- Mods
- /
- Barotrauma
Mods & plugins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Vestige Exploration Vessel
door 76561198026005221
A small exploration vessel with crammed interior and lots of outside visibility. This is my first sub so please leave feedback if you find any problems. Recommended multiplayer crew: 5-10 players Make sure to check the change notes to see if you have the latest version, and leave an upvote if you enjoy the sub :) notable features: - deep diver - bot compatible - built-in reactor automation with toggle - two glass domes with emergency shutters and a discharge coil - 4 coilguns with decent coverage - 5000kW reactor (pretty hungry) - 2 engines with 300 thrust each - suitlockers spread around the ship (already wired up) - 2 depth charge loaders - mineral scanner at the airlock - button to turn the armory into emergency ballast - flood resistant due to one-way ducts - ballast tank limited to 90% fill height so its pumps can always drain excess water even at full descent - spare junction boxes and unused displays for engineers to go wild Reactor automation by ignis https://steamcommunity.com/sharedfiles/filedetails/?id=2296569779
Unique Rifle
door 76561198245168186
In short, adds one unique weapon and one unique ammo type, both can spawn in wrecks same way other unique items do. Breech Rifle - single shot - can use scope, flashlight, grenades and regular rifle rounds - needs more weapons skill Modified Rifle Round - stronger damage and penetration - applies morbusine poisoning - usable in regular rifle
Anti-Kick NetFix
door 76561198380639299
用于拦截部分踢出: 1.进服时因为数据溢出导致的踢出. 2.实体不同步导致的踢出. 这个MOD只是拦截踢出, 并不能改变问题本身出现了的事实. 请优先解决问题而不是解决提出问题的机制.
Kastrull (Hungry Europans)
door 76561198094365664
A version of the Kastrull that is compatible with the Hungry Europans mod, featuring a kitchen and a toilet. "The Kastrull is a dependable attack sub class bringing plenty of firepower to any fight, and although it's not very nimble, it does sport a drone gunship as standard. Keep in mind that with its experimental open ballast tanks, low tolerance to flooding and numerous crew stations, a large, experienced crew will get the most out of this sub. Equipped with a kitchen to support the crew during extended missions." If you would like me to make another submarine compatible, feel free to write a suggestion in the comments.
FNS SwordFish
door 76561198272044811
DD-006 DROP POD
door 76561198122028063
Works in conjunction with Martial-01D: Martial-01D Workshop DD-006 Overview: 1,000 MARKS - Recommended crew size = DD-006 is an abandoned drop pod from LCB-1 Mining Research Station *Where Hidden Deep takes place* . It was salvaged and brought aboard the Matrial-01D, but it came with issues. Not one station would take it, even for parts. It was such a wreck that Martial-01D carries it in its' stomach, and the crew have repaired it to be semi-functional. It does not have its own oxygen generator. You have to wear one of the provided masks located in the cabinet. Careful using the terminal, the commands short circuit and fill with water up to your feet and eventually waist! Once ready to launch, type: "LAUNCH" and it shoots down! Just make sure that the Hangar Door is open! To dock the drop pod, if you need to that is, type "LAUNCH" again in the terminal to start the process once near the hangar docking hatch.
ECN Headgears
door 76561198065330801
Tiny mod with some Europa Coalition Navy headgears. All items available in editor. They can be crafted or found in loot as well.
Hell's Angels
door 76561198278663698
By Campbell. Bomber shuttle. Crew size of 3 but can handle more or less. Works great at as a gunship/recharging point for the attack shuttles.
