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- Barotrauma
Mods en plug-ins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
CCD Compact Camera Drone
door 76561198043984540
Small drone design to scout areas ahead of the submarine. To view the Nav Terminal of the drone and its dock, click here and this is the submarine that I used it in, which have in built periscope control. I've also posted the Nav Terminal with its Periscope for control for easy implementation. If you have any questions relating to it, feel free to add me and message me, or join The Undertow Games official discord, filled with people more smarter than me that would help you
NT Hematology
door 76561198349913387
NT Hematology – Blood Addon for Neurotrauma NT Hematology adds a deeper blood and circulatory system to Neurotrauma. Red blood cells, platelets, coagulation factors, fibrinogen, and other blood components each play distinct roles. They respond differently when faced with severe trauma. 🩸 Core Systems NT Hematology introduces a variety of blood‑related parameters, including: - Hemoglobin (Hb) - Red Blood Cells - Platelets - Coagulation Factors - Fibrinogen - Lactate - Blood Volume and Tissue Perfusion - Electrolytes such as Potassium and Calcium These parameters interact with each other and collectively determine the patient's condition. 🩸 Coagulation System Bleeding and coagulation are no longer independent systems. Continuous blood loss may impair coagulation, and severe coagulopathy can in turn worsen bleeding. But at the same time, coagulation can also treat bleeding. The mod includes: - Coagulation Factors - Fibrinogen - Platelets - Dilutional Coagulopathy - Disseminated Intravascular Coagulation (DIC) - Thrombosis and Pulmonary Embolism - Heparin, Protamine, and anticoagulation‑related mechanisms 🫁 Oxygenation, Acid‑Base Balance, and Organ Perfusion NT Hematology further expands: - Oxygenation - Oxygen Delivery - Acidosis - Alkalosis - Lactate - Organ Perfusion If hemoglobin is too low, even drugs like liquid oxygen ore cannot relieve hypoxia. If blood pressure is inadequate, organs won't be perfused even if all blood components are normal – leading to organ damage. 🔗 Compatibility NT Hematology is designed to bridge various Neurotrauma expansions. Currently supported: - NT Infections - NT Thermal 📖 Don't Know How to Play? If this is your first time with NT Hematology, we recommend reading the beginner's guide first: 【Guide】https://steamcommunity.com/sharedfiles/filedetails/?id=3776914998 💬 Feedback & Bugs If you find: - Bugs - Mod conflicts - Unreasonable mechanics - Balance issues - Or just have any suggestions Feel free to leave a comment below. Other Mod Load Order NT Hematology Neurotrauma If you are using NT Thermal, please place this mod above it. I have simplified many treatment processes to keep the mod playable while staying as true to real blood circulation as possible. The values in this mod are pretty fantastical now. I haven't had time to test recently, so the balance has become a complete mess.
Robotrauma Remake + Baroverhaul (Patch)
door 76561198058949790
Patch that fixes Robotic crewmates being non-repairable via welder and iron/steel due to Baroverhaul overwriting the items. Code is a 1-1 rip from the old patch between Robotrauma Remake and Baroverhaul Classic. Load order: This Patch Robotrauma Remake Baroverhaul
SD-3-Wyvern-2
door 76561197973415739
The SD-3 Wyvern 2 is a Wyvern Class attack submarine designed for moderate combat operations. This submarine is equipped with 3 small guns, 1 large hardpoint, a depth charge, a drone, full suite of fabrication, and two cargo elevators; one designed for use outside the submarine, looting the wreck of defeated submarines, and another for divers returning to deconstruct equipment. When using the drone, click once and wait to dock/undock. Holding the button will command the drone to move. Docking function will not trigger until the button has been released for a full second. Drone is equipped with an auto-tracking light and storage system for divers. Submarine is tested with bots and (*should) be 100% bot friendly. Submarine is ready for campaign use and features many QOL tools like cargo elevators, powered suit containers, and a full medbay. Class: Attack Price: 18765 Tier: 2 Recommended crew size: 4 - 7 Dimensions: 17x61m First submarine I've uploaded to the workshop and any feedback is more than appreciated.
