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Mods & plugins voor Barotrauma
Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Cyclops - Subnautica
door 76561198106156816
Properly scaled size Cyclops replica from the game Subnautica Includes a Seamoth shuttle Various quality of life features including drive-by-periscope, ballast flora combat system, central hazard monitor, and more! Important note: Ensure the hatch below the Seamoth is opened prior to piloting the Seamoth. The lever for this is in the Navigation room.
Hardened Heavy Wrench
door 76561199849012336
"This isn't just a tool; it's a handshake between two vital roles. The Mechanic's heavy wrench, generously augmented by the Engineer's depleted fuel, becomes something greater than the sum of its parts. It's a burden shared, a defense mutual, and a very, very persuasive argument in a dark hallway." Adds a new type of a heavy wrench - hardened heavy wrench, crafted with 2 depleted fuel and a heavy wrench. I really think should be in vanilla, since it'll fit in perfectly, even adding some cool class fusion. Have fun, my fellow mechanics and engineers!
Baroverhaul Classic Scrap Cannon Revert
door 76561198151131323
Makes the scrap cannon in Baroverhaul like the one in vanilla. Removes the scrap cannon damage buff from the talent because it's pretty strong as is. Removes scrap machine pistol because it no longer works. May or may not fix but it sucked anyways. Don't know if this works with normal Baroverhaul.
跳帮机器人/Jump machine servant
door 76561198268261495
STC template decryption... Missing data detected... Repair... Repair... Repair... Replacement error... Template read complete Casting Magos: Shimakaze Localised material production replacement... License the use of... Jump machine servant Track loading complete Authorized launch TOLL THE GREAT BELL ONCE ! PULL THE LEVER FORWARD TO ENGAGE THE PISTON AND PUMP . TOLL THE GREAT BELL TWICE ! WITH PUSH OF BUTTON FIRE THE ENGINE AND SPARK TURBINE INTO LIFE . TOLL THE GREAT BELL THRICE ! SING PRAISE TO THE GOD OF ALL MACHINES ! Added a jump rail gun After launch deal damage and deploy small robots Recyclable and disposable Machinery will be the vanguard
Ancient Latcher
door 76561199089375108
"A old Veteran of the Abyss, It has survived all the trials of the deep dark depths, It has won countless skirmishes with other abyssal creatures & humans alike albeit sustaining some damage whilst doing so, will you be the one to put a stop to its reign?
krotovyxa_posters
door 76561199106777370
Baital
door 76561198104652733
One of countless clandestine prototypes mothballed after unsatisfactory performance, the Baital class was built around its silent running system as a means of quick and quiet resource transportation. Though most were scrapped, a few vessels found their way to market, where their stealth capabilities are prized by captains able to look past the rust and dated mechanical components. When activated, the silent running system throttles the engine to a quarter of its usual power, switches from reactor to battery power input, shuts off exterior lights, and alters the colour of interior lamps. When paired with a decoy depth charge, this can allow the vessel to slip right past some threats.
Marshal
door 76561198020850235
ECS Marshal The Marshal is a Coalition fast response sub designed to enforce control in hostile territory. They're almost exclusively used by captains for missions direct from the Coalition's high command. While unauthorized ownership of one is illegal in the Coalition, ordinary outposts won't recognize it on sight - just don't draw too much attention to yourself. The Marshal is a small sub for solo or duo gameplay. Features two flak cannons able to be controlled within the nav console, boost jets for emergency maneuvers, and a full suite of crafting stations, including a research station. The Marshal is relatively strong for its tier, though not to the same degree as the Narwhal. It's intended that playing with 1-2 crew members will balance out its strengths. The appearance is based on the EVE Online ship of the same name. Stats: - Class: Scout - Tier: 2 - Cost: 9900 mk - Recommended Crew: 1-2 - Horizontal Speed: 25km/h (41km/h briefly with boost) - Vertical Speed: -19km/h up, 13km/h down - Size: 16x6 m - Cargo Capacity: 6 crates + 9 large lockers - Armaments: 2x Flak Cannon, 1x Coilgun Features: - Nav-Controlled Flak Cannons: The flak cannons can be controlled from the nav console by using the top button, which will locks the current velocity and allow you to aim and shoot by clicking on the nav screen. While this mode is on, the guns will fire in the direction that you're "steering." The way this originally worked had to be changed due to a bug in multiplayer. - Boost Jets: The Marshal has a secondary engine reserved for short bursts of propulsion, either for briefly increasing speed or applying emergency brakes. There is a drawback, though -- the sudden energy demands of the jets can only be fed through the supercapacitors, and will almost instantaneously drain them. As such, the jets should only be used if you are prepared to be temporarily unable to fight back. - Full Crafting Stations: The Marshal has all three fabrication stations, plus a research station. The fabricators are located under the bed, and the research station is in the terminal below the status monitor. Power to these stations can be shut off via a lever underneath the medical fabricator. Let me know if you have any issues, technical or balance-wise. Cheers.
