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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Электрошокер core
door 76561198394253668
Необходим для работы лодки. Не рекомендую использовать для других целей.
Instant Poison Key
door 76561199189156784
Client-side Lua script to apply all drugs in a particular inventory slot to the character you are grabbing. By default this slot is inventory slot 6. By Default the key to apply is K. Can be used to overdose someone instantly with for example opiates, pomegranate extract, or radiotoxin. If you want to change the key or the slot, you must go to the InstantPoisonKey.lua file manually and change it there. Install Instructions: 1. Have client side lua for Barotrauma installed. 2. Subscribe to this workshop item. 3. If not working once in game, enter cl_reloadlua in the barotrauma console and see if that works. Have to do this every once in a while. If still not working you can comment here or go to the barotrauma lua discord and ask. Disable Instructions: 1. enabling and disabling the content package in the content package manager does nothing; this file is set to forcedautorun. If you want to disable it, unsubscribe to get the workshop item out of your installed workshop items folder or drag the .lua file out of the folder it's in to anywhere else. It is now disabled. If you want to disable the script while you're in a game--after you've removed the .lua file, enter cl_reloadlua into game console.
Baragoznik - Mudraptor Job
door 76561198147211244
An experimental version of a small and budget functional submarine. It is capable of speeds from 55 km/h up to 80 km/h. It can hold 32 cargo craters and has a fabricator and deconstractor. Three coulguns and four diving suit containers. Orig - https://steamcommunity.com/sharedfiles/filedetails/?id=2853142108
R-19 (v0.1 release)
door 76561198962564588
(RU) R-19 – средних размеров грузовая субмарина. Как для своего класса имеет неплохую защищенность и великолепную горизонтальную скорость. Среди моряков был прозван "Почтальоном" всвязи с тем что доставляет относительное небольшие объемы грузов по сравнению с собратьями по классу, но делает это крайне быстро. Среди недостатков "Почтальона" можно выявить малый балласт, что сильно урезает вертикальную скорость. R-19 является младшим братом R-29, но в массовое производство не пошел из-за проблем с балластом. (ENG) The R-19 is a medium sized cargo submarine. As for its class, it has good security and excellent horizontal speed. Among the sailors, he was nicknamed the "Postman" due to the fact that he delivers a relatively small amount of cargo compared to his classmates, but he does it extremely quickly. Among the shortcomings of the "Postman", one can identify a small ballast, which greatly reduces the vertical speed. R-19 is the younger brother of R-29 but did not go into mass production due to problems with the ballast.
COLT M1873左轮
door 76561199081028024
COLT M1873 revolver, forever classic. —M1873左轮,永远的经典— The gun can be bought in stores,This gun can be loaded with revolver bullets. 可以在商店买到,通用左轮子弹。 (作者懒狗,很久没更新了,应该能正常用,但兼容性不敢保证。)
Картонный Горбун
door 76561198880616893
Парочка с аванпоста New Siberia захотела сделать личную подлодка, но у них не было денег. Так что они решили сделать её из картона. У данного горбуна показатель защиты копруса понижен с 200 до 5, а внутренних стен с 75 до 3. Сможете ли вы дойти до центра европы с корпусом из картона и бумаги? Покажет эта подлодка!
Matrjoschka EN
door 76561198031882421
Weapons: 1x Railgun, 2x Weapon mounts, 1x Coilgun on drone, 1x Chaingun on shuttle, 2x Dischargecoils,1x Waterbomb Named after the puppet, which always contains a smaller version of itself, this submarine can also detach a shuttle and a drone. Docked, the drone's weapons and shuttles serve as shipboard weapons that can be operated from the command room. When docked, the engines and ballast tanks of the shuttle and drone act as auxiliary controls for the entire ship.
