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Mods & plugins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Y-Wing – Barotrauma Mod

Y-Wing

door 76561198056954872

The BTL Y-Wing was developed a long time ago in a galaxy far, far away as an interstellar combat vehicle. How this one found its way into the depths of the Europan ocean is a mystery that even those attuned to the force could not explain. However, its manoeuvrability makes it a perfect scout vessel despite being lightly armed for aquatic combat. Most importantly, kid, don't get cocky... FEATURES Cheap! Detachable bridge (Escape pod/Scout rover) Secondary Navigation console (activates when the bridge is detached) Fabricator Deconstructor Medical Fabricator Threat detection Automatic battery backup (while bridge docked) LOAD OUT 2x Coil Gun (mounted on the Bridge) 2x Electrical Discharge Coil 2x Depth Charge Launchers

56 downloads Details →
Pioneer – Barotrauma Mod

Pioneer

door 76561198029825879

Cheap, reliable, but only stocked with basic supplies and several armaments. Suited for a small crew, it has simple wiring and a sensible layout. Needs EK Armory and EK Utility to work!

88 downloads Details →
Zombie Army Trilogy soundtracks – Barotrauma Mod

Zombie Army Trilogy soundtracks

door 76561198021523047

Replaces all default music with music taken from Zombie Army Trilogy game. Should fit quite well for most situations. Tracks made by Nick D. Brewer and all credits goes to him.

45 downloads Details →
Ghal Maraz Mk 3 – Barotrauma Mod

Ghal Maraz Mk 3

door 76561198150185645

A modified and improved version of the Ghal Maraz submarine. Suitable for solo play or for a team of 2-4 people. Compact and armored. The entire perimeter of the hull is protected by coil guns. - Added a fabricator and deconstructor - Expanded lower deck - Added a medical compartment with a medical fabricator - Fixed all doors and hatches (now close automatically, except for airlocks) - Added decor and lighting elements - Added windows - Reinforced front and bottom

71 downloads Details →
Granrojo – Barotrauma Mod

Granrojo

door 76561197968732950

The Granrojo was a luxury cruise ship, originally intended for transporting VIPs for low-risk journeys near the Europan surface. Recommissioned for combat purposes, due to these troubled times. An assault cruiser piggybacks the Granrojo as its main defense, and a remote nuclear drone has been added for true emergencies. A glass-bottom escape pod with a remote mothership self-destruct feature is available for when all hope is lost. The Granrojo itself remains rather vulnerable, but its size and fearsome color reliably scares off all but the most determined predators. The basic idea was to create a very large ship for roleplay/campaigns, with a special eye towards 8v8 combat. The concept (and the very general layout of the decks) was inspired by the Von Braun from System Shock 2. It works well for missions too (its size and relative vulnerability makes it about the right amount of inconvenient). It can be run with 3-4 people but works best with 6+. Images: The full assembly: https://i.imgur.com/EpXPJ3v.jpg Granrojo command room detail: https://i.imgur.com/oenDH2Z.jpg Granrojo Recreation Deck detail: https://i.imgur.com/Mxb4TKp.jpg Granrojo Schematic: https://i.imgur.com/9q4JvB4.jpg Medusa Assault Cruiser schematic: https://i.imgur.com/Fc4ClCE.jpg Polyp Escape Pod schematic: https://i.imgur.com/IcP4HtS.jpg Nematocyte Remote Nuclear Drone schematic: https://i.imgur.com/speRrAO.jpg Some notes: Command room features Shipwide Quarantine locks off each deck from one another (closes hatches in the central access stairwell). Useful for attempted mutinies and/or husk outbreaks. Arming switches for the nuclear drone (which is driven from the security room), and for the remote self-destruct. The self-destruct trigger is aboard the extremely vulnerable Polyp escape pod. When activated, sirens and lights flash for 20 seconds before the detonation, giving players a chance to get to the command room and disarm the self-destruct sequence. (Note that for some reason, this is a little buggy, and it helps ensure it'll actually detonate if you slam the "detonate" button on the Polyp's shuttle console a few times.) A motion detector panel to keep a quick eye on where things are transpiring aboard the ship. A shuttlecam that gives the captain the ability to keep an eye on what the various shuttles are up to. The Medusa Assault Cruiser is designed for breaching and entering (a lot of fun in combat missions.) It has the only torpedo launcher and depth charge available. The general idea is to blow a hole in another ship with the nose-mounted ordnance, shove the Medusa's nose into the breach, allowing soldiers to enter directly through the main horizontal airlock. But it's also plenty useful against Europan fauna. The Polyp is pathetically vulnerable, has no defenses and is made mostly of glass. But it's fun to go touring in. Credit for the content that inspired me to re-appropriate (steal) said content: The Leviathan by HeatedWafflez: Wiring for the security room's periscope that links to multiple internal cameras. The notion of a brig that can have its oxygen cut off (expanded to include a room-flooder and a 'stimulator'). The command console's use of text-labels on the screen. The Patchwork Minelayer by Evan_: The Lounge's chairs and recliners was taken from Evan's wonderful recreation room. The basic logic/shape of the Nematocyte detonator drone.