Auto Cannon
door 76561198118175171
!!!!!!!!!!!!!!!!!!!!!!!!!!!Disclaimer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! All assets used are from "Ye Olde Cannon" mod, and belongs to its original autor, https://steamcommunity.com/id/cmdr_vectura Contact me if you have any problems This is just a simple mod, made for fun over one night, so go and like his original creation !!!!!!!!!!!!!!!!!!!!!!!!!!!Disclaimer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Have you ever used "Ye Olde Cannon" by https://steamcommunity.com/id/cmdr_vectura ? Have you ever wondered, what it would feel like, if it was full-auto? Worry not, because this mod does just that! But beware, because this cannons are overpowered (like REALLY overpowered) (and probably will kill you if you wont use them carefully). This mod adds two cannons: Auto Cannon, a bullpup 4 round cannon, which shoot "Auto Cannonballs". Ammo and the cannon can be crafted. "This Machine", a powerfull fully automatic cannon, which utilizes its special magazines of 14 cannonballs. You should be verry lucky to find this one, and if you do, magazines can be crafted.
TPM-X1223 X1型潜艇 袋狸号
door 76561198144344146
很好,历时不知道多少天的潜艇终于竣工下海啦!(虽然大部分时间拿来做封面了) 开始介绍前先感想创意工坊各个大佬的作品,为该船的建造提供了有趣和有用的设施 该船为舞三妖玖萨玛重工建造的第一艘船(也有可能是最后一艘) 适宜游戏难度为地狱难度或启用难度增强类mod(毕竟有点轮椅船的意思。 船只定位中型实验型工程用途船只,她搭载了一些(也许有点多)奇奇怪怪的设施和电路,不过稳定性方面介于个人能力问题无法做的更好(用设定堵上)在此请见谅; 适宜8人及以上的船员驾驶,推荐有一定经验的舰长驾驶; 性能方面,该船重火力极强,在破拆主炮面前没有任何东西能阻挡她的脚步,应急情况也可以切换到速射轨道炮上进行使用,但与之相对的,该船轻火力不足且船壳脆弱,对付突发状况的应对能力偏弱(大概是大面积破洞进水之类),面对怪物群还是有点压力,还请善用静默模式 船内还安装了一堆有的没的花里胡哨的东西,就自己看吧。 ~~~~~具体功能介绍分界线~~~~~ 全舰火炮:双联装电磁炮、双联装连射炮、两门加农炮、实验型破拆激光主炮/速射轨道副炮 近身策略:舰体左上左下,正脸都配备了自动线圈,但自动线圈不分敌我,进出船体务必通知舰长关闭自动线圈转为 手动操作,死角位于正左侧、中部及往右(反应堆弱点玻璃到进出舱门/机库门附近); 舰首实验型特高压探针,单独充电,单独开关,不分敌我,不论死活 特制撞角两个,用于直接撞击冰岩或者其他硬质目标,一个在右上角,一个在探针根部 根部位置的撞角为伸展撞角,同时可以为其通电电击附近目标,操作开关位于终端左侧 压载舱分为A与B A压载舱为反丘脑水泵同时与机库以及出舱气阀相连,在压载舱的右上侧玻璃处有控制台,可以进行打开机库门 与使用压载舱应急火力的操作 B压载舱为常规压载舱,配装了反丘脑爆破雷管与船壳修复装置(同时触发),于舰桥控制制度左下侧的速度指 示器位置进行爆破操作,同时速度指示器也是监控,可以直接观测B压载舱的状况 动力:横轴动力配装了起步辅助与刹车辅助系统,常规最大航速36~40,纵轴浮潜正常速度越18~20上下 静默模式激活状态将对引擎进行限速,同时辅助系统将会关闭,压载舱无影响 