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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

The Sinking Dutchman HM – Barotrauma Mod

The Sinking Dutchman HM

door 76561198047409286

Ship Design By Queen Ciel For and By The Phanthomhive Faction. Designed to withstand any fire fight and any monsters. Recommended minimum crew 7. Features 4 Coilguns, Docking port for shuttle, medbay, vast storage capabilities, deconstructing and constructing facility, Automated ship seal off to prevent levels from flooding down or even up, and a brig. This midsized ship will take you to the end of the campaign on 100 percent difficulty. Enjoy =^o.o^=

53 downloads Details →
Горбун II (Giggs) – Barotrauma Mod

Горбун II (Giggs)

door 76561197992814679

История изменения лодки: https://www.youtube.com/playlist?list=PLRTn136RnQtrfryZwatjRtbLJPu2IxiHh На стримах я редактировал её и обкатывал, тестил, новые функции. Получился такой небольшой мини-гайд, как разобраться в этом редакторе, если вы не понимаете что там нажимать и как сделать лодку круче и лучше. Описание лодки: 3 Магнитные пушки, одну манитную пушку на корме можно купить и установить, 1 рельсотрон, 1 глубинная пусковая установка, внешняя электрическая защита. запускается нажатием кнопки в консоли управления лодки. Дополнительно установлена кнопка "АЛЯРМ!" Сигнал тревоги. Соединил все батареи к ВАЖНЫМ системам лодки. Теперь лодка может прожить минут 5-10 без реактора на запасных батареях. Добавил каюту экипажа и гауптвахту над реактором. Новая точка выхода в балластной у кормы. Сквозной проход между нижним выходом и носовым балластом. Пункт управления и сейф внутри него, может открывать, закрывать ТОЛЬКО капитан. В мед. отсеке есть отделый сейф для медика. Открывать её может ТОЛЬКО медик. Присутствует разведовательный дрон на носу лодки. Управляется с мостика капитана. Рекомендуется размер экипажа 5-10 человек (ботов) Минимальный экипаж: Капитан, СБшник, Медик, Инженер, Механик. P.S. Да, лодка стоит 8500. Да, это очень мало для такой лодки. Я бы поставил 15-20к. Но идея была в том, что бы её можно было взять с самого начала игры и при этом у вас осталось 0 кредитов (если вы запускаете компанию на среднем сложности финансов) Лодка НЕ ЯВЛЯЕТСЯ имбой. Она всё так же уязвима против больших роев и здоровых дур (противников) я специально балансил лодку так, что бы она соответствовала своей изначальной стоимости. Я сам не люблю имбовые людки. И очень долгое время хотел что бы была мёртвая зона на корме (лодка пробыла в таком состоянии 2 года) Но после недавних тестов с друзьями и подписчиками было принято решение добавить ещё магнитную пушку на корме. Она изначально недоступна и её надо купить у главного механика на базе + она управляется с перескопа в реакторном отсеке. Сделанно это было специально, что бы "СБшники" заманались бегать к этой мёртвой зоне на корму. Идеальный баланс сложности и интересного геймплея соблюдён =) P.S.S. И да... Вы просто посмотрите КАКАЯ ЖЕ ОХ****АЯ КОМНАТА ЧИЛЛА!!! ммм... Моя самая любимая комната на корабле.

51 downloads Details →
Ranger v2.1 – Barotrauma Mod

Ranger v2.1

door 76561197976112807

A medium sized attack submarine, designed for single player campaigns. taking advantage of the latest advances of technology and efficiency, the Ranger has been developed specifically for the challenges of Europas oceans and has much to offer an experienced captain. This is a powerful but not ridiculous submarine that has been tested to function efficiently and ergonomically. Fully Mapped for AI. The sub costs 16,000 and starts empty of gear. Equip the sub at your expense.