57 downloads Details →
New Europan Utopia V7.5 – Barotrauma Mod

New Europan Utopia V7.5

door 76561198100066508

The Europan Utopia is the first ever made underwater city on Europa. The city is protected from water due to it being encased in a glass dome. (Revamp By Grey Matter, probably WIP)

26 downloads Details →
Aegir_Mark_Perfect – Barotrauma Mod

Aegir_Mark_Perfect

door 76561198010828887

Best version of Aegir Mark 3 (Vanilla Sub) with Nibber Perfect (best version of vanilla Nibber shuttle). Very Cool

45 downloads Details →
Grid Inventory – Barotrauma Mod

Grid Inventory

door 76561197988023277

This project is still in development; use at your own risk Does it bother you, too, that all items in the inventory are the same size? ...they used to be. This mod replaces containers and other storage spaces with a grid-based inventory system. You’ve seen something similar in games like Escape from Tarkov, Diablo, Path of Exile, and Resident Evil. Now, inventory management is a bit more complex than just shoving everything into a storage container or a cabinet. - Equipment: cabinets, crates, backpacks, toolbelts, bandoliers, and other full-fledged storage containers come with their own grids. There are exceptions. - Placing items: does the item not fit horizontally? Press R or whatever key you’ve assigned to it... Did you just win a game of Tetris? - Visual cues: green means it fits. Red means it doesn’t fit. Orange means it’s not allowed. - Weight matters: an empty backpack won’t slow you down. But a full one — definitely will. The contents of nested containers also affect the weight. - Grid view: some containers are divided into several small grids. You can change this, or you can leave it as is. It’s up to you. Everything is optional. - Reduced hotbar: the number of player slots can be reduced to five. Realism, to a point. In the future, each slot will hold only a specific type of item. - Nothing is set in stone: the mod is compatible with anything. Enter the command gridinventory in the console to create your own grids, set weights and sizes for items, and experiment! What hasn't changed? Fabricators, reactors, batteries, weapon racks, and other containers that are part of specific equipment remain vanilla. Your character's equipment slots also remain standard slots. We already have enough Tetris. I don’t recommend changing any objects related to workbenches :) Requirements - LuaCsForBarotrauma with client-side C# enabled. - In multiplayer, every player must have the mod installed. The mod isn’t finished yet; I’m actively polishing it, tweaking the balance to my liking, and listening to feedback. The mod has been tested in both multiplayer and single-player modes; I plan to test it further in the test branch of the upcoming DLC. Item sizes are set to my preference. If you’ve customized anything to your liking, your changes may be overwritten when the mod is updated. I recommend backing up the overrides.xml file. And yes: changing containers between sessions can break your save file — simply causing items to disappear. Make a backup before experimenting with the campaign. And in general, make backups more often when playing with mods that have as many as two "here be dragons" warnings. If something breaks, attach the logs. If it happened in multiplayer — attach them twice.

