- Mods
- /
- Barotrauma
Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
The Ramseus Mk III
door 76561198987492533
The mark 2 version of it's brother model, The Ramseus II. The crew of the Ramseus II died tragically after being boarded by a husk preist and infected with the husk parasite. This ship was created as a tribute to the crew and their tragity.
Harpy V2(OUTDATED)
door 76561198066981957
Better and hopefully working version of the original Harpy. -2 Station Reactors -2Big Engines -MedBay with Quarantine -Machinery -Engineering -Maintenance Tunnel connected to almost every crucial room in the vessel. Nuclear Railguns in the front(Can be accesed only through the tunnel for safety reasons) WARNING Reactors require two rods each cuz of the stability reasons. Vessel can reach up to 40km/h(The speed has been reduced due to electricity) maneuverability is still good. More things will be added in the future. Enjoy
Vodianoi SubStation
door 76561198266284864
A sub/station, the Vodianoi can take out any mission with an experienced crew and become an extension of an outpost. Armed with an impressive loadout, the Vodianoi can easily defend itself against any danger of the Europa waters. The Vodianoi comes with a companion sub called the Rusalka, a heavily armored sub ready for hard to reach missions. Submarine Features: - Hydroponics Greenhouse - Easy-to-reach Gunnery Compartment - 4 brigs & 2 quarantine chambers - Chief of Security Office - 3 separate crew quarters with functioning beds - Cafeteria - Water treatment - Oxygen generators with ventilation decor - Cold storage - Incubation Chamber - Bar - Hidden room - General store ( that will open when the Vodianoi is docked ) - Artifact room - and more! Euro Currency mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2101471533 Deep Sea Alcohol: https://steamcommunity.com/sharedfiles/filedetails/?id=2085880797 Malborasek: https://steamcommunity.com/sharedfiles/filedetails/?id=1773666032 Hydroponics: https://steamcommunity.com/sharedfiles/filedetails/?id=1793532596 Inspired by FearTheRenegade's Prometheus Station https://steamcommunity.com/sharedfiles/filedetails/?id=2067484357
Orca Z
door 76561198361835617
三个大型压载舱的激进设计使得该型号的潜艇有着令人惊异的最高航速与浮潜性能,如果你不考虑不稳定的发动机、消耗巨大的反应堆和过时的武器的话,Orca级潜艇是冰洋中的迅捷之王。 Orca Z 如果你想寻找 1.在下对接口添加独立操作舱Orca ES(极其重要) 2.将上下层甲板替换为可透视玻璃 3. 将所有潜水艇内的门替换为玻璃门 4.优化了整体布局 5.提高了照明亮度 6.在第三层原载压仓左侧加入下气闸可直接通往深海,其中一舱室设计为常满水状态,可用来储存发热异星遗物(极其重要) 7.增加了下电磁炮与上轨道炮(极其重要) 8.添加了大量柜体与物件 9.打通了二层所有走廊 10.优化了电力供应 11.小幅提升了移速 12.将休息室变更为杂物室 13.减小了甲板与甲板之间的空隙 14.改变了电磁线圈的位置 15.将下对接舱下舱门与上舱门用与逻辑门相连接 其中1、7、8、9、12为重要改进 Orca ES 1.修正无法正确排水 2.添加了急用物资 3.添加了核弹投射装置 4.将甲板替换为透明玻璃 5.修正引擎过快加速问题 6.添加了急用潜水服 7.优化整体布局 8.将线路布置的让人看上去很舒服 Orca ES无法解决的bug 1.对接后发出大量黑烟持续1秒 2.导航触电后对人体造成致命伤害 3.触电概率貌似很大 4.无法在不使用ES时关闭ES的电源 希望帮助解决 qq2876763452
SSN Leviathan GT
door 76561197991943703
An extremely large ship holding a research/mining submarine in an enclosed hangar. Special thanks to Mailo and Mose for their assistance! Shuttle replaced by Ghostown's Thresher upgraded version.
BTE Nehalennia II
door 76561198801824014
*BTE NOT REQUIRED* Built in recognition of the legacy BTE Nehalennia.
