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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

[EA-HI]冰冻罗非鱼级Pro – Barotrauma Mod

[EA-HI]冰冻罗非鱼级Pro

door 76561198382391284

FrozenTilapia-冰冻罗非鱼级个人修改版,略微修改了下结构,增加了奇迹之海的四个工作台,修复了AI不修某些外壳的问题,平衡了脉冲炮,删掉了影响前期平衡的装备,移除了一部分箱子改成了弹药架,移除了所有无敌结构,下舱门修改为可对接(可以用下面连接信标或穿梭艇或者海盗船了) 全艇结构改为双层600而不是之前的外层1000里层75(只有门是单层但门是无敌的) 改小了快速下潜的进水量(为了修复原版下层有一处外壳在舱内修不了的问题) 想到什么再改吧。

107 downloads Details →
Poster Mod More Main – Barotrauma Mod

Poster Mod More Main

door 76561199020028303

This mod only adds a poster fabricator and also includes a TXT file with a short guide for those who want to create their own poster mod. You can find official mods compatible with this in collections, on the oonnoo profile, or by searching for Poster Mod More. Мод добавляет только фабрикатор постеров, а также содержит TXT-файл с коротким гайдом для тех, кто хочет создать собственный мод с постерами. Вы можете найти официальные моды, работающие с этим, в коллекциях, в профиле oonnoo или написав в поиске Poster Mod More.

108 downloads Details →
Compact Bionic Modules(OGUZFIXPLUS) – Barotrauma Mod

Compact Bionic Modules(OGUZFIXPLUS)

door 76561199125365809

Добавлен крафт процессоров. А также КБМ теперь не ломаются от касания воды одним пикселем пятки

91 downloads Details →
Linkable Storage – Barotrauma Mod

Linkable Storage

door 76561198271640644

Features Allows containers (including ammo loaders) to be linked with each other. The following can be linked with all items with the tag "container" or "locker". - Supplies Cabinet - Medium Steel Cabinet - Diving Gear Cabinet - Large Steel Cabinet - Secure Steel Cabinet - Medicine Cabinet - Toxin Cabinet - Ammunition Shelf - Railgun Shell Rack The following has been extended to link also with the tag "container" or "turretammosource": - Loader Base - Chain Gun Loader - Coil Gun Loader - Flak Cannon Loader - Pulse Laser Loader - Railgun Loader The following can be linked with all items with the tag "container" or "turretammosource" (this refers usually to all the Loader items). - Ammunition shelf - Railgun Shell Rack Tips Use the lock position function of storages to lock the position. Otherwise the screens might move a lot especially if you connected many storages. After some gameplay we have noticed that "Lock position" does not work consistently and may cause shifts in window placement. So with simple networks (e.g. groups of 3) this is fine to use, but I would advice against complex networks (cabinets are part of multiple groups). Detailed info Mechanism This mod uses the feature that vanilla Barotrauma already has, i.e. "linkable" and "allowedLinks". These features by default can be set up for e.g. fabricator or deconstructor to be linked with cabinets. This can be done in the submarine editor by clicking the fabricator first, and then while holding space click on the cabinet. Linkable "linkable" is a feature defined in the backend, but can be indirectly noticed in-game in the submarine editor. If the "Allowed links" info is displayed (shown at the top of the item info in orange), it means that "linkable" is turned on. If this is not displayed, the setting "linkable" is turned off. "linkable" thereby allows you to make a link from the item A (with linkable turned) to item B within the submarine editor. Weirdly enough, item B does not necessarily have to have "linkable" turned on, however this results into a pink line. The different colors of links (derived from observations/playtesting) mean as follows: - Pink line = invalid connection and won't do anything (so far I can observe). - Green line = valid link, thereby (usually) activate some specific item related function, examples are: - Oxygen Generator can be linked with vents to spread oxygen - Coilgun loaders can be linked with double coilgun to link the ammo to the gun - Purple line = valid link, share some storage related UIs (e.g. being able to see cabinet content while crafting in fabricator) Allowed Links & tags If the allowed links are specified, you will see with what it can be connected to activate some functionality. To see in-game in the submarine editor which items can be linked, you have to look at the "predefined tags"-field. Mod Placement Please take note that the changes overwrite the items as a whole. So any mods that changes the above items in any way will be overwritten. So if you want to make use of this mod, be sure to check if you have any mod that changes settings for the above items. Otherwise you can put it this mod at the bottom safely.

