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Mods & plugins voor Barotrauma

81.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 81.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

ARC-22 – Barotrauma Mod

ARC-22

door 76561198370350760

Scout grade. tier 3. 2 electical coils. 4 hardpoints. The ARC-22 is a submarine crafted in the early days of Europan society. being used as a bastion to explore the depths. Throughout the years, it's gone through many hands, seen many depths, and crushed many fauna. And through some turn of events, you are now in possession of it. Good luck.

105 downloads Details →
LIGEIA-1838 – Barotrauma Mod

LIGEIA-1838

door 76561198815304112

LIGEIA-1838 The Siren of the Abyss There are submarines that cross the sea… and then there are submarines that belong to it. Named after the doomed heroine of Edgar Allan Poe’s tale and rooted in ancient Greek mythology, Ligeia was a siren who lured sailors into the dark, never to return. At the bow of this vessel stands her likeness — a siren carved in cold metal, silently guiding her crew into the depths of Europa’s waters. Some sailors swear they've seen her eyes glow a deep crimson moments before an attack. Others insist, it's nothing more than emergency lights catching the metal... yet to this day, the rumors persist. Designed for crews who favour precision, control, and a touch of the macabre, the LIGEIA-1838 may be small in size, but she remains fully capable of taking on the most demanding missions. For the crew’s and passengers’ safety, the submarine is equipped with five conveniently placed diving suits, secure seating along with a fully outfitted medical room. The hull has been reinforced to 200 hp per m² and the windows are made out of hardened glass with 125 hp to withstand claws and pressure alike. I hope, dear reader, you will enjoy sailing this vessel as much as I have enjoyed building her. May she carry you through the abyss and beyond.   Be sure to check out the Images, as they provide detailed information on where which of the listed features below are found.     --- Performance & Stats --- []Recommended Crew: 2 - 4 - Class: Scout II - Price: 13'700 mk - Room count: 10 - Cargo capacity: 12 crates - Items: 1247   Propulsion - Ascent speed: 18.8 - Descent speed: 15.6 (18 with flooded airlock) - Horizontal velocity: 38.3 km/h   Power consumption - Reactor output: 5000 kW - Combined battery output: 3000 kW - Normal power consumption: 2324 kW (33% engine power / 21.8 km/h) - Power consumption with Junction Box 3 disabled: 1099 kW     --- Armament --- Although the LIGEIA-1838 comes equipped with a decent amount of weaponry, she is by no means a gunboat. All weapons draw from only one supercapacitor, and with the turrets slaved to one periscope, you will need to switch between them to cover either the dorsal or ventral side of the vessel. - 2 coilguns (top and bottom), slaved to a single periscope in the gunnery compartment - 2 quick-fire guns mounted above and in front of the bridge, controlled from the captain’s seat - Depth charge launcher (Engine room & bridge control) - Bridge-controlled torpedo launcher and discharge coil - Advanced turret switch system allowing the captain to decide whether he wants to control the quickfire or coilguns     --- Features & Subsystems --- Drone - Bridge-controlled combat drone equipped with a chaingun - Lights and Engines are also powered with the supercapacitor, so be sure to have enough power left on your way back to dock and recharge   Stealth Mode - Extinguishes all non-essential lighting, including external searchlights and turrets - Shuts down the reactor and reduces engine noise to a near-silent whisper   Emergency Lighting - Bathes the ship in a deep red glow when power is lost or Stealth Mode is active   CCTV - Multi-camera system controlled from the engine room, ensuring no one approaches or boards undetected - Circuit Box underneath the camera periscope allowing you to add more cameras during the campaign with ease   Autodoors - Doors will automatically open and close - Can be disabled from the bridge - Autodoors of adjacent rooms to flooded rooms are automatically disabled   Alarms - Buzzers sounding fore and aft when flooding or fire is detected   Captain-specific warnings - Light indicator when the airlock hatch is opened - Reactor meltdown risk - Flooding (Also triggered by pressure anomalies in ballast tanks) - Fire outbreak   Status Monitors - Located within the bridge as well as the engine and reactor room ensuring quick access to the vessel's state   Airlock System - The airlock must be fully flooded before the exterior hatch will open - Pump direction switches located inside and outside the airlock - External camera glows green when flooding is complete and the hatch can be opened - Remote override switch for the captain to open or close the hatch for rapid descents or emergencies   Power Distribution - Automatic reactor regulation (Be sure to adjust the memory component inside the circuit box below the reactor to one hundredth of the maximum reactor output as you progress further into the campaign) - Backup battery array switchable between charging and discharging - Reactor terminal to change the charging rate of all three batteries simultaneously - Engine room terminal for precise thrust control - Overdrive mode for rapid getaways - Junction Box 3 can be switched off to conserve power by turning off all non essential systems   Barotrauma Run Clock - Displays time spent between stations, allowing you to keep track of time, even under pressure