156 downloads Details →
The Himari – Barotrauma Mod

The Himari

door 76561198273464546

Backstory: The Himari, a mining vessel, not designed for combat, first commanded by Cpt. Wisc, was in service for months before a separatist terrorist attack at the Lacht Station near the surface of Europa. The Himari was under maintenance when the attack occurred, a full evacuation was ordered, and the ship was abandoned for six years. Himari, the AI that assists the crew and watches over the ship, slowly became corrupted during the time it was abandoned. Himari developed rogue, violent, and unusual tendencies. Now, that Captain Wisc returned to put The Himari back in operation, he was able to find and activate a backup version of the AI that was automatically created four years after the attack, that is slightly less corrupted, and has less severe behavior. Since then, the crew has been operating relatively well, however, a strange instinct, or feeling, flowing through Himari and the crew, encourages them to travel deeper into Europa's center. But remember, Himari is always watching. Ship Version/Update: 1.0 - (8/15/2026) - As far as I'm aware, everything seems to be working as intended. If something is truly needed I will update the sub. 1.1 - (8/17/2026) - - Buffed center junction boxes - Added more starter medical supplies - Fixed the center auto-opening hatches to sound less horrid/replaced Himari event - Added power to the kitchen's electric grill - Added more welding torches, screw drivers, and wrenches to the repair & ballast section - Fixed backup-lights being stuck on when activated - Added platforms to all Ballast tanks 1.3 - (8/25/2026) - - Moved junction boxes out of the apartment rooms so you don't have to make even more ladder trips. - Labeled certain/important junction boxes. (Pumps + Lights) - Added pumps to each level of Mid Connection so they no longer have to be manually drained. - Made certain vents indestructible due to lack of reach. - Added a lever in the Command Room which disables the output of all batteries. - Added more starting ammo for turrets. - Added more room labels to help you navigate the ship and communicate with your team. - Updated the ship to TIER 3. - Added pumps in the Connection that leads to the Upper Outpost. - Added more diving suits, spread throughout the ship. - Added pump to the Cultivation Area. - Added Connection/Ladder towards the right side of General Storage/Right Side Outposts, so an alternative route can be taken besides Mid Connection. - Updated AI waypoints. 1.4 - (8/26/2026) - - Added discharge coils to the left side of the Upper Outpost, and bottom left near the the Ballasts. - Added pumps to the Oxygen Generators, and made both Oxygen Generators indestructible due to players not properly closing the airlock manually. - Added more fire extinguishers. - Added general storage around the Apartment Sections, and added "certain cool things" inside of the apartments themselves to encourage usage, additionally added more garbage bins around the ship for players to store items. - Decreased the reactor maximum power output to hopefully decrease the over-voltage of junction boxes. - Due to the large amount of junction boxes, made the majority of them degrade slower. - More detailing and Himari event changes. - Replaced windowed doors in R.S Sections with Standard doors. - Decreased engine power usage. - Updated display glitches when opening certain General Storage cabinets. 1.5 - (8/26/2026) - - Added container tags. - Moved Upper Outpost turrets upwards to help the turret range cover the top hatch. Mods Used: - LuaCsForBarotrauma - Real Sonar - Submarine Weapon Sound Makeover - Soundproof Walls 2.0 (REMOVED/NO LONGER USING) - Enhanced Reactors - Immersive Repairs - Enhanced Immersion - NT + Nosophobia Patch - Hungry Europans - Enforced - Hungry Europans - Neurotrauma Compatibility Patch - Improved Psychosis - Nosophobia - Improved Husks - Guns Enhanced - Astrobiology - From the Dark - Chimera Remake - Gargantuan Leviathan - Shrimp and Squirm - Hungry Europans - Neurotrauma - Moveable and Sellable Wrecks - New Wrecks For Barotrauma (With sellable wrecks) - DynamicEuropa - Stations From Beyond Outpost Pack - DynamicEuropa - Large Map Size Patch - Barotraumatic - DynamicEuropa Mod Collection Additional/Info: 1 .Built this sub for "The Himari Campaign", which I will be hosting Mon-Fri ~7PM-5AM CST, and Sat-Sun ~11PM-5AM CST. Discord Link 2. If you decide to use this sub and do a separate run with your friends, feel free to record it and send it to me on the Himari Campaign discord server, I'd love to watch! 3. Note -- Sub name / Root directory may appear as "p06" in files once downloaded. 4. This Sub has ~1800 structures and ~300 lights, it is running fine for me; I am unsure, but you may need a decent PC. 5. This is indeed a pretty large Sub, I'd recommend 10~20 experienced players.

