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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Sinkweight Roleplay Pack – Barotrauma Mod

Sinkweight Roleplay Pack

door 76561198049684423

Roleplay pack that includes food, electrical components, weapons, tools and other items while changing some vanilla items. Made for friends and personal use, free to download and use by anyone as they please.

39 downloads Details →
[SAYA]蓄能炮 – Barotrauma Mod

[SAYA]蓄能炮

door 76561198173897309

跑马灯版蓄能炮,具有较大的心理加成效果

55 downloads Details →
Sidonia – Barotrauma Mod

Sidonia

door 76561199216585999

I've gone batshit insane, full electric goliath of a sub, recharges at outposts.

47 downloads Details →
USS Daedalus – Barotrauma Mod

USS Daedalus

door 76561198165956317

Description: This is my first submarine made by myself in barotrauma. Its based on Stargate space ship. Tell me if something is missing or what can i improve on this submarine.

66 downloads Details →
Scorpio – Barotrauma Mod

Scorpio

door 76561198094462847

Project Scorpio was born out of the Syndion R&D teams curiosity after looking back at the Galaxy's hull and wondering, "why can't we apply the same tech to a smaller ship?" The answer turned out to be expense, turns out adding huge amounts of Compressed-Carbide plating costs a small fortune. While the solution was answered by an private backing from wealthy stock-holders, this strike-craft still sees limited use. Price: 4.5 mk Dimensions: 8x3 Cargo capacity: 0 Crates Crew capacity : 2-3 Top speed: ~33km/h

50 downloads Details →
Danger Bubble – Barotrauma Mod

Danger Bubble

door 76561197970543997

Armed for the most hostile environments this upgraded Jubble Bubble excels at putting munitions down range fast. The sub includes a flak cannon, dual cannon and high speed cannon. The high speed cannon overheats if used continuously. The bubble has been outfitted with power blades and discharge coils on its hull and extending bridge. Using the various armaments can deplete ammunition quickly and are power internsive be warned! Bots can't handle the power of the flak cannon but can manage all other weapon systems. Danger Bubble comes with an array of features to keep your journey through Europa interesting including: *Large Glass Command Room with breach shutters *Pneumatic Tube system to send items, deconstruct or fabricate from most areas of the sub *Extending Platform with Coilgun, power blade and discharge coil if your platform is damaged buy a new one just like a drone! *Enemy/Friendly Detection System in Command & GUnnery *Mini-Sub with manual control toggles *Massive Blast Doors to seal off Top and Bottom floors of the sub *Flood bottom floor of the sub to sink the sub faster or to tell your crew break time is over *Transport tube making ascent through the sub quick (careful on the downswing!) *Lock Down doors on command, armory, med-bay and reactor controlled by corresponding job IDs *Flood-able Brig with a security toggle which can be locked by Captain or Security *CCTV System *Moon pool drop in access from bottom right of the sub *Quarters with personal storage searchable by Captain and Security *Shower to keep your crew the freshest in Europa Big thanks to Security Chief Louie Lungfish for the idea for a Bubble Shaped Sub, Lead Engineer Spruce Willis, Mechanics Officer Ram Rod and the rest of the crew! Inspried by subs like the Imp, Iroh, and Nova.

47 downloads Details →
Ironheart Humpback – Barotrauma Mod

Ironheart Humpback

door 76561198062530323

A former military vessel, WH4-L3R 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. She's now sporting an advanced reactor array and retrofitted expanded cargo holds, a true jack of all trades. Long story short, a friend enjoyed the humpback, so I modified it a bit for him.