117 downloads Details →
Black Kasatka (Tier II Attack Class Sub) – Barotrauma Mod

Black Kasatka (Tier II Attack Class Sub)

door 76561199680514511

Separatist/Clown themed diving vessel I heavily advise Enchanced Immersion because the submarine design was meant for that mod zoom level. I put my soul into this sub, That's about it. Alarms Extended are purely optional, adds sound effects to varios submarine systems across the submarine. Kinda cool right? Also, Credits to Extazer guy who made the whole wiring on early stage - without him the submarine would not see the light.

95 downloads Details →
Mouse Bites – Barotrauma Mod

Mouse Bites

door 76561198116210204

This vexes me. Adds a rare drug that has a 90% chance to greatly heal most afflictions on a specific limb. The other 10%? Well...

115 downloads Details →
Explosive Syringes – Barotrauma Mod

Explosive Syringes

door 76561198151131323

Adds 2 new poisons. Incendide and Volatile Incendide as well as an antidote. ---Incendide--- Crafting: 3 incendium, 1 sodium, 40 medical and 60 weapons at a medical fabricator The weaker of the two poisons, cheaper and easier to make but only gets the target low on health. ---Volatile Incendide--- Crafting: 1 incendide, 1 incendium, 1 sodium, 2 nitroglycerin, 60 medical and 80 weapons Strong enough to gib the person injected and incapacitate anyone touching them. This poison acts slower and is faster to detect on scanners, however, it takes longer for the victim to see the poison on the health interface. This poison needs a recipe from a book found in wrecks and abandoned outposts or sold by the separatists. --Explosive Neutralizer-- Crafting: 2 incendium, 1 sodium and 30 medical Neutralizes any explosives in the bloodstream. Multiple doses may be required for subjects who are closer to exploding.

107 downloads Details →
Sulaco – Barotrauma Mod

Sulaco

door 76561198056075738

"It was an ugly ship. Battered, overused, parts repaired that should have been replaced, too tough and valuable to scrap. Easier for its masters to upgrade it and modify it than to build a new one. Its lines were awkward and its engines oversize. A mountain of metal and composites and ceramic, a floating scrap heap, weightless monument to war, it shouldered its way brutally through the mysterious region called hyperspace. Like its human cargo, it was purely functional. Its name was Sulaco." -Aliens Novelization After the events of Aliens, Weyland Yutani covered up the disaster at Hadley's Hope by purging the logs of the USS Sulaco, ejecting what was left of her crew, and posting it on the mining planet that is Europa. It wasn't too hard, especially since anyone who asked questions disappeared. The ship has this cramped, but also open feeling to it; where in some spots it feels as if you would have to butt shoulders with the person heading in the opposite direction, and other spots where you can feel cozy and just chat out the day. Recommended for 8-12 crew members. The ship features a small cafeteria (with a vending machine), a security room with cameras all around the ship (keep an eye on the clowns), a spacious crew quarters with bathroom, along with everything else you'd come to expect from a tier 3 attack. There is also this spot.. under the reactor, if you were security I would check there every now and then.. With a max speed of 21.6 km/h (stock), you won't be going anywhere fast, luckily the Sulaco is armed with 5 guns: 2 Chainguns, 1 Coilgun, 1 Double Coilgun, and 1 Railgun. Along with 1 depth charge loader and an auto discharge coil. I hope you enjoy! There will be updates for this sub, so let me know if there is any bugs. In the future I plan to add an update called "The Only Way to Be sure", but until then: I can't lie to you about your chances, but you have my sympathies. Have a happy Halloween!

