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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
KM 42 Das Mädchen
door 76561198079947740
Small fighter sub WORK IN PROGRESS Apprehension is in charge of wiring
lolapack
door 76561198387064487
probably gonna add more abominations jackson is a mod ruiner
Oscar-IIIM
door 76561198027827996
A small, agile submarine that relies on efficient teamwork to brave the depths. Many of the rooms do not drain themselves and require careful management to prevent the submarine from sinking.
Tsuberbiller
door 76561197998391598
Robust and reliable transport sub for mining and salvaging operations. Very effective ducts system, no bilge pumps used. Plenty of storage space, fast draning airlocks and fabricator for on sight contraband production. Glass floor in command room will allow you to keep an eye on your slave labor force.
[outdated] S.I.N Scythe Class Shuttle
door 76561198110894974
Due to extremely low survival rates among submarine rescue crews this variant of the "Selkie" has been modified for use in military rescue groups. Equiped with a heavy duty tesla coil and extra power to deal with the high demand, it can also go slightly further and faster, the engine has been clocked to overdrive making it require repairs more often but because of the throw away nature of these shuttles it is rarely an issue. The ballast size has also been extended along with the hull.
LittleThunder
door 76561198114935533
This shuttle is a brand new sleek design made for the most cut throat exporanaught. This vessel is the research shuttle built to be used with larger ship "GreatLighting". This ship moves quick but has little firepower and frail exterior. Want a challendge and a ship with a cool look, here it is.
Modular Suit Remastered NT Patch
door 76561198451473193
A patch for the modular suit mod to make it more compatible with Neurotrauma afflictions. Load it BEFORE the modular suit mod. Doesn’t override anything in Neuro itself. Load order should look like: * Neurotrauma (can go anywhere, load order does not matter with modular suit) * NT Thermal (if you're using it) * Modular Suit Remastered * Modular Suit Remastered (NT Patch) This mod requires Modular Suit remastered as well as Neurotrauma. ================================================================ This is a simple patch to make it so the healing, life support, and cauterizing modules all work well with neurotrauma afflictions. The life-support module should keep you alive much longer when you're dying of the billion neurotrauma afflictions thanks to the power of auto-cpr. The healing module should now reduce traumatic shock, infected wounds, and all degrees of burn. The cauterizing module doesn’t burn you nearly as badly (since neuro makes burns more serious with 1st, 2nd, and 3rd degree burns) and it also prevents infected wounds from developing! Recommended to keep plastiseal on hand when using this one. ================================================================ If I missed anything let me know and I can patch it. But that should be the only three modules that interact with neuro in any manner. Nothing else is touched besides what I explained.
[RUS] Fossil's Fiddadles
door 76561198868690536
👋Здарова жители Европы. Данный мод является переведенной на русский язык версией мода Fossil's Fiddadles. Перевод сделан ИИ! Но проверен на неточности. Если вы цените оригинал и хотите его опробовать, то вот ссылка. Инфа про сам мод: - Более 250 реплик диалога, органично вписывающихся в игровой мир. - Более 110 новых контекстных ответов. - 4 новых, запоминающихся черты характера. - По идее будет работать с Astra's Bot Conversation Mod. Черты характера: - Застенчивый: Этот член экипажа отличается тихим нравом и предпочитает держаться особняком. - Наёмник: У него может быть свой моральный компас, но он готов отбросить его ради приличной суммы денег. Он неплохо ладит со всеми, кто не принадлежит ни к одной партии, и обычно вызывает презрение у революционеров, культистов и лоялистов. - Революционер: Он питает большую неприязнь к Коалиции или любому другому автократическому режиму и с радостью подорвёт его авторитет. Он презирает лоялистов и ладит со всеми остальными. - Сорвиголова: Возможно, по собственному выбору, а может быть, как он утверждает, благодаря воспитанию самыми безжалостными пиратами Европы, он склонен к странным манерам, обычно ассоциирующимся со старыми моряками голубого мрамора. Он демонстрирует общительный, оптимистичный и иногда непредсказуемый характер. Перевод будет обновляться если сам мод обновится и если мне будет не лень...