91 downloads Details →
Orca1000-7v3.1 – Barotrauma Mod

Orca1000-7v3.1

door 76561199190315384

54 downloads Details →

Týr-提尔号 (改)[cn]

door 76561199067634748

改用大佬FreeRider(群昵称 迪亚波罗)设计制造的Týr-提尔号 ,改善了灯光,加入种植室,删除了监狱.(自用)

94 downloads Details →
Europawaifu + Botanophobia – Barotrauma Mod

Europawaifu + Botanophobia

door 76561198844423732

102 downloads Details →
[SI] Shadow – Barotrauma Mod

[SI] Shadow

door 76561198869778155

The culmination of nearly one and a quarter thousand hours of experience, a concept tweaked and remade for well over two years to reach this (probably) ultimate state. 7000 Marks | Tier I | Intermediate | 2-5 Crew | Two Coilguns | Small Hardpoint The Shadow is a well-rounded submarine designed for covert scouting operations. It uniquely features toggleable gun lights, two engines¹, and a dark hull made of a custom alloy designed to resist the sonar of both hostile submarines, and angry wildlife². Whatever the task³, size of the crew⁴, or skill level⁵, the Shadow will get the job done. Upper engine may or may not be functional due to disgruntled crew stripping parts for illicit purposes. Only resistant on sonar up to 200 decibels. Shadow is not designed for transport or combat missions. Shadow is only fitted with five diving suits, you may face additional resource allocation issues going above the recommended cap of 5 crew members. Shadow should not be operated by inexperienced or inebriated crew. Engaging in such behavior risks damage to the submarine, personal injury, and/or loss of crew life. All material seen on this page (Sans the description) was made by HexLatte, I'm simply not that good. Seems like I'm still gonna be updating this thing every now and then.

90 downloads Details →
S.S. Minnow MK IV-C – Barotrauma Mod

S.S. Minnow MK IV-C

door 76561197971566153

S.S. Minnow MK IV-C Murdoch Industries brings its fourth model of the Minnow line made with all vanilla parts, no additional mods needed. It is slightly more versatile than previous models. MK IV-C now includes a Research Station and an extended Armory. General Stats: Type: Attack, Tier 2 Price: 9500 Dimensions: 58m x 16m Cargo: 16 Crates Speed: 22 km/h Recommended Crew: 3 to 12 of any level Weaponry: 4 Coil Guns 1 Chain Gun 1 Pulse Laser 1 Rail Gun (forward facing) 1 Electrical Discharge Coil 1 Depth Charge Launcher Features: Quality of life layout Manual switch on hatches for bot pathing Attack/Exploration Shuttle Backup Power Silent Running Exterior Camera/Search Lights Ballast Pumps with shut-off lever to take care of Flora Brig with Shock Therapy button Dual Top Escape Hatches Lower Deck Docking/Escape Hatch Drone Cmd (linked to Plankton Drone) Item Transfer from Gunnery to Deconstructor ARC Reactor User Manual added to terminal Command with periscope, windows, Captain's bunk, and stocked Captain's stash Med Bay (partially stocked) Weapon Storage (partially stocked) Research Station Mess Hall Cargo Bay Stowage Crew Quarters with bunk beds and cabinets Crucial Rooms accessed by crew only Crafting Stations (Fabricator, Deconstructor, and Medical Fabricator) Emergency Diving Suits Reactor Safe Guard and Low Fuel Alarm Flooding and Smoke Alarms Engine Condition & Power Display Sub Exterior Motion Sensors on Nav Screen Emergency Supplies Thoroughly decorated rooms Usable crates, tool boxes, etc Cigars, Rum, and Pipe Tobacco Instruments to play after Rum Consumption Books to read during down time Captain's Log Engineer's Log Self Destruct (pw Omega) Warning: There are issues with shuttles when playing PvP that have not been fixed in the game yet. If this happens, I suggest either the MK III or MK IV-B versions of this sub. MK III: https://steamcommunity.com/sharedfiles/filedetails/?id=3136709163 MK IV-B: https://steamcommunity.com/sharedfiles/filedetails/?id=3257335581