Lianhua's R6s weapon pack(test)(cn)(en not comlished)
door 76561198381627669
这是一个枪械mod,枪械有配件有弹药种类,目前还在测试QWQ
GigaDoomworm Bro
door 76561199073590534
Adds an egg that can spawn Doomworm as pet. Due to it having to be spawned outside without the option to be brought inside due to the size, will disappear when docking at outpost. Friendly, but the mouth still has damage collision, so try to stay away! Will push the sub around but won't damage it(much). Will target anything hostile (red name). Had a lot of fun testing it with friends in multiplayer, enjoy! Image credit: Starcat ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
[OUTDATED] Every Stack Is 63
door 76561198099675610
Sets the maximum stack size of every STACKABLE vanilla item to 63. I created this mod because I grew tired of similar mods changing too much or too little. game version: v1.0.21.0 inb4 The game is hard-capped at 63 for some reason. So no, it can't be 64 (not without Lua fiddling).
镜控-无线电控制-自动跟随无人机-附主船装配示意图
door 76561198849165741
无人机的名字是“工程师智能无人机001” 2023/01/12 增加了自动对接模块,增大了镜控水平移动参数 修复了无线电系统无法运行的bug 增加了智能小艇,名字是“工程师智能小艇001”
Wolfram
door 76561197992632066
Wolfram and Tungsten drone First of all i wanna say this ship is a remake of rodrigodihe's amazing ship. And i made this with his permission most the wiring are his! but with a few quality of live improvement and a rethinking of a a few things. This is the ship https://steamcommunity.com/sharedfiles/filedetails/?id=2794239851 Many thanks to him for letting me build this on his hard work! History and specs An high end mining ship with limited numbers built and even less making its way to europa. Most fallen to ruin without the support of earth spare parts. But after years without records the wolfram was set for sale by an unknown seller. Rumors says that the ship was used to drill its way in to a weapon storage many years ago. stealing a proto type drone worth millions. Displacement:519 t Length: 32.5 m Draft:12 m Propulsion: B-20 fission hydogen coverter unit - type 2 producing 21.000 hp at max speed of 19 km/h Complement: 3-7 Armament Wolfram: 2 depth charge tubes, 1 railgun, 1 laser cannon , 1 hardpoint. Armament Tunsten: 1 chain gun, 1 laser cannon, 1 coilgun cannon. Main features: Very advanced drone that will follow divers, follow sub, return home and auto dock, use waypoints to and even make patrols from these waypoints Laser drill for destroying any wall. storage unit elevator system! since nobody wants to crawl ladders to get to to a box! made a version with less lights if performance is an issue: https://steamcommunity.com/sharedfiles/filedetails/?id=2905528270
杀萌肥鱼,鉴定为为没石斛的噶
door 76561199033014980
