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- Barotrauma
Mods & plugins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Sillage
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A large experimental multipurpose fighting vessel with generous cargo space for storing enough supplies on long expeditions in the deepest depth. Propelled by massive twin engines, it require an upsized reactor model that barrely produce enough energy to supply all its systems and with lower tolerance for overheating. Two oversized electrical discharge coils are mounted as well. The captain can appreciate the control room with its reinforced window offering a good view on the front airlock exit. Author notes : Balanced with slightly more equipments than Vanilla subs. Got a custom remote controlled drone/shuttle attached for transport or fighting. Amidship terminal with mineral scanner Dimension : 57x19m Horizontal velocity is 21. Max descent is 13. Max ascent is -18. Neutral ballast level is 0.4915. Workshop prefabs used : -multiCamSys from Reddington https://steamcommunity.com/sharedfiles/filedetails/?id=2444571301 -Submarine Safety Clock from MrMuffledEurobeat https://steamcommunity.com/sharedfiles/filedetails/?id=2516358789 Some numbers : Reactor output is 10000Kw and catch fire in 7 seconds while overheating. 4 Batteries each storing 4000Kw with a max output of 2000Kw wired to a special relay which can withstand 8000 Max power Top engine max force is 550 and power draw 3000 Secondary engine max force is 450 and power draw 1500 Rear ballast has greater water max flow(600) than central ballasts(200).
Vanilla A40 (Thick2.0)
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Small Attack-class submarine. Designed to track and hunt down medium targets in the deep oceans. Equipped for long missions. Good luck. 2.0 Version. Credit to original creator TmP^, edit by MrSeldowski. Original by TmP^: https://steamcommunity.com/sharedfiles/filedetails/?id=2346685750 Changes from original - THICK version, extended bottom of sub/all ballasts to allow for faster diving speed, 17km/h to 19km/h - Added ballast control to each ballast to disable auto control/power. Easier to deal with flora. - Added toggle in Command room to switch the periscope from Cameras to Railgun control. - Changed reactor shutdown button to an on/off control, to prevent the AI from constantly turning the reactor back on. - Updated/set autofill tags to make the AI cleanup work better. - Removed all items from various cabinets and set them to autofill for more balanced/random single player experience. - Nerfed many aspects of the sub to re-balance for single-player and meaningful upgrades. Top speed is 25 km/h without upgrades, reset repair break rates on most items. - Removed 3rd row of weapon holders in armoury, moved cabinets to make it easier to access explosive cabinet.
Lava Thresher
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(OUTDATED AND BUSTED) (currently does not spawn naturally) A new variant of the tresher family (the textures belong to undertow games) (reskin)
Viral Disease
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A small, simple mod that adds a new affliction to the game – a viral disease. Affliction is initiated by nausea with a small chance, after which it builds in strength. At its peak, you get wonderful benefits such as: 1. Skill reduction 2. Movement speed reduction 3. A general jaundiced appearance 4. A cough that causes viral infection in a small radius I welcome any feedback, so please leave it in the comments. This mod overrides nausea (to allow for a new affliction to be initiated), diving mask and broad-spectrum antibiotics (for treatment). The disease can be detected at an early stage using a health information scanner. A diving mask protects against coughing infected people.