Neg Sonar Sound
door 76561198441958222
This mod will replace the boring default sonar sound with a non-standard sound. Feel this sound with your entire team, and let it guide your submarine on its adventure.
Gauss gun
door 76561199021704333
The legendary rifle from the S.T.A.L.K.E.R. games is now in Barotrauma The same sniper rifle that even someone who has not played the Stalker series of games has heard about. It combines compactness and great firepower. However, such a thing still needs to be done, which will be quite difficult at the beginning and in the middle of the game. The model of the rifle itself was slightly redesigned, the nozzle and sight were removed. However, the Gauss can now be fitted with a rifle scope for greater accuracy. This is our first mod and we hope you enjoy it! Use it!
multi-turret focus system
door 76561198028039034
A “lost and found” true multi-turret focusing system based on coordinate principles and trigonometric functions. Simply measure the distance of the linked turret relative to the main turret along the X and Y axes (note the positive and negative values within the coordinate system) and input the data into the memory component to use. If you're wondering why it's called “lost and found,” here is the reason How to use: Find multi-turret focus system in the outpost categories, make necessary adjustments, and input the correct data to use. Extremely grateful Nupaska for creating this outstanding work in response to my unreasonable request and for selflessly sharing it : https://steamcommunity.com/sharedfiles/filedetails/?id=3596634902 Important: The CSharp Scripting option in the Lua mod must be enabled
Vondess Engineering
door 76561198171936987
Vondess Engineering is a mostly QoL mod featuring remakes and even some unique new storage and decoration pieces. This mod was mostly made for myself and other sub designers I know, we've been really annoyed by some of the inconsistent or oddly unused assets in the game and this mod is made to counter that. You'll find some items are just textures of assets like cabinets or lamps that aren't actually usable in game normally, like the 'Double Wide Cabinet' is just the large shelf decoration. Does this Override? Nope there are zero overrides in my mod! so it should be compatible with other mods and very builder friendly! Why only doors? Some items are just the doors of previously existing textures, this is due to two reasons: - More options for visuals - There's more options for smaller more compact designs when we use only a single door and - Easier Texture blending - if you've ever heard of 'texture masking', 'texture layering', or 'greebleing' you prob know the usual tricks of hiding storage behind assets to make them 'functional' well by limiting these assets to only be the doors gives you more control and options over what can be storage. if you're just looking to replace the storage in your exist ship, it can perfectly be placed on top. or trying to make custom cabinet out of parts? this should make it much eaiser not having to deal with the frame! Container upgrades Most containers in this mod are link-able to each other. meaning you can now link lockers to other lockers if you want! My favorite addition is locking: ALL containers added are lockable behind key-cards or any item really. id-card by default! and yes this includes the oxygen shelf and the diving cabinet. no more grabby AI trying to steel your suit! New Vents This mod adds three new vents: Normal, Slow, Reinforced Unlike base game vents: - Lockable with an item (Default for N/S is a screwdriver, and default for reinforced is crowbar) - Can now contain mobile containers since in my eyes these vents are large enough to put one in. can still contain normal items! - the slow one spins slower. Ooo dramatic! Decorations? whats diffrent? By the request of someone i know, some decorations have had their extra sprites removed, like some of the weapon displays and the one with all the explosives. they like using them in their builds but they want to customize them without so many parts showing. worklamp An item that kinda makes me itch is the workbench light that isn't usable! it can't be wired, altered, and doesn't have a cool light cone! well now it does~ What is the indicator? If you've ever seen the ship "VL EC Altair" or "The Raejiu", they both sport a set of dials that read off their power network. This was dont by using the legacy railgun turret and i was never truly happy with that. So i made my own. Well it's actually one of the slightly older assets for the reactor gauge, but it works just like a turret. but i think i