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Mods & plugins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

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Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

MRP-03 皎月级一号舰 皎月号 – Barotrauma Mod

MRP-03 皎月级一号舰 皎月号

door 76561198146941355

大家好,这里是MRP-03 皎月级辅舰一号舰皎月号,是我拿出来的第一只船。 以下是一份初步了解皎月号机魂的手册: Items: 1819 尺寸:36*14 m 武器:单装激光炮x 2 (位移感应) 双联装激光炮x 1(位移感应) 轨道炮x 1(导航终端引导)放电线圈x 4 (位移感应) 载货:178箱 速度:垂直速度18 km/h 水平速度一档:32 km/h 二档:50 km/h(换挡就在导航终端旁边) 建议AI数量:0-3(船体不算小,人总需要几个打杂的) -舰长室是密码门(默认开启,开启密码是1 门边上的信号识别组件可以重设密码),以及除气闸舱外的门都是自动门;由于会经常忘了关门进而导致一些问题,所以气闸和压载舱的门都是遇水关闭的。 -引擎舱的引擎、空气机和接线盒都设有耐久度显示,反应堆额外设有剩余燃料显示,便于我们维修。 -舰长室里有可以显示激光炮充能程度的电子屏、烟雾报警系统和引擎位异物报警系统(关闭报警的按钮,其可靠性有待测试),导航终端可以切换航行模式和轨道炮模式;换挡键分为一 二两档,二档急速为50 km/h但是对线路有损伤,不建议日常使用。 -压载舱里水泵可以通过无线电关闭,同时带有经典的防丘脑设备,采用无线电引爆,具体方法写在水泵旁边的说明书上了。 多功能舱,这里不仅是货舱,还是工程舱,你甚至可以在这里研究基因和进行医疗工作,自动激光炮的潜望镜以及一大部分弹药也在这里。 -气闸舱,不仅是上下通行的气闸,也是沟通主舰体和舰首武库的地方(按钮门是遇水关闭的),因为气闸舱体积相对较大,所以水泵是升(mo)级(gai)过的。 -舰首武库的主要用途是支持轨道炮,同时也储备了一些激光炮弹药,船头的保险柜里装的是雷管。 -关于激光炮,自动模式下正切角索敌的操作方式在本舰上并不尽如人意,所以有很大一部分的空间拿来囤积弹药和制作弹药的原料了,如果遇上处于射界内但无法命中的敌人还请使用手动模式节省弹药。 以上 MRP-03皎月号是我第一个完整制作的潜艇,也是我目前所有潜艇中自动化程度最高的一个,逻辑电路使我一个小小的大脑不堪重负,但是我很喜欢这艘船和皎月这个名字,所以如果你在使用皎月的过程中遇到了问题或者有啥改进的点子,可以反馈给我,我会尽力修改。如果你喜欢皎月,我有可能将做出更多基于皎月号的特化舰型。 感谢给予参考的大佬们: https://steamcommunity.com/sharedfiles/filedetails/?id=2781949808 ——Aleph https://steamcommunity.com/sharedfiles/filedetails/?id=2658634111 ——Tool Man https://steamcommunity.com/sharedfiles/filedetails/?id=2731923585 ——AZ003

168 downloads Details →
Tiger E – Barotrauma Mod

Tiger E

door 76561198803441470

Panzerkampfwagen VI „Tiger“ Ausf. this is German Heavy tank used in WW2.

132 downloads Details →
Anchovy-Pike – Barotrauma Mod

Anchovy-Pike

door 76561198044360567

"Created as a submersible optimised for skeleton crews of 2 to 3, though small and managble enough for one man to feasibly keep afloat. With only one forward facing coilgun, this tiny craft mainly relies on it's agility and it's captain's piloting skill to keep from danger." I know what it looks like, it was completely by accident I swear. An absolutely tiny sub. Made to 1v1 my pals on sub-combat missions. I tried to optimize it with minimal cheating so things can still break. Decent helm skill recommended. Now with functional Airlock!

