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Mods & plugins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Shrike伯劳 – Barotrauma Mod

Shrike伯劳

door 76561198431249489

奇迹之海舰船识别码:Shirike-00

173 downloads Details →
OceanGate Titan Shuttle – Barotrauma Mod

OceanGate Titan Shuttle

door 76561197995278722

A different take on the infamous Titan submersible. I noticed there's a version on workshop already, but I wanted to replicate a few of the design flaws of the real craft. Design flaws replicated include: Crouching room only. No access to critical systems. No mechanism for crew escape. There is a docking hatch, but if there's nothing you can dock with you will need to be cut free with a plasma cutter. The front viewport is also a bathroom. But hey, there's a privacy curtain. Make sure to flush!

198 downloads Details →
IKEA BLÅHAJ Background Creature – Barotrauma Mod

IKEA BLÅHAJ Background Creature

door 76561198255769711

This mod adds IKEA's 100cm BLÅHAJ plush shark as a Background Creature for all biomes. Blahaj is most often found outside outposts looking for snacks. Compatible with all Mods.

236 downloads Details →
Dead Space Jobs – Barotrauma Mod

Dead Space Jobs

door 76561198255768128

Профессии для РП проекта Dead Space: Awakened

90 downloads Details →
Jerry Misc References – Barotrauma Mod

Jerry Misc References

door 76561198169960054

After a long and very painful lawsuit against Jerry City, the Jerrector has finally won the lawsuit. Flooding with a surprising amount of generosity, the Jerrector has declared that Jerrymas will come and bring many different gifts to each and every indivi

132 downloads Details →
FF8 Ragnarok – Barotrauma Mod

FF8 Ragnarok

door 76561197984365101

Long ago, a conflict arose on Earth involving sorceresses whom were too powerful to be kept in simple binds, brought up to space. Logs on this ship indicate this was one such ship used to ascend and transport the prison said to have kept such monsters, but the crew has since perished and the space ship had drifted across space for a milenia. A crew has recovered this from a deep sea expedition, refurbished and converted it into use as a submarine and sold it on the Europa black market. ----------------- Anyway as you can tell it's just my attempt at the Ragnarok from Final Fantasy 8, since I didn't see any attempts on the workshop. Feel free to take, make changes and republish as you please, provided if you do use my attempt model please throw a shout out / credit. Big thanks to Max, who made the workshop mod "Automated turret Switching System" that has been implemented (poorly, sorry I really do suck at this) to the system. - Don't worry, backup periscopes have been put in, should the system fail due to my poor implementation. I'll be updating this over the next couple days, bug fixing and the like. The big railgun is a normal railgun, loaded with nuclear shells and no movement BUT IN COMPENSATION FOR THAT very low reload timer and electrical consumption. otherwise, 4 hardpoints other than that, and 2 extra that can be established. Big thanks, peace out. Moufisto.

139 downloads Details →
Spawner Infinite – Barotrauma Mod

Spawner Infinite

door 76561198163233743

Made for possum city

92 downloads Details →
(PVE-Shuttle) Argonaut MII – Barotrauma Mod

(PVE-Shuttle) Argonaut MII

door 76561198111919556

ARGONAUT MKII Introducing the smaller more lethal model of the 'Argonaut'! has both ramming and slicing capabilities along with an electric shield and torpedo for good measure! Details Dimensions: 5 x 4 Velocity: 50 kph Decent Velocity: 20 kph Ascent Velocity: 20 kph Features Drill: (for either slicing hostiles or ramming ice) Coil Gun Rail Gun Depth Charge Energy Shield Navigation FIRE: fires rail gun (only re-loadable from outside) LAUNCH DEPTH CHARGE SHIELDS: (motion detectable electric coil) Crow Co. Jovian Humpback: https://steamcommunity.com/sharedfiles/filedetails/?id=2389325356 Myrmidon: https://steamcommunity.com/sharedfiles/filedetails/?id=2377094413 Tactical Goldfish Jovian Uniforms: https://steamcommunity.com/sharedfiles/filedetails/?id=2396974846 __________________________________________________________ if you would like to use the Argonaut for you vessel just leave a comment below

