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Mods & plugins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
深渊龙卷风V2.0 +3个可移动核导弹
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深渊龙卷风是一艘真正意义上的战舰。它作为全新一代主力舰曾为木卫二联盟立下汗马功劳。虽然技术上略显陈旧,但其强大的火力机动和防护的设计丝毫不逊色于一些新锐战舰。 搭配3颗跟踪核导弹 火力十足瞬间催毁海盗 双轨炮轰炸无惧任何大型怪 60个大型货仓运输一流 还有种植场 加上可以深入巢穴的潜水钟 进行巢穴轰炸基本无惧任何任务。
Salthane Husk Escape
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Cityscape - Thalthane, edited for hosting Husk Escape. At least 1 spectator, who is familiar with spawn and other console commands, is required to do the role of Game Master. The escape plan: 1- loot the mall. 2- make your way to left Metro station. 3- Cut your way into the safehouse. 4- Go through the sewer. 5- Cut your way into the Vault. 6- Clear out whatever in the Escape shuttle and undock it, take safe distance from the city. 7- whoever that are alive in the shuttle wins. Rule of thumb about Husks: Husk: The generic one in diving suit. The weakest one. HumanHusk: Ones in white shirt. Extremely tanky, and won't bleed. Vengeful clowns will be this variant. LegacyHusk: Much darker color, hard to spot in darkness. medium health, high damage, high infection. CrawlerHusk: Can tear through walls like normal crawlers, but with infection too. General tips for combat: Stun is everything in Barotrauma. you stun opponents first, you win. Doesn't matter if the clown brings out the forbidden weapon or not. Hyperzine is plentiful in this map. Use them, don't save. +50% speed AND 1/2 most incoming damage. Everything is dark. Flashlight can be equpped on head too, to make your hands free. Tips for survivors: 0. Follow the green arrow. Doors that are needed to be bust are also colored green. 1. The whole city will explode in nuclear beauty in approx. 10 minutes after anyone gets out of the mall. Make sure everyone's ready when you get out there, but after that, be quick. 2. Security and Medic are obvious choice, but since there are lots of doors (6 in total)that needed to be cut through, Mechanics are actually quite helpful as well. Be sure to bring an extra tank. Spare plasma cutters are in the cabinet at power plant. 3. It is generally advised not to micromanage items. Your supplies should be more than plenty. 4. If the GM had to repair items and hulls for whatever reason, the custom doors can be opened from inside for stragglers. 5. If you hear the annoying alarm, that means you only have 60 seconds until you will be blown into molecules. Maybe you wouldn't want to wait for friends , and just depart alone... Tips for the Game Master: 1. The map is intended to be played with respawn OFF. Friendly Fire ON is encouraged, but not needed. 2. There is a countdown timer below the spawn. Announce on occasion. 3. There is a "vengeful clown" dressing room. Spawn a humanhusk at the light, right hand side of the spawn, then let someone spectating take control of it. when they honk, deploy them by teleporting. They are intended to be very strong, and should only be spawned once per match. They should also be prohibited from Undocking the shuttle, blowing up the shuttle reactor, and rewiring too much. 4. Try not to spawn husks within the player's line of sight. The "door cutting" is there for you to prepare "presents" inside it, and giving you some breather. 5. Rushers can be a problem. Punish them at your discretion. ------------------------- Handy command list: (double quotes are not needed. Case sensitive, but you can use tab to auto correct.) enablecheats spawn "monster ID (husk, legacyhusk, humanhusk, crawlerhusk, human, mudraptor, etc)" cursor setclientcharacter "Player name" "character name" teleport "character name" revive "character name" heal "character name" kill "character name" fixitems fixwalls killmonsters spawnitem "Thermal alien artifact" cursor --------------------------------------------- Credits - Cityscape - Salthane (The original version) https://steamcommunity.com/sharedfiles/filedetails/?id=1892408399 Could not pinpoint Who originally added the Vault 69. Edited by Mark to refit it for Husk survival game. This version is last edited by Ake-tits, to streamline some of the quirks, and improve overall performance. Escape shuttle is Eel. https://steamcommunity.com/sharedfiles/filedetails/?id=1765624957 Timer logic for the Nuke. Better visibility for GM/Dead. https://steamcommunity.com/sharedfiles/filedetails/?id=2222056975 --------------------------------------------- Edited quite a lot to reduce the lag, and overall streamlined, while also should be durable enough for tampering. Hopefully anyone besides me attempt to run the show, so i can play.