140 downloads Details →
Wrecked Corsair – Barotrauma Mod

Wrecked Corsair

door 76561198021086485

A wrecked Corsair to go with your wreck adventures! Wrecked with the help of Jlobblet's "Sub-Wrecker". The original Submarine can be founded here: https://steamcommunity.com/sharedfiles/filedetails/?id=2071873647

141 downloads Details →
Free Talent Reset – Barotrauma Mod

Free Talent Reset

door 76561198116671169

Lets you reset your talents as many times as you want without any penalties. No more being stuck with choices you regret or having to plan everything perfectly from the start. Just experiment with different builds and playstyles whenever you feel like it. The mod adds a new button to the talents section of the tab menu that if clicked it's going to reset all talent points. Works for both Singleplayer and Multiplayer There are some side effects by how the game works: - If a talent gives you an extra talent point, then it's not going to be reverted - Not sure about how it scales with too many points To be honest I was frustrated that this didn't already exists so I decided to create it myself so I haven't really tested load-order / compatibility problems.

298 downloads Details →
Baroverhaul Classic - Immersive Ammunition Boxes Patch – Barotrauma Mod

Baroverhaul Classic - Immersive Ammunition Boxes Patch

door 76561198041235727

LOAD ORDER IS IMPORTANT WORKS FOR CLASSIC BAROVERHAUL ONLY From top to bottom - Baroverhaul Immersive Ammunition Boxes Patch - Immersive Ammunition Boxes - Baroverhaul Classic

237 downloads Details →
Shikanoko Genes – Barotrauma Mod

Shikanoko Genes

door 76561198035874143

Become the ultimate lifeform with this new gene! Become the Nokotan! Adds new gene that grows deer antlers and a tail. Allows you to hit monsters (or people you don't like) with your new sturdy antlers! Also gives damage resistance to the head just like the mudraptor gene. Genes can be purchased just like vanilla genes if you have a medic with the talent. Be careful around your genetically modified crewmates, as they might develop the habit to scratch their new antlers on the hull of your submarine or bash right through your doors. (Or think it would be funny to break your skull if you are playing with Neurotrauma) Also adds deer crackers to the vending machines. They can be used as food for your pets or deer friends. Meant to be used with EuropaWaifu++ Credits: Inspired by and based on - Waifu Genetic

191 downloads Details →
Wrecked cargo vessel - [Wreck Spawn Event] – Barotrauma Mod

Wrecked cargo vessel - [Wreck Spawn Event]

door 76561198115806622

Lore "A derelict cargo vessel tasked with an unholy mission lies in wait at the bottom of the icy ocean floor. What mysteries await? What treasures exist? What horrors will you find?" Main features: - A standard wreck and thalamus version. Be prepared for a fight if you stumble upon the thalamus version. - There is three coilguns, a railgun, two fleshguns, and a flesh spike. The railgun is loaded with a nasty surprise at the end of the magazine should you spend to much time in its sights. - Some custom loot added, nothing really overpowered, but there is a load of event spawns so it balances out if RNG spawns good stuff. - A custom story added through logbooks. The game liked to delete the text or even reset the logbook's entirely during editing. Hopefully text didn't get removed during publishing. Extra I wanted a wreck to spawn that told a story, while also being a challenge. Due to the nature of how spawning works, you could get a version of this sub without conflict, or it could be rammed with monsters. But it kind of adds to the story of how you first come across this sub... All in all, a fun side mission to explore or loot (especially if you get the thalamus version).

