- Mods
- /
- Barotrauma
Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
[KS] Stellar-Iris [RUS]
door 76561198161815972
Hello everyone, this is my second translation of a "popular" submarine. Disclaimer: I don't claim ownership of this submarine; I didn't do it! This is just a translation of this submarine (it has some balance adjustments, as it's overpowered). Why am I translating? The answer is: there are people who have a hard time with English/Chinese, that's why I'm here! Besides helping people, I'm also learning it myself + I'm studying submarine designs and how they work so I can create my own in the future! (I just have nothing better to do, so I'm translating.) If you have any suggestions for the translation, please leave them in the comments! And if there are any errors in the translation, please leave them in the comments as well; I'll correct everything! Original: https://steamcommunity.com/sharedfiles/filedetails/?id=3617262285 I repeat, this is not my submarine!
BaroThunder (music pack)
door 76561199306765959
Mod replaces some of game's music with music from War Thunder (just fun mod) Conditions - tracks Monsters nearby - Simphony of steel, Behind the enemy lines Flooded - To your stations, Perpetuum mobile pt3 Main menu - Arise great country, aftermath editor - Perpetuum mobile pt1 start round - Steeled nerves and steady resolve end bossfight - Carry ever onward end round - Duty steel my heart Mining outpost - The enemy is dead ahead Military outpost - Holding our brethen's fate Research outpost - World of warships main menu (Sorry about that) ruins ambience - before sunrise
Hazardous Reactors lite
door 76561198022076002
Отличие от оригинала - реактор чиниться также как ванильный. Оригинальный мод тут, все почести им: https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=2547888957 Ставить заместо оригинала. -------------------- The difference from the original - reactor is repaired just like the vanilla one. The original mod is here, all the honors to them: https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=2547888957 Put it in place of the original.
⚠️ Better Alarms ⚠️
door 76561198254626633
Bring real naval-style emergency alarms into Barotrauma. 🛠️ Features Fire Alarm 🔥 — Red strobe + sharp siren. Flood Alarm (No PA) 🌊 — Blue beacon + continuous siren. Flood Alarm (PA) 🎙️ — Siren + short voice callout. (Planned: General Quarters 🚨 and Nuclear ☢️ alarms — not included yet.) 🔌 How to Use Place alarm on any wall. Power it via the standard electrical grid. Wire a Toggle or Set_State input from sensors, buttons, or controllers. Example: Flood Sensor → Relay → Flood Alarm. ✅ Compatibility Vanilla-friendly (adds new items, doesn’t overwrite). Works in both Singleplayer & Multiplayer. Optimized to avoid duplicate sounds or constant checks. Fully functional with both custom and vanilla submarines. 🌍 Language Support English Turkish Russian 📦 Installation Click Subscribe. In-game: Settings → Content Packages → enable Better Alarms. Restart the game to load assets. 📋 Notes Audio balanced so alarms are loud for crew but won’t echo across the whole map. PA alarms use short, clear lines — no endless spam. Future updates will expand with more alarm types and localization. 👷 Extra Info This is my first mod — please go easy on me! Feedback is welcome.
Katorga-99
door 76561198009286540
The Katorga series, built by SOMBRA Corporation, were rare submarines that braved Europa’s depths. Only one 99 model was made after the corporations dissapearence. The 99 still runs the fuel-efficient nuclear engine, top-tier batteries, and a drone—but simplifies many of the previous designs and adds in much needed utility in the form of research and artifact containment at the cost of some rear firepower. The old crew also wired in some reactor automation and a way to deal with ballast flora.
Jugend Type XVIII-C
door 76561198418799669
Подлодка Коалиции Европы с вайбами U-47
Русские локации (города России)
door 76561198090902597
Названия городов России вместо обычных названий локаций.