千古地仙随风逝,昔日三王归青冢。 阳莽憾陨谁无败?卷土重来再称王。 天河一挂淘龙鱼,逆天独行顾八荒。 今日暂且展翼去,明朝登仙笞凤凰! 明枪暗箭交织网,阳谋诡计做算盘。 厄运当头心异变,惊险挣得一线天。 仙僵半死已无寿,万我一身也无徨。 枯骨万堆双魔会,从此玄机用不尽! 曲折穷途天地转,重重灾节死生危。 身如柳絮随风扬,无论云泥意贯一。 落魄谷中寒风吹,春秋蝉鸣少年归。 荡魂山处石人泪,定仙游走魔向北。 逆流河上万仙退,爱情不敌坚持泪。 宿命天成命中败,仙尊悔而我不悔。 早岁已知世事艰,仍许飞鸿荡云间。 一路寒风身如絮,命海沉浮客独行。 千磨万击心铸铁,殚精竭虑铸一剑。 今朝剑指叠云处,炼蛊炼人还炼天! 蛊真人 第一卷:魔性不改 第一节:纵身亡魔心仍不悔 “方源,乖乖地交出春秋蝉,我给你个痛快!” “方老魔,你不要妄图反抗了,今日我们正道各大派联合起来,就是要踏破你的魔窟。这里早已经布下天罗地网,这次你必定身首异处!” “方源你个该死的魔头,你为了练成春秋蝉,杀了千万人的性命。你已经犯下了滔天的罪孽,罪无可恕,罄竹难书!” “魔头,三百年前你侮辱了我,夺走了我的清白之身,杀光我全家,诛了我的九族。从那刻起,我恨不得吃你肉,喝你的血!今天,我要让你生不如死!!” …… 方源一身残破的碧绿大袍,披头散发,浑身浴血,环顾四周。 山风吹得血袍飘荡,如战旗般嚯嚯作响。 鲜红的血液,从身上数百道伤口向外涌着。只是站着一会儿,方源脚下已经积了一大滩的血水。 群敌环伺,早已经没有了生路。 大局已定,今日必死无疑。 方源对局势洞若观火,不过即便死亡将临,他仍旧是面不改色,神情平淡。 他目光幽幽,如古井深潭一般,一如既往的深不见底。 围攻他的正道群雄,不是堂堂一派之长者尊贵,就是名动四方之少年英豪。此时牢牢包围着方源,有的在咆哮,有的在冷笑,有的双眼眯起闪着警惕的光,有的捂着伤口恐惧地望着。 他们没有动手,都忌惮着方源的临死反扑。 就这样紧张地对峙了三个时辰,夕阳西下,落日的余晖将山边的晚霞点燃,一时间绚烂如火。 一直静如雕塑的方源,慢慢转身。 群雄顿时一阵骚动,齐齐后退一大步。 此刻,方源脚下的灰白山石,早已经被鲜血染成了暗红。因为失血过多而显得苍白的脸,被晚霞映照着,忽然增添了一份嫣然之光彩。 看着这青山落日,方源轻声一笑:“青山落日,秋月春风。当真是朝如青丝暮成雪,是非成败转头空。” 说这话的时候,眼前忽的就浮现出前世地球上的种种。 他本是地球上的华夏学子,机缘巧合穿越到这方世界。辗转颠簸三百年,纵横世间两百余年,五百多年光阴悠悠,却是晃眼即逝。 深埋在心底的许多记忆,在此刻鲜活起来,栩栩如生地在眼前回现着。 “终究是失败了呀。”方源心中叹着,有些感慨,却并不后悔。 这种结果,他也早有预见。当初选择时,就有了心理准备。 所谓魔道,就是不修善果,杀人放火。天地不容,举世皆敌,还要纵情纵横。 “若是刚炼成的春秋蝉有效,来生还是要做邪魔!”这般想着,方源情不自禁放声大笑。 “老魔,你笑什么?” “大家小心,魔头死到临头要反扑了!” “快快交出春秋蝉!!” 群雄逼迫而来,恰在这时,轰的一声,方源悍然自爆。 …… 春雨绵绵,悄无声息地滋润着青茅山。 第二卷 魔子出山 第二百零五章 再炼仙蛊! 第三卷 魔头乱世 第二百二十八章 终成蛊仙 第四卷 魔君纵横 第三百七十一章 截取最大的成果! 第五卷 魔王雄霸 第九百三十五章 男人一定要帅! 第六卷 魔尊永生 第三百六十八章 方源、巨阳战星宿。 patreon anaertailin afdian a/anaertailin
Gato-Elite
door 76561197999805716
Conquer the darkness with the Gato-Elite, a clandestine underwater assassin forged from scavenged parts and sheer ingenuity. This unassuming, compact behemoth defies expectations. With its robust and rugged design, the depths will feel like a luxury cruise as you turn the tables becoming the hunter in the unforgiving depths. With all the comforts of spartan luxury, this stripped-down submarine is the only sub you'll need from start to finish. Features: *4 small coilguns in 360 coverage. *2 large railguns on both ends. *(3-6 guns at optimal ranges.) *Tactical room is in the center of the sub, allowing your gunners to continue unimpeded with most boarding attempts. *Tactical room has its own monitor for situational awareness and makes small crews more effective. *Helm is at the top for situational awareness with large windows. *Helm has a chair and desk ensuring you don't fly around during attacks. *Remote control drone to explore, defend, or recon dangerous environments. *Lots of ammo storage *Engineering has its own ship monitor *Brig for passengers and guests. *Bunks have a privacy curtain *Very bright spotlights allow for better EVA missions *Top and Bottom airlocks. *Conning tower is an airlock with a docking over-ride. *So with the flip of a switch, you can lock down your sub and easily gain access for enemy boarding. *Ballast tanks are immune to infection. *Lazy Fire Extinguisher *Silent mode Switch *Depth and Reactor Readouts Based on the original design by Zephyr.