196 downloads Details →
MS01迷你潜艇01型 – Barotrauma Mod

MS01迷你潜艇01型

door 76561198825525569

MiniSub01,船如其名,是一只木卫二联盟制造的最新型号微型潜艇,和希米伦差不多大小的船体竟然功能一应俱全。有着传统潜艇的构型。虽然装甲薄弱火力也较为贫弱,但是凭借其良好的机动性和几近完美的电子系统,可以应对几乎所有的挑战。特点如下,看官请过目。 1.机动性:迷你潜艇有着极其优异的机动能力,升级全引擎将使它航速达到50km|h,压载舱比例较大,下潜速度有保障。也可以开启禁闭室压载舱在禁闭室没有人的情况下进一步加强下潜速度。 2.主动防御系统:集成来袭预警,来袭时会在聊天频道报告方位。有着保护船体的激光主动防御和自动电磁线圈组成的主动防御系统。激光系统弹药架和开关在货舱里。主动防御系统已经集成保险,当范围内有人类的时候自动停火。 3.紧急修理装置:分布在导航台和反应堆上的触发系统在危急关头可以快速修复船体,消耗泡沫手雷。 4.电磁枪:略微降低射速的双联装电磁枪会有很新奇的手感,打蠕虫女妖建议使用贫铀弹,打海盗建议使用爆破弹。 5.禁闭室:在指挥室有禁闭室的保险,当保险没有被拉下的时候,禁闭室按钮不可使用。禁闭室内有可以装震撼弹的雷管和使用按钮切换的激光炮。保证艇员在做囚犯和kb分子任务时万无一失。 6.大容量:别看船这么小,实际上全船有24个大钢柜和5个保险箱供艇员储存物资,仓鼠狂喜。同时竟然有40箱运货能力,足以胜任所有运输任务。 7.小可爱:因为这船实在太小了,所以不开视距的时候站在反应堆舱可以肉眼看见整条船的状态......这也赋予了它优异的加减速性能。大小22x6m,仅仅比希米伦长了2m。 8.简易维修:本艇接线系统极其容易维修,无论多么新手的电工都可以轻易做到。 9.灯光系统:全舰使用柔和白光照明,不伤害您的眼睛。船外灯光可以在导航台关闭或打开。 10.铁头功:舰首多层船壳可以承受一次全速冲撞不发生严重漏水,可以用来撞碎冰尖岩甚至撞沉敌舰。

168 downloads Details →
Malevolence – Barotrauma Mod

Malevolence

door 76561198916829745

The Malevolence is a submarine I built for the sole purpose of allowing a Submarine Crew to accomplish everything possible that Barotrauma has to offer whether you play single player or multiplayer. This submarine is designed for a serious Campaign where you're sure your Crew will not turn traitor and will be loyal until the end. As such there is very minimal security when it comes to managing the submarine and its contents. More details below. Guns and Blind spots --------------------------------------- 4 Coilguns provide excellent coverage at the cost of being able to damage the submarine. Their periscopes are also spread all through the submarine. 2 Heavy Gun Hardpoints are available for modification at the top left and bottom center view points. Both must be operated from the main loading room by a single periscope that toggles perspective. 3 Supercapacitors provide power for all the guns and the discharge coil. Each Supercapacitor provides power to a top and bottom gun to help spread out the load. All weapons are loaded and managed in one major loading room. A dedicated crew member must attend to this room due to its critical importance. This room is also a major blindspot and weakpoint due to design choices... BOT Pathfinding --------------------------------------- Waypoints have been tested and the bots can navigate the sub fine as of right now. Sometimes they get confused on how to get back into the sub through airlocks. Reactor --------------------------------------- The reactor runs perfectly on automated control. The setup I used is credited below and can be found on youtube. It no longer functions perfectly as the video states but is a great alternative to one person working it constantly. General Room Additions --------------------------------------- The observatory features a built in genetic work bench. Agriculture and Scanning room should be self explanatory. Note the 3 airlocks. One bottom left, one bottom right, and the docking port which functions as an airlock as well. Material Balancing ---------------------------------------- This submarine comes fully equipped with materials and ammunition. Being Tier 3 it is meant to be the final submarine you take into the deepest Abyss of Europa. You will likely find very little outposts near the end so you must manage what you have and what you can craft. Fabricators and Deconstructors ---------------------------------------- The fabricators located in the submarine are only linked to the storage cabinets in Cargo. The medical fabricator is also linked to the medical cabinet next to it. Deconstructors are not linked to anything. Technical Specifications ---------------------------------------- -No Cargo Crate storage available due to attack class specifications -Top DESCENT VELOCITY 15(km/h) -Top VELOCITY 22 (km/h) Special Thanks and Credit -------------------------------------- Special thank to these individuals for their workshop items and setups I have incorporated into the Malevolence. -Captain Eric Multicam System -InitialDesu Overload Portection Barotrauma Editor Tutorial, Switch between two coilguns wiring tutorial -OneKun Auto Ballast Hatch Above all special thanks to my friends who helped me design and playest the Malevolence -EMP Fingers -COMMANDER -Soldock -Inhumanoid -Burbs -Sushi