Death Brick
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UPDATED AND WORKS! Kill them all! Made just for fun and solo game. Based on SUB "Rokkit" and has it's features. AUTO-Fire system can be on/off through the boat control terminal. Guns will only fire at monsters. The guns can now be fired manually, using the buttons at the control terminal. This will come in handy when fighting pirate boats and ice spikes
Apples Deluxe
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Apples and more apples and onions and magic and medieval what else do you want from me INCLUDES: Honey Crisp Red Delicious Granny Smith Golden Delicious Pack of Apple Sauce Apple Sauce Cup Apple Sauce Canteen Empty Apple Sauce Canteen Apple Fritter Apple Fritter 2x Glaze Apple Fritter 3x Glaze Red Apple Box Green Apple Box Yellow Apple Box Apple Sauce Box Apple Warrior Apple Helmet Apple Warrior Armor Apple Armor Apple Blessed Long Sword Apple Blessed Claymore Apple Blessed Halberd Apple Legion Battle Standard DURANDAL Red Apple Mag Green Apple Mag GLIDER Forbidden Knowledge Healing Apple Scroll Golden Apple Spear Scroll Onion Red Onion White Onion Genetically Advanced Onion Onion Armor "Hello!" "Thank you!" "Very good! "I'm sorry." "Help me!"
Yog-Sothoth’s Yard Tlipoca Job EN Patch
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We shall be forever mighty, free, and alone, like a lone star in the pitch-dark ocean. This is an English language patch for 特莉波卡来到木卫二 This mod allows you to play as Tlipoca from Yog-Sothoth’s Yard As Tlipoca, you have three special trees: Soul Master: You can use souls to make all sorts of things, blah blah blah... The Great Death: You dispatch enemies more efficiently and can buff your crewmembers. Lord of the Night: Power bestowed by another fades; only when born from one’s own understanding of the world does it become eternal. Stats: Weapons High. //~55 Medical Med. //~35 Mechanical Engineering Low. //~15 Electrical Engineering Low. //~15 Helm Potato. //~1 How can I have her? In single-player, you need to go to a station to trigger the Tlipoca joining event. In multi-player, you can directly select the Tlipoca Job. If you want to know how strong this job is ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Endymions Wrath
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Tier 3 Attack Submarine 8-16 Crew Recommended Based off the Matriarch Mk VIII by EK Designed for deep-sea exploration and deployment,the Endymions Wrath comes equipped with cutting edge features and technology to sustain the mission and its crew through anything. The vessel is designed with self sufficiency in mind,thus it comes equipped with a combined medical and scientific lab, hydroponics, luxury accomodations, weapon manufactories, and more.
Rapid Gun
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一个接近原版的枪械模组。 新增一把拥有5种射击模式的武器,可以将多余的原版弹药转为换成这种武器的子弹 另外感谢心姐的代码支援
Awesome Lua Package
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The main Awesome Package lua mod that enables Awesome Features.