安德莉亚护盾bot可用补丁
door 76561199128145966
先前出于多人服务器性能考虑和欧罗巴战争会出现模仿者,所以安德莉亚护盾写了一个仅限玩家控制中的角色可用的限制。 现在代码进步后性能问题缓解很多,不过不确定解禁还有没有问题,所以单独出个补丁给大家玩和测试。 使用方法:在加工台制作“解除认证的偏导护盾”来允许bot使用护盾。 用于单人模式游玩和神秘电子斗蛐蛐。
OPMS(one periscope multi-turret system)
door 76561198003443212
How to use 1. aim the direction 2. double click switch between "Menu" / Turret Two version availabel Original version - simplely show how does it work - without decoration Lazy version - easy install,only need few minutes to set up (depends on how many turret on your sub) - menu drone (see preview gif) If you like this design, you may like o7 - a submarine build on OPMS
Simple Symbiosis
door 76561198030678699
This simple little mods adds a version of Calyx Extract that gives Husk Symbiosis, just like the church quest line does. This is somewhat cheaty, and is intended to be used in a "group of friends" drop-in/drop-out multiplayer game where not everyone could make it to the quest event and/or to restore awesomeness after someone died. But hey, I'm not your mother. If you just want to use it without doing the questline, who am I to stop you? The spawn ID is "husksuperserum". The new extract can be only bought from the cult, and only at 90 rep or above. Feel free to download the mod and edit that to taste, I don't care.
Dianna
door 76561198057991747
Introducing the "Dianna" Class Attack Submarine, a marvel of modern naval engineering designed to dominate the depths and ensure maritime supremacy. The Dianna combines cutting-edge technology with sleek, hydrodynamic aesthetics, making it a formidable force beneath the waves at a affordable price. Technical specifications: - Dimensions: 40x18 m - Cargo Capacity: 8 Crates - Price: 10,000 mk - Attack (Tier I) - 4 External cameras (Can be cycled through using one periscope) The periscope camera can now be changed using the LMB - 1 Nuclear Reactor: 5 000 kW but demands less fuel up to 50% less - 1 Main engine and 1 Aux engine - 1 Fabricator - 1 Medical Fabricator - Battery charge gauge - Reactor fuel gauge - Flood, Fire, No fuel, Reactor Meltdown alerts - 1 Battery Array (4 batteries total) Armaments: -1 Flak gun -2 Coilguns -1 Gun pod -1 Discharge Coil -1 Decoy Launcher
C.I.T.A.D.E.L Strat.Battleship
door 76561198061059120
For times when you need force projection, and then some. Intended use: with Barotraumatic mod on higher difficulties. Recommended crew: 2-4 players with 2 maintenance and 2-4 gun operator bots !PERFORMANCE FIX IS MANDATORY FOR MULTIPLAYER! or you`ll rarely see fps counter go above 15 Didn’t write in-lore description yet Features: - Nuclear Torpedoing - Drone Wrongdoing - Many Dakka Shooting - Driving the sub into a wall at full speed because you used up all energy reserves in engine’s capacitors On more serious note General stats: - Top speed – 30 km/h on full boost, 15 km/h on empty capacitors - Descent speed – 15 km/h, ascent speed – 18 km/h - Cargo space – around 30 crates - Price is 42,690 mk, some say it is still low but you are free to set it as low as possible (minimum is ~9k) Offensive features: - 4x Sonar-controlled nuclear torpedoes - 1x Periscope-controlled recon & utility drone - 1x Depth charge launcher - 4x Coilguns - 2x Autocannons - 2x Heavy Railguns - 1x Spinal Laser - Auxillary SSL System (more torpedoes!) - 3x Internal Security Chainguns - 3x Discharge Coils - Bulky, sturdy hull Intel features: - 4x CCTV cameras, one internal, three external, change by left click - Various info screens and indicators for the captain - Sensor suite inside gunnery compartment for easier target finding - Mineral scanner beside bottom airlock Utility features: - Fast repair for engine, reactor & drone compartments by use of foam grenades (don’t put explosives instead of them *wink*) - Toggleable smooth automatic reactor control - Reactor parameters are customisable via a terminal (you will need to set new maximum for power generation each time you upgrade your reactor for automatic controls to work properly) - Full fabrication suite, separate fabrication stations for military & general purposes - Medical fabricator - Research station - Toggleable overdrive for engines (enabled manually), but be careful with that - Each ballast tank has a separate switch for flora related contingencies – when flipped, the water is drained and pumps are turned off Miscellaneous features: - You can engage lockdown of crew quarters, separating the sub into military & utility sections - The bridge