110 downloads Details →
Barsuk MK2V1 Navy Retrofit – Barotrauma Mod

Barsuk MK2V1 Navy Retrofit

door 76561198124164243

As Europa became increasingly dangerous, the original Barsuk began showing its age. While still valued for its reliability and straightforward design, many crews found themselves needing additional storage, improved equipment access, and greater combat capability to meet modern operational demands. The Navy Retrofit program was developed to address these shortcomings while preserving the qualities that made the Barsuk a trusted workhorse. The hull was stretched to create more usable space, power generation capacity was increased, and internal systems were reorganized to improve efficiency and crew comfort. Additional weapons and equipment were also integrated to better prepare the vessel for hostile encounters. The result is a familiar submarine with improved performance, increased utility, and enhanced combat effectiveness, all while remaining affordable, easy to maintain, and accessible to newer crews. Working AI pathing and usable for campaign COST : 8500 MK TIER 2 : Attack Stats: - 23 km/hr Forward - 10 km/hr Descent - 3-6 Players recommended - 35x10 Dimensions - 8 crate capacity - Recommended experience : Beginner - Low maintenance challenge Weapons: - x1 Flak Cannon - x1 Coilgun - x1 Pulse laser - x1 Depth Charge - x1 Small Hardpoint Features: - 200HP hull - Reactor information screen - Navigation terminal with information - Auto operate turret switch - Fabricator and Deconstructor - Stretched hull - Extra storage - Dedicated arms cabinet - Extra dive suits and better placement - Slightly more reactor max capacity

269 downloads Details →
Large Capacity Deconstructor Forked – Barotrauma Mod

Large Capacity Deconstructor Forked

door 76561198045953195

An updated version of the original Large Capacity Deconstructor, just updated to allow you to put people inside to go with the vanilla feature added in the V1.12.6 update (https://steamcommunity.com/sharedfiles/filedetails/?id=3435453909) Input 3 → 12 Output 5 → 20

263 downloads Details →
Heavy Cruiser ATAGO – Barotrauma Mod

Heavy Cruiser ATAGO

door 76561199052682257

ATAGO Heavy Cruiser >大小合適可以通過最後關卡 (75m x 20m) >Size is suitable for passing through the gate at the final biome (75m x 20m) >良好機動性 >Good speed >擁有良好裝甲防護 >Good armor protection >強大的火力能夠輕鬆駕馭不同程度的戰鬥 >Powerful firepower can easily handle varying levels of combat. >攜帶兩個無人機 >Equipped with two drones >預留了空閑的船艙供玩家自由使用 >Reserved compartments are available for player customization >火力配置 (單邊): -破片炮 x5 (前3 後2) -連射炮 x2 -四聯裝軌道炮 x2 (上下共用同一個裝彈機) >Armament (one side): -Flak Cannon x5 (3 fore, 2 aft) -Chaingun x2 -Quad Railgun x2 (Shares same loader for both upper and lower Quad Railgun) >炮塔組件狀態都能在火控中心看到,有損壞的話會有指示燈閃爍 -籃代表旋轉機構,損壞的話炮塔將不能瞄準但仍然能開火- -綠為供電池,損壞的話炮塔將失去電力不能開火- -紅為供彈裝置,兩個裝彈機同事損壞的話炮塔將失去彈藥供應失去戰鬥能力- -黃為水傳感器,炮塔內有水的時候會閃爍- >The status of all turret components can be monitored in the fire control center. If damage occurs, indicator lights will flash. -Blue (Rotation Mechanism): If damaged, the turret cannot aim but can still fire. -Green (Power Supply Unit): If damaged, the turret loses power and cannot fire. -Red (Ammunition Feed System): If both autoloaders are damaged simultaneously, the turret loses ammunition supply and combat capability. -Yellow (Water Sensor): Flashes when water is detected inside the turret. 如發現任何問題歡迎留言告訴我,我會盡快修改並更新 If you find any bugs or problem, feel free to comment and let me know. I'll fix it and update as soon as possible