MGME CC's UAPM DeadNgore
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Custom Exterior Shells - Extra Angles for Sub Editor
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More exterior shells (Exterior submarine walls) for the submarine editor, so you can make more interesting submarine shapes. subcategory="exteriorsubwalls" Featuring: A few edits to the 90 degree 'Exterior Shell A' texture to make it look prettier. The gap at 512 pixels is thinner, and now there is rust on both ends of sprite. A fixed length 0 degree straight shell. 10, 20, 30, 40, 50, 60, 70, 80 degree angled shells for different angled bits in subs. I have more ideas that I haven't added yet, but I don't mind suggestions in comments. Feel free to use in your subs without asking, or even steal them and stick them in your mod 'contentpackage' so other players don't have to subscribe to this one. I don't care if you reuse it without my permission. You may also be interested in Extra shell pieces by 'ssparky' and Better Glass by 'Zenmetsu'.
诸神利刃-Aresς
door 76561198210029712
武器: 电磁炮:装满整个潜艇的全自动化电磁炮,上面的三连齐发和一门速射炮分别采用了新型的火控系统,精度和距离非常优秀,可以超越整个潜艇四倍宽度打击敌军,舰艇首部,和舰艇下部的共7门电磁炮,系统还尚未升级,但也是威力强悍的自动电磁炮。 更新:目前下方采用了 两套三联装火控系统,同样可以超越四倍宽度打击敌军,同时舰首也采用了新型的火控系统,精度可靠。 现在舰艇分为主炮和副炮系统,主炮没有友军识别(系统不兼容) 副炮有友军识别功能,但是有几率失效,如果失效,快速离开原地就好,最多开一两下火 轨道炮:上下两门,可使用开关切换位置,同时预计安装一款自动锁定系统,超视距锁定敌人发射,比起盲射更加可靠。 炸弹投放器: 合适的时候可以扔一发核弹玩玩 电网:自动电网,拥有友军识别功能,但是跟副炮的友军识别功能一样,有几率失效,但是不会让人死亡或者受重伤 设备:为了解决弹药消耗过大的问题,船上配备了两个解构仪和两个制作机器,同时还有大量的钢柜,结构精巧紧凑 并且战斗室的布局良好,弹药制作完也可以快速运输,没有后勤烦恼 防护:不算坚硬,但是各种撞击问题都不大,同时舰首还有强化的装甲,不怕严重的碰撞 该潜艇为一艘火力舰,同时很适合新人使用,只需要两个ai就可以在战役里快乐游玩,只要学会做弹药就没有别的事干了
(自用 非必须)按B切换大狙
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自用 All credits belong to Quick Swap Hand~Bag
AS-005 A (Grunt)
door 76561199099876369
The Workers Union’s attack submarine, designed primarily to fend off Europan fauna and border patrol. Developed as a low-cost replacement for the Barsuk-class. Design and construction were undertaken domestically to reduce reliance on external suppliers and simplify maintenance. SPECIFICATION Tier 1 (Starter) Price: 3850 Dimensions: 21 x 12 m Reactor: 4000 kw WEAPONS 1x Pulse Laser 1x Hardpoint 1x Electric Discharge Coil 1x Depth Charge
Model 002A
door 76561198952345850
This compact transport-class submarine is capable of carrying more cargo than vessels that are several times its size. However, this comes at the cost of an underpowered engine and a weak reactor, placing the Model 002A among the slowest subs on Europa. It is currently manufactured at the AIC, though all credit for the invention and design of this sub belongs to JS Kurama of Atomos Shipyards. Specifications Class: Transport, Tier 1 Price: 8,000 mk Recommended crew: 4 - 5 Dimensions: 26 x 16 m Cargo capacity: 96 crates (108 including non-mission crate slots) Fabrication: Fabricator, Deconstructor, Medical Fabricator Max horizontal speed: 12.5 kph Max descent speed: 11.9 kph Max reactor output: 2,000 kW Armament - 2 coilguns - 1 turret hardpoint - 1 discharge coil Features - More crate storage than a Berilia - Fabricator, deconstructor and medical fabricator, albeit lower-grade models that operate at 50% speed. Credits This submarine was designed entirely by JS Kurama (Atomos).