BAS-38 "Largemouth"
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Tier 3 Submarine: The BAS-38 "Largemouth" is a Titan class scout vessel. This submarine comes equipped with every amenity imaginable, from research and fabrication, to cargo and weapons. The BAS-38 is the Swiss army knife of ships. The BAS-38L is the feature complete variant. This variant comes with Auto-Reactor control, SCRAM meltdown prevention, and Auto-Throttle batteries and capacitors. The BAS-38M is a light feature variant. This variant DOES NOT have any automated features and unlocks the reactor wiring. This variant should be chosen if mid-campaign wiring is preferred. The BAS-38G is an alternate armament variant. This variant has fewer hardpoints and allows for arsenal customization. The Nuclear Drone and Sonar-Piloted Pulse Laser have been removed and replaced with another periscope for individual independent control of turret hardpoints. The default arsenal has been altered to have a single large hardpoint (Top Railgun) and three small hardpoints (Top Coilgun, Bottom Chaingun and Pulse Laser). All automated features are NOT included with this variant. Armaments include: 1x Nuclear Drone 1x Sonar-Piloted Pulse Laser 2x Railgun 4x Coilgun 3x Discharge Coil Amenities include: Large cargo capacity (x52) Diving suit cabinets (x9) Medical Fabricator Fabricator Deconstructor Onboard vending machine Reset ship lighting (id_captain) Transfer + Trash chute Crew quarters Lounge Brig Auto-Reactor control (optional) SCRAM Meltdown prevention (optional) Auto-Throttle batteries and capacitors (optional) The Auto-Reactor Component is a memory component that needs to be correctly adjusted for the system to work properly. This ship reactor's base maximum output is 6500 and the component is initially tuned to 65. The Auto-Reactor Component must be tuned when skills or outpost upgrades increase the reactor's maximum output. To find the appropriate input you must calculate (MaxOutput / 100) This means that if an engineer boosts the reactor output by 10% (per player with skill) the new input for the Auto-Reactor Component would be 71.5 because: 6500 (base output) + 650 (+10% skill) = 7150 7150 / 100 = 71.5 This submarine is mostly bot compatible, some notes would be: The brig does not have path-finding, must be manually maintained The periscopes must be switched manually and bots need to command the correct position. Otherwise, bots will not fire correctly if the periscope is switched to the "unmanned" position
CBS-74 Ptolemaios II (LITE)
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Kanye West Fishsticks Background Creature
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This mod adds Kanye West from South Park. He is most often spotted swimming in Cold Caverns and Europan Ridge. There is only one Ye, so he can be difficult to find. Compatible with all Mods. Inspired by squidd's Suspicious Fish mod.
ECS-04 Curiosity
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ECS-04 "Любознательность" Историческая справка В еще совсем молодое конструкторское бюро Коалиции "Новые Горизонты" поступил заказ на разработку простого, маленького и дешевого исследовательского шаттла. На испытания были вывезены 2 прототипа: "Окто" и "Любознательность". Оба были хороши, но тем не менее комиссией флота был выбран второй вариант. Он и занял четвертый порядковый номер в энциклопедии Новых Горизонтов. Технических отчет для комиссии флота Любознательность обладает небольшими размерами, но достаточным внутренним объемом для оператора благодаря необычной компоновке балластных цистерн. Батискаф предназначается для исследовательских и разведывательных задач на дне. Рассчитан на пребывание и поддержания жизни одного члена экипажа, однако иногда батискаф можно использовать для аварийно-спасательных работ. Имеется сканер минералов,мощные прожектора и камеры, которые обеспечивают круговой обзор. Усиленный разрядник и сброс звуковой приманки могут применяться в случае нападения на батискаф. Игровая характеристика судна Количество экипажа: 1 человек штатно Аккумулятор: 15-20 минут автономной работы. Терминал расчета времени работы в минутах Снаряжение: Универсальная аптечка, полный набор инструментов, водолазный скафандр Оборонительное вооружение: Мощный разрядник, автоматический\полуавтоматический. Приманка Утилиты: Отключение освещения, отключение автоматики разрядника, кнопка аварийного открытия люка Судно не рассчитано на открытие люка вне дока. Постскриптум Любознательность является духовным наследником старого проекта Окто. Является его реворком с учетом моих навыков. В ближайшее время будут выходить новые суда, которые будут являться реворком старых моделей. Следующий - Индевор, Стремление.
WaterproofAutoDoor
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Motion-sensitive door automatically closes upon detecting water, enabling manual control override.