54 downloads Details →
Agosta Mk3.2 – Barotrauma Mod

Agosta Mk3.2

door 76561198027376174

The Agosta was the current largest ship created by the drawn Europan Engineering Corp, before being modified by the Chordata Engineering Corps. Now hosting 6 coil guns and 1 railgun(one was added to the bridge to solve a blind spot). A Command Periscope has also been added, to allow the Captain to mantain visibility even when the blast shield is down. The Agosta Mk2 was built for large crews in mind. Credit to Prism_Mind for the submarine, creator of the Agosta How to activate the submarine. Open Command Screen next to the reactor: 1. type in Master 2. type in Equipment 3. type in Lighting 4. ???? 5. Profit Changes: Expanded secure med bay Medic can now enter Bridge Secret compartment added (you'll have to look for it yourself ;) ) Cargo bay expansion Periscope Change Fixed: Front gun not charging Mk 2.5 Construction Storage Captain's Dive Suit Chin to prevent airlock being blocked by terrain Upgraded Airlock for faster exit and entry (with less flooding) Additional Fire Extinguishers Stun gun + Ammo for Sec Officers Additional Batteries 3 hats in the Captain's quarters Extra SMG and Ammo for Captain Mk 3 Added Balalaikas (need Balalaika mod) Decorated it with new updated decorations Mk 3.1 Removed Balalaikas (turns out they wernt that popular idk) Mk 3.2 Added Price

51 downloads Details →
Orion – Barotrauma Mod

Orion

door 76561197970635027

Orion Type II is now also available: https://steamcommunity.com/sharedfiles/filedetails/?id=2124284219 The Orion is a Poseidon class search and rescue submarine. Designed to get in out of dangerous territory fast and undetected. Well armed for its size with 4 coil guns (including the drone coil gun) and a front rail gun. Thin armor and exposed weak spots (especially when the drone is not attached) limit its combat capabilities. The Pegasus exploration drone can be used to explore caverns, transport divers for long distances or as an escape pod. Submarine characteristics: - Small size (same size as the Dugong). - High speed (especially when the main en auxiliary engine are both being used). - Can be operated by a small 3 man crew, but has space for a larger crew. - The captain can toggle most functions from or at the command console (door mode, armory access, searchlights, battery toggle, both engines and the discharge coil) and the most statuses are displayed by text displays. - The engineer/mechanic can enable/disable the engines from engineering. - When the 3 coil guns are combined with the drone coil gun there are almost no blind spots. - Front facing, single loader rail gun (controlled by the same periscope as the top right coil gun, use a button to switch between guns). - Drone coil gun can also be controlled from the sub (press the trigger once to take control). - Fabricator, medical fabricator and deconstructor are all present. - Some weak spots, especially at the front when the drone is not docked. Drone characteristics: - Very small and agile - Large battery capacity (in case you need it as an escape shuttle). - Armed with a single coil gun (green or red light indicates if you have control). - Can be navigated remotely from the sub or from inside the drone (toggle on the shuttle navigation console on the submarine and drone). - Automated docking that can be disabled. - Oxygen generator and airlock. - Disable power button so that the drone can be “parked” on a surface and disabled to prevent the batteries being drained while the divers are outside (can be toggled from the submarine and drone) - When docked its engine and ballast become part of the submarine and are controlled trough the command console automatically (great for shredding some nasties near the submarine airlock). - When docked it will charge the batteries but will never power the submarine. I hope you enjoy the submarine. Let me know what you think in the comments.

44 downloads Details →
Rescue Shuttle 468 – Barotrauma Mod

Rescue Shuttle 468

door 76561198166385890

The workhorse of the colonies, these little shuttles have good speed and dive/ascent characteristics, but they are fragile and their low-capacity batteries limit their range somewhat.

66 downloads Details →
Kaiten(Shuttle) – Barotrauma Mod

Kaiten(Shuttle)

door 76561198077031092

For solo travel.The added "kaiten-ex" adds a self-destructing device

49 downloads Details →
Huskable - Evolved – Barotrauma Mod

Huskable - Evolved

door 76561198895032761

Huskable Collection - All Huskable mods are stackable, so this means they can be used together to combine features. The Husk is evolving. And so are the infected. Requires to work. Evolved introduces a new level of danger to the Huskable experience. Infected station NPCs are no longer limited to becoming ordinary Husked, they may develop into something far more dangerous. Whenever an NPC becomes infected, there is a 25% chance that they will become a Husked Prowler instead. There is also a 12.5% chance that the infected NPC will become a Husked Chimera. With the four possible infection starting stages from Huskable - Core, you never know what you might encounter when you arrive at a station. Features: 25% chance for an infected NPC to become a Husked Prowler 12.5% chance for an infected NPC to become a Husked Chimera Command: triggerevent huskable_evolved_test - Turns three NPCs, one of each species named in the event log. For testing.

