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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

The Cardboard Cutter – Barotrauma Mod

The Cardboard Cutter

door 76561198042630782

Pizza: tasty, cheesy, and lovingly nestled in a cardboard cradle. Expensive computer? Comes in cardboard. Hatsune Miku cutout? Cardboard as well. If you love it, the only way to truly protect it is to encase it in a mighty sheathe of cardboard. So look your captain in the eyes, stare deep into them, and ask him if he loves you. Then steal his credit card, and buy him the newest innovation in affordable technology: the Cardboard Cutter. Made from manufactured cardboardium, the Cardboard Cutter's hull is mind-blowing. Featuring water tolerance, a fantastic price point, and the thinnest walls you've ever seen in your life, the Cardboard Cutter is unmatched in floorspace per mark. Where other submarines are weighed down with unnecessary parts and hundreds of tons of concrete hull, the sleek shell of the Cardboard Cutter will have you saying "Wow, ... !" The new Deluxe Edition further features Razor Thin™ reinforced windows, so that when the wildlife catches the fresh scent of pressure-treated wood pulp full of motion sick clowns roaring through the open ocean, you can give them a wink as you pass by. But let's talk guns. This is Europa, and we all know your Captain is possessed by a bloodthirst fit for a viking. The Cardboard Cutter has five guns, three of which are mounted outside the sub. Two internal dual supercharged spine-mounted chainguns come preaimed directly at the ship's most vulnerable point. With the press of a button, four red seconds of lead and hellfire saturate the airlock, vaporizing anything in your way. Above that button is a Flood button that engages our patented Waterfall™ ballast pumps. It also locks the controls at maximum downward velocity, allowing the Carboard Cutter to use its superior Cardboardium hull to bodyslam anything foolish enough to be hiding in the Abyss. The open floorplan, and even more open ballast, allows for maximum traversibility. Between the climbable wiring, railing-free catwalks, and a cardboard fort for security officers, the Cardboard Cutter is the embodiement of freedom. And what says "freedom" more than fast food? That's right, each and every cardboard cutter contains a fully refurbished fast food court, salvaged from the tyrannical rule of Coalition territory. A little bit of safety foam, a few bottles of bleach, and you have yourself a fully functioning medbay. Per our medical team's recommendation, we included a (medical) five thousand volt discharge coil. Kiss your depression goodbye, when this sucker fires off a one hundred decibel lightning bolt directly into your hippocampus! Why go overboard, when you can go cardboard?

76 downloads Details →
S.C.C.S. Albinos – Barotrauma Mod

S.C.C.S. Albinos

door 76561198414720301

S.C.C.S. - Second class combat submarine Albinos is an experimental submarine from the now abandoned "Kursk" outpost. Only five copies were produced, unfortunately three of them were lost. Not long ago, the submarine underwent modernization as a result of which it received modern automatic doors and information displays. Among its features, the submarine is equipped with a drone and high-capacity ballast tanks, and also has excellent horizontal speed. Rank 2 Price 21000 Crew size 6 - 12 Horizontal speed – 24km/h Vertical speed 20 -15km/h Features: Large ballasts, drone with control both from inside and from the submarine, large luggage compartment with 18 drawers.

82 downloads Details →
Kovacs Armory! – Barotrauma Mod

Kovacs Armory!

door 76561198331413532

A Conglomerate of guns Usable and compatible with campaign and entirely craftable the final edition is finally here. Yet i still plan to update frequently. Guns from across the world all brought to a brand new one to be used for the same causes. Some entirely new guns have been designed and added to the armory of new nations. To suit your adventure across the high and low seas you will need many weapons which is what i offer. the stopping power of 45 or the reliability of 9 MM what ever you prefer you can make and use to the best of your abilities. (suggest anything you would like to see) should be compatible with everything being a gun guy and being able to make my favorites come to life is always a dream come true :]

43 downloads Details →
Аллюр – Barotrauma Mod

Аллюр

door 76561198060019251

Сконструированный инженерами, вдохновленными эффективностью катера "Полюк", но расчитанный на большее количество экипажа и выполнение большего спектра задач, "АЛЛЮР". Корабль быстрее и надежнее "младшего брата", оснащен сильным реактором и универсальным вооружением, способен находится на самообеспечении и выходить на выполнение долгосрочных контрактов широкой направленности.

56 downloads Details →
Constant to Single Pulse – Barotrauma Mod

Constant to Single Pulse

door 76561198064834136

A simple circuit, maybe someone will come in handy. Top for zero Bottom for one Unnecessary part can be removed.

67 downloads Details →
Chicken and Duck – Barotrauma Mod

Chicken and Duck

door 76561198020069332

Chicken and duck that make a sound when pressed.

53 downloads Details →
Better Airlock – Barotrauma Mod

Better Airlock

door 76561198990364199

An airlock mechanism that fills the airlock with water before opening the hatch(you can of course switch this out for a door with the same wiring) so you wont be hit with the force of Europa's weight in the form of water pressure. Includes an alarm that sounds whenever someone activates the airlock. Note: Only pull the lever once when entering/exiting. The doors will reset themselves back to the default position(the inside door will reopen and the hatch will close back up). Pulling the lever multiple times may pose a risk of desyncing the doors and you'll have to resync them using crowbars.

