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Mods & plugins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Mannalchemy [Continued]
door 76561198387769820
Version:2.5 Junior Alchemist out in beta. might be unstable Credit for orignal mod: Ma'am ( https://steamcommunity.com/id/Mannatu ) Credit for new rune art: some pink fox, balloon A Continued mod that adds an alchemy station and the alchemist job into the game. Features many different potions that aid in expeditions and repairs. Info update:Half of the Update released. Have Fun! https://steamcommunity.com/sharedfiles/filedetails/?id=3356750558 Make sure not to let the alchemy table run out of supplies mid-reaction. You have been warned. This mod adds the following: - The Alchemist job, featuring its own custom talent tree. - The alchemy table, the main crafting station of the mod. - Many different potions that have various effects. - Weaponized Ruins to cast effects on foes and allies alike. -Defensive Stone runes to puff your friends in combat -Junior Alchemist (incomplete) that brews..special potions and brews to add some more anarchy to it all Future Plans: -Finish Sprites -Finish Skill Tree -More Potions -Armour -Compatibility Ad dons. No release date for these updates at the moment.
The Vanguard(先锋级)
door 76561198366571368
阶梯:T1级 类型:斟茶 定位:仿官船 AI适配:有 推荐船员数:2-5人(包括玩家与ai) 火力:2轻,1重(需要安装) 货仓:4箱(极小) 特色:生产设备齐备,有研究台 不想开轮椅船,又想仅靠少量船员就能通关游戏?官船的T1强度太低打深渊巨兽压力太大?先锋级可以解决你的一切烦恼!作为最精锐的侦查型潜艇,先锋级可以攻克除了运输任务以外的绝大部分难题。
Karna Heidt "The White Fox"
door 76561198283555820
⚓ 2770 Wilde Heavy Combat Submarine Refit - "Belenka" (Modified from the 2511 Belenka by engineer William Reid Minks) "The weapon hardpoint configuration on this vessel contains distinct blind spots, heavily testing the captain attitude control and manual navigation adjustment capabilities. Upon enemy engagement, the captain must possess advanced seamanship to actively shift the heading and maneuver threats into the firing arcs." *Both Chinese and English versions of the submarine are now integrated into this mod. Simply select your preferred language via the submarine selection menu. *Update: Added options to disable certain outpost upgrades and diving limits. This modification is adjusted based on the 'Meaningful Upgrades (Fork)' mod." Special thanks to the original creator of Meaningful Upgrades (Fork). 📖 【Submarine Lore & Combat Record】 Personally overhauled by the legendary engineer William Reid Minks, this vessel represents an extreme re-engineering of firepower and armor based on the classic 2511 Belenka. Wearing the exclusive "White Fox" battleship grey livery of ace captain Kana, it is the ultimate nightmare for Coalition supply convoys. Combat Record (Up to 2810): - Completed Voyages: 102 - Coalition Supply Ships Sunk: 210 - Coalition Warships Sunk: 18 🛠️ 【Refit Specifications】 - Bow Armor Reinforcement: Additional 50-120mm external plating installed on the bow, bringing the total thickness to a massive 205mm. - Armor Stripping: Removed 60mm of keel (bottom) armor and 102mm of command room protective plating. - Auxiliary Propulsion: Installed an aft secondary rocket booster engine, raising maximum submerged velocity to 16.3 knots (30.2 km/h). - Weapons Overhaul: Stripped all stock coilgun turrets. - Primary Armament Upgrade: Upgraded to 60mm "Efida" Single/Double Naval Cannons (HE Ammo, 6s reload, Infinite Ammo) and 100mm "Afida" Double Naval Cannons (HE Ammo, 8s reload, Infinite Ammo). - Secondary Armament: 20mm Rapid-fire Autocannon (Consumes Ammo). - T30 15mm Automated Autocannon: Features Infinite Ammo but drains grid power when firing. *(Note: Crew AI control is locked out. This turret operates fully autonomously (auto-targets/fires) or via manual player control. Auto-recharges upon arriving at an outpost.).* 📊 【Performance Evaluation】 🟢 Pros: - Maneuverability Burst: Maximum horizontal propulsion increased from 12 knots to 16.3 knots. - Sustained Firepower: Main battery turrets upgraded with infinite ammunition capacity. - Flood Control: Automated bilge drainage systems installed in the engine room and ammunition depot. - Frontal Shield: Hardened 205mm heavy armor protection at the bow. 