112 downloads Details →
Neurotrauma+木萌兼容Patch – Barotrauma Mod

Neurotrauma+木萌兼容Patch

door 76561199033512304

模组排序: 兼容Patch + Neurotrauma + 木卫二萌化计划 - 人物发色不再是只有白—灰—黑色: 美术风格对齐萌化,伤害计算对齐精创 - 部分灵感以及贴图、声音来自: Neurotrauma+木卫二萌化计划兼容整合补丁 https://steamcommunity.com/sharedfiles/filedetails/?id=3303939044 同时感谢: https://steamcommunity.com/sharedfiles/filedetails/?id=3303939044

102 downloads Details →
Taran – Barotrauma Mod

Taran

door 76561199132521458

The Taran is a Tier 2 combat submarine with high resistance to sinking. It is equipped with a compact combat drone capable of highly effective clearance of aggressive fauna nests. It also features a mineral scanner, though access to it is located in the engineering compartment. The drone is taken from this project: https://steamcommunity.com/sharedfiles/filedetails/?id=2723641236 Таран это боевая подлодка второго ранга с большой стойкостью к потоплению. Она оснащена компактным боевым дроном, способным крайне эффективно зачищать гнезда агрессивной фауны. А еще на ее борту имеется сканер минералов, однако доступ к нему осуществляется из инженерного отсека.

101 downloads Details →
Deconstruct Queue Guard – Barotrauma Mod

Deconstruct Queue Guard

door 76561198069941635

What this mod does Deconstruct Queue Guard fixes a bot behavior issue where bots may repeatedly take marked items out of a deconstructor input slot and put them back in again. The mod: - prevents bots from treating items already inside a deconstructor input as new deconstruction targets; - prevents bots from clearing deconstructor input slots to make room for another marked item; - makes bots prefer free deconstructors when multiple deconstructors are available; - adds a short reservation system so multiple bots are less likely to rush the same deconstructor. Does not change bots general cleanup behavior. Requires LuaCsForBarotrauma. Compatible with Daisy's Patched Smarter Bot AI, but does not require it. Что делает этот мод Deconstruct Queue Guard исправляет проблему поведения ботов, из-за которой они могут снова и снова доставать помеченные для разборки предметы из входного слота деконструктора и класть их обратно. Мод: - не даёт ботам считать предметы, уже лежащие во входе деконструктора, новыми целями для разборки; - не даёт ботам очищать входные слоты деконструктора, чтобы освободить место для другого помеченного предмета; - заставляет ботов предпочитать свободные деконструкторы, если доступно несколько деконструкторов; - добавляет короткую систему резервирования, чтобы несколько ботов реже бежали к одному и тому же деконструктору. Не изменяет общее поведение ботов при уборке. Требуется LuaCsForBarotrauma. Совместим с Daisy's Patched Smarter Bot AI, но не требует его. 这个模组做了什么 Deconstruct Queue Guard 修复了一个机器人行为问题:机器人有时会反复把已标记拆解的物品从分解机输入槽里拿出来,然后又放回去。 此模组: - 防止机器人把已经在分解机输入槽中的物品当作新的拆解目标; - 防止机器人为了给另一个已标记物品腾位置而清空分解机输入槽; - 当有多个分解机可用时,让机器人优先选择空闲的分解机; - 添加了一个短暂的预约系统,降低多个机器人同时冲向同一个分解机的概率。 不会改变机器人一般清理物品的行为。 需要 LuaCsForBarotrauma。 兼容 Daisy's Patched Smarter Bot AI,但不需要它作为前置。

93 downloads Details →
Antique Handcannon – Barotrauma Mod

Antique Handcannon

door 76561198385283844

A single action, muzzleloader revolver. My goal for this mod was honestly to just see if it was possible to make a feasible single action weapon in baro. Apparently it is, and you can try it if you'd like. I might add some special ammo later on, but for now it only has one. Heavily reuses code and some sprites from Flintlock Series. Because of this, it uses an incredibly similar mechanism that is based off that mod. Aim twice in rapid succession to toggle the action of the gun. Uses Antique Handcannon Sprite from Pistoletta by YiTi.

