Ga naar inhoud

Mods & plugins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Creeper – Barotrauma Mod

Creeper

door 76561197972319328

Description: Creepers can be a harbinger of good and bad news. The pilot of a creeper is generally a sort of unsavory individual, someone who cant function on crewed ship and uses mass produced shuttles to continue their grift across Europa. Large masses of Clowns, Drug addicts, Pirates and just normal weirdos often climb from it's top hatch. Not all is bad news when you see a creeper though, their inherent small frame, lack of firepower and green captains signal that region is safe and healthy. For now.. Playstyle: If you're doing the Drifter play-style, start here. As you may have noticed, Creepers are small. Storage can be a challenge but there's enough to hack it, ammo crates can be stored on the floor, ammo racks are Coalition propaganda. For a vast improvement in storage use crates, I run Neurotrauma while I play so I keep a crate dedicated to excess medical supplies, a crate for weapons, and a crate for fabrication. Inside the cabinet is enough outfits for a small rag tag group, you are weirdos, opiate addicts and outlaws; Dress the part, abandon your slave spawn clothes to the void. The turret in the front is based on a trigger system, you click and it'll switch turrets, to fire you need to hold it down. Starting out you may notice there's a cut little sub on the status monitor. If you just see that everything mechanical outside the submarine is fine. If there's a red line below it your reactor is breaking down, the red dots show which engines are malfunctioning. Do to it's small size the engines inherently run silently while maintaining speed. Try to use this to your advantage, it's a big ocean and your a very small vessel. There's only two diving suits, assuming you don't get sucked out into the open ocean you WILL .. likely.. survive if the cabin floods. The ballast pump is beefy as you will often take hits and likely go plummeting to the bottom of the sea floor if you find a hammer head. Finally.. this isn't finished being balanced. If you have suggestions feel free to leave a comment. I've gotten fairly far in a campaign with just me and one bot but this little dinky thing alone isn't field tested against the later regions, you'll want to upgrade. So more then anything, expect nerfs. Mostly in the form of forcing money sinks, it's a vessel for rping as a drifter down on his luck.

138 downloads Details →
新手船 – Barotrauma Mod

新手船

door 76561198375697105

新手船是大部分新手的愛用潛艇,至今以來以同一規格的新手船以生產的數萬艘,並廣受剛踏上這未知海洋的船員們所喜愛。但經過一段漫長的歐羅巴深海冒險後,來自各方的殖民地紛紛傳來引擎老舊、馬力不足、經常斷電、電供不足等問題。近幾年木為二聯盟重新編組並改善了這款潛艇,在保有原本新手船的原貌上加上了更好的設備,新手船2.0已嶄新的姿態回到這片未知的生淵繼續服務各位。

224 downloads Details →
万年风雪五分支三改 – Barotrauma Mod

万年风雪五分支三改

door 76561199058001997

-移除前鱼雷 前端增加一门重型自动加农炮 潜望镜在舰长室最右侧 -每个方向各增加一门电磁炮 -尾部上下各增加一门迷你电磁炮 在医药室可找到潜望镜 -修改了一些潜艇内物品 -载货量增加到64箱 -超级电容器电量增加 基于万年风雪号改造

192 downloads Details →
Mercenary Stock Shotgun – Barotrauma Mod

Mercenary Stock Shotgun

door 76561198108922770

"Son, I'm gonna blow that dumb look right off your stupid face." This little handy Add on adds the Default Shot Gun From Tf2! which comes with sounds that are from the game (as you would expect) and along with some handy dandy damage out put to help deal with The many Dangers Europa has to offer you and your crew. Also last to note down: 𝙏𝙝𝙞𝙨 𝙎𝙝𝙤𝙩𝙜𝙪𝙣 𝙧𝙪𝙣𝙨 𝙤𝙣 𝙩𝙝𝙚 𝙫𝙖𝙣𝙞𝙡𝙡𝙖 𝙨𝙝𝙤𝙩𝙜𝙪𝙣 𝙖𝙢𝙢𝙤

137 downloads Details →
Christmas guitar – Barotrauma Mod

Christmas guitar

door 76561197988055697

This mod adds a guitar with acoustic christmas songs. Can be purchased at outposts or crafted. Brings a festive spirit to the dark deeps of europa. Songs used: https://www.youtube.com/watch?v=x27sLU9oBHY&ab_channel=JoeRobinson https://www.youtube.com/watch?v=F_pfcMkW8Eo&ab_channel=SunghaJung All rights belong to the original creators of the music and art. I just compiled it.