Cavern Crawler
door 76561197987591575
This old mineral trawler's heavy mining days are over, but the hull is still sound and the unused machinery compartments have been converted to house personnel. Cargo of any kind, including passengers or prisoners, are the new bread and butter of this transport. Includes a silent running mode to evade the larger abyssal threats, which works best with a co-pilot that can guide the sub via camera and can alternate the batteries. The mining truck is still intact, allowing for efficient mining by hand. This sub is a Tier 2 transport. It uses vanilla parts and does not require mods. Includes: deconstructor, fabricator, medical fabricator, depth charge launcher Features: Brig - This sub has a dedicated brig, allowing crews to take on prisoner transport missions. Modular battery array controls - The helm has a control panel that enables the crew to toggle which batteries are currently recharging or connected to the grid. This grants greater control over the electricals to increase efficiency from the reactor. Time spent idling can be used to recharge batteries, which can then be used to help in emergencies, or to power the sub in silent mode. Silent running mode - The nav has a toggle to enable silent running mode. This turns off the reactor and outside lights, cuts power to the deconstructor and fabricators, and limits power to the engine. It also enables a lock on the reactor room door to prevent simple and single-minded bots from automatically turning the reactor back on. If someone is in the reactor room when this is enabled a motion sensor will let them out, but the door will only unlock from turning off silent mode. Exterior camera array - In order to assist with navigation during silent running the helm has an array of exterior cameras. Since passive sonar uses the sound of the engine, and the engine will be silent, it is of no help in trying to follow a cavern wall. A coordinated crew can relay course corrections during silent mode, as well as identify minerals for mining. Mining truck - Hitched to the back of the crawler is a cargo sled that can help in mining and assorted cargo recovery. It has room for a pilot and two passengers who must all be wearing diving suits to ride in it. It includes a cargo cabinet, an oxygen refilling shelf, and work lights. Design notes: The idea behind this sub is to give experienced players a means of playing stealthily. It does not have great combat capabilities, but the features are meant to make the act of avoiding combat a more tense and engaging experience for more players. Cargo, escort, and mining missions are the focus of this sub. That said, it still allows for turret swapping if it becomes a longer term choice of vessel for a crew. The reactor, engine, and batteries have all been tuned down so that balancing the grid will require attention from the crew. The sub is not overly fast or agile, and using at least some battery power will often be necessary to cover the load from the grid. The aesthetic is inspired by the Jawa sand crawler from Star Wars.
MGME SOFA'S DECO
door 76561198321491331
Tools Mk.II
door 76561199027015268
Added a series of Mk.II items. Toolbelt Mk.II Capacity increased to 12 slots, and can store medium items (e.g. Harpoon Gun). Recipe: 1 Toolbelt + 4 Organic Fiber Backpack Mk.II Capacity increased to 24 slots, waterproof, and can store most of the items. Recipe: 1 Backpack + 8 Organic Fiber Storage Container Mk.II Capacity increased to 24 slots, and can store most of the items. Recipe: 1 Storage Container + 4 Steel Bar Cargo Scooter Mk.II Capacity increased to 47+1 slots, and can store any items. Recipe: 1 Cargo Scooter + 4 Titanium-Aluminum Alloy P.S. You can not put any Mk.II items in other Mk.II items. This mod is designed for the author to play solo campaign, so please do not complain about multiplayer balance issues :)
Propaganda and Pin Up Posters
door 76561198450002502
A small mod that adds propaganda from the First and Second World Wars and Pin Up posters featuring some pretty ladies. Adds to the overall atmosphere of the game in my opinion I tried my best to get posters that are submarine-centric because, well, this is a game about submarines after all. Hope you enjoy!
[ECR] Drill Site Lambda
door 76561198066819534
Drill Site Lambda - an mining operation. Drill Site Lambda is a battery powered beacon station, meaning you will have to dock with the beacon to recharge its batteries in order to reactivate the beacon. This docking beacon has enough clearance to fit a Berilia-class vessel, though terrain generation may not %100 guarantee access. Part of the Battery Beacon collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=2806187967
H.M.S.S. OriFisse
door 76561198067326390
The greatest minds from Monks Imperium Shipyard proudly present the H.M.S.S OriFisse. Taking advantage of the most recent advances in sub design the OriFisse provides extensive manufacturing capabilities, large storage and an extensive armament, making it an excellent all round ship. The Ori can detach the command bridge if the main ship (Fisse) is lost allowing for a quick get away in the worst situations. (This can reconnect if toggled, allowing for interesting combinations in missions). This is the most advanced and heavily armoured creation yet with 2 railguns, 2 chain guns, 8 coil guns, and 2 empty hard points for those of you that want even more! A button swaps between the railguns, and also the coil guns on the command bridge can be controlled from the main battle bridge. Also comes with motion detection on weapons, flood reactor mode for those fire moments, "seal bridge" and "seal reactor" options, to help those sinky moments. Any suggestions of how to improve the sub are appreciated!
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