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Mods & plugins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Same-Day Delivery Pod
door 76561198345341618
Deliver cargo at explosive speeds. Tier 1 Transport Submarine - Anti-distraction Countdown* - 1? Depth Charge Chute - 28 Crate Storage - Powerful Engine & Pumps - Not OSHA Compliant * Under no circumstances should the countdown be allowed to reach 0 Designed by the Passerines Foundation, the SDDP is the fastest and cheapest transport submarine available. No late deliveries have ever been reported by crews using this cutting edge submarine. A countdown timer will protect transport crews from unwanted distractions, and the countdown will only reset when the submarine is docked. Crews are strongly recommended to finish delivering cargo before the countdown reaches 0. Q: How do I get out of the submarine? A: Press the Hatch Override button on the Navigation interface (third button on bottom left). Q: Can I change the countdown time? A: Yes, enter time in minutes in the ballast terminal while docked. Q: What happens when the countdown reaches 0? A: Do not let the countdown reach 0, the submarine is equipped with multiple nuclear depth charges and we highly recommend you dock at a station before the countdown reaches 0. Q: Will the submarine self-destruct? A: Our submarines are the best of the best, and will provide the fastest cargo & personnel transport experience, provided the countdown stays above 0 at all times.
Vlad's NT Pharmacy Add-ons
door 76561198141123347
This mod adds more possible ingredients for NT Pharmacy pills Notice: There won't be any updates to this mod until further notice due to my play group not wanting to play barotrauma at the moment. All my new ingredient additions will be added here so expect this mod to grow overtime. Also all afflictions added in this mod can be checked using a hematology analyzer. -Added Mannitol Plus as a standalone item that doesnt require NT Surgery Plus -Added Pipe Tobacco as a new active pill ingredient Pill Ingredient Details Pipe Tobacco: Cures chemical addiction overtime, but only works when the user isnt high on drugs. Specifically the patient should have less than 10% Vigor and Hyperactivity in order for them to be cured of chem addiction. - Ingredient Slot = Active - Ingredient Strength = 25%/200% - Decay Rate = 0.25% per sec - Effect = Cures 0.1% Chemical Addiction per sec - Medical Skill Check = 40 Mod Load Order This mod should be placed Above both Neurotrauma and NT Pharmacy -Vlad's NT Pharmacy Add-ons -NT Pharmacy -Neurotrauma NT Pill Calculator I made an NT Pill Calculator so people can easily calculate pill effects as well as save their recipes in an easy to read format. For modded ingredients you can instead use the manual input% area to type the input strength of the effect and the calculator will multiply it to your current pill potency.
Anti Grief
door 76561197966299106
This monitors in game actions for other players, and alerts you if they appear to be doing something suspicious. It plays a loud, obvious alarm noise and prints to the console. All results will print in the console. Hit F3 to see what people are up to if you hear an alert. This will not actually ban someone, just warn you that you might be getting griefed. This works even if you are not the host. You can even save a jerk to a local banlist, which will get added to your real banlist the next time you host a game. This mod does NOT require anyone else to download it if you are the host. Your game will still appear vanilla. It works by having many items having a suspicion rating, measured in sus points. Every time someone interacts with an item they gain some points. If their points go past a threshold, alarms go off for anyone who has this mod (and no one else.) So you can see "Billybob equipped frag grenade" a little before he throws it at the reactor. Its mostly to help prevent subtle trolling, such as putting fuel tanks in diving suits or injecting people with husk eggs. You can mess with in-game settings by typing "ag" in the console. If you find any bugs, please take a screenshot and post in the bug report discussion below what they were. Specifically what the line number of the bug and script it was running. Forms of griefing this mod can detect: (requires server to be running mod) changing the wiring (except the insides of circuitboxes) (requires server to be