S.D.M.G东方潜渊行动组特供版
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它来自太空边境 。 If you want the English version, please tell me. 经过改造后加入了东方特色制造台和种植盆的S.D.M.G 还给东方潜渊行动组的部分物品增加了自动分类功能。 搭载了AI 此AI非彼AI Stella,能检测丘脑,怪物等,还能反馈船只状况。还可以通过无线电命令使用船上功能。 配备了巨兽鲨级穿梭艇和迷你鲨级无人机,两者都支持镜控。 都可以是无人机 同时也有基本的自动对接、自动反应堆、稳压电池组、自动检测丘脑、聚焦打击、快速起步跟急停等功能,是非常全能的一艘潜艇。 还配备了自动分类物品柜,可以自动分类大部分原版材料、医药和武器,尽情地呼叫AI打扫吧。 大部分船壳数据同原版。 船头是钢化玻璃 其实也和原版船头血量一样 。除Stella外所有功能由原版电路组件实现。 多功能仓和医药室的所有柜子都和各种加工台连接了起来。 所有柜子都连接上了一个柜子 次元箱 。 装弹器也各自连接了两个弹药柜。 还有更多小功能等待你去发现。 命名来自于游戏泰拉瑞亚中的三把武器。 由于本船的次元箱功能使用了Override,所以会和其他Override原版容器的MOD产生冲突(比如一部分扩容柜子的MOD),如果有相关需求可以留下评论,我会另外制作Lite版。 S.D.M.G使用说明 (游戏中见指挥室杂物箱中日志) 探照灯 本船船底配有协助探索用探照灯,可以穿过墙壁,石头等提供照明,并且可以自动摇摆。 使用控制探照灯的潜望镜,按住左键不放(此时记录下第一个角度)移动潜望镜到第二个角度后松开左键,便会记录下两个角度并在两个角度间摇摆,摆动速度可以由潜望镜下方终端控制。 迷你鲨(无人机) 长按移动,双击切换到开火模式,此时长按开火,再次双击可以切回移动模式,无人机还有自动跟随功能,此按钮在主船上。开启后自动跟随最近的玩家,此外无人机还配有其他组件,在无人机附近也可以点击来控制无人机的激光炮。使用完毕后开回对接位置自动对接。 巨兽鲨(穿梭艇) !!巨兽鲨需要关闭远程驾驶以及关闭镜控驾驶才可以在巨兽鲨上正常驾驶,否则只能使用主船上的导航终端驾驶。 巨兽鲨配有了两门可以根据角度切换的炮,以及一个备用反应堆。还有大部分探索所需组件。 由于巨兽鲨重量轻,速度极快,使用时小心。 主船上使用监控中心控制巨兽鲨上的炮,双击切换镜控移动模式,由于不好操作,镜控模式下限制了水平速度。 此外为了防止受损后无法回收,巨兽鲨还配有自动修复功能,进水超过30%会启动自动修复,消耗巨兽鲨中的固化泡沫手榴弹,需要及时补充。 由于船太小,无论我怎么绑路径点都会存在一些问题,所以巨兽鲨下方的船壳AI可能不会自己修,只能自行修理。 这真是甲鱼的锅吧,别怪我555 聚焦打击系统 使用导航终端或聚焦打击终端的开启聚焦打击系统按钮来启用聚焦打击系统。 启用后可以使用聚焦打击终端来控制所有的炮(轨道炮除外) 箭头所指方向即为目标射击方向,可以配合声纳超视距打击 但是由于炮的控制需要时间,不推荐调整方向过快 禁闭室 禁闭室除了提供了桌子和椅子外,还配备了一系列的玩具。 刑具 使用禁闭室监控中心可以控制禁闭室的电磁线圈(长按蓄力,松开左键释放电弧),可以用来电晕并上手铐。 双击可以切换为迷你激光炮模式,伤害不高,可以用来点杀叛徒。 监控中心的两个按钮可以用来给禁闭室增加湿度和温度。 下方的控制杆可以增加压力。 自动反应堆和稳压电池组 在购买了升级后需要调整反应堆以及稳压电池组对应的参数,参数在配电箱中。 需要调整的数值以及计算公式: 反应堆功率=8000 基础值 *(1+0.03*升级次数)*1.1 此为工程师天赋加成 电池=40*(1+0.1*升级次数) 自动检测丘脑水泵 当压载舱状态指示灯亮红灯时,就表明该压载舱中存在压载植物群。可以通过引爆被感染水泵按钮引爆对应水泵,但是需要自行补充压载舱中雷管的炸药(推荐使用燃素手榴弹,否则一颗可能炸不死)。 快速下沉模式 使用时务必关闭禁闭室门!! 使用导航终端上的按钮开启快速下沉模式,将军械库、上层舯、气闸以及下层对接舱口作为扩展压载舱,可以将下沉速度从14提升到24。但是会导致切换到上浮的时间变长,会一定程度影响机动性。 关于Stella 下列是一些可以控制船内设备的无线电指令: 引爆感染水泵 字面意思 自动对接 开关自动对接功能 聚焦打击 开关聚焦打击功能 发射深水炸弹 字面意思 高速下沉模式 开关高速下沉功能 更多... 还有终端控制灯光、隐匿模式等功能等待你去探索 无人机电路源自:https://steamcommunity.com/sharedfiles/filedetails/?id=2850143473 分类原理源自:https://steamcommunity.com/sharedfiles/filedetails/?id=2717237725 次元科技创始人:https://steamcommunity.com/sharedfiles/filedetails/?id=3203076050 部分电路源自:https://steamcommunity.com/sharedfiles/filedetails/?id=2945804362 部分装饰参考: https://steamcommunity.com/sharedfiles/filedetails/?id=2839748233 https://steamcommunity.com/sharedfiles/filedetails/?id=2929699898 S.D.M.G级(旧版)链接 https://steamcommunity.com/sharedfiles/filedetails/?id=3442739836 本潜艇是该潜艇的重制版,但是巨兽鲨不是船内的了,有些许可惜,留个链接纪念一下。 如果使用过程中遇到什么问题欢迎联系我。
Cursor Material Design Dark