can be isolated from the sub in case of breaches, giving the captain either capability to remain in control of the sub or time to equip himself - Torpedo bay is protected from the outside by a sliding door, but it is not invulnerable - Engines are consuming more power than provided for them (without overdrive), so drive carefully or you wouldn’t be able to escape in a pinch I did quite a bit of playtesting with the sub, it can definitely match most stuff what Barotraumatic can throw at it if the crew is cautious and know what they are doing, but still can be overwhelmed in seconds. Gun coverage has deliberate blindspots, some of them a remedied by SSL torpedoes, but they are an expensive solution :) Anyway, this sub was made to swing some balance back in favor of the crew while playing mods like Barotraumatic. We`ve had quite a blast with it so far in our current campaign, it is definitely OP for vanilla use, though. Currently I’m waiting for the new update, probably will make a sidegrade by replacing torpedoes with a gunship to try those new guns. Looking forward for feedback, hope you’ll find the sub enjoyable to kill xenos in.
Murasama
door 76561198181341087
Подлодка выдержана в стиле великого высоко-частотного клинка Murasama. Данная подлодка представляет из себя разрушительную мощь вод спутника Европы, но не спешите раньше времени пробовать стрелять из высоко-частотных лазерных установок... Возможно у вас потратиться вся энергия на суперконденсаторах, а может быть и хуже... Особенности подлодки: - Реактор работает на автоматической системе регулировке энергии, а именно двух-компонентой системе; - Большой инженерный отсек; - 5 Лазерных установок; - Имеется пусковая шахта для бомб или приманок; - Внешняя сигнализация на врагов - при близком приближении врага к подлодке, будет действовать сигнализация на перископе(-ах); - Внешняя обшивка защищается от напасти врагов с помощью автоматической системы разрядной катушки, при которой враги при соприкосновении с подлодкой будут оглушаться на некоторое время. Характеристики: - Класс - разведывательная; - Цена 12,000 кредитов; - Грузоподъёмность - 20 ящиков; - Размер команды - 4-7 человек; - Потребление энергии составляет На холостых ~ 2100 кВт // рабочих ~ 5400 кВт; -Скорость ~ 24 км/ч; -Скорость погружения ~ 20 км/ч;
Venture-2
door 76561199130606282
-------------------------------------------------------- Originally a small vessel designed for quick transport of personnel from point A to B, now repurposed as a Tier-1 Scout vessel. Redesigned to comfortably support a crew of up to three, it remains compact, fuel-efficient, and highly maneuverable, enhanced with additional offensive firepower - all for 3,500 Marks. -------------------------------------------------------- Overview: - Price - 3,500 Marks - Crew - 2 / 3 - Horizontal velocity - 30.2km/h - Ascent velocity - 19km/h - Descent velocity - 11.8km/h - Dimensions - 17x10m - Cargo space - 4x -------------------------------------------------------- Weapons: - Pulse laser - Mounted on the bow - Coilgun - Mounted on the bottom - Small turret hardpoint - Mounted on the top - Discharge coil - Mounted on the rear - Spotlight - Mounted on the bottom of the bow --------------------------------------------------------
Pirate U-43T
door 76561199258936299
A pirate version of the U-43T transport class submarine. (Separatist campaigns)
Bingus The Mod
door 76561198930295660
The modern mental illness mod. This mod adds... - An occult summoning circle purchasable from vending machines. - In-joke related posters - A Bingus based currency called Bingus Points - Nonsensical objects of unknown origins - The ability to shitpost to your heart's content - Jank that will not be fixed - My schizophrenia Have fun with the mod (We know where you live) I recommend you use this alongside poster mods like "Keadonger" to get the full intended nonsensical experience. Sister Location, KatzPharma Me and Katz' Barotrauma discord server Safe for work patch(Place above this mod)
CSMA Jobs
door 76561198135151187
Abyss-Ready Humpback (OUTDATED)
door 76561198420131369
A one of a kind WH4-L3 'Humpback'. Capable of withstanding nearly all the dangers of deep Europa. With refitted Hulls, stronger engines, additional cargo space, more ammo capacity, increased ballasts, and other QOL improvements, The mighty Humpback Remastered is ready for anything. "If the Abyss wants to test this ship, let it try. For the end, is our glory."