95 downloads Details →
Anti-Material Sniper Rifle – Barotrauma Mod

Anti-Material Sniper Rifle

door 76561198449684365

Translated by ChatGPT: Modified from the "GM6 Lynx Sniper Rifle" by Jiuzhou Military Weapons. The main reason for modification is that Jiuzhou Military Weapons provides balanced stats, but it's somewhat ineffective against tough monsters. Directly modifying the mod would require teammates to download 100MB, which is too large, so I created this as a patch instead. This mod is compatible with Jiuzhou Military Weapons now. Improvements include increased magazine capacity and various damage attributes, such as but not limited to: structural damage, item damage, removal of vision obstruction, limb severing probability, armor penetration rate, and armor penetration effects. The recoil damage, weapon crafting requirements, and ammo crafting requirements have been reduced. This weapon has very high damage, one-shotting original game characters. However, it may not be as effective against NPCs from "Wenjun's Station." (It can be paired with the "Immersive Sniper Rifle Vision" mod for a better shooting experience.)

85 downloads Details →
The Sphere – Barotrauma Mod

The Sphere

door 76561198166477552

The Super Pressure & Hyper-depth Experimental Robust Explorer is truly a relic that would make the crowning jewel of a museum collection. Unfortunately the harshness of the Europan life allows few historical trinkets and so this ancient vessel is yet to find its rest. Being of an old unstandardised design, this vessel is made for exploring the deepest reaches of the ocean on long research missions, but lacks performance in most other aspects. Good luck! How did your uncle even get his hands on this submarine is a mystery. It is as ancien as the civilisation on the frozen moon, built back when Earth would send supplies and the outposts would send submarines to explore the deepest mysteries of the Europan ocean. You may never know, however what you do know is that after his death you are the next of kin, and though the massive fee for years of keeping in storage almost changed your mind, seeing that the submarine is in a fully functional state sealed the deal. Welcome aboard captain!

72 downloads Details →
"Hunter" class frigate SF – Barotrauma Mod

"Hunter" class frigate SF

door 76561198110028667

Greetings Commissars! I present to you a revised version of the Hunter submarine from the Barotrauma 40K mod. The appearance and design have not changed! SF - Ship's Fix Changes from the original: 1) Fixed the abuse (Now there is no water residue in some compartments). 2) The ballast coefficient has been corrected. 3) Improved ergonomics of the combat compartment. 4) Modern reactor automation has been installed. 5) Electrics have been improved: Capacitor => Guns. 6) Fixed access to the captain's door. 7) Fixed access to the gateway. (Now the huskies won't open the door) 8) The information on the captain's screen has been changed.

97 downloads Details →
ГИТАРА СЕРЕГИ ПИРАТА – Barotrauma Mod

ГИТАРА СЕРЕГИ ПИРАТА

door 76561198294556747

Теперь гитара проигрывает музон шедевро сереги "ФП на АМе"

107 downloads Details →
'Polaris'北极星改(带天狼星号) – Barotrauma Mod

'Polaris'北极星改(带天狼星号)

door 76561199207021971

桃帽 T2级别北极星改,附带了天狼星号作为副厅=艇,改动了转轮激光和轨道炮位置,优化了引擎推力与反应堆和电池功率,在船长室新增了一个潜水服柜子。(侵删我是桃帽粉丝awa)