136 downloads Details →
Vodyanoy Husk – Barotrauma Mod

Vodyanoy Husk

door 76561198273714088

Re-release of a previous modification of mine due to some file complications... A remodelled version of a sub from the Curated Subs Pack to fit with Hazardous Reactors, Immersive Repairs, Enhanced Armaments and Hungry Europans. Link to the sub pack: https://steamcommunity.com/sharedfiles/filedetails/?id=3152933185&searchtext=curated+subs

187 downloads Details →
Stun Visual Effects – Barotrauma Mod

Stun Visual Effects

door 76561198850083596

Ever thought that it's unrealistic that you can see clearly even after taking 4 rubber shells to the face? Well, now that's fixed! This mod adds visual effects when stunned, so it's harder to see anything after being knocked out. Might cause errors with other mods changing Afflictions.xml.

189 downloads Details →
SOFA'S TOOLS CN(obsolete) – Barotrauma Mod

SOFA'S TOOLS CN(obsolete)

door 76561198098746165

SOFA'S TOOLS Chinese Patch All Credit to SOFA.

132 downloads Details →
Ymir Class – Barotrauma Mod

Ymir Class

door 76561199135333764

=== HMS YMIR CLASS === The HMS Ymir is a heavy attack submarine engineered for absolute dominance in the most hostile sectors of Europa. Built as a massive, heavily armored juggernaut, this submarine is designed to break through enemy lines at ease. The Ymir Class holds an overwhelming arsenal of heavy weaponry and various military technologies. It is equipped to deliver devastating firepower while maintaining optimal combat readiness under pressure. For rescue missions, exploration, or tactical flanking, the submarine features an small integrated shuttle. The true power of the Ymir-Class lays in its devastating heavy torpedo system, a terrifying piece of military engineering capable of completely pulverizing any hostile submarine or monolithic abyss creature in its path. With its unmatched durability, advanced combat tech, and catastrophic strike power, the HMS Ymir Class is the ultimate warship for your adventures on Europa. == Stats == The Tier 3 HMS Ymir-class costs $8,000 and features a high armament of 2 normal cannons, 2 double cannons, 2 electronic discharge coils and 2 big cannons. Furthermore, the boat holds 16 cargo and is equipped with the latest features, including: - Automatic Reactor Shutdown in Case of Meltdown (ARS-System) - Custom Ammo Cannons - Stealth Mode - Anti-Ballast Flora Systems - Syringe injectors - Controllable Torpedo - Detachable Shuttle And so on... Buy today and be the proud owner of a Ymir-class vessel, you won't regret it. Don't forget to leave a like!