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Cursor Material Design Dark EN: This mod modifies your cursor.And also, if you wish, you can change it yourself.By following the path below and changing the cursor images to your own RU: Этот мод изменяет ваш курсор.А так же вы по желанию можете сами поменять его.Перейдя по пути ниже и изменив картинки курсоров на свои Discord Path to mod: %localappdata%\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3326344949 (enter this in the address field of the explorer)
Short PvP Levels
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A light weight and simple mod that makes maps 400 to 600 meters. This mod also removes obstacles and ice spires that suck and makes the PvP more even. I havent tested if this works in Campaign but it should probably work. (Observe) This Mod is meant to be used in PvP type gamemodes. This mod is also probably not compatible with other environment mods like Dynamic Europa since they tend to increase the length of levels.
龙王鲸号 自动无人机-适应版
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萌新自用 玩了一星期都沉迷编辑器了,如果发现BUG,不一定能修,请大家见谅,主要都是抄作业(因为没有时间玩,玩的时间太少了,编辑器都没玩透) 修改部分原潜艇上部分图片,多加装6个无人机,缩短潜艇总长度,能过最终关。应为物品多,不推荐低配置电脑游玩 无人机部分 1: 1个水下作业无人机,能自动跟随人员下水采矿 (取自L1A1F1大佬的潜艇无人机) 2: 2 个自动攻击无人机,感应敌人自动出击,无敌人时自动返航(取自L1A1F1大佬的潜艇无人机) 3: 3个泽兰大佬无人机,功能可以看原作者工坊(取自泽兰大佬的无人机) 潜艇作者:https://steamcommunity.com/sharedfiles/filedetails/?id=3144767538&searchtext=%E9%BE%99%E7%8E%8B%E9%B2%B8%E5%8F%B7 自动无人机作者:https://steamcommunity.com/sharedfiles/filedetails/?id=2772594677&searchtext=%E9%94%A4%E5%87%BB%E7%82%B9 泽兰无人机作者:https://steamcommunity.com/sharedfiles/filedetails/?id=2829038684&searchtext=%E6%B3%BD%E5%85%B0
Titan
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Have you ever wanted to go see the titanic? Well you can get a rough approximation of what it would be like with this sub! Look out Barsuk, there's a new way to cruise the Europan waters in style! Features: - An oxygen generator (for up to five people, no more)! - Battery power for (maybe) up to two hours! - An engine (squeeze in there)! - One junction box (easy to fix)! - Togglable Lights (two)! - A Docking hatch (Button controlled)! - One frontal mounted periscope (For navigational purposes and sight seeing)! - A Gamepad navigation controller (Sonar not included)! - No auto-pilot! (skilled captains only) - IceLink™ Navigator System (turn other systems off first)! 250, 000 marks per person per trip. Suits not included, no airlock. Please don't get the interior wet, it doesn't drain. Disclaimers Limited battery power. Sonar transducer not included. We are not responsible for injury, both mental and physical or death.