disabled it from shooting. so hook it up to logic gates. I also threw in some white back-drop pieces for color-coding your dials. Oh and that asset in teh base game is unexpectedly huge, so it works on large-scales as well as small. The Loadout Rack! The Loadout Rack (apart from being again in the ass to get working) is my all time favorite container. It has a slot for two smallitem weapons, and one large (mediumitem) weapon. but they also work for most things. The bottom container also can hold up to 6 smallitems (not weapons) perfect for ammo or equipment storage. and it also has one mobilecontainer slot. Best of all the container is lockable, which means you can have your own private armory! Caution Tape Any sub-designers use the construction barrier? I love being able to have caution zones on my submarine. but i HATE HOW IT DOESN'T TILE RIGHT you can see the edges! and it BOILS MY BLOOD. So i made my own. It's base color is white, so you can have it in any color your heart desires. and it tiles in both directions, and can be rotated! Your welcome. GUN? yeah i added a lever action that requires both a nuclear battery and its own ammo-type. it hits hard, is hard to make, and requires 60 helm and 75 weapons to use properly. Is it balanced? no clue, if it isnt, don't use it. i might tweak it later. buuuut it's more of a personal weapon, so the changes might be just making it cooler. it can't be bought, only crafted. takes forever to craft. Plans for more? Basically i plan to add or remix more containers as i find needs for them in my submarines. if you have an asset from the game you wanna see made into a real useable item let me know! Thanks! Special thanks to: -HalfdeadKiller -TheMuffinMan who helped to expand my knowledge on modding, and they are the ONLY reasons i was able to get the gun and the loadout rack working!
Orca++
door 76561199065528801
Literally the Orca but with 8 dive lockers that are moved all into one spot for ease to find, all 3 guns plus an extra, moved stowage and ballasts for efficiency.
Just Your Hands Edit for Neurotrauma
door 76561198079050598
This is a base neurotrauma version for Just Your Hands Fort Autissimo edit. This mod overrides human files from neurotrauma to have 4 inventory slots + hands for all humans. Mod order: Just Your Hands Edit for Neurotrauma Neurotrauma Humans forgot how to walk? Unsubscribe from original Neurotrauma Check dependencies and the mod order above. Credits: - Thanks to Mannatu, author of Neurotrauma, for making such an amazing medical overhaul mod. Made by a request from joyce manor enjoyer
HuamanMod
door 76561198241688592
Thalamus Flagship
door 76561198842263588
This is a thalamus-infested version of my other ship, the Rebel Flagship. I put alot of time and effort into making this, and it comes with a 3-paragraph story seperated by 3 logbooks about how the ship sunk and what it's story was. It's pretty cool. The Playable Not-Thalamus-Infested Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=3027557683
The Tardy Tortoise
door 76561197964579509
The Tardy Tortoise Price: 24,000 mk Class: Transport Tier: III Players: 8-16 Description Designed as a floating fortress to take on Europa's greatest challenges, The Tardy Tortoise is a lumbering behemoth that feels closer to a outpost than a submarine. But make no mistake, she's built like a steakhouse but she handles like a bistro! Everything you could ask for and more is available on the Tortoise, crafting and research, individual rooms, prisoner storage, cargo holds that go on for days, lockers for every player, and much much more. When engaged in combat the Tortoise can rapidly and safely land on the sea floor, with a multitude of weapon systems to take on any threat that tries to breach its shell. Then if a mining expedition is required, The Tiny Turtle submersible can accompany your team to light the way and provide extra storage. If you have a large crew and are looking for a new home away from home, then try out the Tortoise and remember that what matters is the journey, not the destination.
Crates in cabinets
door 76561199120968514
Simple mod that makes crates and ammo boxes place-able in the container slots in cabinets and lockers for more storage space. also adds one extra crate slot to cabinets probably not compatable with mods like barocraftables that overwrite cabinets
黑刃
door 76561199207207351
如利刃割开木卫二的咽喉! 带有一门激光主炮,上下两门轨道炮,三门自动瞄准开火的连射近防炮,4门电磁枪 大部分区域有双层船壳,外层船壳400血 已经适配了精创需要的大量医疗物资储存空间 未来会有装载ea各工作台的版本
Husk 3
door 76561198978359966
Makes husks say :3 every 10 seconds. Requires LuaCs and its C# extension.
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