X-WT Kakodis Costom (S)
door 76561198291075718
原船链接 和朋友联机一起改的,因太喜欢这船的外观,却又忍受不了原本那有缺陷的ai路径点,所以只能自己学着动手啦,侵删。 这个改装版本是在尽可能不删减外观装饰和玩具的前提下尽可能改善卡柯蒂斯的体验,单看数值应该不会超出潜渊症原版(但功能性上就不一定了)。 概述 一艘宇航战舰改装过来的潜艇,船外可见改装后一些机械暴露在外,她用于联盟的运输补给各站点的任务,通常会为了减轻船体重量增加载货量而拆除武器,而这艘却保留了部分武装以应对单舰任务,同时也具备有限数量的制导核武和超速推进器可在短时间内机动回避。 规格 类型:T2运输型 价格:28500mk 尺寸:65x24 载货:60箱 水平速度:22km/h 下潜速度:18km/h 推荐船员:5-12人 推荐经验:驾轻就熟 物品:2002 结构:1555(皆不包含无人机) 配置 武装:电磁枪x2、双联激光炮x1、轨道炮x2 、连射枪无人机x1、自动放电线圈x4、深水炸弹x2、潜望镜导航核鱼雷(所有炮台都可以由AI操控,无人机先切换炮台模式) 超速推进器,启动时可以在数秒内从0加速到最大速度,或是从最大速度急停。 指挥室一键排水断电,一键爆破压载舱。(有安全保险机制当有人在压载舱时无法爆破) 怪物入侵警报,当怪物从舱门进入会触发警报,当怪物在舱门外时,气闸会发出警报。 气闸震撼弹暂时压制怪物,当怪物进入气闸会触发震撼弹(震撼弹需要补充),有保险机制如果其爆炸范围有人则不会触发。 船外监控、压载舱监控,配备在指挥室和枪炮库,双击切换摄像机。 警卫无人机,作为舰艇主要武装之一。 上方发射的核鱼雷,装载2个核弹,2个uex,潜望镜控制,有声纳。发射后可在前哨站首席工程师处再次购入,此时需要手动重装核鱼雷的雷管。 无人机与核鱼雷操作指南 无人机潜望镜控制双击鼠标左键切换模式,指示灯红色是攻击,蓝色是移动,导航终端切换控制可接管移动。 鱼雷发射后会缓慢下降,按住鼠标左键向后移动,鼠标指针方向控制上浮和下潜(电量条走完会爆炸,头部触碰任何物体都会立刻引爆,鱼雷发射后仍然可以对接回去不会引爆,鱼雷发射前遭到损坏后发出故障警告)。 注意核鱼雷在发射之后要立马按住左键控制住,否则很大概率会撞到前面的炮塔上自爆。 平衡与注意事项 相比原版的卡柯蒂斯,现在船上的武器都可以正常替换了。但后方还是有较大的火力死角,一个熟练的卡柯蒂斯船长应该利用好超速推进器的机动性扬长避短。 无人机是无限弹药但攻击的耗电是常规连射炮的20倍,无人机上的设备也会轻微耗电不要把电用光,不然没电将无法返回潜艇,无人机不是无敌,外壳大约是200耐久,一旦被怪物撕破会失控并下沉,无人机的攻击范围是下方180°角,攻击死角是上方180°角注意位置! 相较原版修理都要修半天的卡柯蒂斯,舰船外壳250耐久,舰首400,水泵回调为常规速率,适配原版强度。 指挥室可以直接控制潜艇的轨道炮和激光炮,还有深水炸弹的投弹。 两条竖井通道的隐形平台去掉了,虽然没有了酷炫的反重力装置,但也少了很多卡住npc的陷阱,当然路径点也修理了。 舰上几乎没有任何多余的物资,毕竟潜渊症最有趣的部分就是探险收集物资,咱可不想在游戏开始前就把游戏性给毁了。
Crew Cloning-HE Chef addon
door 76561198387512145
adds chef option to clone from hungry europeans thats it
Asmolgus
door 76561198257887513
Small compact sub with almos everything you will need. It also has a funny airlock. It has some other funny "quirks" too.