91 downloads Details →
TCG Dumlupınar (D-6) – Barotrauma Mod

TCG Dumlupınar (D-6)

door 76561198395195934

TCG Dumlupınar (D-6), Türk Donanması'na 16 Kasım 1950 - 4 Nisan 1953 tarihleri arasında hizmet etmiştir. 4 Nisan 1953 günü I. İnönü denizaltısı ile Akdenizdeki NATO Blue Sea tatbikatından dönerken 86 kişilik mürettebatı ile deniz kazası sonucu batan Türk denizaltısıdır. https://tr.wikipedia.org/wiki/TCG_Dumlup%C4%B1nar_(D-6)#:~:text=TCG%20Dumlup%C4%B1nar%20(D%2D6)%2C%20T%C3%BCrk%20Donanmas%C4%B1'na,kazas%C4%B1%20sonucu%20batan%20T%C3%BCrk%20denizalt%C4%B1s%C4%B1d%C4%B1r.

93 downloads Details →
Harlech STL – Barotrauma Mod

Harlech STL

door 76561198073620005

Originally built by the Dyfed Shipyards, the Harlech was a larger than average scout class submarine. Some of them happened to belong to a Separatist crews, and they had found them to be more fitting as an infiltration and ambush vessel. Outfitted with electronic stealth system, reactor controller and visual steering system, the Harlech had become a good tool for covert Separatist operations. I've tried to follow the original sub's apparent philosophy of allowing the crew to alter some of electronics inside, therefore most new circuits can be altered or removed altogether. Tier: 2 Type: Scout Price: 19000mk Cargo: 8 crates Notable changes: 1. Reactor control circuit. 5 component reactor control circuit. Located right near the reactor, turned on by a lever below the AUTO text panel. 2. Stealth mode. Since original sub had 3 batteries, a stealth mode has been introduced. By pressing a button in the captain's sonar terminal, reactor will set its fission rate to zero, engine strength will be capped at 10% (can be changed by crew), external lights will be turned off and most systems will be turned off. Note - pumps will still work, but not oxygen generator. 3. Periscope driving system. Captain's periscope can be used to steer the submarine. To use - pull the lever on periscope down, use periscope. Point the direction and press your trigger button (default LMB). 4. Captain's railgun control. Captain's periscope can also override the frontal railgun. To do so, press a button near captain's periscope. Crew in gunnery will be able to see through the periscope but not control. Red/green light will indicate state of railgun control in gunnery. 5. Windows were strengthened. They are now less fragile. Original submarine: https://steamcommunity.com/sharedfiles/filedetails/?id=2825499023

63 downloads Details →
F91 Flagon – Barotrauma Mod

F91 Flagon

door 76561198400407696

The F91 Flagon - Scout Submarine Named such for its liquid-container shape, the Flagon is a premiere rapid assault and scouting submarine. With its crew of 4-6, the submarine is fairly flexible in its mission profile - excelling in seek-and-destroy missions and adequate in mining operations. The Flagon's weapons suite includes a pair of coilguns - dorsal and ventral, and a nose-mounted flak cannon. In addition, two hard points exist for future upgrade to boost firepower and increase its firing arc on both sides. Submarine Equipment - Fabricator - Deconstructor - Medical Fabricator - Powerful engine - Upper and Lower airlocks - ×2 Coilguns: dorsal and ventral - ×1 Flak Cannon: nose-mounted - ×2 Hardpoints: dorsal and ventral - ×1 Depth Charge deployer Submarine Stats - Flagon vs Silver Bullet Note: The Silver Bullet is meant to be a more fun/casual option that breaks some aspects of game balance. Aside from balancing stats such as price and rank, the two subs are identical to each other in capability and role. Flagon Silver Bullet Rank II Rank III 10,000 mk. 8,500 mk. Scout Scout Submarine Strengths/Weaknesses - + Well packaged - small size relative to available equipment - + Manoeuvrable thanks to reduced size - + High flexibility and longevity thanks to onboard equipment - – High power drain from engine may cause electrical faults during deceleration - – Limited room and cargo capacity unsuitable for cargo/passenger transport - – Heavy power use by the engine causes reactor to be a fuel rod hog Submarine Notes - Mind your deceleration: Rapid deceleration of the engine will cause a considerable gap in power input versus load of the junction boxes. Be slow when coming to a stop, or use reverse direction to keep the engine running as a brake. A warning light for overvoltage is located at the helm, as well as an emergency siren at the master junction box. Electricians are going to be important in this event. - When descending into the depths, both ballasts are equipped with an indicator light to let you know the ballast is going to fill. This light triggers as soon as decent velocity increases past 1 km/h. - Each coilgun loader loads both the existing coilgun and the hardpoint. In addition, each gunnery room periscope either controls the two tops guns (coilgun + hardpoint) or the two bottom. It is recommended you keep the gun types the same between top and bottom: i.e. use a pair of top chainguns, or a pair of bottom coil guns, but do not mix.