Orca-2 MK-6
door 76561198260971959
For all those who managed to fall in love with vanilla "Orca 2", I want to present an updated version. Let's say this: "We just removed the boxes with garbage and put several racks in their place!". Our team sincerely hopes that the changes made will appeal to all fans of "Orca2" and not only. We tried not to make it too simple, but at the same time add those things that our favorite lacks. Для всех тех, кто успел полюбить ванильную "Orca2", хочу представить обновленную версию. Скажем так: "Мы просто убрали коробки с мусором и поставили на их место несколько стеллажей!". Наша команда искренне надеется, что внесенные изменения понравятся всем любителям "Orca2" и не только. Мы постарались не сделать её сильно простой, но при этом добавить тех вещей, которых не хватает нашей любимице. Diary of a submariner: Minor injuries were constantly itching, and the Captain believed that it was not reasonable to spend medicines on them, so we put a bed in it, which was recaptured from pirates who stole it from the city. It took up a lot of space, so we changed the cabinets above the ballast chambers and in the luggage compartment. Here, during the battle, Moloch broke through one wall, and the other was badly dented and "moved" it a little to the right, so that another rack made of his shell could fit. (We are still working with the components, we hope that the light will stop blinking soon.) In one of the cities, we were offered a brand-new condition monitor in exchange for a recently found psychotropic artifact. A general decision was made to put it in the engineering compartment, for a faster response of the engineer. To do this, the door was removed along with the sensor and melted down into racks. Now the water is pumped out of the reactor compartment twice as fast. The cabinet is now connected to the fabricator, thanks to the circuits that we got by disassembling the sensors from the door. There was a lot of useless garbage near the reactor, we recycled it in the deconstructor and made a couple more racks out of it. Unfortunately, the poster had to be re-hung. Our team had to face the fact that the captain has to run far for a spacesuit. So we decided to move one of them to his cabin as a gift for his birthday. During the installation, we first punched through the ceiling, and then dropped the cabinet and broke the boxes next to the navigation terminal, unfortunately the cabinet and terminal remained intact. It turns out there was a safe behind the trash. It's a pity, but there were no things there. Through the hole we threw a periscope found during the analysis of the wreckage. The cabinet was very much in the way, so we put it in the infirmary and made a cabinet out of it for storing toxins. During one of the night shifts, a security specialist noticed something crawling out of the ballast chamber. Another half of the night, we were fighting with a plant that we didn't understand. The captain questioned people in the city, it turned out it was Flora. To prevent this from happening again, we disassembled our flashlights and attached phosphorous lighting elements to the pumps. When we were given tasks to scan the ruins, we found incredibly huge deposits of excellent metal, from which our mechanic made racks for railgun shells. On the same day, we first met a living guardian of the ruins. We decided to drop a depth charge on his head. The problem was that it had to be thrown off blindly at the captain's command by pressing the switch directly above the charger. Having missed twice, the third shell miraculously hit the target and fried him. Then we decided to stretch the wires directly into the commander's control room so that he could drop bombs without leaving the navigation terminal. He jokingly said to call this button a "Submarine Delivery Service." And we liked it, so we left it that way. Jupiter radiation caught up with us, it's good that we managed to stock up on anti-radiation suits and medicines. The same cannot be said about the separatists, whose submarine we found. At first we thought it was pirates, but when we got close to the distance, we realized that radiation had killed everyone on the submarine. The assistant noticed that their discharge coil had almost fallen off, apparently caught on the ice spire. The electrician quickly connected it to our submarine. Finally we arrived in the city. We thought for a long time where to put the coil, and then decided to sweat and slightly move all the weapons. While we were working on the guns, the captain helped some mechanic with the engine, who decided to thank us and offered a great tool cabinet. Our engineer was very pleased with the new tools. And the electrician got an old mechanic's cabinet. He, of course, swore for a long time and put it in order, but in general, everyone remained cool. Our team decided to stay in one of the deepest cities. During the adventure, we have collected a fortune. But in return, the deaths of our comrades are on our shoulders. There are people who do not perceive assistants as people, but our team is different. The names of all those who fell during the journey will remain in our hearts. Our captain collected personal tokens of all the dead, even enemies. He said he would take their souls with him to heaven when the time came. Our adventures will remain in the memory. And the submarine will tell about them to those who are just starting their journey. Especially for them, before selling the submarine, we drew several signs on the exit from the lower lock. This boat has a big history. We hope your adventures will be no less interesting. Good luck to you! К сожалению, русская версия дневника не вместилась (Прошу понять и простить)
Ultimate Cigar
door 76561198107786806
This mod gives the possibility to people to get their talent in their talent tree in gamemode that doesn't give exp. You can craft the ultimate cigar for free and, beside giving a ton of exp, it does nothing else.
R-29 Плавучий монастырь
door 76561198055005846
R-29 - это тяжелый транспортный корабль. Несмотря на то что он вооружен слабее подводных завсегдатаев Европы, он оснащен двумя мощными разрядными катушками. Оригинальный дизайн - rav2n. За Иисуса, За Христа!!