132 downloads Details →
Saves Overhaul – Barotrauma Mod

Saves Overhaul

door 76561199468243491

What does this mod do? Saves Overhaul adds a dedicated folder for extra boat saves, backups, and autosaves. ONLY FOR THE SUBEDITOR Why is it needed? Losing progress is incredibly frustrating. This mod ensures you will never lose the progress of building a boat. How does it work? - Manual Saves: Backs up the previous boat version inside the game folder. - Autosaves: Creates extra save files, capped at 10 (oldest are automatically deleted). - Loading: Prompts you to select which boat version to load.

143 downloads Details →
No Talent Tree Lock – Barotrauma Mod

No Talent Tree Lock

door 76561198112486194

Deletes the block=" " section in the vanilla TalentTrees.xml. this mod simply removes the restriction of having to complete a talent tree before starting a new talent tree How is this different from unlock parallel mods? you cant pick both talents in specialization branch. you can only select one like vanilla. Overrides: TalentTrees.xml

147 downloads Details →
A Bit More Turrets简体中文汉化 – Barotrauma Mod

A Bit More Turrets简体中文汉化

door 76561198886233274

更多的炮塔(A Bit More Turret)在原版炮塔的基础上提供了更多的炮塔和弹药,该模组在此基础上提供了简体中文汉化并在简介标出了各个弹药的具体数值。 该模组提供的炮塔为: 榴弹炮 - 大型炮塔 速射炮 - 小型炮塔 自动炮 - 小型炮塔 转轮机枪 - 小型炮塔 鱼雷发射器 - 独立炮塔 这是我第一个汉化模组,如有错误请指出,我会尽力修复。 原模组链接:https://steamcommunity.com/sharedfiles/filedetails/?id=3046745287

122 downloads Details →
Chat Wheel – Barotrauma Mod

Chat Wheel

door 76561199189156784

Clientside lua mod to quickly input basic messages into the textchat. Fully customizable. Controls By default, hold C. I recommend you unbind C from anything else in your controls menu. Install Make sure you have clientside lua installed properly. Then just enable this content package. Configuration The hotkey and the text options on the wheel can be changed to anything you want. as well as many other options. 1.You need to find the mod folder. I think on windows this is at: %LocalAppData%\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3446300820\Lua\Autorun On linux this is at: $HOME/.local/share/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/3446300820/Lua/Autorun 2. here you will find main.lua. Open it. You can change the "guiKey" to set a custom hotkey, or change the text options. 3. If you use a language other than english and you want to change the text options, go to Modfolder/Lua/Localization instead, find your language, and change the text there. 4. Enter "cl_reloadlua" in console Localization I've basic translations for every language. They should be used automatically if your game is set to that language. If the translations aren't good, please comment, and I will fix it. To Disable just disable content package. Similar mod Custom Menu A more comprehensive mod that can do the same thing and more. Unrelated to this mod. I wish I knew about it so I didn't have to make this.

95 downloads Details →
EA Disabled Horn – Barotrauma Mod

EA Disabled Horn

door 76561198315997803

This mod disables "Meme Horn", put it above EA in modlist. Its still in the game, but you cant buy it or spawn it in sub-editor. You can still spawn it through console, but it wont make any sounds. If you found any bugs, please let me know in the comments.

92 downloads Details →
More Unique Weapons (No Guns) – Barotrauma Mod

More Unique Weapons (No Guns)

door 76561198345509734

This mod provides a version of More Unique Weapons that contains only the more distinctive elements of the original mod. The guns have been entirely removed to ensure compatibility with mods like Combat Overhaul Legacy. However, this mod retains the Antique Cannon, Happy Tube, and Heavy Fissile Accelerator. i am working on converting all the guns to use Combat Overhaul Legacy ammo

104 downloads Details →
Herja Pirate – Barotrauma Mod

Herja Pirate

door 76561199258936299

Pirate-Customized Herja

59 downloads Details →
Air backpack – Barotrauma Mod

Air backpack

door 76561198268261495

Air backpack I'm gonna put a backpack here to pretend it's real. You can also wear it to pretend you have a backpack. 20 grid size, do not slow down, waterproof is not fireproof, you can put down most things, but can not set their own dolls Content taken from the Blue Ocean mod If offensive, contact delete From: https://steamcommunity.com/sharedfiles/filedetails/?id=3325646977

93 downloads Details →
The Bebop – Barotrauma Mod

The Bebop

door 76561198170564361

The Bebop, based off of the Cowboy Bebop ship with the same name, now enhanced for underwater expeditions. Comes with the Swordfish II shuttle.