Oculus
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The Oculus is the most simpliest of all submarines. Its size combined with its firepower makes this submarine most widely deployed submarine in Europe. Most interesting thing is that the submarine can easily be controlled by 1 person.
Lamprey MKII
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The Lamprey MKI has been completely redesigned from scratch by the Coalition. It has been made to fulfill the same purpose, as well similar design aesthetic in mind. The MKII boasts many more features, is more reliable, packs much more firepower, and has enough storage for long campaigns. This is one the Coalitions best ships for dangerous dive missions, as well as general combat. There are many features, and only a few disadvantages. Recommended crew: 5 - 10 Features: - There are numerous buttons and readouts by navigation, including battery control, battery recharge control, reactor temp. readouts, light control, etc. - She's still fast! Although not able to hit 70km/h, she can still get above 50km/h. This can be seen as a disadvantage if your captain is inexperienced. - Labels and more labels! Junction boxes and button controls are clearly labeled. Most components and wires are visible and organized, making it easier to understand and modify. - Lots of storage for a ship of this size. There are seven crate shelves and a fair number of cabinets. Also, ballasts and ceiling areas have been utilized. - Very little blind spots with four coilguns and one railgun. - Double Ammo! Reload less often with the double coilgun/railgun loaders - The area outside of airlock is well-lit and covered by coilguns to ensure your dive team is safe. - Well stocked for just about any mission (especially combat). - Fabricator and deconstructor in engineering, as well as a medical fabricator and a second deconstructor in medical. Watch your power consumption! - Recommended for hellish difficulty or long campaigns. Watch out for... -Because of the extra features, firepower, and powerful engine, she is expensive for her size at 15,000 marks. - Your own crew! Because this is a ship designed for a tight-knit military team, there is very little interpersonal security. Weapons are easily accessed. - Shooting your own ship. Coilgun fire range is very wide for dive support. - Large rooms. Hull breaches can become disastrous. - Reloading will take time. The periscopes, turret loaders, and turret ammo are all in separate (but nearby) rooms. It may be wise to have an assistant aid in reloads. - She's hungry! You will find yourself changing fuel rods often Check out some other ships designed by the fine engineers at Crow Co.: Naga Xiphas: https://steamcommunity.com/sharedfiles/filedetails/?id=2385436727&searchtext= Argonaut Shuttle: https://steamcommunity.com/sharedfiles/filedetails/?id=2385387903&searchtext= Naga Pterois: https://steamcommunity.com/sharedfiles/filedetails/?id=2377121351&searchtext= Myrmidon Shuttle: https://steamcommunity.com/workshop/browse/?appid=602960&browsesort=favoritedbyfriends§ion=readytouseitems&p=1&browsefilter=favoritedbyfriends
Sea Bug - Remote Controlled Drone
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A small remote controlled drone piloted by 2 crew designed to hold salvage and provide extra equipment with diving missions.
Vanilla Creature Expansion fixes
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THIS IS NOT A PATCH Vague attempt of someone with near zero knowledge on modding at preventing SOME of the many console errors that show up in the original mod YOU NEED TO HAVE THE ORIGINAL MOD "VANILLA CREATURE EXPANSION" INSTALLED BUT ]] ENABLED !!! Some of the .xml files have lines with bad addressing and I can't be bothered to find and fix all of them. All credits to user mikehagen22
MurderTrauma - Pilot
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From a distant planet far away.. Introducing MurderTrauma! The all new mod featuring content from the show "Murder Drones" by Glitch Productions! Weapons! Featuring Uzi's sick as hell railgun and the ABSOLUTE SOLVER, your crew has become stronger than ever! Uzi's railgun has an actual 30-minute reload, but the best part is that it's fairly accurate to the show. You can obliterate ANYTHING. There may also be a disassembly drone arm in the works, allowing you to swap weapons! These new items can be found in ruins at a low chance, though I am considering alternative obtainment methods. Plushies! With Uzi, N, V, and J plushies added, your crew will be much happier! They can enjoy the fun of throwable plushies that even make sounds! Each plushie is craftable at a fabricator using just one organic fiber. All pictures are taken from the official Murder Drones merchandise store, except for the "Sick as hell railgun", which uses a model: "Murder Drones Railgun" by mpolo0604, licensed under Creative Commons Attribution. All current sounds are from the Pilot episode, with the "squee" sound sourced elsewhere (likely free use).