43 downloads Details →
Curse of Evergreen station – Barotrauma Mod

Curse of Evergreen station

door 76561198138716849

Original station name "Sevastopol" Made by qunktechnologies The better rework made by Femboy69+Vertigo (Vertisus) made for traitor hunting gamemode (assasination-assault) NOTE FROM THE MAKER GOD OF FEMBOY COALITION pain and suffering will be always present on this drymap https://steamcommunity.com/sharedfiles/filedetails/?id=2617749082 original map made by qunk https://steamcommunity.com/sharedfiles/filedetails/?id=2559634234&searchtext=lua Required to play with On-Site telecommunications https://steamcommunity.com/sharedfiles/filedetails/?id=2575936966&searchtext=Lua Telecommucations mod itself

36 downloads Details →
Europa-VII – Barotrauma Mod

Europa-VII

door 76561198981768062

这是你在深洋底部发现的一艘神秘潜艇,她的武器设置远超你的想象,不过带来的是昂贵的维修费,所以你决定与其他两个好基友凑足钱,将这个庞然巨物从冰洋深处捞上来!

48 downloads Details →
Q'Bala 3.2 – Barotrauma Mod

Q'Bala 3.2

door 76561198030073796

Heavy Submarine for combat and survival. Load up with enough ammo to blow up aliens and to invade stations. A complete submarine for any type of mission, reinforced armor, difficult to be shot down, excellent for combat. Have fun with my submarine - Deep Diver Submarine - Dimensions - 82 x 22 m - Cargo capacity - 10 Crates - Recommended crew size : 4 - 16 - Much weapons :) - A lot of ammo (enjoy it) - !Do not hesitate to comment your opinion or suggestions about the sub!

63 downloads Details →
bullet-插电式混动 – Barotrauma Mod

bullet-插电式混动

door 76561198362205352

一艘非常具有性价比的插电混动小潜艇,低廉的售价却包含了一套非常智能的动力系统。你可以使用纯电模式来最大限度节省燃料棒,也可以使用燃料模式来将10万千瓦分的大电池作为备用电源 参数说明 大小:22m×8m 横向速度:30km/h 上浮:-19km/h 下潜:19km/h 级别:侦察级 售价:3501 使用说明 本潜艇拥有纯电模式与燃料模式两种模式,切换的开关是位于导航终端下方的控制杆 纯电模式下将使用电池作为动力源,且当电量低于3%时将强制开启燃料模式直至电量充至10%,在此期间无法切换回纯电模式。与聚居地对接的期间将会使用聚居地的电力为电池充电以及为潜艇提供电力。为避免电池充满时负载突然降低导致电压过载起火,电池在临近充满时将会降低充电速度。若对接的聚居地未提供电力,导航终端上方将显示不在充电并在4秒后恢复艇上的电力供应。 燃料模式下将会使用反应堆为潜艇供应电力并为电池充电。当燃料棒燃尽时,导航终端上方将会闪烁“添加燃料”并且启用电池进行供电。与聚居地对接时将会强制切换至纯电模式以节约燃料棒,若聚居地在4秒内未提供电力燃料模式将会重新启动。另外,为了改善反应堆缓慢的响应速度,本舰外接了一套控制系统,并设有一个保险:在收到反应堆融毁的警告时关闭反应堆。 附加说明 所有潜水服柜及氧气罐柜均已通电 纯电模式下反应堆没有负载,AI会一直试图开启反应堆,属正常现象 导航右边的小屏幕连接到了楼上的声纳,可以用来扫描矿物 为武器供电的超级电容每三个一组同时为三个武器供电,在你使用单个炮塔的时候有三倍的充电速度 潜水服柜上方有两个隐形的武器架,可以用来放置武器 若发现压载舱水泵被感染,打开水泵旁的开关。此开关会进行3秒的排水,3秒后水泵电源被切断便可以执行喷火操作 BUG 由于战役模式下对接时会直接冻结游戏并保存,导致燃料模式下对接时系统来不及切换至纯电模式,建议舰长们在对接前切换至纯电模式 升级电池容量将导致对接舱口在电池充满时断电,请勿升级电池容量 升级反应堆输出功率将导致外接控制系统输出数据有偏差,反应堆输出大幅波动。若你非要升级,可以修改离接线盒最近的那个内存组件的数值,基础为100,你升级了百分之几就改成多少。打个比方:若你升级至10%,则修改数值为110

46 downloads Details →
Xeon – Barotrauma Mod

Xeon

door 76561198094462847

This older model of shuttle has been modernized to meet new shuttle expectations. However, it has kept some of the old models main features, specifically its speed, so you can laugh at the threshers trying to keep up pace... until you hit a cavern wall. Price: 4000mk Dimensions: 10x4 Cargo capacity: 0 Crates Crew capacity : 1-5 Top speed: ~60km/h

