. With a large cargo bay, spacious crew facilities, onboard communications, security cameras, and a small research lab, the DDT-40 serves as a capable mobile logistics platform for almost any industrial operation. COST : 33,000 MK TIER 3 : Transport Stats: - 20 km/hr Forward - 12 km/hr Descent - 6-14 Players recommended - 63x15 Dimensions - 60 crate capacity - Recommended experience : Advanced - High maintenance challenge Weapons: - x2 Pulse laser - x1 Double Coilgun - x1 large hardpoint - x2 discharge coil Features: - 200HP hull, 400HP bow and 200hp tail - Power Commander electrical management system - Reactor information display - Command terminal ship condition display - Auto turret function - Engine overcharge (will boost engine power and add 10+ km/hr top speed but will massively drain power reserves) - Engine also has a much higher level of maintenance and requires constant service to keep working - Large cargo bay for storage - Spacious crew and lounge area - Rudimentary research lab - Organized wiring setup - Supercharger reserve battery - Security camera system with exterior cameras and interior - Fabricator and deconstructor with double cabinets - In ship communication terminals - Experimental MEGA THRUSTER 9000 - Rapid fire pulse laser turrets Credits: The Power Commander https://steamcommunity.com/sharedfiles/filedetails/?id=3671983700 Comms Terminal https://steamcommunity.com/sharedfiles/filedetails/?id=3337571192

515 downloads Details →
Escape from Tarkov Quest Complete Sound Effect – Barotrauma Mod

Escape from Tarkov Quest Complete Sound Effect

door 76561199078413440

client side LUA mod play Escape from Tarkov Quest Complete Sound when finish any mission source from:https://www.youtube.com/watch?v=8MvmMQ0UlTw&list=PLq44zq7R2Kq7mUiGSXXjkcjHR7EDzHo6L&index=1

484 downloads Details →
Better Alcohol NT compatable version – Barotrauma Mod

Better Alcohol NT compatable version

door 76561199238645195

A version of "Better Alcohol" originally made by John Helldiver whitch has better compatability with Neurotrauma. This mod DOES NOT require the original Better Alcohol to work, but it still requires Neurotrauma. Why haven't i just made a small patch for the 2? Becose then activating the mods is harder as you have to activate them in a specific order. This one on the other hand you just put in your modlist and you're good to go. Make sure to check out the Original mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=3352632698 )

444 downloads Details →

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