173 downloads Details →
Peace and Tranqulity menu music – Barotrauma Mod

Peace and Tranqulity menu music

door 76561198108922770

Tired of the same old menu and want something to ease your mind and aswell as jam out too while awaiting your next voyage? Then this mod is for you! Introducing Peace and tranqulilty by everyone's favorite Smug Dancing Hat kid! Now you too can vibe to some peaceful tunes before you descend into the madness below!

125 downloads Details →
Ironclad MkV – Barotrauma Mod

Ironclad MkV

door 76561198002798618

---BACKGROUND FLUFF.--- This vessel is a prototype of a company that went bust before it could be put into production, it appears to have been designed as an armoured transport ship to combat the rise of Europan piracy. The sub is equipped with a fixed naval cannon fired from the Navigation console and an upper coilgun. Prospective buyers should note the lower hardpoint for a further weapon installation and a support drone comes as standard. The ship interior has decent facilities suited for crews intending long haulage trip. ---DESIGN NOTES.--- -To pilot the drone use the periscope in command, mouseclick to undock and mousclick to redock when close. The drone accelerates in the direction of the mouse cursor so it takes a bit of practice to get good at it, i've toughened it's hull up a bit to make crashing into things more forgiving. -The sub has some blindspots but I feel this is important for balance but would appreciate feedback. ---FEATURES--- -A fixed cannon fired from the Nav terminal and loaded in gunnery to encourage teamwork. -A solo periscope controlled drone with proximity sensor discharge coils and storage on it's exterior to carry crates and supplies for dive teams. -Four separate ballast tanks mean ballast leaks won't cause you to plummet instantly. -Large cargo hold of 30 crates for the size of ship. -Fire and Leak alarms. -Auto airlock, will close behind you when you leave the sub or has manual control buttons. -Crew facilities for roleplay including recreation area, bunks, working shower, research and containment cell. -Secure lockers for different roles.

152 downloads Details →
Mooncrusher – Barotrauma Mod

Mooncrusher

door 76561198043911856

Mooncrusher. Mobile Weapons and Mining Platform. Original plans used an asteroid mine as a base, the mobilization of the station added drives, converted cargo bays into ballasts, thickened armor platings, and the installation of gun turret mounts and rocket launchers. The result was a massive, versatile, capital warship. Statistics Role: Attack Dimensions: 50 x 15m Volume: 5.2 Million Recommended Crew: 6 - 14 Recommended Experience: Intermediate Price: 12000 mk Cruising Speed: 20 kph Maximum Controlled Descent: 16kph Armaments: 3 Coilguns, 1 Railgun, 1 Discharge Coil, 1 Pulse Laser, 2 Rocket Launchers Features Auxiliary Engine - Exchanges power efficiency for greater maximum thrust Rocket launchers - Devastating unguided and unpowered weapons Full Fabrication facilities - Fabrication, Deconstruction, Medical Fabrication Generous Storage Space - 16 crate containers for Logistics and Freight. Detachable Ballasts - Not currently available due to physics bug Beautiful Glass Command - Speaks for itself, lovely first hand view of Europa Author's Notes Making of the "Mooncrusher" Ship from the video game Pardus RGB from WorkingJoe's RGB Assemblies Thanks to the sub building channel in the Undertow Discord, especially Ignomen for testing, WorkingJoe and Geraiz for Thumbnail design Thanks to Cham's Leaky Labs for playtesting Comments, Subscriptions, Likes appreciated!

141 downloads Details →
П-971 проект "Щука-Б" – Barotrauma Mod

П-971 проект "Щука-Б"

door 76561198279937079

Old soviet submurine of the "Akula" project. Well-armed and fast, it is capable of delivering any little-trained crew to the center of Europe. Старая советская субмарина проекта "Щука-Б". Хорошо вооруженная и быстрая, она способна доставить любой мало-мальски подготовленный экипаж к центру Европы.

159 downloads Details →
Vajrakilaya – Barotrauma Mod

Vajrakilaya

door 76561197981140102

my first boat :) still decently proud of how it turned out Named after an ancient wrathful deity, the Vajrakilaya was supposed to be the latest in Coalition light attack submarine tech. the backlash by engineers and mechanics, who called it "a broken scout vessel wearing an attack sub's skin", lead to the Varjrakilaya to find most of its sailing time in reserves, patroling safer areas inside coalition territory. Despite being so recent, a decent number have already been sold on the market, where it has been eagerly picked up by freelancers of all kinds the Vajrakilaya is a war submarine that lies between scout and attack classes. It's three point armament has few blind spots when fully armed, and a large flak gun on top by default makes quick work of any swarms that come from above. However, its engine is extremely power hungry for little extra power, the reactor is less efficient and more volatile, and an unorthodox ballast design leaves it vulnerable to attacks from the rear. tier I 11,000mk price recommended intermediate crew of 4-8 7 dive suits (4 powered in central cargo deck, 3 unpowered in airlock) 8 box cargo space second status monitor and flood warning siren in the maintenance bay three weapon hard points discharge coil on the top so you dont have to blast yourself with flak a walk-in ballast intruder alert a fabricator for reloading ammunition mid mission a bike horn known issues: power overcharge problems the override to the ballast door is loud and annoying when on the wiring is also a mess but its fiiiine if you find anything else or have suggestions on how to fix any problems feel free to comment :)