261 downloads Details →
Arakneas' Teleporter Mod – Barotrauma Mod

Arakneas' Teleporter Mod

door 76561198845140147

Portals go weeee - The teleporters can be placed in the sub editor, and they need to be linked together - Press E to enter - No LUA required - There exists variants called "Teleporter Entry Alt" and "Teleporter Exit Alt" which have no particles Incompatible with the best mod ever since they are already included in it: https://steamcommunity.com/sharedfiles/filedetails/?id=3151699889

196 downloads Details →
No Creature Missions on Abandoned Outposts – Barotrauma Mod

No Creature Missions on Abandoned Outposts

door 76561198827996137

Doesn't allow mudraptor or crawler mission outposts to spawn as a mission for abandoned outposts. Reduces the commoness of husk outposts, they are not removed, but less common. ONLY WORKS IF ENABLED WHEN STARTING THE CAMPAIGN

211 downloads Details →
Cunning Axe 诡斧 – Barotrauma Mod

Cunning Axe 诡斧

door 76561198321491331

一把暗藏玄机的登船斧。 An boarding axe with a hidden trigger. 加工材料:登船斧, 镁, 2×铅 Fabrication Required: Boarding Axe, magnesium, 2×lead

122 downloads Details →
Mercy Hospital - Modified – Barotrauma Mod

Mercy Hospital - Modified

door 76561198040299730

Neurotrauma tutorial map. Added organized lockers of medicine & pre-made kits with everything needed to make learning easier. It's 12k+ items, it will likely lag upon loading/testing, give it a moment :) Features: - First Aid, Doctor 1, Doctor 2, Surgery Kit - Fully stocked pill fabricator, has all required items for making pills - Fully stocked medical fabricator - TODO: May cause more lag than it's worth, given all the needed medical items are already provided. Resources: - Neurotrauma Guide - Neurotrauma Pharmacy Guide - Neurotrauma Video Tutorial (Outdated/nonoptimal, but still useful - check pinned comment) FAQ: Q: I am getting the lualess affliction. How do I get rid of it? A1: - Open hosting menu - Select LuaForBarotrauma in ServerExecutable and host a server - While hosting, open the console window (most commonly 'F3') - Type in or copy, then execute the console command: install_cl_lua - Restart the game A2 (Video Tutorial): https://www.youtube.com/watch?v=wEeJ70vH1TM Q: All displays in the Mercy Hospital Tutorial map are white/missing. A: This bug is caused by the mod Performance Fix. Enter the console command `performancefix` and uncheck "Hide In Game Components", then save the config and restart the map. Alternatively, disable Performance Fix.

136 downloads Details →
TSM Rechargeable Ammo – Barotrauma Mod

TSM Rechargeable Ammo

door 76561198125020230

Adds another variant of the T.S.M weapon and ammo from Brynhild that can recharge overtime at a cost and time. -Anomaly T.S.M Electromagnetic gun -Anomaly T.S.M Electro ammo -Energized TSO Magazines

107 downloads Details →
音乐唱片《Cage》 – Barotrauma Mod

音乐唱片《Cage》

door 76561198801207806

高达独角兽的印象曲 使用方法:必须物品Mannamusic(是音乐机Jukebox也就是播放器,一定要下载)音乐机和唱片都可以在站点的商人处购买,音乐机➡电器;唱片➡杂物(前面那几张英文名的唱片是原mod作者的,我做的要在往下翻翻看到中文名的唱片或者直接搜索音乐就是了,物品名字都是:音乐唱片《歌曲名》),音乐机也可以自己制作,将音乐机拿手上右键瞄准加左键放置,旁边要加上一个按钮或者开关之类的都行,然后用螺丝刀和一条导线将音乐机和按钮链接起来,然后在音乐机里放入唱片点击按钮就可以播放音乐了