🔴 Cons: - Reduced baseline cruise navigation speed. - Sluggish Turrets: Traversal rotation speed and rate of fire for all turrets have been reduced. - Notable weapon hardpoint blind spots (firing arc limitations) exist. - Structural Vulnerability: Overall hull structural plating (keel and command room) has been severely cut down. - Low Penetration: High-explosive (HE) shells perform poorly against heavily armored or hard-shelled abyssal creatures. - Cargo Restrictions: Supply storage volume and maximum freight cargo capacity are reduced. - Main Junction Box Overload: Running the engine at maximum power output will cause progressive damage to the primary electrical systems. ⚡ 【Power Management & Charging Regulations】 All onboard battery arrays must be replenished via the sub's specialized charging systems, which can only draw external power while docked at an outpost. ⚠️ Battery Charging Guide: Manual Setup: Manually adjust the charging rate of the "Battery" when charging begins. Capacity Limit: When charging multiple packs simultaneously, it is highly recommended to limit it to a maximum of two batteries. Avoid Throttling: Charging more than two packs will cause insufficient total power supply, triggering severe system throttling and resulting in a complete failure to charge. Recharging the Charger: To recharge the "Charger" itself, you must arrive at an Outpost, then simply turn up the charging rate on the "Charger" interface. 💡 Grid Allocation: - E1B - E2B Batteries: Main engine propulsion power. - A1 - A2 Batteries: Standard drainage and automated bilge drainage pumps. - A1BW - A2BW Batteries: Turret weapon grid (Note: Excludes the ventral automated autocannon and internal defense coils). - D01 - D02 Batteries: Deconstructor and Fabricator/Crafting stations. - O2 Batteries: Automated oxygen tank shelves. 🔋 Special Charging Needs: - Ventral T30 Autocannon: Automatically tops up when docked at an outpost. - Engine Rocket Booster: Automatically recharge when docking at an Outpost. ☢️ 【Strategic Self-Destruct System】 - Actuator: Dedicated scuttle button located in the command room, clearly marked with radiation/nuclear hazard symbols. - Authorization: Requires the to unlock. - Protocol: Depressing the button triggers a 50-second ship-wide siren countdown, followed by total vaporizing annihilation.
Stinger IV
door 76561198107201858
Tier III Attack Submarine All monstrosites of the abyss fear the Stinger. Loaded with heavy weapons from all angles this sub is capable of braving the most hostile depths. Featuring the Wasp scout sub to get to places that the Stinger cannot reach. HAS: 4 Double Coilguns 2 railguns Armory Brig Medbay Crew accommodations Security Cameras Secrets MiniSub Sonar station 2 Unit load devices
[G] The Iroh with Drone
door 76561198026376824
Caveat Emptor! Full credit to Quint for the original The Iroh! https://steamcommunity.com/sharedfiles/filedetails/?id=2602920829 This fork of The Iroh has the following changes: 1. Shrink Magnetic Field Moon Pool and add a left facing docking port for drone 2. Add a very basic left facing EVA drone/shuttle jawn 3. Add electric discharge coil onto right of ballast controlled at captain's NavTerminal 4. Swap out chain guns for coil guns 5. Add locked security, captain, and medic safes 6. Add medical research capable PCR Machine 7. Fix a few text label kerning issues 8. Dropped price to suggested minimum MSRP ~$11k mks 9. A few other odds and ends probably...
音乐唱片《Wake》
door 76561198801207806
原mod地址https://steamcommunity.com/sharedfiles/filedetails/?id=2739307408 使用方法:必须物品是音乐机Jukebox(也就是播放器,一定要下载)音乐机和唱片都可以在站点的商人处购买,音乐机➡电器;唱片➡杂物(前面那几张英文名的唱片是原mod作者的,我做的要在往下翻翻看到中文名的唱片或者直接搜索音乐就是了,物品名字都是:音乐唱片《歌曲名》),音乐机也可以自己制作,将音乐机拿手上右键瞄准加左键放置,旁边要加上一个按钮或者开关之类的都行,然后用螺丝刀和一条导线将音乐机和按钮链接起来,然后在音乐机里放入唱片点击按钮就可以播放音乐了
Arapaima - Hamster Class Cargo Sub
door 76561198041450228
A speedy cargo sub. Recommended crew of 3-6 (5 dive suits on board). The sub's layout is based around a central access corridor and a shaft connected to both upper and lower docking ports. The cargo hold is located at the front of the ship and also acts as the airlock, 28 crates can be stored onboard in total. 4 coilguns are controlled in pairs from a gunnery compartment that includes a sonar terminal. Flood and fire alarms are present in each main room of the ship and the engine room has an extra status terminal. On long voyages away from port the mechanics sometimes report hearing haunting honks echoing around the engine room. 30 km/h max horizontal speed. Not designed for traitors enabled. Limited medical supplies and no fabricator facilities. Lazy wiring mostly hidden but sometimes seen behind doors. Note that the wrecked O2 shelves and the suit locker in the engine room will not refuel oxygen. Feedback is welcome, I may update this sub in the future, but new guns are here...