87 downloads Details →
XS-905 CASTALIA – Barotrauma Mod

XS-905 CASTALIA

door 76561198171454569

Experimental hybrid Attack/Transport T2. Ambitious construction that took me five days of learning and fighting with the editor's quirks. Made as a learning experiment and primarily for play amongst my friends and I. Almost gauranteed something is broken, guaranteed not to be balanced in some ways. Constructive criticism is welcome. I will be unlikely to fix non-critical issues. Lore: Castalia is the first and lead vessel of the XS-9XX Macula class. Her experimental launch and test voyages paved the way for her sister subs XS-910 'Cyclades' and XS-915 'Thera'. The Macula class was notable for being the first AHI vessels to experiment with high-energy electrical grids and a centralized alert system. After a successful career ferrying cargo and people through moderate depths, AHI retired Castalia and, after removing classified equipment and applying a fresh coat of antiox, listed her for sale on the open market. To this day Thera remains in AHI service while Cyclades was scrapped after wrecking from a reactor accident. Note: Castalia is heavily greebled and be forewarned that the wiring is a complete rats nest. Very little is labelled and as of writing I do not intend to change that since I spent too much time on this as it is. Yes I used a Shuttle Nav in place of a full Submarine Nav. This was a stylistic decision. Many things on this sub were stylistic decisions. Six Guns split across three periscopes. Each periscope has a lever which switches between that station's top gun and bottom gun. The ability to switch the gun on any of the stations is duplicated to the buttons on the Con. Also on the Con is a switch which kills the external lights, including the gun spotlights and by default excluding the hatch beacons. Security monitor control six cameras, of which three are outside. The switch under this position mutes the alarm system. For the following rooms, the lights are activated by a nearby switch: Armory, Medbay, Workshop, Quarters A & B, Cargo Hold, Storage, Bow Utility & Fore Ballast. For the following rooms, the machines are enabled by a nearby left-hand switch: Medbay, Workshop For the Armory, the depth charge launchers are armed with the left-hand switch. The launch levers will not operate unless armed. Cost: 9000 Crew Recommended: 5-6 Crew Minimum: 4 Class: Attack Tier: 2 Game Version: 1.12.7.0

83 downloads Details →
BOG – Barotrauma Mod

BOG

door 76561198171454569

This is my first completed creation utilizing Barotrauma's Submarine Editor. Some expected items or functionality may be missing, feel free to take that as extra challenge. Constructive criticism is welcome! Lore: Part of the aging S-61 class of light scout & utility vessels, 'BOG' is a simple, short-range vessel whose small size and low cost make it ideal for light-duty operations. S-61 vessels are not designed for long term missions and, save for modernized examples, lack many of the niceties and even functionality offered by newer vessels in the same displacement class. Non modernized examples are scarcely armed with a single, aft belly mounted depth charge launcher. Despite these shortcomings, S-61s have proven decently easy to learn and operate, and combined with their cheap price there's been no shortage of the class along short distance waterways. Its simplicity allows it to operate on as little as one person in many scenarios. Cost: 2900 Crew Recommended: 2-3 Crew Minimum: 1 Class: Scout Game Version: 1.12.7.0

91 downloads Details →
Pet Morphine – Barotrauma Mod

Pet Morphine

door 76561198412980494

A really weak opiate for when your pets limb gets torn off. Sometimes feeding your pets is just too slow, ontop of that, theres probably some that try and inject morphine into your pet without thinking twice of its potency. With this mod, they'll know exactly what they need to use. This is supposed to give the same effects as basically Opium + Naloxone, but a little less. Will induce nausea to humans.

86 downloads Details →
“剑鱼”轻巡洋舰 远征型 – Barotrauma Mod

“剑鱼”轻巡洋舰 远征型

door 76561198815954453

T2实验性的先进侦查舰。“剑鱼”体积较小且功能齐全。其上搭载了生物雷达阵列、激光点防御等设备原型机,能轻易完成清剿敌怪、勘探搜救等各项任务。 远征型进行了大量改进,添加了更多电容以支持长时间的征途,并增加了点防数量。新增加的炮台强化了火力,并且能根据战斗需求进行更换。 修复了卡楼梯的问题(大概) 修改了右上装甲为平放,这样在潜艇内部就可以修到,还能防止对接时被前装甲阻碍 点防前方增加了两个、后方增加了一个、下方舱门拐角增加了一个、后下方增加了一个,并且增加了两个电容,四个电容分别覆盖 前上/前下 后上/后下 的点防组 炮位修改为 前上/前下 后上/后下 的配置,每组为2小炮台(共用一个装弹器)1大炮台,可在舰桥选择是否启用大炮台 舰桥操作的前后炮新增单独电容(以前是和主炮共用电容)