160 downloads Details →
DynamicMerchants – Barotrauma Mod

DynamicMerchants

door 76561198323973904

This is a patch for DynamicEuropa. Adds outpost merchants to every station that had no general merchant before, for those of us who hate having to travel 10 areas to get to a merchant.

219 downloads Details →
The Chalice – Barotrauma Mod

The Chalice

door 76561198079412919

The Chalice is an old research vessel commissioned by members of the Church of the Husk. The figurehead was once a research tool, used to safely examine a variety of large fauna without risking damage to personnel. The arm proved to be too expensive to keep operational and was retired, though this one's shock emitter has been rewired to continue making use of it. Nowadays, the ship is mostly utilized as a mobile base for Church members and researchers. Stats: Tier 2, Scout, 2-5 crew Weapons: 2 Small Hardpoints (1 Coilgun, 1 Empty) 1 Large Hardpoint (1 Railgun) 1 (auto firing) Discharge Coil Misc: Moonpool Full fabrication facilities 2 Everlasting Ritual Lanterns (mounted and unmovable but functional)

152 downloads Details →
Fists – Barotrauma Mod

Fists

door 76561198331040740

Yes - the only thing that this mod adds is fists in the inventory of the characters. I think you will find a use for this. I ALLOW YOU TO USE THIS MOD IN YOUR MODIFICATIONS, BUT YOU HAVE TO LEAVE A LINK TO THE ORIGINAL

119 downloads Details →
ExoSuit mk2 – Barotrauma Mod

ExoSuit mk2

door 76561198155666931

This mod adds 2 new suits: - Gun version - means the suit has a built-in: HMG - Tesla version - means the suit has a built-in: Arc Emitter (heavily upgraded) Both are powered by a reactor rod. Both require no ammo to fire at the moment. No two-handed weapons can be used in either suit. Both are craftable Name Crafting Console name ExoSuit - coil emitter Titanium-Aluminum Alloy - 15 Mechanical - 80 ExoSuit_mk2 ExoSuit - Gun Titanium-Aluminum Alloy - 15 Mechanical - 80 ExoSuit_mk2_gunversion The suits can be inserted into a special platform from the mod: Exosuit Upgrade

183 downloads Details →
CatGene (xpath) – Barotrauma Mod

CatGene (xpath)

door 76561198450282069

Yet another version of catgene. If you don't care about unusable species in character editor that crashes game if you select it, use the no humanhusk.xml version. This is another test and sample mod for proposed inherit+override functionality.

145 downloads Details →
BLÅHAJ – Barotrauma Mod

BLÅHAJ

door 76561198070348174

IKEA Blahaj plushie A sailor's best friend. Can be placed and gives status effects when held. Craft in a fabricator with 4 organic fibers TODO: make it wearable? add other variants

239 downloads Details →
Kail Terra – Barotrauma Mod

Kail Terra

door 76561198021086485

Embark on your journey with the Kail Terra submarine. Once owned by a captain who is rumored to have gone to the unknown area beyond the Hydrothermal Wastes. Where they are now is a mystery, but the vessel which was newly constructed seemed to be used for a mysteriously long time. Perhaps you will be able to experience what the Kail Terra has gone through by using it in your adventures? Check out my other Sub(s) Dandelion - Small. Corsair - Medium and light weight. Kail Terra - Large and well defended. 50L1-TUD3 Transportation - Large transporter. Special Thanks Athanasia - Tester DarkRider - Tester Ghostface - Tester Heatz - Tester Jlobblet - Tester Kurimo - Tester mrjpjr (JP) - Camera system Schnoiztier - Tester t_opsenz - Tester

148 downloads Details →

地图拓展

door 76561199052929848

275 downloads Details →
The Silver Fleet - By Egg – Barotrauma Mod

The Silver Fleet - By Egg

door 76561198074635342

4 submarines, TI Silverfish, a small and fast scout submarine designed to be manned by only a few men. TI Silverchud, a mess of wires and pipes thats used to transport people and cargo. TII Silverback, a Large and powerful outpost raider submarine, with a ramming head bumper and a heavily armed back side to protect the submarine's back. TIII Silver Lining, a big, slow but sturdy 5 story submarine, designed to patrol around the fleet and take down bigger submarines with its powerful front side armory. It also has an enemy scanner for the inside of the submarine, a luxury living quarters with its own pub and showers, and a room for the captain to relax in. The Silver fleet stands undefeated.