[MR] The Invincible [xpath]
door 76561198386596743
❗ Requires Lua For Barotrauma (with xpath patch) or Lua For Barotrauma (with xpath patch) unstable version enabled and installed ❗ ← Installation instructions are here. ← Or here, in the description. Don't load together with The Invincible - Husked! Pick either one of them. Xpath modding allows this mod to be compatible with virtually anything 😋 A spiritual and technical successor to Down But Not Out - Revived (which was a spiritual successor of a mod going by the same name.) Do you HATE your dumb crewmates getting mauled down by ballast flora? Do you DESPISE the janky AI, causing your bot crewmembers to suffocate in the ballasts? Try this one out! What this mod does: - You can be knocked unconscious, but you won't die. - Only your crew is affected, no invincible pirates. - That's all. If you want your crew to turn into husks, opt for The Invincible - Husked! instead. - Should work with Neurotrauma, Barotraumatic, Dynamic Europa. Also, the GIF is mildly outdated, since I've disabled the affliction icon showing up. 👍 revive easier don't die more health hp stay alive no respawn easier OP down affliction death
C-551 ''Torpedo''
door 76561198446469548
Судно торпеда должна была заменить тифоны но у неё это не получилось из за дороговизны Боевая - 2 уровня Вперед:20 Вниз:17 Вверх:17 Макс выработка реактора:5100 Цена:18000
Edible materials
door 76561198973597678
Yummy! Now you can finally eat those funny shiny rocks and probably die. This addon makes most of the vanilla materials edible and adds some afflictions related to eating high amounts of stuff that shouldn't be eaten. Bon appetit!
AMMO MAID
door 76561198052840635
RU: Дает возможность: - Конструировать помойные полки/ящики. - Боты будут складировать пустые боеприпасы на/в них, если дать им команду "Убраться". - Полки/ящики можно устанавливать гаечным ключом. - Крайне удобно в сингле, чтобы не таскать мусор к фабрикатору/деконструктору. Совместимость: - Добавляет аммуниции свойство (onbroken). - Добавляет контейнерам свойство holdable . ENG: Allows to: - construct garbage shelfs/racks for empty ammunition (ammobox|shells). - Bots will carry empty ammunition there, if given command to clean up. - Makes all shelfs/racks detachable. - Very handy in solo exploration, so you wont need to run around carring empty ammunition to fabricator/deconstructor. Compatibility: - Adds (onbroken) status effect. - Adds holdable effect to containers.
Craftable Waste Blood
door 76561198867177526
Place above Barotraumatic Creature Pack
铃仙·奇迹武装·千寺狐改
door 76561199094286922
为了应对奇迹之海的最终改装型 承载着人类最后的希望 已被量产 并有更多升级型号,正在研发 名字是为了纪念东国的某位神社巫女
Honeybear
door 76561198111985190
B-3A Honeybear The B-3A, commonly nicknamed the 'Honeybear' by rookie navy captains, was converted from the B-33 'Honeybee' transport platform. The Coalition Navy procurement office saw an opportunity to retrofit the transport frame into a small, agile patrol vessel, intended for policing supply route connections between main outposts, and responding to local distress signals. By rebuilding the engine model, reworking the power grid, and upgrading the weapons hardpoints, engineers were able to create a cheaply made light attack craft, prioritising high speed and agility over heavy armament. The Honeybear frame comes in two variants - a stripped down 'starter' sub, equipped with the "bear" essentials for short-range patrols; and the 'Honeybear -M', an upgraded milspec version equipped with a fabricator and deconstructor. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Technical Specifications - Class : Attack - Tier : 1 - Cost : 6000 / 9000 mk - Recommended crew : 2-4 - Dimensions : 30m x 8m - Reactor output : 5200 KW - Top speed : 25 km/h - Crate storage : 4x - Weapons : 1x Chaingun, 1x Railgun, 2x Discharge coils, 1x Depth charge tube - Dive suit lockers : 4x
U-boat
door 76561198030501321
A submarine inspired by the game UBOAT. This vessel is strongly recommended to play co-op games. This vessel is loosely based on German Type VII submarine, featuring a deck gun and an anti-air MG which can only be operated outside the sub. Two hidden railguns are the "torpedo tubes" for this sub, the periscope in the conning tower controls the bow tube and the periscope in the command room controls the stern tube. All these weapons do not require electricity to work. Be careful not to go further away from the outside guns when the sub is moving, or you may fall away from the sub. The room at the bow is where you load the deck gun and the MG. While the gunner is outside risking their life to protect the sub, it is other crew member's duty to maintain sustainable ammunition for the gunner. There's a separate sonar monitor in the medbay, with mineral scanner installed. The pump in the command room can be turned on/off manually, and is the only pump in this floor level for pumping out flooding water. The sub will use the reactor as power source. If the reactor's output is below 1000kW (assuming shut down by the player) it will switch to the batteries. There are three duct blocks in the ballast. When diving down, these blocks will let the water in instead of pumping in water from the ballast pump. Although waypoints exist, but this sub is not recommended to play with bots. Bots will not be able to find the way to the outside installations, and will throw empty oxygen tank into the ocean instead of placing them back into the container. This sub has not been thoroughly tested, and her gameplay could be challenging.