79 downloads Details →
StreamWaves – Barotrauma Mod

StreamWaves

door 76561198056006029

This mod allows to spawn waves of monster summoned by viewers of streaming platforms The monsters spawns by waves every 5 minutes (monster can spawn only if you are in a mission) Currently monster spawn randomly around the submarine, if a spawn position was inside a wall the monster will be added to queue again How does it works ? This mod works by fetching a web server and checking if a monster need to be spawned So you need 3 things to setup it - The mod - The middleware - A twitch streamer app like streamer.bot the middleware is a software with a webserver to handle monster listing and mod fetching How to setup install this mod then get the server.exe or make your own https://github.com/chauve-dev/StreamWaves if you choose to use the exe just run it and it should works then install streamer.bot or any other similar app https://streamer.bot/ to add a monster to summon queue you need to query the webserver at /add/monstername for example on streamer.bot you could add a new actions with channel reward as a trigger, in the subaction then add an http query (core>network>fetch url) and add this url : http://localhost:51525/add/%rewardPrompt% This will bind the channel reward to the spawning queue, the monster that spawn will be the one in the channel reward description if you want to user other software you just need to make a request to http://localhost:51525/add/Crawler to spawn a crawler or http://localhost:51525/add/Mudraptor to spawn a mud raptor affliction system It is possible to inflict affliction to random player in the game. It works just like monsters, you need to query this url : http://localhost:51525/add_affliction/affliction_id,part affliction id is the affliction "burn" for example (see barotrauma wiki) part is the part affected by the affliction ("head", "leftarm", "rightarm", "leftleg", "rightleg", "torso") if you leave the part empty a random part will be choosed for exemple : http://localhost:51525/add_affliction/burn,head will apply a burn on the head http://localhost:51525/add_affliction/burn will apply on a random part a burn New : crewmate spawning It is no possible to spawn an AI with a custom name and job. You can do this by calling http://localhost:51525/add_character/name,job Name can be anything and job can only be job identifier from barotrauma (see wiki) If you use streamer.bot you can use this to spawn a viewer on event, like add a reward that summon the viewer as an assistant in the game (check images for example)

87 downloads Details →

KR4B Visual Pack

door 76561197999634872

A visual pack for the Medan submarine.

69 downloads Details →
Dugong Stahl Union – Barotrauma Mod

Dugong Stahl Union

door 76561199258936299

A dugong made for the Stahl Union faction, Completely harmless and useless other than transporting cargo.

46 downloads Details →
Microbots fix for NT Cybernetics – Barotrauma Mod

Microbots fix for NT Cybernetics

door 76561198839493208

This mod fixes Microbots when the Robo-Trauma - Neurotrauma patch is installed. I noticed that this patch turns off Microbots. This is a fix. From what might be strange. The genes of the hammer-headed matriarchy will treat cyber limbs)

66 downloads Details →
Internal Bomb – Barotrauma Mod

Internal Bomb

door 76561199195143282

Four new syringes have been added, put them in syringe guns or shells and fire them at your crew or monsters!

62 downloads Details →

作业支援无人机IV-II

door 76561198341914234

73 downloads Details →
1800年代 – Barotrauma Mod

1800年代

door 76561199181563629

1800的汉化版

47 downloads Details →
WAYYYY MORE FASTER Reactor!! – Barotrauma Mod

WAYYYY MORE FASTER Reactor!!

door 76561198852819481

将反应堆的信号反应速度提升至10,000倍 受到这个模组的启发,加上一点对老版组件反应速度的怀念,制作了这个模组 需要Lua For Barotrauma ———————————————————————————————————————————————————— Increase reactor signal response speed to 10,000x faster Inspired by this mod and a bit of nostalgia for the old-ver reaction speeds, there she is Requires Lua For Barotrauma