46 downloads Details →
PREMORTEM – Barotrauma Mod

PREMORTEM

door 76561198387879225

The PREMORTEM is a medium sized submarine uniquely designed by and for pirates. For this reason the PREMORTEM is a one of a kind, only ever being built once. The reactor is connected directly to a battery array which powers the rest of the ship, to increase stability. The PREMORTEM is equipped with 2 ballasts, fabrication capabilities, 2 coilguns, 1 railgun, 1 chaingun, and a brig. The PREMORTEM is priced at 13500 marks, and is recommended for 5 to 9 people.

55 downloads Details →
Duty Uboat – Barotrauma Mod

Duty Uboat

door 76561197967810419

A refurbished old Duty submarine. Heavily modified to fight enemy creatures. Equipped with a nuclear engine and a electric engine. The electric engine allows it to move in silent running mode if secondary systems are shut off. The submarine is packed with on top 2 coil guns. A chain gun is attached to the bottom side of the sub marine for swarm cleaning purposes. A new airlock has been installed on the lower deck for easy wreck entry and salvaging. 1 extra top weapon can be installed.

57 downloads Details →
Jobs+ Refined – Barotrauma Mod

Jobs+ Refined

door 76561198024036576

This mod seeks to expand and improve upon the original Jobs+ mod by implementing back the subclasses for Engineer, Security Officer, and Medical Doctor. It also allows for lessened role limitations during selection; for example allowing multiple Combat Divers to operate as a team for away missions.

38 downloads Details →
Eisenzahn101's Wreckages – Barotrauma Mod

Eisenzahn101's Wreckages

door 76561197962603938

I've decided to turn this into a compilation of Wreckages I've made instead of a single wreckage per thing. I'll also add a bit of lore tidbits to spice them up too. Ratte Wreckage There were several attempts at creating the Ratte - A prototype vessel designed for deep diving into the deep abyss and with ablative armor to protect against the most dangerous of threats. Due to either sabotage from separatists or sheer dumb luck at the fates of those who set into the depths with this vessel, what remains of it now lies in the abyss. Some sightings of this wreckage have recognized the front hull of the vessel, with potential salvage including its weapons and possibly electronics. Mining Facility Type 107 A quick fabrication to be dropped off in areas with mineral deposits, the mining facility comes equipped with several coil guns in case any hostile entities stray too close and to protect the stationed miners. Due to either broken communications or perhaps being forgotten in the bureaucracy of the Coalition... some of the facilities have become to tomb of many unfortunate souls. Note: I'm not sure why but I can't get the base folder to stop being called Ratte_Wrecked... Items still seem to load fine from there though, just appears as a different name than I'd like.

62 downloads Details →
ZEUS 0.7 – Barotrauma Mod

ZEUS 0.7

door 76561197992632066

Unfinished project

34 downloads Details →
The Crusader – Barotrauma Mod

The Crusader

door 76561198804807305

Behold The Crusader "Good afternoon captain, We understand that the subs of today are just too weak to take anywhere meaningful on this unforgiving sea, and I have heard your battle cry! With good maneuverability, good but not overpowered gun coverage, a small shuttle, and numerous other features we bring you the ultimatum of superior sub design." This ship is the culmination of my now 500+ hours in game and editor, each submarine I've seen or made just having one or two flaws that make it either un-fun or WAY too hard, this is my answer. The Crusader is made so anyone can beat the game, make it anywhere and do any mission at all. Even a newbie, with adequate knowledge of how bots work can use this submarine to the fullest. It comes with the following features: H. Speed 33 V. Speed 20 to -20 Can be stupid fast? With upgrades, yes. - Balanced power generation, if you know what you're doing and nothing goes wrong, then you should be fine. - Gun coverage that is extensive, but not overpowered. - A fully stocked armory of anti-personnel and monster fighting weapons, including several nonlethal methods of dealing with various threats, from crawlers to clowns. - A fully stocked med bay, with limited amounts of all known medicines and antidotes, as to give those new to being a doctor what helps and what doesn't. - A fully functional workshop with a fully stocked, but again limited, cargo bay. Your crew will be able to fabricate or deconstruct whatever they want, which could be a good or bad thing. - Cameras in every room or importance to traitors and monsters alike. - Auto doors, will close if water is present and will remain auto otherwise. - Realistic airlock for RP, with the ability to function as a basic airlock as well. - A nimble shuttle on the underbelly for cave exploration. - Blast door, controllable from command. - SO much more. ( Keep in mind, this sub wasn't designed with public matches in mind, it is possible but it's one of the things it finds *difficult* ) Please, if there's any questions, send me a message either through Steam or through Reddit, however you got here. Happy Exploring!

