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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Unlimited EK Gunnery Pack
door 76561198377205440
Unlimited Railgun, Micro SSL, Small SSl, Medium SSL, Autocannon, chaingun ammo from EK Gunnery Base - Unlimited Railgun EK Pack LANGUAGES: Русский English мб потом описание сделаю чет не хочу пока
Cat as Pet RUS
door 76561198098844217
Перевод мода Cat as Pet. (Не переведены имена животных из-за специфики оригинального мода. Переведены только предметы.)
Tankgewehr_M1918
door 76561199078413440
Weapons from the battlefield 1 Tankgewehr M1918 “Tank Hunter” anti-tank rifle A single-shot loaded anti-tank rifle designed by Mauser Armory during World War I can also be regarded as the prototype of all anti-tank rifles. The 13.2*92mm SR ammunition used can achieve a kinetic energy of 15 kilojoules, with a classic battlefield 1 sound. Due to its simple design and great power, Those with insufficient skills using it will suffer from certain blunt injuries and stun. Utilizing two exclusive types of ammunition, AP shells and API shells. Low cost, powerful effect, suitable for use in the early stage, will slow down when held, can be carried on the back.
Lua Editor but uncraftable
door 76561198174422950
ment to be used just for a campaign i am in where i do not wish for everyone to be able to get this gun please, if your seeing this and not part of the campaign, go support the actual mod author who actually did all the hard work https://steamcommunity.com/sharedfiles/filedetails/?id=2983569829
Cook Off
door 76561199150729420
Crew vending
door 76561198387512145
dynamic europa made buying new characters too hard for permadeath campain
Extract It! + Neurotrauma + Waifu Genetic + Barocraftables+
door 76561197961731906
A 4 in 1 patch for a patch so that a patched patch will work. Or something. Does not require the original Extract It! installed or active, but does require Neurotrauma, Waifu Genetic and Barocraftables+ below it in your mod list. Literally 100% of credit (the only thing I did was combine the changes to alien blood and the research station from all of the below mods) goes to: Original Extract It! mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2829557108 Neurotrauma Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2936086408 Waifu Genetic Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2963205758 Barocraftables+ Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3071288812
Docking Port Airlock
door 76561198207955988
Automated docking port airlock that opens the hatch once after docking and closes once before undocking to function as an airlock. Delays prevents most of the water from leaking in. Connect power to the pump then wire 'TOGGLE_DOCKING' from Navigation Terminal to 'SIGNAL_IN_1' and 'SIGNAL_IN'. For the (auto close) airlock variant, ensure to adjust the motion detector range so that the airlock hatch will automatically close when no player is nearby while undocked. If the hatch has no buttons, simply wire a button on each side to the hatch's toggle_state!
Omen-class [Starsector]
door 76561199028157848
The Omen class carries advanced electromagnetic generators and has unimaginable survival ability in the face of cluster attacks from small organisms. The reason why omen level is rarely deployed is due to the high cost required, which is not something that all forces and individuals can easily afford. But its unique long-range electromagnetic pulse launcher is capable of instantly stunning all small creatures nearby - no matter how many they are, making it the perfect frigate in the hearts of large fleets and lone wolf fleets. It is equipped with three small laser cannons and a built-in arc generator, which can easily deal with hunting operations against wild populations in most cases. Multiple arc launches can also forcibly control the movement of large targets. Prototype from Starsector
Gehen
door 76561199152160198
T-1 GEHEN Lore This is the E.Q.S. (Europa Quality Submarines) T series model "T1" tier 1 Gehen transport submarine. A commonly used cheap transport submarine. Though lacks in weapons, it makes up in its ability to transport mass amounts of crates. This submarine was not meant to allow the crew to exit the ship; Hence when the airlock is flooded, the submarine sinks a bit. Stats Price: 2300mk Recommended Crew Size: 3~5 Tier: 1 Cargo Space: 20 Crates Max Horizontal Velocity: 32 km/h Max Vertical Ascent Velocity: 20 km/h Max Vertical Descent Velocity: 11 km/h Fabricator ❌ Deconstructor ✅ Vending Machine ✅ Toilet ✅ 1 Ballast 1 Medical Bay 1 Airlock 2 Docking Ports 1 Coil Gun 1 Small Turret Hardpoint 2 Electrical Discharge Coils 1 General Alarm Recommended Biomes: - Cold Caverns - Europan Ridge
Klaus's Sunken Tapes (No Afflictions)
door 76561199496309441
Made my own edits and version of Zenith's Sunken Tapes. Feel free to use and edit as you please.