Arrow
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"Arrow" - The most powerful creation of European scientists, permeated with alien energy that holds captive the ancient secrets of the sea depths. Energy, as if in the vessels of the ship, completely envelops it and charges it with something unnatural. Its speed amazes the imagination, and its weapons are terrifying - but no one knows what horrors it is capable of awakening with its emergence from the dark depths of the ocean. Perhaps in the heat of the desire for power, man awakened something that was better left in its madness. ." Submarine Stats: - The highest speed among all game submarines 60+ km/h - 2 chain guns - No mechanic compartment - fast dive/surface speed - 1 reactor? -there is also a working music player! - minimum crew of 6 people (Medic, 2 security officers, engineer, mechanic, captain) - one docking port - Price: less than 20,000
Raider
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Story When a huge scientific research fleet headed by Winterhalter was exploring alien ruins, suddenly attacked by an unknown ship. After a fierce battle the fleet captured the ship, confirmed to be "Rastoc" who has been missing for several months. All the original crew members disappeared, and the internal structure became strange. The fleet took a fancy to its combat power and decided to repair and recruit it. And changed the name of the ship to distinguish it from the original "Rastoc". The attack and damage control capabilities of the "Raider" have been enhanced by alien modifications. Enough to fight against difficult modules such as BaroTraumatic and T.S.M. or EuropaWar. Because the artillery is highly automated and the cabin structure is simple, it does not require many crew members. Specifications The extremely explosive gun array and high maneuverability give the ship a strong advantage in short-term combat. Due to the special design of the drainage system, minor damage to the hull will not affect navigation, and heavier damage can be repaired quickly. But as the battle time is prolonged, the defects will be exposed: the gun energy recovery is slow, the hull is relatively fragile, and extremely serious damage will cause the ship to sink faster. Class: Scout, Tier 3 Price: 32,000 mk Recommended crew: 1 - 4 Dimensions: 51m x 14m Cargo capacity: 24 crates Maximum reactor output: 5000kw (Vanilla standard) Reactor fuel consumption rate: 0.2 (Vanilla standard) Max horizontal speed: 27 km/h Max descent speed: +25 km/h,-19 km/h Armament 1 heavy hybrid gun (can switch between twin turret flak cannon and railgun modes)(replaceable) 1 twin turret double coilgun (replaceable) 1 quadruple turrets chaingun (replaceable) 1 depth charge launcher 3 pulse lasers (replaceable) 5 discharge coils Features •Reversing the situation of the war at the cost of consuming a lot of electricity. Excessive use will cause the ship to be temporarily paralyzed due to a power outage! button: Electrically shocks a large area around the ship for 10 seconds Consumes about 35% of energy, and greatly increase the sailing speed. button: The power of the three cannons directly controlled by the crew is greatly increased for 10 seconds. Consumes about 35% of energy, and the artillery becomes automated. If a bug occurs and causes power loss, please manually turn off the relay component in the red circle. •Escort drone:Killing Provide lighting, oxygen supplement, coffer, switchable follow + auto-gun function, the crew can even move around in the sea by holding on to the tentacles, Improve the efficiency and safety of exploring caves. •Switchable automatic discharge coil The ship's coil protects the blind spots of the artillery and has the function of avoiding accidental injury to personnel. It will not trigger when there are crew members within the enemy detection range. Therefore, it is recommended to turn it on at ordinary times and turn it off only when facing enemies where electric shock is ineffective. • Silent running mode Default is off. After turning on, reduce engine thrust to 20%, turn off the reactor & oxygen generator. Something else is supplying the bare minimum power at this point... • Send an alert and location when an enemy invades the ship • In-ship weapons to repel intruders inside the ship Click the button in the red circle on the upper left side of the entrance to start. Electrically