61 downloads Details →

Neurotrauma 日本語化

door 76561198021930441

ネウロトラウマの日本語化

97 downloads Details →
侵蚀 汉化版 – Barotrauma Mod

侵蚀 汉化版

door 76561198816761008

这艘潜艇是Caustic 的汉化版 如果你认为你是一个来自下北泽的船长,需要一艘有着下北泽特色的潜艇,那么你今天很走运! 请允许我介绍侵蚀 他的特点就是独特的炮塔可以发射酸臭的毒液,深渊里的怪物一碰到你的臭味就会惊慌失措 这艘船的配备有三个恶臭炮塔与一门超重型激光与一门闲置小型炮塔以自定义 同时这艘船由于下北泽鲜贝重工的独特核心,其反应堆对燃料棒的需求大幅增加,需要频繁更换燃料棒,同时反应堆也不断散发足以穿透PUCS的恶臭,工程师动作快一点!(激光反应堆无此效果) 休息室配有一个摸鱼小游戏 船上有一个会员制餐厅 有一个升降货物吊舱以快速打捞沉船 有一个载货无人机(没有战斗能力) 原潜艇https://steamcommunity.com/sharedfiles/filedetails/?id=2989001386

61 downloads Details →
Vault City – Barotrauma Mod

Vault City

door 76561198082690655

Welcome to Vault City Thank you for choosing Vault City as your choice in cityscape maps! Its features are next to none, however just remember this map pushes the game to its absolute limits! Please reach out if you have any feedback, bugs, or suggestions. Enjoy! Features: City Hall Armory Surveillance System Meeting Hall Janitor’s Space Control Tower with Badge Office Prison with Courtroom Front Turret, with Moat Sewer System Cultist Room Meth Lab Body and Trash removal capabilities Access from multiple places The City Theater and Restaurant Pawn Shop with Bar Arena Factory with Material Storage Hospital with DNA Fabricator 3 Apartment Buildings and Public Housing Library This mod features a vast amount of lock doors, and badge access to control the flow of griefing. Badges control most access to areas, but still allow for people to break into rooms. It is paramount to the Captain or, “Overseer” to hand out these badges. I realize some of the mods and items might be out dated. Updates are to come.