SOFA'S CREATURES 繁體中文補丁
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SOFA'S CREATURES 繁體中文化 並不包含SOFA'S CREATURES 本體(你需要和這個一起開),且不修改模組本體的任何數據與內容,僅提供繁體中文漢化文件 這個模組挺小的,沒什麼好介紹的,但他是BT模組的前置模組之一(我是個人覺得中文玩起來更舒服)
鹦鹉螺(儒艮改)
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在原版儒艮的基础上微改,增加了一门小型电磁炮,增加了医药台和制作台,调整了货仓位置,优化了电路性能。适合想要保留原版风格的前提下提高游戏体验略微降低游戏难度的玩家。如果碰到任何BUG可以留言,看到后会及时修复。
Cyclops Mk-VII (Outdated)
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The Cyclops Mk-VII is an armed and improved version of the galaxies most popular and reliable deep-sea submersible. While the Cyclops can be piloted by one person, the recommended crew size is six. Comes with one Seamoth Mk-III submersible,A Artifact Holder, Improved Ballast and Crate Space, Another Railgun And Plasma Gun, More Guns, Items, Compacted Cargo, Improved Layout Version 7.3
U-1211
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Full designation being Unterseeboot 1211, this design pre-dates the colonization of Europa. This piece of history has been refurbished to suit the environement of Europa. Despite this refurbishment, it is still inferior to many present day submarines, smart manuevering and communcation is a must. This submarine is mostly compatible with bots, however they may have issues when attempting to man the coilgun.
Valkyrie Prime
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The new Valkyrie Prime combat submarine is equipped with six electromagnetic guns and two rail guns. She has a fully automatic induction lamp and induction door system. It will automatically switch to battery power after the reactor is turned off. Ultra-high maneuverability and super firepower make you a hegemon under the ice sheet. In order to fully display the text, you need to subscribe to this content: https://steamcommunity.com/sharedfiles/filedetails/?id=1801021905 全新的Valkyrie Prime 战斗潜艇,搭载六个电磁炮和两个轨道炮。她具有全自动的感应灯和感应门系统。并且会在反应堆关闭后自动切换为电池供电。超高的机动性与超强的火力使你在冰盖下成为霸主。 为了完整展示文本,你需要订阅这项内容: https://steamcommunity.com/sharedfiles/filedetails/?id=1801021905 潜艇特点: 1.Valkyrie 最大升降速度22km/s,最大推进速度50km/s,即使如此,她依然跑不过摩螺克。 2.船体外层采用被甲设计,不会被轻易突破,极大的提高了潜艇的生存能力。但也不要尝试正面迎击巨型海怪的 撞击。 3.舰船火力凶猛,左侧和右侧武器室分别对应船体两侧的“上、下、侧”三个面的电磁炮,一共六挺,每挺电磁 炮配备两个装弹器,和一个50千瓦容量的超级电容器,给你爽翻天的极致射爆体验。中央武器室分别对应上下两 门轨道炮,配置同上。(潜望镜下方的箭头图标代表了对应方向的炮) 4.全舰除了三个压载舱、军械库和气闸的门需要手动开关,其余的门均是感应门。 5.感应灯需要反应堆启动才可使用,并且可以实时反馈到舰桥墙上的“船体状态”图中。该感应器不区分人类与 怪物,因此你可以根据状态图判断哪些舱室在使用中,或遭到了入侵,此功能不受反应堆影响。(例如迅猛龙入 侵船体,或其他船员非法闯入军械库) 6.你也可以使用舰桥配备的潜望镜观察船内的情况,按下潜望镜左侧的按钮切换到对应的摄像头位置。 7.船上装有五个电池,他们会在反应堆冷却后自动切换到放电模式,你也可以在需要的时候到舰船控制台手动开 启或关闭。但它们贫瘠的容量只能让你坚持一小会。 8.每一个排水口只有在上方有水而下方无水的情况下,才会向下排水。如果上层迟迟不排水,请检查最下层的小 排水泵是否工作。 9.潜水室有两个配有红色图标的按钮,它们可以控制气闸内侧的门,通常这扇门是打开的。当气闸和潜水室被怪 物冲破时,按下此按钮关闭气闸内侧的门。可以让水停止渗入,方便维修。 10.货物重生点设在货仓,如果要运送危险物资,需要人工搬移到军械库保管。 11.电气室配有备用氧气制造机,需要时请手动开启。 12.等离子切割器在军械库有两把,舰桥保险箱有一把,需要舰长或安全官ID卡才能获得。 13.只有工程师和舰长可以开启装有铀棒的保险箱。 14.塔克桑登陆艇,仅在Valkyrie Prime无法靠岸时使用。需要舰长或安全官开启舱门。离港前需要手动关闭舱门。
Lizard [Playable NHR Species] [Recolorable]
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Added colors and gender swap for Saakra's Lizards (although there's no difference currently between the gender sprites currently, the structure is there to differentiate later) Saakra's Patreon: https://www.patreon.com/Saakra Saakra's original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3069233004 Michael's port to NHR: https://steamcommunity.com/sharedfiles/filedetails/?id=3232807258
流光の客户端mod合集
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整合了来自永恒的显示物品属性cs(改进)、BetterHealthUI (Updated)、WMITAF、Press R to Reload 优先使用高耐久弹夹
Never Goon Collection
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ENTIRE NEVER GOON COLLECTION NEVER GOON CREATURES SO FAR: Never Goon Crawler + Never Goon Mask Never Goon Mudraptor Never Goon Tiger thresher Never goon Bone thresher I'm gonna be updating this mod instead of requiring people to download each creature individually NEVER GOON Tobster and Knight did sounds for the Tiger Thresher and Bone Thresher
Firefly (Светлячок), 2 Tier