running mod) someone undocking the drone deliberately setting the reactor to meltdown putting oxygen tanks into welders (welderbombs) putting fuel tanks into plasma cutters (cutterbombs) putting fuel tanks into suits mass injecting drugs into people (it ignores small amounts) injecting husk eggs or poison into people picking up most of the truly griefy items, like grenades or detonators usage of a detonator even over radio (client mode) someone you banned joining a game you are in Grabbing lots and lots of fuel rods It can also draw a target around detonators, even if they are hidden under walls. This makes them much easier to find. Type "ag toggle detonators" to turn it on or off. This mod requires clientside lua to work. How to install client side lua: Installing Client-side Lua Open hosting menu Select LuaForBarotrauma in ServerExecutable and host a server While hosting, open the console window (most commonly 'F3') Type in or copy, then execute the console command: install_cl_lua Restart the game
RZ3-Mobile Prison
door 76561199078943033
A large tier 3 transport submarine, made for personel transport. The RZ3 was notably made for prisoners, containing 4 brigs, 4 deployable and detonatable "depth charge" pods made for disposing of bad prisoners. It was also made for defending the prisoners, having a coilgun, a railgun, a small and large turret hardpoint, a depth charge launcher, and 2 discharge coils. It may be apparent that this sub is also of a newer design, granted the fancy reactor, engines, and nav console. It can also transport goods, with the 6 unit load devices. Specs: - 2 large engines - 4 guns (2 harpdoints, a coilgun, and a railgun) - 4 disposable shuttles (not easy to retrieve) - 2 electrical discharge coils - 8 junction box power array - Sonar Transducer - 4 brigs - 2 secure arm cabs (hidden behind the weapons display case in the armory) - Fabricator, medical fabricator, and a deconstructor - 2 free PUCS suits that come with the purchase of the sub - 6 unit load devices - 3 supercapacitors (2 for main weapons, 1 for discharge coils) - A depth charge launcher that can launch 2 charges at once - Holographic display giving various information on the sub, next to nav console - Holographic camera system (click one of the 4 hidden periscopes on the right side of the nav console) - Diving cab inside of the airlock (couldn't find anywhere else to put it :) ) - 16 diving suit lockers (14 for diving suits, 2 for PUCS suits) - 14 o2 tank holders (16 if you count the unpowered medical compartments next to the PUCS suits) - 4 general storage cabinets (3 reg. 1 large.) - 3 crate racks - 4 ammunition shelves - 2 railgun shell racks - 4 ballasts (2 in lower engine, 2 under the brig access shafts) - Special fully automatic doors that stop being automatic when there is a fire, flood or monster behind them. - Blackout Switch above nav console - Force open ducts switch above nav console - Discharge button to the right of nav console - Shutdown button above nav console - Shutdown button on reactor - Disable ballast pumps feature in nav console for sailing through ballast flora - Depth charge deploy button in nav console - Mass Pod Disposal button for launching all shuttle "deathpods" in a time where it's needed. If you find any bugs, please let me know in the comments or discussion below! This submarine is completely vanilla worthy. Decotrauma was used for parts of the submarine, but it adds item assemblies, so it is not required for this mod to run. The wrecked version of this submarine is in a joint wreck mod I've made that houses a large group of wrecks made for my submarines. The mod is still a work in progress as I make more and more submarines. Freian's Wreck Expansion: https://steamcommunity.com/sharedfiles/filedetails/?id=3024356150
Titanfall Weapon Pack (English Version)
door 76561198053404051
Full English Translation of the Titanfall Weapon Pack, the Assets, code and everything else isn't mine, just translated everything to english.
Mudraptor-accessible Barsuk
door 76561198268295905
Barsuk is a favorite among beginner captains. Using materials out of recycled hulls of destroyed submarines (many of which were Barsuks anyway) keeps the price of the line down. Over the years, a subculture of Barsuk-enthusiasts has formed around customizing and tuning their vessels. This one is modified to be accessible to Mudraptors. Intended use for the Mudraptor Job Mod.