293 downloads Details →

[冥河]手持大钢柜

door 76561199653706276

添加了一个七七四十九格的工具箱,只能手持,可以挂在墙上,本mod由群友要求制作

255 downloads Details →
[E.F.S.N]   【BC】  HOOD Mod11 – Barotrauma Mod

[E.F.S.N] 【BC】 HOOD Mod11

door 76561199093190810

这是基于HOOD MOD10版本的最新改进型。因为我还没搞明白怎么把两艘潜艇放进一个包里一起发布,所以暂时只能单独发布。

226 downloads Details →
HeadHunter - Courier – Barotrauma Mod

HeadHunter - Courier

door 76561199207315382

The HeadHunter Series Skiff was primarily a gunship produced by Io Heavy Industries Ltd, possessing numerus utilitarian variations. Designed to be nimble and compact, it can supplement a wide range of roles within a flotilla, from scouting to Strafing targets. Be it docked on the underside of a larger vessel, or used alone by daring captains, The HeadHunter is a robust and capable vessel for its size. The HeadHunter can be found within both Coalition and Separatists hands, and anyone willing to pay. *Courier stats: -40 kph Thrust Speed -20 kph Dive Speed -18kph Ascend Speed -3 Discharge Coils -Glass Cockpit Weak point -Emergency Fix-foam Hull Seal -Auxiliary Power System -Ballast storage, with Large Cabinet, and Armory Cabinet, decoy tubes -Medical Cabinet and Fuel Cabinet. *Some stats do not carry over to other variants.

164 downloads Details →
Dead Space Melee – Barotrauma Mod

Dead Space Melee

door 76561198255768128

Оружие ближнего боя для РП проекта Dead Space: Awakened

104 downloads Details →
Creaosis' Pirate Crew Mod – Barotrauma Mod

Creaosis' Pirate Crew Mod

door 76561198035231228

Another immersion/rp job mod. Adds pirate job with varying equipment for each role and their captain. Not balanced - meant for roleplay.

113 downloads Details →
backpack my ver – Barotrauma Mod

backpack my ver

door 76561199150677132

backpack with 80 space slots spawn name: backpacker

169 downloads Details →
The Tourist – Barotrauma Mod

The Tourist

door 76561198295879143

125 downloads Details →
[URS] Jager – Barotrauma Mod

[URS] Jager

door 76561197980919617

Small submarine for the start of campaign. Light patrol vessel. Jager is a cross between a shuttle and a submarine. The output of the reactor is not enough for the full functioning of the boat, but it can increases the range and recharge main batteries on idle. Primary designed to guard stations and hunt medium sized creatures, but the frontal railgun poses a threat to enemy submarine. Size: 13x5 m Speed: 34 kmph Vertical speed: 16 kmph Weapons: 2 Coilgun turret, 1 spinal railgun Crew: 2-5

157 downloads Details →
Overclocked Gene Splicer Chip Receptmod – Barotrauma Mod

Overclocked Gene Splicer Chip Receptmod

door 76561199407191988

This mod serves as an add-on for Genes+ Revived and Expanded. ! ATTENTION: THIS MOD MUST BE LOADED BELOW GENES+ REVIVED AND EXPANDED ! This addition introduces a crafting recipe for the "Overclocked Gene Splicer Chip" (Advanced Gene Splicer Chip), as the drop rate for finding one is extremely low. Crafting Requirements: 5 FPGA Circuits 4 Plastic 4 Fulgurium 2 Physicorium 4 Titanium-Aluminium Alloy Sprites are sourced from: https://steamcommunity.com/sharedfiles/filedetails/?id=2799033770 This mod should be compatible with most other mods. If you encounter any issues, please let me know in the comments.

283 downloads Details →
Ballastsphere – Barotrauma Mod

Ballastsphere

door 76561198052551572

Are you tired of crewing submarines that make sense? Have you ever wanted to be enclosed on all sides by a ballast tank? Do your friends trust you with picking a submarine, but maybe they really shouldn't? Now you can cruise the waters of Europa in spherical style! The Ballastsphere is a unique Tier 3 sub that will be both comfort and challenge to even the most veteran of Barotrauma players! Tier 3 Scout Armaments: Pulse Laser, Railgun, Depth Charge Crew Size: 4-8 (a loose suggestion) Crew Level: Experienced

213 downloads Details →

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