引擎过载模式激活状态进行航行可能会有短暂的电力供应不足状况,最大航速将直接提速至100+ 过载模式使用完毕记得关掉,同时充能可能有那么一点点一丢丢的花时间 辅助系统:舰外探照灯上下左右鼠标左击循环切换,舰内监控闭路鼠标左击循环切换 威胁阻隔窗、静默潜航模式、引擎过载模式、舱室应急排水(两个开关,除去终端直接控制以外, 在左边的小面板上的小键盘也可进行操作)船壳破洞自动修复装置(可能不灵) 左上侧加农炮越级操纵、外部信号灯、自动反应堆、反应堆紧急停堆、备用电池(续航约一分钟上下) 威胁探测器(探测范围0~90/100米,40米内红灯,40~60橙灯,80~100蓝灯) 气阀舱安全检测(当人处于气阀舱内,如果外部附近有怪物将会亮灯警报) 穿梭艇远程遥控系统,禁闭室门禁及监控(位于终端大屏幕右上侧右边,外部探照灯左侧) 好像应该就这些了? 穿梭艇大致介绍: 迷你工程穿梭机,使用离港记得打开机库门,在本体进行遥控的优先级高于穿梭艇 与本体一致搭载了一门破拆炮,但性能远不及本体同时因为穿梭艇体量问题 不建议长时间使用该炮;手动电磁线圈,顶部自动近防炮(~10m) 威胁阻隔窗、两个船壳应急修复(需手动触发) 钦此,介绍告一段落 欢迎大家订阅游玩以及反馈评论,舰内放了些彩蛋日志用于填充故事,欢迎探索阅读 最后祝大家兔年大吉~~撒花撒花~~
MGR High-frequency blade
door 76561198298646813
adds a High-frequency blade. The mod is based on another mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2301967930
Тупик (RV) v2.0
door 76561199047369635
Устали от огромных перекаченных пушками и ресурсами подлодок? Надоели имбовые показатели двигателей которые разгоняются до 50-70 км/ч ? Хотите нечто ванильное и ламповое? Что же, эта лодка для вас Особенности; Большой бронированный балласт Быстрый и маленький дрон управление которым осуществляется через перископ Высокая устойчивость к затоплению Высокая скорость "Умные двери" Все крафтовые станции Волшебная гитара "FLEX MOD" Характеристики; Скорость: Горизонталь - 24 Вертикаль - 20 Прочность корпуса: 200 (300 балласт) Скафандры: 5 штук (1 в дроне) Пушки: 2 магнитки 1 точка крепления Грузоподъемность: 16 ящиков Сброс глубинных бомб 1 штука Лодку делал для игры с друзьями, надеюсь она хоть кому то пригодится ;)
Kraken MK2
door 76561198130414866
Kraken is the galleon of all the seas of Europe! Kraken is a modified version of Beryllia, practically devoid of some of the shortcomings of its predecessor, as well as reinforced with Physicorium plates. It is used to transport cargo at great depths, where the danger increases significantly. Now he has a shuttle! Features: 1. Price: 32480; 2. Class: Transport; 3. Submarine level: 3 4. Team size: 5-10 people; 5. Shuttle (controlled both remotely and manually.); 6. Laboratory for the study of genes and a large repository for them; 7. Automatic shutdown of the reactor during docking.