117 downloads Details →
Uzi 20mm – Barotrauma Mod

Uzi 20mm

door 76561198106168592

Dumb mod for dumb people. Also has a .357 magnum, a battle rifle, an auto pistol, an assault carbine, and nuclear flak shells. If you want the other guns and don't want meme uzi, check here: https://steamcommunity.com/sharedfiles/filedetails/?id=3755898774

82 downloads Details →
PMaterials – Barotrauma Mod

PMaterials

door 76561198289203095

In honor of Printable Materials mod https://steamcommunity.com/sharedfiles/filedetails/?id=2891301584 Updated to a new version for my own purposes This mod allows you to print materials on a fabricator from thin air!

85 downloads Details →
Doves Auto collectable Poop/鸽子的自动收集雪 – Barotrauma Mod

Doves Auto collectable Poop/鸽子的自动收集雪

door 76561199025324370

Own too much pets and have no time collect their wastes?This mod will help you!Now any pet wastes will be collect into your steel cabinet. WARNING:Any mod that override the "poop" item is incompatible. 宠物养太多一地雪怎么办?用这个mod,npc会自动捡雪进你的钢柜里面。 和一切改了雪参数的mod不兼容。

123 downloads Details →
BUCKET BY BATTLE ENGINEER – Barotrauma Mod

BUCKET BY BATTLE ENGINEER

door 76561198145396989

Can be worn Added compatibly for "europa waifu++-+" milking, you can now store milk in it!

59 downloads Details →
DynamicEuropa BR – Barotrauma Mod

DynamicEuropa BR

door 76561198036936361

Tradução PT-BR (Google Tradutor) para o mod Dynamic Europa. Colocar o mod ACIMA do Dynamic Europa na lista de mods.

70 downloads Details →
Special Delivery – Barotrauma Mod

Special Delivery

door 76561198009097800

The most important job in Europa is delivering. Delivering goods to stations. Delivering people to stations. Delivering Justice to people. Do you know whats getting in the way of deliveries? Your fearful clutching to the safety systems. Let go, and embrace the true spirit of delivery with Special Delivery. You don't need an oxygen system, just wear a dive suit and swap tanks using the oxygen shelf under the dash. You don't need a ballast tank. Just stand firm as the water dashes around your feet. You don't need turrets. If you are sticking around to fight the monsters then your delivery will be late. You don't need a generator. If you stick around long enough for the battery to run out of power between stations then you aren't going fast enough! We have stripped away all of this extraneous baggage and left behind the blistering cutting edge in submarine delivery services. 80 Kilometer lateral acceleration. Up to 35 kilometer diving speed (though be careful about going up). Intelligent auto-corrective navigation tools to make it all extremely responsive. Though it does behave a bit finicky with the auto pilot... but who needs auto pilot? And a full unit load device crammed in there so that you can carry any goods around the ocean to where they need to be. And if the receiving customer isn't willing to receive... We have the love stick. The love stick allows one to deploy a depth charge at a *comfortable distance once you have succesfully jousted your opponent. Arm it, and then simply ram into the opponent at top speed and watch them enjoy their gift. Unfortunately, we require you to sign a waiver before purchasing this submarine. Legal nonsense, you understand. We are not responsible for any injuries received due to... High Pressure either from the ballast letting in sea water via a duct OR from the entire front half of the submarine exploding once love is delivered. Any of the direct effects of a depth charge going off nearby. Accidental navigational errors as inexperienced pilots lose their footing in the ballast. Or any of the other innumerable ways you can hurt yourself in this death trap. Random final notes... You don't have to use depth charges. You can hook C-4 up with detonators to that pole up front. Just wire the detonate to the relay component at the base of the pole. Also, if you are afraid of dying you can check out the alternative version which has EMP resistance. https://steamcommunity.com/sharedfiles/filedetails/?id=2962260330

90 downloads Details →

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