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Just a regular Firefly with a light under the belly. Holds up to 8 crewmates. Features Base speed: 26 km/h Maximum speed: 45 km/h Dive speed: 15km/h Reactor power output: 4500 3 batteries 2 racks with fire extinguishers Has fabricator, medfabricator, deconstructor Room with 1 bed, also used as a prison 3 ship canons: 1 large gun, 1 standard gun, and 1 more standard gun can be purchased 3 ammo cabinets 6 diving suit cabinets 3 large storage cabinets and 4 small ones, 1 medical cabinet. Electrics and mechanisms Automatic tesla on the belly of the firefly. There is an option to disable in the captain's room Periscope in the captain's room, which allows you to control two cameras at once at the press of the LMB Dropping a depth bomb. Silent running (reduces maximum motor speed) Battery Management - allows you to switch on the backup power source when the reactor is completely discharged or flooded Room with reactor has a pressure sensor - when there is high pressure in the room, the reactor switches off and cannot be switched on until the pressure is restored. This is where switching to battery backup comes in handy Motion detectors in ballasts and airlocks - turns on alert with a siren when enemies have entered theese rooms Auto-open doors. The automation stops working if the door is flooded on one side, avoiding unnecessary flooding Drain valves with smart closing system - if there is too much water in the room below - the drain valve closes and stops flooding the room, keeping it dry. Allows at least 1 floor to be kept intact during severe damage to the enclosure on both the top and bottom sides of the unit Emergency Lighting System - Emergency lighting now consumes power unlike vanilla boats. There is even less time to think about it, so you need to act quickly to avoid losing the emergency light as well. It switches on if the temperature in the reactor drops below a critical point - that is, when the rods are exhausted or the reactor is shut down manually or when the reactor is disconnected from the pressure protection system Video-review on channel UNIO Play: (Russian) https://youtu.be/8MLAE6gAd08?si=CWNgIW-aUN84DcdU Updates: 2023.10.24: Added pointer arrows for guns, fixed electrics in the silent running lamp and in guns, edited periscope' scheme 2023.10.27: Fixed waypoints for bots on stairs to airlock and ballast 2023.10.28: Fixed cabinet labels. Bots put minerals in the correct box, oxygen cylinders in oxygen racks 2023.10.29: Added button to lock the door to the brig (psychiatric ward).
Game bug fix for Connection Panel Layout
door 76561197978005178
Since a few updates ago, the bug this mod addressed is mostly fixed in game, so this mod is not needed anymore. The game still has the issue where the connectors are slightly too big in certain resolutions, and it looks a bit off, but the game is otherwise fine. So I dont think this mod is worth maintaining anymore, and I declare it to be deprecated. I wont delete it, just so existing modpacks are not broken. Leaving it on is harmless and will have no effect, but you are encouraged to remove it. ---------------------------- This mod fixes a bug in how the base game calculates the layout for electrical connection panels. This issue is primarily seen with mods that create items with large amounts of connections. The panel would show the first row of connections slightly clipped outwards, in some extreme cases they would even be unreachable. Also, in cases where the connection panel window would be too wide, the connectors themselves would get scaled up out of proportion. See the preview images for an example of how the panel looks with and without this mod applied. This mod uses CS for Barotrauma 's Harmony support to patch the in-game buggy methods. For more details see: https://github.com/Regalis11/Barotrauma/issues/12490 For mods that benefit from this, one example would be https://steamcommunity.com/sharedfiles/filedetails/?id=3018125421 This mod itself does not include any items. Simply enable it to have the bug fixed. If you are a mod author of any affected component, consider adding this as a dependency.