Dugong MK3-3
door 76561198375203501
以MK2-8为参照基础改良的新dugong潜艇 取消了扩大的空间和新增的引擎和反应堆,改为了原版的引擎和反应堆但是把数据改为正常数据 把下潜的出口从外凸的改为了内嵌的。 工作间扩大了,保证自给自足的正常使用 存储空间进行了分化,前面是正常的存储材料等,后面为货物和材料的临时存储 火力方面没有大修改,只是新添加了一个自动的电磁线圈 医疗室现在是休息区和医疗的共同使用(虽然休息区没有什么用,但我还是添加了) 电力方面进行优化急停的时候不会短暂断电了 目前还在优化和找bug中,现在的潜艇已经没有会影响游戏体验的bug了,所以兄弟们可以放心使用了
[AH] B-90 DEEP BREATH
door 76561198022077069
B-90 DEEP BREATH is a dangerous submarine with a flammable and inefficient reactor, it was designed for both campaign and traitor missions. It is designed to provide an appropriate role-play experience and has been tested multiple times for balance. An
Dos-1
door 76561198446527260
"我们还能坚持多久?"厚重的潜水面罩下年轻人惶恐不安的问道。 "十分钟?五分钟?甚至更短......“老水手一如往日的态度敷衍着他。他们已经在这待了3个多小时了,理应1个小时前就应该有接替他们采矿工作的人下来。现在他们身上的氧气罐所剩无几。 '来,接着."说罢老水手将一块刚采出的原矿递给了他。” "再不来人我们的都快死了!你怎么还采这没用的破石头?” "孩子,无论如何都要记住,在这深海中,你必须完全信任你的同伴。" " 但是他们早就该下来了,我......"年轻人的话还没说完一束亮光打在了他们的身边......
Scraper
door 76561198111126223
The Scraper was one of the early ships on Europa, designed to recover other not-so-lucky submarines. Its most distinguished features are a large cargo bay that's able to house entire shuttles, a cargo lift, and an automated fire extinguisher which turns into a deathtrap for thoughtless engineers. Many crews have served and died aboard the Scraper—will you be the next to share their fate, or will you make a fortune selling whatever the Europan ecosystem doesn't digest?
The Salvager (and a shuttle)
door 76561198354825517
{HEY! This thing sucks, it came out 3.5 years ago} The Salvager is a Scout Class Submarine created for the salvage of wrecks. Its ballasts have a flush system to easily empty them when a ballast flora infection occurs, it is recommended to brace the sub by placing it under a rock (NOTE: You still must unwire the pump from the power). The Salvager has a Cave Explorer Shuttle, for ease of cave entering.
Navaras
door 76561198188708828
"A small submarine, the Navaras was built to serve a smaller compliment of crew while still still retaining the functionality of larger submarines. This design focuses on damage control and crew safety through the generous usage of ducts and a battery powered navigation system. Overall, this submarine was built with ease of use and balance in mind." Formerly known as the Simpleton I, its legacy name, this submarine has undergone changes that should make it more viable as a campaign submarine and overall more relevant for updates to come. The submarine's simple design ensures a practical and memorable layout while also following the vanilla design doctrine of "Less is more".
I.S.S. Thule (legacy)
door 76561198023694148
Вооружение СНГ 1990-2000s IO93
door 76561198267324270
Вооружение старн СНГ в период 1990-2000 гг. Создано на базе IO93.
Reisen Udongein Inaba Outfit
door 76561198265986941
This mod was made for playing with my crew. I didn't create the content for this mod. This was taken from the "Touhou Deep Sea Operation Team" mod solely for the purpose of adding the reisen outfit. https://steamcommunity.com/sharedfiles/filedetails/?id=2941124988&searchtext
FearOfHarmonica
door 76561199589052522
This mod will replace the standard harmonica music with the knight rock band Curta'n Wall. The song will be Fear of God. Thank you for downloading this mod, please share it with your friends, and it will inspire me to continue making similar mods in the future. P.S. This is my first mod, so please don't judge it too harshly. Этот мод заменит стандартную музыку на губной гармошке на музыку рыцарской рок-группы Curta'n Wall. Это будет песня Fear of God. Спасибо, что скачали этот мод, пожалуйста, поделитесь им со своими друзьями, это вдохновит меня на продолжение создания подобных модов в будущем. P.S. Это мой первый мод, поэтому, пожалуйста, не судите его слишком строго.
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