Poseidon
door 76561199261809946
Class: attack Price: 25000 Tier: III Recommended crew size: 10 - 17 Dimensions: 53x12m
500 Wires
door 76561198316798946
Simple mod that overrides vanilla junction boxes, batteries, supercapacitors, and relays to have 500 maximum wires for power_in and power_out slots. Practically infinite. Made at request of a friend.
[Guns Enhanced] The Breath of God
door 76561198412980494
My second gun mod, featuring yet another gun from a ROBLOX game named "Grave/Digger". i tried to balance it with the hullmaker, and a couple vanilla guns. and heres a summary of that basically. it does shred through materials relatively easy. it does Deep Tissue Damage, but the hullmaker does more. (strength: 2) it does slightly less bleeding damage than the HMG. it takes on the feel of both an Assault Rifle, and an HMG, and the magazines are costly. it takes a Weapons requirement of 65. (to both craft it, and use it properly) it carries a ton of rounds. more than the HMG. like the HMG, it has a 0.5 second stun that happens at random, but now its at a chance of 0.05. the only bad thing is that its a bit inaccurate.
九州头盔图层还原(Restore Jiuzou Helmet no hide face and hairstyle)
door 76561198253707668
九州武库在最新的更新中在更新说明没有明写的情况下修改了头盔覆盖的图层,本MOD将头盔还原成原来不覆盖面部与发型的状态。 建议配合Hide Your Items | CloakerMOD使用。 In the latest update of Jiuzou, the helmet covering layer was modified without any update notes. This MOD will restore the helmet to its original state without hide the face and hairstyle. Recommended to use with 'Hide Your Items | Cloaker' MOD.
Enhanced Armaments(无限弹药)
door 76561199652468000
添加了Enhanced Armaments原版绝大多数枪械的无限弹药 未经测试,可能存在bug,如遇到请在评论区留言
Дополнительный опыт
door 76561198064035817
Добавляет препарат, при применении которого персоннаж получает 100 опыта каждую минуту
佛伦のEK厨房拉菲改
door 76561198206948060
佛伦のEK厨房改型拉菲,小加强了火力,吧台改造为厨房 原文:拉菲号驱逐舰,编号DD-459-IPA。主武器为两门轨道炮,四门连射炮,副武器为三门自动电磁枪,特殊装备激光武器,副武器与特殊武器不消耗弹药。拥有两个大货架,医疗仓,禁闭室等,功能全面。舰体为300+120,船头处为400+200设计,反应堆电池内置与舰体内部,不易进水,但全舰耗能较大,请注意维修电器!免费赠送附带无人机,是比较使用与划算的驱逐舰。
HEGS-MK11 Ironclad fix+
door 76561198378279905
HEGS-MK11 Ironclad but improved by me(кибер говнюк). Me and my frend tried to play wit original version of this sub but had many problems with it, so I fixed it and added some stuff that makes it better, also I remade ellectronics a lil bit to make batteries not charging itselfes. (english is not my native lang, sorry if I made mistakes somwhere) Costs 8,500 mk, have one automatic sentry and other guns: autocanon, mortar, some kind of gatling gun and medium SSL.