Pato (release) fix1
door 76561198132230136
a starter sub for wreck salvage, transport and artifact fetch.
SB Smokescreen
door 76561198214546444
A heavy investment into firepower, for this small fry, but this shuttle was designed for dealing with particularly aggressive wildife threatening local stations. The base model can carry up to four railgun shells, each loaded with a payload meant to stun the target. To deal with the mass and power consumption of this gun, the engineers had to cut oxygen generators from the design.
LC Combat Trumpets [Server-Side]
door 76561198391819625
Mod that changes music to First and Second Trumpets from Lobotomy Corporation, depending on how bad your situation is.
Qingdis's Mao-style Outfits
door 76561198303587572
Adds 3 outfits and equivalent headgear, - Green gives weapon skill - Blue gives helm skill - Gray gives medical skill also adds 2 tools - hammer is superior wrench - sickle is superior screwdriver The oppressed peoples and nations must not pin their hopes for liberation on the "sensibleness" of imperialism and its lackeys. They must pin it on the chinese tunic suit.
甲虫号-穿梭艇 The Suicide Shuttles
door 76561198829783806
Update: -I adapted the official submarine Orca 2 for this shuttle,named Orca2 Shuttle Ver -Add a smaller boat with more powerful weapons. ENG Beetle Shuttle The Beetle Shuttle is a detailed and enhanced version of the community-favorite Alkonost shuttle. It features upgraded aesthetics and improved functionality, including a control system for automatic searchlights, power, and supercapacitor charging rates. Fully equipped with meticulously crafted details, it's available in both an Exploration and a Combat version. Exploration Version (Minor Functional Tweaks) This version is based on the original's functionality with some key improvements: -Added a top discharge coil, triggerable from the console. -Automatic Docking: The shuttle can now charge through its upper docking port. -LED Indicators: LED lights display the current battery and supercapacitor charge levels. -Oxygen Display: A screen shows the current oxygen levels. -Manual Power Switch: The main power switch has been replaced with a manual push-button. -Automatic Searchlight: The searchlight now rotates automatically and can be toggled on/off with a button. -Supercapacitor Control: A button allows you to set the supercapacitor's power; the Exploration version defaults to 50% and can be toggled to 80%. -Automated Airlock: Pulling a lever automatically locks the safety doors. You must wait for the chamber to fill with 100% water before the exit button becomes active. The door automatically closes 2 seconds after you leave. Combat Version (A Direct Expansion of the Exploration Version) This version adds advanced combat capabilities and new systems: -Automatic Charging: The alien reactor will now slowly charge the battery when the shuttle is stopped, so you no longer have to worry about running out of power. Say goodbye to the docking port! -Depth Charge Drop: A lever next to the console drops depth charges. When activated, a red light flashes and an alarm sounds, reminding you to reset the lever. Be careful not to drop one by accident! I once mistakenly dropped one on a Moloch's head and launched myself into the air. -Bottom Torpedo: The laser has been moved to the bottom, replaced by a torpedo launcher. It is triggered by a button located at the bottom of the periscope. -Self-Destruct System: By typing "INITIATE SD" into the terminal, the system will begin a 30-second countdown with a flashing red light. After the countdown, it will trigger four non-simultaneous nuclear explosions. -Increased Speed: The shuttle's speed has been increased so that monsters can barely keep up with it.
EK Rebreather
door 76561198145396989
Stand alone version of the rebreather (slightly edited to fix a bug)
赤炼御冬级
door 76561198252945211