78 downloads Details →
Show more msg – Barotrauma Mod

Show more msg

door 76561198408880288

Warning,this is a cheating mod You can now see others' healthbar even they are conscious,ignore the setting of the server. Client-side lua is required.

79 downloads Details →
Krea's Alarm Sounds – Barotrauma Mod

Krea's Alarm Sounds

door 76561198091582684

Made for my friends group, dont expect any support!

84 downloads Details →
Monster girl pets – Barotrauma Mod

Monster girl pets

door 76561199082221009

Translated by Google: This module only modified the original pet appearance and did not contain any private work. This module will interfere with the module that modify pet data, so please use it with caution. I am not as good as the stinky paintings myself, and the stickers inside may be eye-catching, please use them as appropriate. There may be problems with the pet's eyes because I roughly put the stickers up, and the orange may walk upside down. I'm looking at how to use the original holiday skins, because it should be Halloween, these pet skins will be switched. If I understand, I'll probably try to have some fun. 这个模组只是修改了原版宠物外观,并没有夹带什么私活。 这个模组会与修改宠物数据的模组干扰,所以请慎用。 我自己就不入流的臭画画的,里面的贴图可能会辣眼睛,请酌情使用。 可能宠物的眼睛位置会有问题,因为我是粗暴地将贴图给搞上去的,可能会出现橙仔倒着走路的现象。我是看看该怎么使用原版的节日皮肤,因为应该是万圣节吧,这些宠物皮肤会切换,我假如研究明白了,那估计就可以尝试去整点花活。

68 downloads Details →

KingLOL

door 76561199208816429

52 downloads Details →
Jozef's War on Terra Redux 2.0 Updates! – Barotrauma Mod

Jozef's War on Terra Redux 2.0 Updates!

door 76561199140160226

Jozef's War on Terra Redux is based on Jozef's old mod and is developed by Moon/Patrick Features : More uniforms and guns. Adds a bunch of decorations for your backs which includes but is not limited to : tanks, rifles and helmets. Fixes : Fixed weird broken uniforms Hello as of 2026 i am working on a massive update for this mod adding some stuff thanks - Moon

56 downloads Details →
Orca 3 – Barotrauma Mod

Orca 3

door 76561198828021349

Orca Tier 3 balanced based on Tier 3 submarines from the game. Including blind spots. Armament: • 3 Coilguns / 1 Double Coilgun • 1 Railgun • 2 Electric Discharge Coils • 1 Depth Charge Rooms: Captain’s Room • With control for the 2 front turrets of the submarine, with a button to switch between them. • Also contains a diving suit locker, a battery charger, and a weapon rack. Medical Room • Gene research table, medicine fabricator, cabinet, spray rack. Armory • 2 safes, 1 cabinet, 1 shelf, 1 battery charger, 7 weapon racks. Artillery Room • 5 ammo cabinets for turrets, 2 ammo shelves for Railgun. Fully Equipped Engineering Room Cargo Room Other: • 4 water pumps • 10 diving suit lockers Unique Modifications: All turret ammo storages are interconnected. Example: when using Turret 1, it will use the ammo boxes in order: (1 > 2 > 3 > 4 > 1, repeat). This allows for an interesting combo where each shot uses a different type of ammo. (All turrets have this system implemented.) Note: In some situations, bots may get stuck in certain specific areas. I tried to fix it, but I’m not sure if it worked!

85 downloads Details →
The FritZ v3 – Barotrauma Mod

The FritZ v3

door 76561198142452831

added space, the 3rd edition really takes shape. smaller shuttle to fit in caves. click camera system, remote control to shuttle. backup batteries.

64 downloads Details →
DynamicEuropa汉化测试 – Barotrauma Mod

DynamicEuropa汉化测试

door 76561198286070695

ai翻译自用

59 downloads Details →

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