178 downloads Details →
Atlas Mark VI Assault Ship (Outdated) – Barotrauma Mod

Atlas Mark VI Assault Ship (Outdated)

door 76561198046839039

The Atlas Mark VI is the latest in advanced submarine technology. Based upon the Atlas Mark V Submarine, the Atlas is finally fully faster. Featuring four railguns, a more spacious interior,better moonpool,a bottom docking area,better lighting,more bunks,more storage and supplys,7 coil guns, and two Seamoth MK-II submersibles, and improved diving and better view port. the Atlas Mark VI could be considered a better version of the Atlas Mark VI. Version 6.1

140 downloads Details →
[BEN] U35 – Barotrauma Mod

[BEN] U35

door 76561198128712909

Single-Story Ship. WIP.

135 downloads Details →
明日方舟深海猎人-乌尔比安 /Arknights Abyssal Hunter - Ulpian – Barotrauma Mod

明日方舟深海猎人-乌尔比安 /Arknights Abyssal Hunter - Ulpian

door 76561199146926239

嘿嘿,这是我第一次写mod,如果有什么bug啥的可以在讨论区说,再者本mod还在开发阶段,后续可能会加入海嗣的基因啥的,除了乌尔比安,深海猎人小队我打算都出,岁家也会出一些。对于我怎么想着说要写一个mod呢?是因为看见创意工坊里好多大佬写的mod让我的游戏体验增强了,所以我就想着要不我也做一个,再者说为什么会想着做乌尔比安,因为我感觉真的他和潜渊症太适配了,不管是深海猎人的身份,还是明日方舟里他的设定,真的很符合潜渊症。对于这次mod的灵感有些是来源于浊心斯卡蒂,战术人形—HK416的,在此十分感谢那些制作大佬创作出这么好的mod。好了说完这些,就请看以下介绍吧 深海猎人 - 乌尔比安 “创造团结的方式有很多……这确实是我能带来的价值。” 将《明日方舟》的深海猎人乌尔比安带入欧罗巴。本模组新增可招募职业、完整天赋树、专属装备、武器与大型站点招募事件。 招募方式 在战役模式抵达以下大型站点时,乌尔比安会出现在公共区域(其实做这个功能是为了单人模式也能玩,多人模式可以直接选择乌尔比安职业): - 原版城市与军事站点 - TSM 城市与军事站点 - 阿萨福勒城市与军事站点 与他交谈后即可邀请其入队。暂时拒绝不会锁定事件,之后抵达大型站点时仍可再次招募。 角色特性 - 不需要氧气,免疫水压。 - 拥有更高的生命上限与水下机动性。 - 以近战、持续作战与水下战斗为核心定位。 - 可通过天赋为自身及附近船员提供进攻、防御、回复与机动增益。 天赋路线 乌尔比安 - 本性的坚守:受击回复生命;低生命时回复更强,并为全体船员提供天赋点。 - 斗争血脉:击杀累积层数,提升生命上限与攻击力,并向队友分享部分效果。 - 战术指挥 / 战术推演:强化附近队友的攻击力,或提高技能成长效率。 - manba out?!/ 不沉之锚 / 二队长的馈赠:提供一次濒死复苏、低血量减伤与可充能治疗手镜。 - 深海猎人 / 血脉的哺养 / 猎手本能 / 过往 / 重剑手:围绕击杀奖励、水下强化、攻击节奏、逆潮与大型生物作战展开。 三条专精路线 - 必须促成的接触:按 C 进入接触状态,用逆潮拖拽敌人;后续强化血脉、血崩与对高生命目标的压制力。 - 必须维系的界限:提升物理抗性、船体严重破损时的维修效率、续航与生存能力。 - 必须开辟的道路:持有逆潮时按 Y 向瞄准方向突进;后续强化小队增益、水下血崩与移动能力。 最终天赋:乌尔比安的信物 完成三条专精路线后可解锁信物系统,获得额外潜能。之后首次开启异星遗迹或沉船容器时,有5%概率找到可用信物。 专属装备 - 乌尔比安的服饰、帽子与饰品:职业专属装备。服饰提供多项伤害与异常状态防护;帽子提供状态监测;饰品提供可开关的夜视与通讯能力。 - 逆潮:乌尔比安的四爪巨锚。基础近战武器,可主动开启“维系”状态;也是接触和开路路线的核心武器。 - 执政官的手镜:可充能治疗物品,持续恢复生命并协助处理伤势。 - “???”装置:可同时装载三份基因材料的专属设备。 - 乌尔比安的信物:用于按顺序解锁额外潜能。 本地化与需求 - 内置简体中文、繁体中文与英文文本。 - 适配 Barotrauma 1.13.4.0。 - 包含 Lua 与客户端 C# 脚本;请确保常用的 LuaCs 运行环境已启用。 Abyssal Hunter - Ulpian "There are many ways to create unity... That is indeed the value I can bring." Bring Ulpian, the Abyssal Hunter from Arknights, to Europa. This mod adds a recruitable job, a complete talent tree, exclusive equipment and weapons, and a recruitment event at major outposts. Recruitment In Campaign, Ulpian appears in the public area of the following major outposts(In fact, this function is developed to enable compatibility with single-player mode,In multiplayer mode, you can directly choose the Ulpian profession.): - Vanilla City and Military outposts - TSM City and Military outposts - Azafure City and Military outposts Speak to him to invite him aboard. Declining does not permanently lock the event: he can be recruited again at a later major outpost. Character Features - Does not require oxygen and is immune to pressure. - Higher maximum vitality and improved underwater mobility. - Built around melee combat, sustained engagements, and underwater fighting. - Talents grant offensive, defensive, healing, and mobility benefits to Ulpian and nearby crew. Talent Tree Ulpian - Nature's Resolve: restores vitality when hit, with stronger recovery at low vitality; also grants talent points to the crew. - Struggle's Bloodline: stacks on kills to raise maximum vitality and attack damage, sharing part of the benefit with allies. - Tactical Command / Tactical Deduction: strengthen nearby allies' attack damage or improve skill gain speed. - manba out?! / Unsinkable Anchor / The Vice Captain's Gift: a once-per-round revival, low-vitality damage resistance, and a rechargeable healing hand mirror. - Abyssal Hunter / Nourishment of the Bloodline / Hunter's Instinct / The Past / Greatsword Wielder: kill rewards, underwater combat bonuses, attack tempo, Countercurrent, and large-creature combat. Three Specialization Paths - A Contact That Must Be Made: press C to enter Contact and pull enemies with Countercurrent. Further talents improve Bloodline stacks, Blood Collapse, and pressure against high-vitality enemies. - A Boundary That Must Be Kept: improve physical resistance, repair efficiency when the submarine is badly damaged, endurance, and survivability. - A Road That Must Be Opened: while holding Countercurrent, press Y to dash toward the cursor. Further talents improve crew bonuses, underwater Blood Collapse, and mobility. Final Talent: Ulpian's Token After completing the three specialization paths, unlock the Token system and gain extra Potentials. Subsequent first openings of containers in alien ruins or wrecks can also yield usable tokens. Exclusive Equipment - Ulpian's Attire, Hat, and Accessory: job-exclusive gear. The attire provides broad damage and affliction protection; the hat provides status monitoring; the accessory provides toggleable night vision and communications. - Countercurrent: Ulpian's four-pronged anchor. A melee weapon that can activate Maintain and serves as the core weapon of the Contact and Road paths. - Consul's Hand Mirror: a rechargeable healing item that restores vitality over time and helps treat injuries. - Quietude Device: an exclusive device that can hold three genetic materials at once. - Ulpian's Token: used to unlock extra Potentials in sequence. Localization and Requirements - Includes Simplified Chinese, Traditional Chinese, and English text. - Built for Barotrauma 1.13.4.0. - Includes Lua and client-side C# scripts. Ensure your usual LuaCs runtime is enabled.