随着妖姬儒艮级的建造成功并投入使用,联盟对于工业拓殖项目署的工作予以了肯定。不久之后的一次新工业年度酒会上,李·泽尔卡博士接到了来自超钢船厂的改造委托——显然对方对于自己旗下的御冬级潜艇最近的风评不佳有所不满。雇佣军在实际使用之后普遍对于御冬级差劲的战斗能力颇有微词,这架“新伊阿佩特斯的银色之星”急需一次成功的改型来挽回颓势。有鉴于拓殖项目署对儒艮级成功的深潜化改装,超钢船厂最终决定将御冬级的秘密改造计划交给泽尔卡博士负责。计划要求御冬级的改型必须为一艘具有猎杀巨兽级火力的攻击型潜艇,此外为了应对深渊观光需求的爆发性增长还必须兼具游艇属性。虽然要求十分苛刻但超钢船厂给出的追加经费也令人无法拒绝。在经过长达一年的研发设计之后,最终“赤炼御冬级”潜艇横空出世。得益于原型机宽阔的船体空间,“赤炼御冬级”具有了更加专业化的舱室,原先的研究舱也被改造成了奢华的观光吊舱,并且配备了“富豪级”新型护航艇。还在等什么?快点报名参加项目署为您量身定制的“欧罗巴之星”旅游航程,与深渊巨兽来一次浪漫的亲密接触吧!——你想了解更多吗? 注意:由于本模组定位上属于后期潜艇,需要游戏进行到中后期解锁T3潜艇后购买更换。因此为方便物资转移,潜艇内未提供任何初始物资,请勿开局直接使用! 潜艇基础参数 整体尺寸:49×20米 梯级分类:T3攻击型 常规火力:下方一门脉冲激光,一门连射炮;各角度共三枚放电线圈 重型火力:上下两门轨道炮(由同一个潜望镜控制,可切换);上方一门双管电磁枪,一门加农炮 额外火力:船体下方观光吊舱挂载一架“富豪级”强袭登陆艇,标准武装为两门脉冲激光,配备独立驾驶室以及生命维持系统 航行极速:水平未改26km/h,上浮18km/h,下潜11km/h 潜水服柜:共十六件 货舱容量:满载28箱 推荐乘员数量:8至16人 推荐任务类型:深渊潜航,人员及小宗货物运载与中高烈度的交火 推荐活动区域:所有 ================== 系统配置 1.继承了前作“妖姬儒艮级”的所有优点,此外还搭载了有人驾驶的“富豪级”强袭登陆艇,以及配备了专业化的观光吊舱和种植舱。 2.“富豪级”强袭登陆艇内部电网支持“节能模式”,拉下该拉杆后会自动关闭所有非必要系统以最大限度节约电力。 3.如果想要发挥本舰的完整性能请为她配备充足的船员,强烈推荐您在人手较为充裕时游玩本模组,这将会有助于给您带来最佳的联机体验。
[KBA Shipyards] Drop Pod WH40k
door 76561198018145927
Boarding pod like Warhammer 40 000 style. I didn't really care about the original design. I wanted to drill the hull and kill them all.
Squidd Backpacks
door 76561198027323474
This mod adds backpacks to the game in a slightly more sensible fashion. What does it do? It adds one item, the Utility Backpack, with 4 inventory slots. It's functionally identical to a toolbelt but fits in the headset slot. This mod also reduces the number of slots available to standard toolbelts from 6 to 4. Why the headset slot? Inventory slots are hardcoded and so adding a new one is functionally impossible. The headset slot was the most pragmatic option for a dedicated backpack slot. Will I lose access to radio? No, the Utility backpack always functions like a radio headset while equipped or held. This has virtually no impact on gameplay. Why do toolbelts have fewer slots? To keep inventory space at a premium. Between your toolbelt and backpack (4+4) you will still have more inventory slots than a single vanilla toolbelt. What's the point? As it stands in vanilla, there aren't very many tools or weapons that are worth equipping in your belt slot over a toolbelt. In favor of a more dynamic approach to inventory, with this mod you can more comfortably afford to sacrifice a set of inventory slots, without giving players so many slots as to trivialize inventory management. If you're using Squidd Expansion ( https://steamcommunity.com/sharedfiles/filedetails/?id=2667756090 ), load this mod beneath it. This mod also reduces the number of slots on the Utility Belt from 10 to 6. As always, feedback is welcome.
圆位角型-第一届蓝海重工造船大赛
door 76561198334201622
船体采用较为保守的设计方案,双层装甲也许会极大降低空间利用效率,但能够保证船体更为可靠。
BMW M3 GTR Scooter Skin
door 76561199112305086
This mod reskins the scooter to famous car from Need For Speed Most Wanted (2005), that car being BMW M3 GTR. Mod overrides vanilla scooter just so you know! --Features-- -Custom Skin & Inventory Icon -Custom Sound (the engine sound of the M3 from game) -Aura when swiming -- Check out my other mods if any in the future!
罗技 F710 无线游戏手柄文本汉化
door 76561198225703284
汉化相关文本. F710 无线游戏手柄 无线畅游海洋,掌控一切。F710 配备可靠的 2.4GHz 无线连接,双电机振动反馈让您感受到每一次撞击、碰撞和爆炸。 原mod: Logitech F710 Wireless Gamepad
Minsk
door 76561199267767950
Характеристики лодки. Двигатель 230 сил. 2000 потребление энергии. Реактор . выработка 4100. 90 задержка плавления. 5 задержка возгорания. потребление 0,250скорость расхода топлива. Скорость вперед 19,4 км/ч Скорость погружения 17 км/ч Скорость всплытия 19 км/ч Есть фабрика тор деканструк тор и мед фабрика тор Есть 3 кровать 2 в комнате оды ха 1 мед блоке 1 магнитики 1 цепная пушка и 1 малый пустой слот цэна 5300 крэдитов
Typhoon3
door 76561198970435913
A remake of the legendary Typhoon! Featuring admin room with cameras, locked navigation and armory to keep clowns out, fire warnings in chat and a lot more!.
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