Zenith Guard
door 76561198422708222
Description Not really a submarine, more like an undersea bunker. These can often be seen patrolling the waters around military installations, or guarding large colonies from the dangers of the abyss. There have been plans to fully automate these defensive behemoths, but for now, a highly skilled crew is needed to operate them. You can use this as a starter sub, but you will start with no money. (Don't worry, you have everything you need to start) All the way points for AI-bots should be fine. In my original idea, it was supposed to be shaped like a fidget spinner, but now you can just T-Pose on them. Stats - Class: Deep Diver - Cost: 8500 Marks - Cargo: 44 Crates - Ascent / Descent: -19 / 13 km/h - Max Horizontal Velocity: 23 km/h (Before Upgrades) - Size: 42 x 15 m - Recommended Crew: 4 - 8 - Experience: Any Features - The room layout is symmetrical, making movement of personnel throughout the sub easy. There are 3 airlocks, 2 on the cargo level, and 1 on the bottom. - Command Room and Gunnery Compartment located right in the middle of the sub. Its the safest place to be, and doors cannot be accessed by outsiders/civillians. - Next to the command room is the brig. The lock on the door can be toggled on/off. - Switching to Battery Array forces reactor shutdown. Batteries can sustain sub while stationary, but will struggle if you move too fast. Upgrade for better performance. - Both Ballast Tanks have windows to look inside from the access passage. If you ever encounter ballast flora, there is a lever right next to the window to force the ballast to drain, so that you can deal with the alien parasite. - Reactor has an auto controller to keep it efficient. - Includes fabricator, medical fabricator, and deconstructor. - 8 Slots for diving gear. - Sonar Monitor in bottom airlock has mineral scanner. When piloting the sub on sonar, the extended "arms" don't actually display, just the shell of the main sub. So when piloting around rocks and ice leave some extra space in between so that you wont crash into them. Imagine the extensions as kind of like a safety bumper. Crashing into walls at full speed will still send you flying, but at least it wont breach the hull. Weapons There are three weapons on each "arm" extensions located far from the main submarine hull. Each has a rail gun, pulse laser, and a chain-gun, in an alternating pattern. The controls can be found in the command room. Use the buttons to switch between each weapon. Inactive weapons on the arms have their searchlights turned off. - 3 Rail Guns - 3 Pulse Lasers - 3 Chain Guns - 4 Coil Guns on main hull for point defense. Some monsters are attracted to searchlights. You have the option to turn off coil gun searchlights in the nav terminal, so that some monsters are only attracted to the weapon searchlights on the arms. Use this as a way of preventing monsters going after your submarine hull immediately. (During the campaign, i've noticed thresher sharks and hammerheads seem to attack the weapons on the arm, but they don't actually do any damage to them, thus keeping my submarine hull safe.) Be careful when using the laser and chain guns, they have attack angles that are facing towards the sub, so inexperienced gunners might damage the hull. Also, because the rail guns are facing outside, and are located far from the sub, using nuclear shells might be viable...probably...