Albion A2
door 76561199095796906
The next stage of the Albion. The trump card of this submarine is an increased awareness of the crew and a few automatic systems. This submarine is faster and way more technologically advanced than the previous model(C1). The only weakness of this sub is the fragile power supply system, which requires a delicate approach. There are several Easter eggs on the sub, as well as a prison cell that also can work as a ballast, have fun! Don't forget to read the manuals! Made by M371cul0u5 Cu570d14n. You can find large manuals(eng and rus languages) in the captain's bridge and small ones (about electricity) in the junction room. The magic terminal's code is 1022 P.S This publication is heavily broken and is outdated due to the last 2 years of me not playing this game. I'm currently working on a big overhaul, that will hopefully be published soon
Ramos A40-B
door 76561198137389222
DISCLAIMER: THIS IS A FAN-EDIT. ANY AND ALL CREDIT GOES TO THE ORIGINAL CREATOR. THE ORIGINAL CAN BE FOUND HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=2346685750& (Permission to edit can be found there too.) When the makers of the A40 Vanilla heard stories about the horrors of the Abyss, they started experimenting with their already very versatile vessel to further improve its potential. The A40-B Ramos' main improvements are its double-reinforced hull and its more powerful Supercaps to accomodate situations of high power usage, which explain the higher price tag. But if handled by an experienced crew, this vessel will take on the Abyss with ease. Enter. Conquer. Take the Ramos. Technical Size: 36x10m Dry Weight: 6.736 metric tons Top Speed: 55km/h Dive speed: -17/+18 Weapons: 4 coilguns with extra lights & joint ammo loaders 1 railgun, 2 loader slots 2 discharge coils 1 depth charge launcher (holds three charges that reload automatically) Features and Information This submarine has been converted into a Deep Diver, while retaining the combat strength and maneuverability of an attack-class sub. (Description taken from original.) --Power:-- *Supercapacitor "balance battery" connected to power grid to provide extra sauce and absorb power spikes during high power usage *Battery charging can be toggled on or off with a quick button. *Battery usage can be toggled on or off regardless of charging status (Note: batteries only starts to drain after the supercapacitor is empty) *The Oxygen generator can be turned on or off, to save power. (WARNING!: the electrical grid does not really like it when oxygen is off, beware of erratic behavior) *Emergency lights automatically turns on during low power. *Can set engine power at the terminal. (numbers 1-100) --Weapons:-- *Custom Proximity Sonar in the gunnery. Reacts to movement outside the sub in 8 directions. Useful to quickly spot enemies. Can also detect movement inside wrecks or outposts. Can be turned off if the alarm gets annoying, or If you think its OP. (turned off by default, button is on the sonar station) *Railgun arm switch in command room. Useful to keep scrubs from randomly launching your nuclear shells! *Toggleable searchlights around the sub that follows coilgun movement. *Gun lights drain a small amount of power, turn off the lights to charge your guns slightly faster in a pinch. --Other:-- *Open ballast tanks in the keelson. Easy access and drainage. *Doors with automatic flood protection. Leave them open, they will close when detecting water. Proximity sensors will override the system if you stand close to the door, so no risk of getting trapped. *Extra airlock & docking port underneath. Useful for docking on a wreck. *Much storage space for both raw materials and gear. *Small prison cell with waterboarding system!
R-29 V4 Drone
door 76561198105356753
Le R-29v4 est une version amélioré du R-29 lui permettant de se défendre dans les fonds marins. Mais en contre partie il possède un système electrique moins performant.Sa capacité de stockage a été rognée afin d'attacher une sonde : Drony.
Crimson Typhoon
door 76561198422708222
Based on the Humpback's design. This sub has more weapons, as well as an improved and efficient layout, and a stronger double hull. You wont have to run long distances when fabricating new ammo for your guns. The main feature of this sub is that it has a floodable utility compartment with a deconstructor, made for storing or deconstructing artifacts in safety. There is extra storage located in both ballast tanks. The perfect sub for your campaign playthrough. Class: Deep Diver Dimensions: 48 x 8 Storage Capacity: 60 Crates Recommended Crew: 6-12 Ascent / Descent: -18 / 21 Price: 6500 Weapons: 2 Railguns 4 Coilguns (Almost zero Blindspots) 2 Electric Discharge Coils (Top and Bottom) Features: -Double Layered Hull -Periscope for Captain to look outside. -2 Airlocks, located Upper-Right, and Bottom. -Floodable utility compartment next to bottom airlock designed to store Artifacts in safety. (Be mindful of your AI bots though) High maintenance required, but should not be a problem for an experienced crew, even with AI bots. Once you get further into the campaign (Somewhere around Aphotic Plateau or The Great Void) the constant enemy attacks will mean a high ammo consumption for this sub. Make sure you are fully stocked with supplies! Its only weakness is its size, which will make it hard for a novice captain to navigate around floating ice blocks and caves.