316 downloads Details →
Deep Containers Redux – Barotrauma Mod

Deep Containers Redux

door 76561198246394496

NOTICE As of the latest baro patch, which changed default stack sizes for holdable and wearable items, this mod now requires LUA for barotrauma to function. OVERVIEW A completely overhauled version of my old "Deep Containers"/"Deep Containers LITE" mods. Inspired by the announcement of first the removal, then later the rework of storage containers in vanilla, I felt it was high time to revisit my old, poorly-executed storage container mod(s). This (HEAVILY WIP) mod is the result! Currently, this adds 22 storage containers that can only store specific "types" of items. These containers can be put in special slots included in most common cabinets to act as bulk storage for excess material. If you want a more detailed rundown of the features, check the "Noteable differences" section, where I compare this mod's features to the older "Deep Containers" versions. For the moment, this mod does not touch vanilla storage containers, though this may change in the future, depending on how vanilla ends up handling them. Suggestions and ideas? If you have any reasonable suggestions or ideas, feel free to comment them! The same goes for if you find you are unable to store an item in a container it reasonable should be able to be stored in. Mod compatibility I plan for this mod to be compatible with as many mods as possible. A list of currently supported mods below: -Dodo's Small Arms -More Unique Weapons -Enhanced Armaments (partial support) -THG Armory - "Vanilla" Weapon Pack -THG Armory - "Vanilla" Utility Pack -Alien Grenades Noteable differences: The original mods added around 100 containers, each for one specific item. This not only massively clogged up the fabricator recipe list, but also clogged cabinets as you would need one container for e.g. each metal. With this reduxed version, both of these issues should be reduced or gone entirely: there are (currently) only 22 containers, and special slots for them are provided in most cabinets. Containers from this mod are also the same size as the vanilla container! This is an issue I somehow missed in the original mod(s), where the containers were noteably smaller, which lead to strange collision boxes and messy looking sprites. While I won't deny the current new sprites aren't also a bit messy, they are at least better than the old ones. Another difference is in the capacity of the containers (vanilla containers have 12 slots for reference). The original "Deep containers" had containers with 20 slots, which I cut back to 12 for the LITE version. Both versions featured an increased cost (+1 fiber and +1 silicon alongside the usual 2 steel) for the containers to compensate somewhat, but this didn't really work for either. For the default version, the increased cost really didn't make a difference, as their capacity was so much bigger than vanilla containers that they were always worth it regardless. For the LITE version, this cost made the containers worse than vanilla ones in every way but "mild convenience" from being able to see what items go where more easily. For this new version, the capacity is 16, with the cost being 1 silicon, 1 titanium alloy, and 2 steel. With this, I hope to strike some sort of balance to make these containers useful, but not overpowered. This may be adjusted if necessary. There are other minor changes too, but these were the most important ones. Hope you enjoy the mod!

190 downloads Details →
Sausage – Barotrauma Mod

Sausage

door 76561198867298565

Just 1.5 day building Sausage. Light (less 300 structures). Weak. Weird.

165 downloads Details →
巨齿鲨级 – Barotrauma Mod

巨齿鲨级

door 76561199032224009

巨齿鲨级有着强大的火力和几乎可以毁灭一切的重型激光武器 上3下3的火力让他几乎可以击退所有的生物 巨齿鲨级包含了强大的机动系统和静默模式 让他如同深海中的刺客 "皮皮鳗"小型无人机可以辅助船员探索矿洞 也可以派去探索 潜艇如果有问题就找我吧 by:白给-催逝员 qq:351502416

234 downloads Details →
Anarch's Music – Barotrauma Mod

Anarch's Music

door 76561199056113801

Changes guitar and harmonica music to that of my choosing. All rights to all songs belong to all their respective all owners all.

124 downloads Details →
Nostromo – Barotrauma Mod

Nostromo

door 76561197988059833

I had alot of fun making this sub, I hope everything is in order and functioning and that you enjoy it!

200 downloads Details →

Pagina 341 van 3432 (82,350 resultaten)

Barotrauma server met modondersteuning

Start je eigen Barotrauma server in een paar minuten.

Huur een Barotrauma server