54 downloads Details →
【独角重工】D-TAC:Dugong-Tactical【Dugong战术】 – Barotrauma Mod

【独角重工】D-TAC:Dugong-Tactical【Dugong战术】

door 76561198800529538

潜艇名称:Dugong—Tactical【Dugong战术】 简写:D-TAC 制造商:独角鲸重工旗下所属,鲸歌船坞 制造代号:黑色闪光 类型:攻击型 梯级:T3 大小:38x10米 载货量:12箱 D-TAC是独角鲸重工与木卫二联盟联合开发出产的现役军用级Dugong潜艇,与原有的Dugong不同,它额外增加了一门大型炮台,并且增强了电磁线圈。机动方面,更大的引擎和出力足够提供更高的航速。同时,其前部搭载的穿梭机操控与D-TAC控制台链接,在对接状态下,穿梭机的引擎和压载舱将会受D-TAC的声呐控制,以增强D-TAC自身的机动性。穿梭机脱离对接后将自动解除这种链接。 D-TAC除了强化武装和机动外,还强化了电网系统,使其能够以稳定高效的方式运作。同时,D-TAC强化了外壳,更换了更加坚固且酷炫的外壳。 但这些都不是重点!重点在于,D-TAC搭载了来自独角重工的最新型技术,设计师在设计时加入了最新的研究成果:能够使用异星遗迹产物提供的能量来升级效率的模块插件!现在,船员们能够把在遗迹中找到的异星电池作为能量节点插入位于船尾的升级插槽内以强化D-TAC。一共有六种不同功能的插槽可供选择。在插槽左侧均设有按钮,按下按钮可浏览详细信息。 ——————“虽然是难搞的部件,但是最新型的怎么可能会输啊,冲啊啊啊啊啊!!/扱いづらいパーツとかって話だが、最新型が負けるわけねえだろ!行くぞおおぉぁあ!!” ______________________________________________ 以下为升级插槽预览: 1.强力引擎 将能量节点置入该插槽将提升引擎最大出力,使全船航速大幅提升。 2.双倍火力 启用该升级将会使全船的炮台每次射击都发射两枚炮弹,造成双倍伤害。但同样也会导致双倍的弹药消耗。 3.强化水泵 升级该模组将会使船内排水大幅度强化。 4.丘脑灭杀 将插件插入该插槽能够允许玩家使用丘脑灭杀,在声纳终端旁按下按钮,程序将会在十秒后锁闭压载舱门并释放火焰灼烧丘脑植物群。若位于压载舱,请在十秒倒计时结束前离开压载舱。 5.物资打印 启用该模组将在船头位置开放一座舱室,其中有一台紧急商店终端,以及每隔一定时间便使用3D打印随机制造实用道具的工作台。注意:不拿取旧物品将不会制造新物品,请注意收取物品以保证持续工作。 6.RGB灯 没什么卵用,但是能让你的潜艇变得像迪厅一样霓虹闪烁,五彩斑斓! —————————————— 以下为洋屁版: English ver: —————————————— Submarine name: Dugong Tactical Abbreviation: D-TAC Manufacturer: Whale Song Shipyard, a subsidiary of Narwhal Heavy Industries Manufacturing code: Nar-WGIX_V Type: Attack type Step: T3 Size: 38x10 meters Cargo capacity: 12 boxes D-TAC is an active military grade Dugong submarine jointly developed and produced by Narwhal Heavy Industries and the Europa Alliance. Unlike the original Dugong, it has an additional large gun turret and enhanced electromagnetic coils. In terms of maneuverability, larger engines and output are sufficient to provide higher speeds. At the same time, the front of the small boat is equipped with a control link to the D-TAC console. In docking mode, the engine and ballast compartment of the small boat will be controlled by the D-TAC's sonar to enhance the D-TAC's own maneuverability. After the small boat detaches from docking, it will automatically disconnect this link. In addition to strengthening its armed and mobile capabilities, D-TAC has also strengthened the power grid system, enabling it to operate in a stable and efficient manner. At the same time, D-TAC has strengthened its casing and replaced it with a more sturdy and cool one. But these are not the key points! The key point is that D-TAC is equipped with the latest technology from Narwhal Heavy Industries, and the designer incorporated the latest research findings into the design: a module plugin that can use the energy provided by alien relic products to upgrade efficiency! Now, the crew can insert the alien batteries found in the ruins as energy nodes into the upgrade slot located at the stern of the ship to strengthen the D-TAC. There are six different functional slots to choose from. There are buttons on the left side of the slots, which can be pressed to browse detailed information. ——————“扱いづらいパーツとかって話だが、最新型が負けるわけねえだろ!行くぞおおぉぁあ!!” ______________________________________________ The following is a preview of the upgrade slot: 1. Powerful engine Placing the energy node in this slot will increase the maximum output of the engine and significantly increase the speed of the entire ship. 2. Double firepower Enabling this upgrade will cause the entire ship's turrets to fire two shells per shot, causing double damage. But it also leads to double the consumption of ammunition. 3. Strengthen the water pump Upgrading this module will significantly enhance the internal drainage of the ship. 4. Thalamic killing Inserting the plug-in into the slot allows the player to clear the thalamus with one button, press the button next to the sonar terminal, and the program will lock the ballast compartment door and release the flame to burn the thalamus flora ten seconds later. If located in the ballast tank, please leave before the ten second countdown ends. 5. Material printing Enabling this module will open a cabin at the bow position, which includes an emergency shop terminal and a workbench that randomly manufactures practical props using 3D printing at regular intervals. Note: The workbench will stack with already manufactured items when creating new ones, with a maximum stacking limit of 1. When the quantity of items reaches 1, it will stop working. Please pay attention to collecting items to ensure continuous operation. 6. RGB light It's not very useful, but it can make your submarine look like a disco with neon lights and colorful colors!

63 downloads Details →
回天核鱼雷 – Barotrauma Mod

回天核鱼雷

door 76561198831528714

由一颗核弹改造4联装微型穿梭艇,对接口默认在下面可以修改,高度连人蹲下都勉强,再装填从解构仪里面拿,ic4在保险柜里面,由一门以铀为弹药的激光炮,使用者九死一生,却威力巨大

88 downloads Details →
Medical Berilia (Neurotrauma) – Barotrauma Mod

Medical Berilia (Neurotrauma)

door 76561198963010324

Vessel of Meedical stuff

75 downloads Details →
Purple_One – Barotrauma Mod

Purple_One

door 76561198281110084

My first sub

77 downloads Details →

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