SubCarrier Mk1 Escape Pod
door 76561197972326253
SubCarrier Mk1 Escape Pod Added by request, is part of the SubCarrier Mk1: https://steamcommunity.com/sharedfiles/filedetails/?id=2221375375
S.A.F Mothership F8
door 76561198292006108
S.A.F Prototype issued Mothership F8, designed after its sister the S.A.F Mk 1.3. The Mothership is an ideal candidate for those looking for a swift, durable, and manoeuvrable submarine. Ideal for a crew from a single person to six people.
U-666
door 76561198238804972
Hardcore sexy submarine, no cheat on values for machines, reactor can explode without maintenance, perfect waypoint for IA, almost empty cabinets for item: ready for Campaign mode. Per Cpt. "Pillo"
Tlipoca Comes to EuropaxNeurotrauma compatibility patch
door 76561198349913387
Description: This mod is a compatibility patch for "Tlipoca Comes to Europa" and Neurotrauma, letting Tlipoca and LittleLeaf actually experience Neurotrauma damage. Mod Load Order: Tlipoca Comes to Europa x Neurotrauma Compatibility Patch Neurotrauma Tlipoca Comes to Europa Changes: Added hand resistance, so fractures are now less likely
Less visible Pointer Crosshair - MX
door 76561198150661248
This mod reduces the opacity of the crosshair pointer of every vanilla ranged weapon, this mod doesnt use Lua New Lua version for high compatibility and customization Customizable Crosshair Lua - MX https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3706249100 if you want to remove it completely without Lua check my other mod: No Pointer Crosshair - MX https://steamcommunity.com/sharedfiles/filedetails/?id=3701461886
Tranexamic acid
door 76561199017647539
cool sick funky mod i made cuz i was frustrated that i cant inject bandages into my bloodstream (organ damage included :3c) Avaliable in all languages that i know!!
XML Reloader
door 76561199417978124
XML Reloader — reload content packages from disk without restart. Adds a button in the pause menu (ESC). Reload selected or all enabled mods; re-reads filelist.xml and content. Singleplayer only. World instances from reloaded mods are removed; prefab definitions update for new spawns.
Lua Radio Auto Pack Template
door 76561198892790209
# Lua Radio Auto Pack Template `LuaRadioPlayerDev` 的自动曲包接入样板模组。 ## 使用方法 1. 同时启用两个模组: - `Lua Radio Player Dev` - `Lua Radio Auto Pack Template` 2. 将音频文件放入: - `LocalMods/LuaRadioAutoPackTemplate/Audio/auto/` 3. 支持格式: - `.ogg`、`.wav`、`.opus`、`.flac` 4. 进入游戏后打开唱片机 UI,点击 `Refresh Tracks` ## 工作机制 - 样板会自动调用 `LuaRadioPlayer.RegisterPack(...)` - 自动扫描本模组的 `Audio/auto` 目录并注册曲目 - 客户端与服务端都会执行注册,满足联机下的校验需求 ## 注意事项 - 建议尽量使用英文文件名(避免编码兼容问题) - `pack id` 会根据模组目录名自动生成
Sensible Steel Cabinet Storage Expansion
door 76561199190613243
Redistributes cabinet capacities based on the pixel area of each cabinet (counting only the door area), making the capacities more logical. Keywords: expansion, capacity increase, storage, storing, cabinet, steel cabinet, container, larger container Large Steel Cabinet: 7×5 + 5 → 9×8 + 9 Medium Steel Cabinet (Windowed): 5×4 + 3 → 3×8 + 3 Secure Cabinet: 5×4 + 3 → 3×5 Supply Cabinet: 2×3 → 3×3 Medical Storage: 7×5 + 5 → 5×8 Toxin Cabinet: 5×4 + 3 → 3×3
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