アイーシャ・東風侍妃・ウドガルド
door 76561198046168804
A Deep Diver class submarine for a crew of 4 - 8 beginners and experienced players The "Aisha Udgard" Based on the "Liscia Elfrieden", this submarine is basically the same with some changes and improvements. It might be not wrong to consider it "Liscia-maru Mark II". For a better distinguishment I have named it differently. The "Liscia Elfrieden" you can find here: https://steamcommunity.com/sharedfiles/filedetails/?id=2662559069 "Aisha" can be easily managed by a crew of four, while she truly shines with her versatility to support up to 10 crew members with ease. Very similar with little to no differences in comparison to "Liscia". However, this submarine comes with superior firepower and a few changes in design to reflect the name's origin. Which is "Aisha Udgard" - strongest warrior of the United Kingdom of Elfrieden and Amidonia.* Her design is to please her crew with utmost comfort, while the equipment preset is overly generous and providing every single crew member not only with basic equipment sets, but also with semi-personal lockers. Starter sets included. She is made for the laid back explorer who loves to take their friends on a relaxing and yet interesting joyride. This model is not suitable for game modes which have one or multiple traitors. All the security is designed for a crew you can trust. Beginners who want the real Barotrauma experience should rather take a vanilla ship to experience the true horrors of the sea of Europa - considering how overpowered this ship is. It is made to be handled by a beginner level crew, but at the same time the crew who wished for this kind of ship had played on multiple ships before, making them accustomed to upgrades. Them not wanting to miss the progresses they have made by restarting again and again a campaign, in sake for a new ship, is the reasoning behind the generous provisions. Ship Details - Deep Diver Class - Max Horizontal Speed: 30 km/h - Max Descent Speed: 18 km/h - Designed with a certain taste for aesthetics - Made it extra simple to navigate through the ship - All guns have a very high coverage of the ship - 2x Railguns - 4x Coilguns - 2x Discharge Coils - 1x Depth Charge Launcher - 2x Airlocks - 2x Docking Ports connected by a central access shaft - Cargo capacity 28 crates - Mineral Scanner - Long Range Communication Terminal - 10x Semi-Personal-Lockers 1x for the Captain 1x for an Assistant 2x for every other class - Fabricators are connected with cabinets - Loot cabinet by the upper airlock which is connected to a deconstructor - Brig comes with secure light to indicate subjects inside - Passengers will spawn per default inside the brig - Multiple remote controls at Command - Switch button for the upper front Railgun You can use it either via the Gunnery or Command - All sailors' basic needs covered with a huge amount of equipment and tools ready to use - Most of the doors open and close automatically - Those doors can be turned remotely into "security doors" to slow down intruders - Up to 30 minutes battery life, for extra safety "You treat her like a lady. And she'll always bring you home." - Auto-Control-Circuit of the Reactor pre-installed which is also known as "Magic Wiring" It comes with a mode for Undervolting (left lever ▲ right lever ▼) Performance (right lever ▲) Fuel Efficiency (both levers ▼) Reactor can be put remotely into suspension and will do so automatically when docked About Reactor Modes I have tested all three modes with full speed while having two fuel rods inserted. The power consumption looks somewhat like this: Undervolting After 2 minutes 4% After 4 minutes 7% After 6 minutes 10% After 8 minutes 13% Performance After 2 minutes 8% After 4 minutes 16% After 6 minutes 23% After 8 minutes 29% Fuel Efficiency After 2 minutes 6% After 4 minutes 10% After 6 minutes 15% After 8 minutes 20% Roughly you can say: Undervolting -> +50% -> Fuel Efficiency -> +50% -> Performance In comparison when it is set to automatic mode without any special "Magic Wiring" Automatic Mode After 2 minutes 7% After 4 minutes 14% After 6 minutes 21% After 8 minutes 27% Considering that: why should I use "Magic Wiring" and e.g. Performance mode to begin with? The reason is, that the "Magic Wiring" makes it much safer to use multiple rods at once, and the reactor reacts much faster to power spikes (combat e.g.). Also, the automatic suspension of the reactor during docked state saves significant amounts of fuel the time you are docked to a