shock the entrance of the ship in the red circle in the center for 3 seconds. Suitable for resisting enemies from outposts from invading the ship. • Anti-Thalamus Water Pump When the Thalamus appears, press the Alien button next to the pump. The water in the ballast tank will drain instantly, regardless of whether there is power on the ship. The pump will then automatically shut down and a red light will come on. Please use the plasma cutter in the supply cabinet next to the pump to kill the Thalamus. (Or any other method you like, but fire is not recommended) Press the Alien button again, the pump will return to normal and the red light will go out. • Shipwreck Salvage Function If you have the following MOD installed, you can salvage a shipwreck Movable and Sellable Wrecks If you have the following MOD installed, you can salvage a pirate ship Sellable Pirates When there is a sunken ship that needs to be salvaged, Press the docking switch located in the captain's cabin (red circle in the picture below), The docking hatch on the bottom of the ship can be activated, At this time, the switch will light green. Then move the lifting equipment on the bottom of the ship closer to the sunken ship, If the distance is close enough, it will automatically adsorb to complete the docking. At this time, the ship's bottom light changed from orange to green. • Automatically controlled reactor + battery powered It will automatically control as soon as the power is turned on. Because there is a battery as a buffer, it will never be damaged due to overload. •Switchable off-ship wide-area lighting Default is off. • Friendly to robot crews After a long period of extensive testing and debugging, ensure robot crew members can work stably. But when the ship suffered a devastating blow and lost all its hull, It's still possible to get stuck in weird places, assigning him to do something else usually returns him to normal. • All lines on this ship are locked and cannot be changed To avoid being unable to restore the original state after modification and affecting the function of the ship, Only the junction box next to the fabricator and oxygen concentrator is not locked. If you want to install other equipment yourself, you can connect the power supply here. Credits Thank you to the following authors, whose works were used in the design of "Raider": Ahpi - Rastoc(The prototype of this ship,special thanks!!!!) Luka - Luka 的溫度 Reactor_Controller 自由の代償 - RUSTING STEEL Zyleand - Zyleand Shipyard Drone Collection Psyduck - Decotrauma - Engine Edition
custom m4a1(obsoleted)
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a m4a1 and you can use attachments on it
Taran
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Taran - tier 2 attack submarine. This sub features: 4 turrets (1 empty base, 2 coilguns, 1 flagcannon), prison, depth charge, electric coildischarge, good drinage.
Koyot (Tier 1 - Vanilla Friendly)
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Koyot is essentially what happens when a Coalition Attack-class submarine reaches retirement, and manages to dodge the scrapyards. After ending up in civilian ownership, the hull gets stripped and converted into a hardy medium-sized craft designed for longevity. Much like her smaller Barsuk sisters, no two Koyots are alike. This model boasts a modest top speed, with fast ascent/descent on account of the former marine barracks being turned into a massive, central ballast tank. Crew comfort is not guaranteed, but you can trust that old Coalition hull pattern to shrug off a few good knocks. Tier 1 Scout/Attack submarine balanced for vanilla. Intended for 3 - 5 crew. Starts with two coilguns, ventral discharge coil, and an empty heavy hardpoint for you to upgrade later.
Mollusc and Skitter gene rework
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A rebalancing of certain genes in barotrauma that were perhaps lagging behind other options. Changes: -Skitter genes now gives 25-50% movement speed and 25-75% swimming speed upon getting hit, with a maximum duration of 10 seconds -Mollusc genes now gives 20-50% damage resistance upon getting hit, with a maximum duration of 100 seconds, but it takes a couple of hits to reach maximum resistance. -Hunter genes duration caps at 10 seconds instead of 100 Any suggestions would be greatly appreciated!
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