292 downloads Details →
glorp art – Barotrauma Mod

glorp art

door 76561198046941855

make your ship cozy with glorp posters

279 downloads Details →
I need more EXP for talent – Barotrauma Mod

I need more EXP for talent

door 76561198114462976

This mod is for who need EXP for Do anything in ship Ex. Repair, Repair leak, heal , kill enemy This talent is injector talent 5000 MK you can buy it in vending machine This what you get when inject to you : Repair : 5 Repair Leak : 5 kill enemy : 10 Heal : 5

208 downloads Details →

动态欧罗巴改(流程缩短+去除浮冰+减少绕路~)(已废弃)新补丁在必须链接

door 76561198381627669

现已放弃更新 新发布了地图群落生成补丁 跟这个mod效果一样 但是没有原版内容 需要订阅原版动态欧罗巴 强调 不要再使用这个mod

155 downloads Details →
Captain Kotov's shipyard – Barotrauma Mod

Captain Kotov's shipyard

door 76561198014231212

IMPORTANT NOTE: Subs can have names, description, and some signs\buttons on russian. Nothing important, but keep it in mind. I will try to find suitable ingame labels for signs and buttons, but not sure that i can make more than one translation in name and descriprions. Sorry. A collection of my submarines, created during my 850+ hours of experience. They were created, first of all, for use by me and my team, which has grown from 5 sailors to the best crew in Europe for 20 people. There are fond memories and hundreds of hours of stories associated with these submarines. I am immensely grateful to all my crewmates for the journey they have taken with me over the past three years, for their support and good atmosphere. All subs have been edited and polished to meet my current standards. So what's included in this mod: Big Gretta Beauty Scout, level 2, was created back in 2020 and was her first attempt at making something good in the editor. “Nothing happened on the Gretta” became a meme, shrouding the ship in mystery. Who know, know. Gretta, you may not be the biggest, but you occupy the most space in my heart. Natalya Gromova Tier 3 attack submarine. "Nataha" fully lives up to its name. An overweight Siberian woman who will stop a worm afloat and enter the burning eye of Europe. But only if there is a well-coordinated and large team, since the submarine suffers from gigantism. Nataha became the same submarine on which we finished the pre-release ending and saw the post-release ending. A great submarine for a huge crowd of friends who came to have a good time. A bit OP, but as I wrote above, it was created for personal use. It probably underwent the most iterations and versions until it reached its Opus Magnum, which only needed to be polished. Bolt Shuttle. comes complete with Natalya Gromova. Acts more as a firing point than a reconnaissance unit. But in fact, it’s a death row, since during an attack the docking zone becomes quarantined, and if someone tries to enter or exit, it can easily turn into a soup set due to the accumulated armor damage. If you are sailing on Nataha, someone MUST be on duty at the bolt. Marie Curie Tier 3 attack submarine. Slender, sexy, self-sufficient. But most importantly, Nuclear and Wild. Curie was created primarily around the Enchanced Reactors mod, hence the name. The reactor is protected by two doors, one of which will not let you in if you do not have an anti-radiation suit. The second important mod is Hungry Europans. There is a whole greenhouse and kitchen for the needs of the crew. The third mod is optional, is Real Sonar. There are warning signs in the ballast and in the locks that Sonar is hazardous to health. Marie Curie is currently our main submarine, into which I have invested all my skills acquired over the years. Yes, it is inferior to some uber-detailed and cleverly designed submarines, but I stick to my style, where convenience is more important than beauty. William Dugo Scout submarine tier 1. Yes, this is a slightly squizzed Dugong. I thought that each designer should have his own version of the legendary sub. Reworked and deliberately reduced electrical power. The reactor will hardly pull all the strays at the same time, but it is possible to turn off the systems individually to save kW. As a safety measures, there are batteries. Quite a cramped, but still cozy submarine.

157 downloads Details →

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