station. Please keep in mind that those values above are made under testing conditions for the purpose of comparing the different modes. The actual fuel consumption during normal play, with additional fabricators, deconstructors, pumps, etc. running can and will differ. Known issues: Gunlights control light component is missing logic check, bots can get stuck Notes As you can tell, the original design goes all back to a modified Dugong. The "Liscia Elfrieden" was my very first submarine design as a beginner with Barotrauma. Unfortunately the "Liscia" had some flaws while I have been trying hard to fulfill all wishes and preferences of my crew. Adding the feedback from playing with the "Liscia" to this ship, it resulted in this "Liscia Mark II" aka "Aisha Udgard". That you can damage the ship with the top coilguns is intended, for coverage. Of course you should only aim there in case of an emergency when you are sure to hit something which is attacking that hull section. Please do not look up the wiring in the editor! >.<;;; It is extremely embarassing, but yeah, I am that bad. At some point I just gave up order, since it seems impossible to fix everything without wiring everything anew. I consider it a small miracle that it works... somehow... Reactor works best with two rods minimum. どうもありがとうございます! Thank you for checking out this submarine! °˖✧◝(⁰▿⁰)◜✧˖° And sorry for my bad English. It is not my native tongue. If you have fun playing with this ship, please consider It would encourage me to make and share more workshop items in the future. This submarine has been made with and for Barotrauma v0.15.13 * "Aisha Udgard" is a fictional character from the light novel series 現実主義勇者の王国再建記. A dark elf warrior princess from the God-Beast-Protected forest. To save her forest she fought the best of the best in a tournament and came out as winner. In a very risky attempt, she then made as champion of the tournament a direct plea towards the king. Her strength, bravery and loyalty makes her truly the strongest warrior of the United Kingdom of Elfrieden and Amidonia.
小鸟攻击艇优化 V2.1
door 76561198332410257
伯劳鸟级迷你攻击核潜艇,小舰体,紧凑配置,高航速,极高灵敏度,各种障碍畅通无阻。更强火力,两座电磁枪,混合弹药,1:2爆破穿甲弹药,轻松解决各种敌军。两座反舰主炮,瞬间摧毁敌军潜艇战斗力。深海孤狼,已预置多人装备,可单人游玩,也可以与朋友一起出航,维护方便,无供电压力,一键出航
Mugen Tandem Type R
door 76561197963842293
The Mugen Tandem Type R is a tandem attack submarine designed for a different take on campaign and PVP matches. Realizing the potential of their recently designed Mugen Type R micro attack submarine platform, engineers from the Honda Gigaplant on Mars decided on a more unique application. This submarine is tandem by nature and is capable of decoupling into two attack submarines. The concept is based on the crew splitting into two groups, with each commandeering a sub and protecting one another. The Mugen Tandem Type R and Mugen Type R submarines possess extreme agility and are adept at hit-and-run tactics. Power is provided by a reactor and an array of batteries. The weapons system includes two coil guns controlled by one periscope. This configuration can be used in 2v2 submarine team battles in PVP or coop submarine campaign. Features: -Captain oriented cockpit with overhead flipswitch array and onscreen display -Two-stage engine mode: Normal speed (67kph), VTEC™ for higher performance (89kph), use sparingly. -Blade™: active battering ram blade that eviscerates any targets sensed by the motion detector -Turret switch mechanism: switch between two coilguns with one periscope -Surveillance Monitor located at helm for monitoring shuttle activity Operation: -Start with flipping the overhead switches, namely Power, Engine, and Ballast. -Flip indoor light and hull light switches to turn on lighting -Flip the Authorize Guns and Blade mode to engage the enemy. -Flip Shuttle Charge and Power buttons -Split into two groups and each take a submarine -Undock shuttle from submarine and undock main submarine from dock. **Make sure to turn the Blade switch OFF before EVAs or you will have a nice diver soup on your hands. **Pressing the undock button while main sub is station-docked will undock the shuttle. You can circumvent this by double clicking the dock button to capture the shuttle again.
Sea Bug DIY (with controls)
door 76561197982909434
A small remote controlled drone piloted by 2 crew designed to help out with diving missions. The Control Panel has been added, all you need to do is copy and paste the control panel into your own ship and add the Sea Bug as a shuttle and you're good to go!