64 downloads Details →
萨卡班甲鱼鱼雷 – Barotrauma Mod

萨卡班甲鱼鱼雷

door 76561198868016515

鱼雷!撞!BOOM ! ! ! ╭———————╮厶 (☉▼☉——»»»»—= > ╰———————╯マ​

87 downloads Details →
Life Of A Sailor [RU] – Barotrauma Mod

Life Of A Sailor [RU]

door 76561198020069332

Русская локализация мода Life Of A Sailor. Не требуется оригинальный мод. Описание мода: Добавляет алкогольные напитки, курево и немного музыки. ---------------------------------------------------------------------------------------- Ни на какие права не претендуют, просто хочется русский перевод. Сообщайте о любых ошибках или о том, что мод пора обновить. Если вы хотите поддержать меня, то найти способы, как это сделать, сможете тут.

70 downloads Details →
海洋坊系列:新十六方鳐 Only For PVP – Barotrauma Mod

海洋坊系列:新十六方鳐 Only For PVP

door 76561198324738650

任何建议/问题反馈可+QQ群:127309801 因为简介总是被吞,相关的图文介绍放到的阿比专栏上: 芝士专栏介绍:https://www.bilibili.com/read/cv23214266 芝士视频介绍:https://www.bilibili.com/video/BV1ZL411a7LK/?spm_id_from=333.999.0.0&vd_source=c8ba44476b50b6895691bf664d353883 之后可能还会有专门的新版介绍,敬请期待!

56 downloads Details →
[Unryuu Class] Unryuu SCS-1 – Barotrauma Mod

[Unryuu Class] Unryuu SCS-1

door 76561198165756343

The Unryuu Class is an experimental submarine type created by the IRN, following the success of the B1-E, the admiralty wanted to see the potential application of power projection in Europan waters, leading to the creation of a massive, costly, submarine carrying, Submarine. The Unryuu is the lead ship of the class with a strike submarine complement of 3 modified Barsuk known as the Type 99 "Barusuku" The Unryuu Class was first intended to be a submarine tender, but then as sketches led to bigger and bigger ships, it was decided to discard the submarine tender plan and skip to a submarine carrier. The lack of proper capital ship to assert dominance over the abyss also helped pushing the project through the usual bureaucracy faster. With their size able to even dwarf some Endworms and their long range striking power thanks to the use of smaller submarines forces captains of the ships to pick a radically different approach for combat when compared to Coallition or Separatist doctrine.