IMC DCS SHUTTLE (SCOUT)
door 76561197998558548
INTERSTELLAR MINING CORPORATION Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla! IMC DELUVIAN COMMAND SHUTTLE (DCS) - Scout Class The IMC DCS is designed as both a shuttle module for larger IMC DELUVIAN COMMAND Vessels and as a small campaign playable submarine. The DCS provides a huge viewing area and a massive coverage firing angle with only two standard issue IMC rapid fire coil guns. Class: Command Shuttle Type: Class 2 Shuttle (Scout) Size: Micro ( 14 X 4 ) Crew: 2-6 Experience: Beginner Cost: 2,133 (Price working in-game) (Single Player Campaign Starter Ship Accessible) Armaments 2 180-Degree Coilgun Turrets (Ventral & Dorsal Mid) 2 180-Degree Search Lights (Ventral & Dorsal Mid) 2-Shot Depth Charge Surround Discharge Coils Features Lightly Stocked Tons of Storage Single Level Floor-plan Large View Area w/ Windows on All Sides Drone Control Station Nose & Tail External Cameras Rear Salvage/Emergency Entrance/Exit w/ Docking Port (It can be saved as a shuttle and attached to the IMC Redeemer) No Crafting Facilities Full Height Rear Airlock Remember to close it when exiting. Observation The DCS features full size viewports on three sides and windowed airlock doors in the tail section. Combined with two versatile 180 degree search lights the entire crew can easily observe surroundings. Storage The DCS features tons of cargo and ammo crate storage for a small vessel. Allowing you to empty your main hold into the shuttle in-case of emergency. Deployables IMC SCRAPPER DRONE Size: UltraMicro (Size of standard docking port) A dark atmospheric combat drone with refillable ammo. The large battery supply and immortal components make it rather overpowered however. We strongly advise using caution when operating near friendlies as the discharge coil can be fatal to nearby living organisms. Features Ammo Feed Pulse Laser Refillable Pulse Laser Ammo Micro Pulse Laser Large Battery Supply Battery Charge Display Drone Dock Status Display Discharge Coil Nuclear Depth Charge Launcher (Non-Refillable) Well Balanced Movement & Docking Thank you for subscribing!
IMC MARAUDER
door 76561197998558548
Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla! Personal Note: This is a fun ship just for being so simple. Really easy to use and fits into combat missions with ease. A bit cramped for a good size group and storage space is limited, but I think you will enjoy using it! Make sure to use the discharge coils, the upgrade to them is very useful! The corporate world is a dangerous place, especially on new worlds with little government oversight. The Marauder is one of the oldest vessels IMC sent to Europa under the employ of Privateers. With orders to attack opposing corporation research vessels and acquire their survey data, the Marauder was designed to resemble large sea life on radar until it was close enough to strike. With the increase of public presence on Europa the Marauder has long been discontinued. The few that remain are usually found in the hands of pirates, rebels and other nefarious crews. Small, Stealthy and design to be operated by a small crew the Marauder is an excellent fit for campaign play solo or with a few friends. Class: Corvette Type: Attack Size: Small ( 28 x 7 ) Experience: Intermediate Armaments: 3 Single Load Railguns 4 Coil Guns Super Charged Discharge Coils (Extended Range and Damage) Features: Aquatic Infiltration Design Dual Lighting System Single Level Design Forward Salvage Airlock Micro Exploration Drone Extended Battery Stocked w/ Equipment
显示物品属性cs(改进)
door 76561198979641609
用惯lua版本后,换cs时总有点不习惯,于是就按个人习惯搞了这个版本,维持了原版模组的alt+p启用切换 将文本进行颜色分化和缩进,方便区分 增添了StatusEffect的条件显示,以及支持更多物品 还有像lua版本那样自动检测枪械内的弹药属性
Mercy Hospital RU Полная локализация
door 76561198876014344
Переведены все болезни, надписи на фасаде и дисплеях. Экран в операционной вырезан потому что гладиолус Оригинальная карта: Mercy Hospital Updated https://steamcommunity.com/sharedfiles/filedetails/?id=3355559986&searchtext=mercy
Barotrauma server met modondersteuning
Start je eigen Barotrauma server in een paar minuten.
Huur een Barotrauma server