Endoutpost resize XL
door 76561199054263823
Changes the End outpost to be able to fit submarines up to 130x45m A smaller version available here: Endoutpost resize It is recommended to use the smaller version if possible.
Smaragdove Nebo Guitar
door 76561198277807291
Drevo travelled to Europe on a spaceship and gave a master class on playing the guitar. Смарагдове небооооооооооооооооо
European 4E (work in progress)
door 76561199065487914
T1 scout sub /// The submarine is not working, but it will be completed and brought to perfection, so I ask everyone interested to wait for the full release and in the meantime add to favorites or subscribe so as not to miss the release of the working version.
Backpackwithbelt
door 76561198158239706
Brand new backpack with beltslots (no override 2 item one slot yes! 6+12 slot as original items)
СевМорКаб - Харёк
door 76561198131973118
Отечественная подводная лодка, без локализации на другие языки, кроме русского ============================ ДЛЯ МЕГА КРУТЫХ КАБАНЧИКОВ ============================ (Убедитесь в установке мода Alarms Extended, без него не работает система тревожной сигнализации)!!! Харек Северный Морской Кабанчик Уровень подлодки 2, класс - разведывательная. Грузовая вместимость 16 ящиков для перевозки. Вооружение: - 1 магнитная пушка; - 1 импульсный лазер; - 1 свободное место; - 2 катушки (спереди сверху и сзади снизу). Всё необходимое на борту есть: - деконструктор; - фабрикатор; - медицинский фабриктор; - 4 аварийных скафандров; - 2 основных.
Hunk
door 76561197993858705
The "Hunk" is a repurposed Tier 3 Coalition Transport Ship. Fittet with heavy weapons (5 hardpoints), a torpedo, depth charges and a attack shuttle, at the cost of its former cargo capacaty. None the less it still can hold up to 44 crates and 1 - 4 Prisoners. The reactor was upgraded to deliver 12.000 V, incl. an automatet cold fission circuit. Not much is known about its manufactureing company, only that there aren´t much of their submarins around Europa. Tier: 3 Class: Attack Price: 28.000 Crates: 44 Recommended crew size: 7 - 14 Dimensions: 55x20 m Speed: 25 kmh / max. 40 kmh Ascend: 18 kmh Descend: 13 kmh -------------------------------------------------- Some features: - 5 Hardpoints - Custom Shuttle - Torpedo (Design by InitialDesu) - Depth charges - 2 Camera Periscopes - 2 Discharge Coils - Cold fission circuit - Item/Medical Crafting - Hunk Pirate Model - Hunk Wrecked Model
Beowulf [Vanilla]
door 76561198367871184
This is the Vanilla Version of the Beowulf or Dugong 3.5 for those who know it like that. (Only a few know) This Sub was Originally made for the Campaign of our Server. It was made by a really good friend of mine, who sadly is no longer on that Server. (he got banned by the Owner for no reason lol). But i asked him to send me this sub. As it is too great of a Sub to just let it rust and dust. Just try it. You wont regret it. Its Real Sonar Proof. (As this sub was made in mind with real sonar and Ek and Enhanced Armaments). May you find peace my North Korean funny warcrimes man.
手持舰载武器
door 76561198381627669
手持舰载武器,需要搭配修改原版弹药箱的mod使用,当然你不带也能玩,不带的后果是子弹非常多很难打完,而且第一发必打不出去。QWQ对了 技能等级不够尝试主炮会很惨QWQ
Yamato Battleship IJN Cheap v.