44 downloads Details →
Pickle II – Barotrauma Mod

Pickle II

door 76561198026079857

Dude, I kid you not, he turns himself into a pickle... AGAIN... Funniest shit ever seen...

42 downloads Details →
Vanduel (PvP) – Barotrauma Mod

Vanduel (PvP)

door 76561198988353610

Borrowing from the premise of a personnel boarding pod, this sub is made for docking, dry boarding and close combat. Features: - Nav controlled Docking on all sides - Autodocking toggle on Nav No need to worry about pressing that docking button in time. Just turn on auto docking and get into docking range - Booster engine - Booster engine toggle on Nav - Controlled Flooding toggle on Nav (for when you want to descend faster) - Lots of weapons* - No stun weaponry - Resources for crafting* - Hidden additional materials - Hidden clown suit *uses autofill (so loadout will be different everytime!) AV Variant: Light Effects: "RGB Assembly" by WorkingJoe https://steamcommunity.com/sharedfiles/filedetails/?id=2171824764

59 downloads Details →
Lamprey – Barotrauma Mod

Lamprey

door 76561198035390106

A surplus military drone loaded for bear. There's really not much wrong with the Lamprey; it's rugged, well-armed, and nimble. What more could you want? --------- The Lamprey is a heavy attack drone, meant to be used in conjunction with another sub of mine, the Wobbegong. Use it however you'd like (but maybe give credit if you slap it on your subs). Its docking hatch is on the ventral side. It's equipped with a railgun and coilgun for armament.

43 downloads Details →
The Torus – Barotrauma Mod

The Torus

door 76561198070610288

A compact ship, with an odd design. Based off of the Engi cruiser from FTL: Faster Than Light.