KF2Leviathan
door 76561198201905075
My magnum opus, I guess. At least for now. This took ages to make but I'm proud of the end result. A new, bigger and better version of the Killer Fish, built from scratch based on the needs of my crew and uploaded per request. This ship is recommended for an experienced crew as it's big and complex. Some notable features include: - Remote controlled nuclear torpedo - Neat lil shuttle for you to do... whatever with. Explore, escape, crash 'n die, possibilities are endless. - My autism-induced wiring allowing for complete optimized automatic reactor control so my engineer hands can finally be free, and so you can shove 4 fulgurium rods up its... reactor core without it blowing up or requiring any attention whatsoever. Just make sure it's off the default autocontrol. - Ballast tank incinerator: Press button, hear alarm, ballast tanks lock, ballast tanks drain, burn baby burn. Goodbye ballast flora. To refuel, simply put incendiary nades in the detonators. -Macro-RFA: Imagine the rapid fissile accellerator but... big, and mounted on the top of the sub. Uses only power to fire. - Full camera system to both spy on your crew and spy on whatever's about to eat your submarine. - Guns. I asked my friends how many guns. They said yes. They've also been tuned up ever so slightly to accomodate for whatever bullshit Europa kept throwing at us. - Massive storage and ammo room because storage is still a massive problem in this game. - Medical turret to shoot syringes at your crew outside the sub - Dedicated fuel rod storage room because your non-engineer crew members can't handle a little breakfast radiation from the volatile fulgurium rods. - All your junction boxes (90%) neatly organized around the reactor. This was a nightmare to wire so you better appreciate it. - Two engines to actually move this massive hunk of metal. - Dedicated plant room & crew room and whatever else you need to get some relaxation in this damn place. - Whatever else I'm too tired to remember right now. Hope you enjoy <3
XPCatchup
door 76561198020007558
If a member of the crew is more than three levels below the highest ranked crew member, gives them experience equal to 1.5 levels below the highest ranked crewmmate. Works in singleplayer and multiplayer. The host must have Lua For Barotrauma installed and functioning for the mod to work.
Powerful Jobs
door 76561198181962928
Gives each role a single maxed out skill and leaves the rest at a minimum. Also allows 20 medics and 4 security. This makes crew role choice more important, particularly mechanics and engineers will be some of the most useful. Assistant is decent at all skills but has slightly higher mechanical/engineering.
Altai
door 76561198801409691
The Altai is a state-of-the-art patrol vessel designed to deal with smaller creatures and troublesome seafarers. Its guns' generous firing angles, intergrated brig, security camera system and a plethora of quality of life features make this sub a fan favorite among coalition captains. Features: -Large ballast tank enables rapid descent -Security camera system and brig (ship prison cell) -Efficient reactor -External armor provides protection as long as it's mantained -Exterior lighting and good firing angles for diver support Tech specs: Reactor output: 3200 kW Vertical speed: 19 km/h Horizontal speed : 19 km/h Cargo capacity: 8 crates Price: 11,200 mk
Play OST
door 76561198008359356
An assembly that you can add to play some game OST-s. The game chooses to play that "injured metal whale sound" ost a lot, so with this, you can change between six songs. Wartrauma, Extraterrestrial broadcast, Alien syndicate, All but systematic chaos, Marching upstream, and the Main menu music. Placing it takes a while, and makes first loading time longer.
Мини-подлодка "Маленький исследователь"
door 76561198829521938
Маленький исследователь - это крошечная подлодка, на которой поместились все необходимые вещи для автономности. Лодка маленькая и относительно шустрая. На ней вы сможете исследовать глубокие пещеры, проплывать мимо стай рапторов и ползунов и кататься по всей Европе.
FDP-3 "No Pressure"
door 76561198070299786
No Pressure is a large transport submarine intended for an experienced crew of 10 - 16 players / AI. Features. - "Smart" Flow Down Flooding Mitigation. - Triple ballast separated for redundancy. - Fire detection system that notifies Engineering & Command rooms. - Compartment directions & labels for new players jumping into the action. - 16 Dive suit racks across the sub connected for oxygen replenishment. - Upper & lower air lock - Deconstruction & Fabrication Suite. - Medical Suite. - 4 Upgradeable Weapon Positions. - Command room downwards facing periscope. -Command room fuel rod monitor. Please leave any feedback or problems you may find to help improve this submarine.
U-ARTIE MK2
door 76561198046436578
Artie started this submarine as a drunkard, then became the last man standing with 100 plus stats against the doom worm. (Campaign Certified)
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