door 76561198069039118
Its a cheap version of the original Yamato Super Battleship. Im not the author of the cheap...i just made it slightly cheaper for anyone who is lazy to go through a long journey for discover if its worth or not, so i made this :P The original mod is this one= https://steamcommunity.com/sharedfiles/filedetails/?id=2975456882&searchtext=yamato OBS: for better "immersion", download the yamato cannon sound for railgun
Trieste 2.0
door 76561197987257729
Berthed in the harbors of old Earth in the early years of WWII, the Trieste was commissioned as a stealthy sub-hunter and ship-killer. Later refitted as a nuclear strike submarine, she diligently patrolled the waters of the Pacific during the Cold War, poised to loose her cataclysmic arsenel if the call came in. When the first settlers filed into Europa the Trieste was refitted yet again as an ultra-modern private research sub and was shipped off to explore the alien waters. Original: Trieste - WWII Assassin Given New Life (Goph Commission) Reactor Controller: Automatic Reactor Controller Hoist the Sails Note: Turn off the vanilla reactor automatic control Changes: - Fixed reactor shutdown when docked - Fixed ballast tank hatches - Fixed Fore Emergency Drain lever - Tweaked cabinet auto-fill labels for campaign start - Added ammo storage to gunnery - Added 2 extra weapon hardpoints - Added medical cabinet to help with storage requirements for Neurotrauma - Added an auto reactor controller using the new circuit boxes - Added silent running mode (engine limit 20%, reactor limit 16%, batteries on, turret lights off, interior lights red) - Moved brig/prison - Removed shuttle/drone - Replaced shuttle/drone room with plant room - Brightened all lights (internal and external) Wifi Channels: - 1001: Silent running toggle - 1002: Silent running state - 1003: Battery toggle - 2001: Silent mode colour
[CB]“归于荒野”
door 76561199186845271
简介:她将跟随着你们再次踏上旅途,来到前人从未踏足之地,寻找命运的呼唤 —— 〔代号〕:“归于荒野” 〔发现地〕:无光海 〔规格〕:47*11m 〔水平速度〕:34km/h 〔下潜速度〕:平常:20km/h;深潜模式:26km/h 〔推荐船员〕5-10人 〔载货量〕:16箱 〔火力〕:四门电磁炮,两门角度切换轨道炮,一门3×3激光炮(主炮) —— “归于荒野”作为我造的第三艘船,难度对标“高难狩猎”和“问君”之间,强度上不去下不来卡在这里了 船壳数值为普通船的两倍,电力系统也改过数值 这艘船配备了一些简单的系统,以及一台配备了“泽兰船坞无人机”电路系统的无人机 舱内设计部分借鉴了蓝海船舶重工系列,希望大大不要介意 虽然本人多次测试目前没问题,但总会有一些地方我没注意到 —— 背景:幽灵船,于三年前被发现于无光海中飘荡,飘荡途中常常被海洋生物攻击,但仍然凭着坚固的船壳一直撑到了现在。现已被□□船厂维修后通过了测试,成为□□船厂的一员。 “拖着这样的身躯飘荡了数年?所谓奇迹可能也就只有这般程度吧” —— 感谢游玩,后续也会出更多系列作品 用户留言 (0)
Achivment run
door 76561199065520135
簡體模組繁體化
door 76561198194184226
就是各種簡體模組繁體化 推薦給繁體使用者 部分簡體模組對於繁體使用者較不友好,沒有製作繁體用的文檔,導致繁體使用者需要切換語言才可以使用。 本繁體化就是為此而存在。 右側所需的項目是目前本中文包有繁化的,為了不要讓模組列表過長,使用合輯的方式發佈。 你可以選擇自己要的模組訂閱,不需要全部訂閱,我這裡只提供繁體中文擋。 若有問題可以留言讓我知道。 注意事項 1.因為高難狩獵的文本寫在內部無法修改 ,所以使用Override寫法進行繁化。因此使用我的繁中化,載入舊存檔會顯示紅字,但實際上不會造成影響,因為只改動NPC的對話內容,理論上作者不對神秘人修改,這個都可以正常使用。 2.部分Mod會有衝突,但繁體化本身不會影響。
genocide achievement
door 76561198830988424
BIG RED BUTTON The achievement was buggy for me but after killing over 100 crew members is slayed around 10 outpost NPC's and got the achievement... I was only able to have 16 crew members at a time. Step 1: spawn Step 2: push BIG RED BUTTON or have fun with nades in the cabinet Step 3: profit
Barotrauma server met modondersteuning
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