Slackjaw
door 76561198082755721
Type: Scout Tier III Price: 22,000mk Dimensions: 61x19 meters Cargo capacity: 18 crates Recommended crew size: 4-9 Ernest "Rusty" Chappman, the legendary mechanic and inventor of the 'Chappman method" for intake valve alignment, had a dream. He believed that the most cost effective method of icebreaking major trade lanes was not the reinforced cutting bows of the traditional icebreakers, but rather an array of coilguns ready to kinetically engage any ice blocking a trade route. They called him mad, and some even stooped to mockery, but Rusty's immense and well-earned personal fame allowed him to commission a prototype and attempt to prove the doubters wrong. The XIB Garfish Kinetic Icebreaker, or, as the holoshows dubbed it, the Slackjaw, was Rusty's dream made real. Its forward gunnery offered unmatched frontal coverage, while its well-protected central machine shop gave it the ability to operate effectively over long missions without re-supply. A powerful reactor buffered by active and passive battery arrays drove mighty engines, and even the crew's mental health was protected by a comfortable windowed crew lounge, rumored to have special accomodations for the clownishly inclined. When the Slackjaw was first deployed, many predicted disaster, while others heralded a new era of inter-station trade. Both were disappointed, however: the Slackjaw was... okay. It performed its mission effectively, but entirely failed its goal of doing so more economically than traditional icebreakers. The prototype and its small number of successors found a niche only in the longest routes, repairing beacons and carrying cargo along the way, and among a few enterprising independents--and now, perhaps, you can be one of them. DESIGNED FOR CAMPAIGNS FEATURES: -Top, bottom, and rear coilguns, and a forward gunnery with two coilguns and a railgun. Forward gunnery is windowed, but has a secondary protective layer which activates upon breach. One additional hardpoint for a forward top gun. - Individually activated top, bottom, and rear electric coils covering blind spots - Passive batteries configured as overcharge buffers - Manual battery array - Fabricator, deconstructor, med fab, and research lab. - Substantial storage with configurable digital labels - Brig, inside an armory with a lockdown mode to limit access to authorized users. - Special keycards for Command, Chief of Security, Chief Medical Officer, Chief Engineer, and Chief Clown. - Machine shop with special drainage shafts, secondary heading indicator and diagnostics. - Captain's and Crew Cabins; individual labeled lockers for crew - Secret clown room See logbook in Captain's Safe for wifi channels and instructions for gunnery repair. Many thanks to: Decotrauma Antennas: https://steamcommunity.com/sharedfiles/filedetails/?id=2970863724 Course and Speed Indicator: https://steamcommunity.com/sharedfiles/filedetails/?id=2827159124 Smartdoor and Smartdoor Advanced: https://steamcommunity.com/sharedfiles/filedetails/?id=2582199263 and all the helpful people in the #baro-sub-building discord
[RU] УСТАРЕЛ СМОТРИТЕ ОПИСАНИЕ Modular Backpacks
door 76561198798090397
МОД ВКЛЮЧЁН В Total Russian Translation И ВСЯ ЕГО ПОДДЕРЖКА БУДЕТ ОСУЩЕСТВЛЯТСЯ ТАМ. ПРОСЬБА УДАЛИТЬ ЭТОТ МОД ИЗ ПОДПИСОК Total Russian Translation Полный перевод Modular Backpacks на русский язык! Требует оригнал для работы.
Koshka穿梭艇
door 76561198800529538
Koshka有着极高的机动性和足够的续航能力,内置工具齐全,电磁线圈与两门电磁枪足以在一些小型生物的手中保护船只。但在面对中型以及大型生物时,火力和防御力不足的缺点只能依靠速度来弥补。 ------内附沉船版本,小提示,沉船Koshka会比较棘手哦。
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