BX-11 v0.1
door 76561198962564588
(RUS) BX-11 представляет собой совершенно новую для верфи RiUS модель субмарин. В то время как серия OX была эффективна и дешева техническими судами, BX это боевая субмарина поддержки, которая была специально разработана для сопровождения шахтеров. (ENG) The BX-11 is a completely new submarine model for the RiUS shipyard. Whereas the OX series was efficient and cheap technical vessels, the BX is a combat support submarine that was specifically designed to escort miners.
CopperAmmo
door 76561197992056756
Adds new recipes to the most basic ammo types that use Copper instead of Lead. Vanilla recipes still exist. Shotgun shells cost 3 Copper instead of 2 Lead for 12 shells SMG Magazine costs 2 Copper instead of 1 Lead Coilgun Box costs 2 Copper instead of 1 Lead
Orca3 (fully outfitted starter)
door 76561198009969547
This is a fully outfitted version of my ship Orca3, cheap enough you can start a campaign with it. Definitely not balanced for the beginning of the game but good to check out the ships capability. Whole describtion and original ship available here: https://steamcommunity.com/sharedfiles/filedetails/?id=2892377235
The Marlin
door 76561198178268613
Pressured by the Coalition to design a new Scout-class quickly, the engineers of New Siberia city drew on existing Humpback and Winterhalter blueprints to create what is now the Marlin. SPECS: -46 meter length -Tier 3 -22,000 Marks -3 light mounts, 1 bottom railgun. discharge coils. -Recommended Crew:6-8 The Marlin is a powerful but not overtuned Tier 3 Scout class submarine for crews braving the depths of Europa's subsurface ocean, built along the lines of vanilla submarines, and hopefully matching their asthetic. FEATURES: -The Marlin comes with a couple of nice electrical systems, such as automatic emergency lights and the ability to set recharge rates for all batteries and supercapacitors from a single terminal. -An armory with a locked safe, as well as a Captain only safe. -Good armaments for a scout class submarine, mirroring the layout of the Humpback turrets. -Medical and normal fabricators. -A specially designed discharge coil system that allows you to pick which coil to activate and covers most of the top half of the sub. -A quite hazardous automatic discharge system. Remember to switch it off if your crew is outside! -A powerful reactor, you'll have difficulty maxing out it's capabilities. -A reinforced hull, to better fight the monsters of the deep. Of course, no submarine is complete without disadvantages... -The Marlin is quite cramped with stuff. There's not really a comfortable place to drink yourself unconscious on the crew's ethanol. -Poor drainage in some rooms might find you needing to manually open doors to quickly drain rooms. -The ship's discharge system is very power hungry, and excessive use can quickly run the capacitor dry. -Additionally, the discharge coils have a blindspot on the middle of the ship, including the airlock. -The warning about the auto discharge system is real. It can and will shock crew outside the ship. -Unless supplemented by skilled railgun use, the ship can struggle to deal with swarms from below, especially from the left.
Barotrauma server met modondersteuning
Start je eigen Barotrauma server in een paar minuten.
Huur een Barotrauma server