39 downloads Details →
Aegis – Barotrauma Mod

Aegis

door 76561198204173752

Aegis is your divine shroud against the deepest horrors of Europe. This boat was designed to minimize damage and give the crew maximum time to troubleshoot. Perfect for hardcore team play. Since the boat is complex, it is recommended to read the instructions below before use. RU version here Main features 1. Smart drain system - The drainage system involves not only drain valves, but also doors and hatches. The design of the boat allows water to be drained not into the lower compartment, but directly into the ballast. - Doors, hatches and drain valves will open automatically, and when the compartment is completely flooded, they will not close to prevent the boat from taking in excess water. - Also, using the buttons in the captain's room, you can open or close any compartment in the boat manually 2. Emergency ballast system - When driving a boat, the captain can turn on emergency ballast, which will turn the entire lower level into one huge ballast (the lower pumps will function as ballast pumps). This can help with: Breaking through one of the ballast compartments, you can stabilize the water level at the expense of other pumps Excessive flooding of one ballast compartment with a drain system Need to make an emergency maneuver 3. Special battery system - In the event of an accident, you can supply energy from the batteries directly to the cable boxes or, in the event of a loss of cable boxes, the batteries themselves can function as a power grid with devices connected directly, so that even in the event of a loss of the compartment with cable boxes, you can still to stay afloat 4. Improved weapons - All guns are connected to one periscope, and they are switched using buttons - Each gun is supplied with cartridges from several loaders, which will allow you to shoot without reloading for a very long time - Capacitors are also connected to all guns at once, which will allow you to fire almost continuously - Separate capacitors are also placed on the discharge coils, which do not affect the charge of the cannon capacitors 5. Camera system - Do you assume that there are enemies on the ship or a strong leak? Thanks to the camera system inside the boat, you can view the compartment of any part of the boat from any periscope you need. 6. System of emergency flooding of the reactor - If the reactor / cable boxes / batteries catch fire, you have the ability to flood all these compartments with one button. After a certain amount of time, the water will leave automatically. Small features - Special boat design. Vital compartments are located in such a way that they remain free of flooding for as long as possible if the case is damaged. - Connection between fabricator, deconstructor, steel cabinets in the hold, and medical fabricator. This will make the crafting job easier. - 3 exits from the boat. 2 at the top, one at the bottom - 4 magnetic guns are located so that there are no "blind" zones. - Cable boxes, batteries and capacitors are connected in a group and signed for which everyone is responsible. It's much easier to fix the things you need first. - Automatic regulation of power generation by the reactor. In many boats, it lags behind consumption, which is why there may not be enough energy for everything. With this system, even the largest energy jumps will be as smooth as possible and invisible to the crew. - The status monitor is placed separately in the engineering (emergency) compartment. This can make it easier for engineers to trace leaks, as well as monitor the condition of the boat even in the event of a loss of the captain's compartment. - Automatic doors and hatches - Emergency lighting (does not light up when the reactor is on) - Vertical and horizontal speeds are balanced, so that the boat is controlled as smoothly and correctly as possible Button instructions "Flood" - when pressed, opens the upper airlocks and accesses to them, the reactor compartment, the compartment with cable boxes and batteries and closes the compartments with the oxygen generator and the charging compartment. After 12.5 seconds, it returns all doors to automatic position. Before use, make sure that no crew member is standing near the target compartments. "Batteries" - Green button - batteries are being charged from the reactor - Yellow button - batteries supply energy to the network (to boxes) while they will supply energy evenly. - Red button - batteries supply electricity directly to consumers. However, they will use up the charge alternately (to provide the most needed consumers). In this sequence (the batteries are signed), craft-honey-capacitors-generator-xyrogen-pumps-motor-ballast-rupka. Note: the second method is more profitable in terms of energy saving in the most critical situations. "Bays" There are 3 buttons after the compartment name: - Green button - automatic operation of the system of this compartment - Yellow button - forced closing of this compartment - Red button - forced opening of this compartment Note: 1. If a crew member is near the door / hatch, then the teams will not work until he leaves. Also, any crew member can open or close doors / hatches independently of the teams. 2. The buttons next to "Boat" apply the desired 5 buttons next to the periscope These buttons are responsible for switching guns. The buttons are located exactly the same as the weapons themselves. That is, when you press the upper left button, you will sit behind the magnetic gun from the top left. 3 buttons with a triangle next to the periscope They are responsible for the discharge coils. By analogy with the buttons of the cannons, they are located, like the coils themselves, on the boat. 1 at the top and 2 at the bottom. When pressed, the desired coil releases charge Note: There are 2 coils at the top, but in fact, for all consumption / range / damage characteristics, they work as one. Made for cosmetic purposes Button under the periscope with the name of сompartment Turns on when pressed, turns on the camera system. When pressed again, switches the camera in the boat. In order to exit this mode, just press the gun button. "Bomb" button in the gun compartment Drops a bomb when pressed

66 downloads Details →
The Iron – Barotrauma Mod

The Iron

door 76561198852353138

Description The grim, battle-hardened appearance of this submarine is a testament to its reliability. However, its age shows that the reactor has seen better days. While it will still run, groaning and creaking, it requires more time and fuel rods to start. To compensate, the vessel is equipped with backup batteries that assist the reactor and enable a quick start of all systems. The submarine itself is easy to maintain and navigate, thanks to a centralized design where each module consolidates all systems according to its function. Specifications: - Price: 8000 - Class: Transport - Speed: ~23 km/h - Bonus from additional ballast: ~3 km/h - Mobility: Average - Armament: 1 Magnetic Cannon, 1 Chain Gun, 1 Free Hardpoint

64 downloads Details →

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