Enhydra
door 76561198040026583
Some Separatist engineer slapped this together while high on fentanyl, but they ran out of parts halfway through, this is why it is a bit small. It has some features (I think) including crippling power issues. Mind the drone. It is a weak spot. tl;dr: Actual features -Everything can be accessed in no time due to compact design and component centralisation. The drawback is that everything also breaks in no time. -The entirety of the submarine can be controlled from the bridge, including weaponry. This ship was designed with the intention to be used by small groups with only a few or no bots. -Fission and turbine output are automatically regulated by a reactor control circuit. -Silent running reduces maximum horizontal speed to 10-20% and turbine output to zero. There is no need to shut down the reactor but the control circuit (or vanilla automatic control) has to be turned off for it to be working effectively. -Lights can be turned on and off. This includes turrets and searchlights. -The EVA access and lower airlock can be turned into additional ballast for a quicker descent (up to 25 km/h). Alternatively, this can also be achieved with a plasma cutter, but switching a lever is usually easier. -The drone features a pulse laser and both an ammo shelf and a medium cabinet that can be accessed while it is docked and while it is diving. -There is fentanyl and some tobacco in one of the crew quarter compartments. What to keep in mind -The submarine is very small. If one room gets flooded, it will sink immediately. Even the drone interior has enough volume to pull the entire ship downwards. Leaks have to be responded to quickly. Same goes for fires. -The reactor is already on by default. You only need to turn on the reactor control circuit for it to start working. -It is very fast. Be mindful of obstacles and walls. -If something chews through the bridge hull, none of the controls can be accessed without being in biting range. I recommend keeping a shotgun close by. -The moon pools or "force fields" that the ship has in place of actual airlocks are death traps, especially for bots. -Bots will try and repair the drone but the pathfinding is basically impossible to make without them getting stuck in the drone interior. If you plan on playing with bots, lose the drone or use the Mk II version of this ship instead. -The drone is not meant for human transport. You can cramp someone in there but it requires some serious yoga. -Some of the bot waypoints still require corrections as they might be a bit wonky. As a sales guarantee I successfully mission tested the ship (alone with only one bot) on Hellish (100%) difficulty.
Alternative Class Meyve Suyu
door 76561198339817241
TRANSPORT SHIP 4-7 SRDN CORP. Lights are manuel in navigation room
Connect 4 but sideways
door 76561198294667694
Check out my other games and the widely acclaimed HonkOS in the above collection - sideways! - multiplayer! - knows what moves are valid! - considers already taken moves! - switches players automatically after a valid move! - knows who won or if there's a draw! - resets the board automatically for another round of fun! - doesn't snitch to the captain! - Honkmother-Approved!
Предметы фракций
door 76561199089322499
Automatic docking scheme
door 76561199159448239
Автоматическая и полу-автоматическая схемы стыковки. При включении заставляют произвести стыковку по первой же возможности. *Мод работает на родных деталях поэтому будет работать и после отключение мода* Automatic and semi-automatic docking schemes. When turned on, they force you to dock at the first opportunity. *The mod works on native parts, so it will work even after the mod is turned off*
官船儒艮Dugong Overload type
door 76561198421777346
Dugong overload type, through the components that can be built directly in the game and modify the layout to enhance the Dugong's experience in the campaign, the power grid and other functional circuits built can be manually restored in the original game, and some additional mechanical equipment is added, the number of components is about 1,700.The purchase is divided into type A and type B, type B refers to the addition of two rows of drop-down hidden safes on the basis of type A that may be used by many people, and can store personal items, which is not used in the single player campaign. Details of overload Settings are as follows: When the red limit is shut down, the initial reactor power is overloaded by 1.96 times the load, which is an energy-saving overload mode.Overload increases the decomposition synthesis, maximum speed, acceleration and deceleration, displacement and charging speed compared with that without overload. Except that the maximum speed will not continue to increase when the maximum speed is 1.96 times of overload, other performance will still improve. Therefore, the red limit can be raised to the maximum overload multiple to achieve the maximum performance of the submarine, and the "one-button red limit" button or the acceleration switch button can be switched on the sonar interface. Combat performance: Overload maximum speed 49+ during the campaign (upgrade to T3+ Captain 160+ driving skills + mechanic repair level 8 engine engineer, assistant fish crew to learn the captain's center line is not necessary), maximum acceleration to the maximum speed within 10s;Deep sea mode, more than half the room water, dive speed 31+, rise speed 18.
NT NeuroEyes [fix] fork
door 76561198055452359
Fork of NT NeuroEyes . I disabled overlays becouse theu too annoying. Plans: - add new afflictions - balance mod Load order: - NT NeuroEyes fork - Neurotrauma
Incoming Buzzer (Siren included)
door 76561198267926142
Ever wanted to hear that fancy C-Ram alarm tone while getting shredded by the local wildlife ? Well this simple mod got you covered. Introduces a buzzer and siren variant.
Barotrauma server met modondersteuning
Start je eigen Barotrauma server in een paar minuten.
Huur een Barotrauma server