85 downloads Details →
Seeker MkI – Barotrauma Mod

Seeker MkI

door 76561198289319829

This small but powerful vessel is designed for short-range transportation missions, capable of carrying up to 1-3 personnel comfortably. Equipped with a compact but efficient navigation and communication system, the Seeker is the perfect companion for those times when we need to move quickly and efficiently between locations. As one of Vulcan's shuttle ships. Mothership: https://steamcommunity.com/sharedfiles/filedetails/?id=2960848825

88 downloads Details →
Smart automated doors  and hatch, and safety duct – Barotrauma Mod

Smart automated doors and hatch, and safety duct

door 76561198008359356

A set of automated doors and hatch. Double doors create a small airlock when oine side is flooded Single door turns to manual door when one side is flooded Autohatch turns to manual when there is a flood above it Water duct only opens when there is no flood below, stopping a flood chain reaction. As it was pointed out by Tran Plays on youtube, the automated door might not work with already existing water detectors if you're wiring it during your campaign, so you have to place your own water detectors. He made a walkthrough of the process in his video "Barotrauma 🤿 〔This Old Sub〕 11 - Countdown Display".

105 downloads Details →
Escape Pod [Fleedy] – Barotrauma Mod

Escape Pod [Fleedy]

door 76561198319535846

The Fleedy escape pod, designed for emergency evacuations off of big submarines like GRIZZLOCK (mostly). Hop inside, hit the EVAC button, and enjoy the quick slide through the ocean and say bye to your sub. Has life-support abilities to some extent, will NOT hold on for long. To leave after touchdown, simply crack ones of the glasses. If you do not have a suit equipped, simply wait for someone to rescue you. (!!! THE POD WILL MOST LIKELY SHATTER ON IMPACT, SO BRACE FOR IT !!!) DO NOT EVAC WITHOUT A SUIT. ___________________________________________ * BEWARE OF THE GLASSES - !!! REALLY FRAGILE !!! = (10HP) + Comes with basic life supporting items in it's cabinet. + Will provide you oxygen for a good while (at least until you're rescued).

92 downloads Details →
USF - Sparrowhawk – Barotrauma Mod

USF - Sparrowhawk

door 76561198397828338

在木卫二探索的早期,为了奠定尚未稳定的木卫二联盟的火力优势地位,在地球方面的支持下,“雀鹰”号武装潜艇应运而生。除了强大的轻型武器阵列与实验性的角度控制轨道炮切换系统以外,作为对外星科技逆向工程的成果产物,“雀鹰”号前端搭载了一门外星武器以期在实战中测试外星科技与人类科技的兼容性。然而,设计之初“雀鹰”号就从未考虑过长期巡航,而是将重点放在了短距离作战任务后回到站点补给的行动模式,出于这方面的原因,该舰并没有足够大的储存空间。

89 downloads Details →
762 Weapon Pack – Barotrauma Mod

762 Weapon Pack

door 76561198148275974

Check your chamber first! Wrong bullet blows you up. -Added 4 new types of rifle bullets: 762x54r, 762x51, 762x39, 9x39. -Added 3 new types of pistol bullets: 765x25, 763x25, 762x25. -Added crafting material: Brass, to craft new bullets by zinc and 2 copper. -8 new rifles: -Added MosiN, SVD. -Added M1C, SCAH. -Added SKS, AK. -Added VSS, ASVAL. -3 new pistols: -Added C93. -Added C96. -Added T54.

79 downloads Details →
ECM HATSHEPSUT – Barotrauma Mod

ECM HATSHEPSUT

door 76561198137082178

As outposts are established across the seas of Europa and the trade lanes are secured, the call for vessels fitting the needs and tastes of a more well-to-do clientele become ever more prominent. In response, Iconoclast has laid down the Scion class, a line of tasteful transports built to the highest standards of quality. The Hatshepsut is the 7th and final ship in the line. Sleek and fast for her size but well armed and armored, the Hatshepsut is designed to repel any danger lurking in the depths of Europa's oceans. FEATURES: - 2 pulse lasers - 4 electric discharge pads - 2 hardpoints - 5 unit loaders - 2 large engines - 2 airlocks on opposite ends of the ship - 2 independent CCTV systems (internal and external) - Artifact holder - Central mainframe allowing control of ships systems from the bridge (!Aeon123! is the admin token) - Lockdown protocols - Detailed command displays - Engine supercharger battery array - Battery backup - High-capacity drainage ducts

86 downloads Details →

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