75 downloads Details →
The Iroh 2.1 – Barotrauma Mod

The Iroh 2.1

door 76561198423300934

The Iroh 2.1 Заранее извиняюсь. Ссылка на оригинал: https://steamcommunity.com/sharedfiles/filedetails/?id=2602920829&searchtext=iroh

68 downloads Details →
[PB] SS Pulmenti – Barotrauma Mod

[PB] SS Pulmenti

door 76561198278663698

By Campbell

59 downloads Details →

multiplayer xp floor / syncing

door 76561198092295564

requires https://steamcommunity.com/sharedfiles/filedetails/?id=2559634234 on the server host. I made this mod for my group of friends, since we have a lot of drop-in players / friends who want to give the game a stab, and it's easiest to ramp people up on the game if they're roughly on-pace progression-wise in campaigns / can try out a class with a tree fully specced in a one-shot mission. This mod is only published because I feel like it. It's provided entirely as-is and I do not consider feedback/etc. Feel free to do whatever with it, though. --- This mod is server-only and is not required by clients in any way, shape, or form. This mod functions in two primary ways: * In one-shot missions, sets everyone's XP so that everyone has 8 talent points to spend (can fully spec out one subtree). * In campaigns, syncs everyone's XP *up to* (but not down) to that of the ship's captain, so that new players arent fucked progression-wise. ideally, it would sync from the "host"'s character in campaigns, but it turns out determining that is annoying. so instead I just went with the captain. also ideally, the xp floor in one-shot missions should be configurable. currently it's just fixed to level 8, but I threw the xp table up to level 10 in the file so it's easily adjustable from there. I haven't yet looked at config options.

58 downloads Details →
Better Cthulhu Pet (with audios!) 更好的小克苏鲁 – Barotrauma Mod

Better Cthulhu Pet (with audios!) 更好的小克苏鲁

door 76561198303996776

Poor Cthulhu received some love! 小克苏鲁得到了一些加强! A better version of the pet Cthulhu: - Small amount of regeneration - Reduce the same amount of hunger when eating compared to other pets (it's been patched in vanilla) - Produce material like other pets, and the product can be deconstructed into Sulphuric Acid, Dementonite, and Protein bar! - the product has a minor Hallucinating aura effect and resistance aura for husk infection - Can make sounds like other pets! 宠物克苏鲁的更好版本: - 少量回复生命 - 进食时减少相同的饥饿值(原版比其他宠物少很多,一个盐水袋只回15饥饿值) (原版已经修正) - 像其他宠物一样生产材料,产物可以分解成硫酸、摄魂矿和蛋白质棒! - 产物具有轻微的幻觉光环效果和画皮感染抵抗效果 - 可以像其他宠物一样发出声音!

69 downloads Details →
Torpedo Mk.48 – Barotrauma Mod

Torpedo Mk.48

door 76561198267557999

Mk. 48 torpedo (HE) This is a heavyweight torpedo used by the United States Navy. It can be equipped with a variety of warheads, including high explosive (HE) and penetrating blast (PB). The current model contains a HE warhead. How to use? This torpedo is counted as a submarine, but cannot live alone in the sea. You have to link it to a Docking Hatch of your submarine in order to use it. Enable the power with a state lever linked to a Wifi component (channel 300 by default), and launch it by toggling the docking hatch. Features: High Explosive warhead on the sides and the front of the torpedo. Guidance system: 25 x 22 meters of wall detection sensors. Wifi components: Uses the Wifi channels like so: - 300: enable main power - 301: output X velocity - 302: output Y velocity ID system: Possibility to change the ID of the torpedo from inside (there is a door on its bottom). For example, if you switch to ID 1 (by default, it has the ID 0), all channels will be changed like so: - Main power: 303 - X velocity: 304 - Y velocity: 305

66 downloads Details →

Devouver Of Gods Endworm Soundtrack

door 76561198152089665

Replace sound effects of Endworm to Devouver Of God Calamity theme

52 downloads Details →
Orchid – Barotrauma Mod

Orchid

door 76561198365092637

Contains vanilla ship and modded ship for personal use

53 downloads Details →
ばかみたい – Barotrauma Mod

ばかみたい

door 76561198349084079

Jukebox music

78 downloads Details →
Dragonfly – Barotrauma Mod

Dragonfly

door 76561198152771620

这是蜻蜓,不是飞龙。很认真做的一艘船(迫真)。设定什么的还没编好,以后估计也不会填上。为多人战役设计,船只使用难度较高,单人玩家慎用。 基本参数: 600item 水平速度:19-20km/h 垂直速度:上浮和下潜均为18km/h 载货量:40箱 4+1炮火布局 3个电磁线圈 特别鸣谢:莱伦汀

65 downloads Details →

Kameraden auf See

door 76561198832506074

A german song played on Uboats during the war. It's meant for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2831597994&searchtext=Jukebox

47 downloads Details →
Crazey's Crazy Guns – Barotrauma Mod

Crazey's Crazy Guns

door 76561198335455731

This mod adds craftable makeshift weapons and ammo that are meant to be played alongside the base game. Weapons: Slam Shotgun: Two tubes, one shotgun shell. Slam Pistol: Two tubes, one revolver round. Makeshift SMG: A scrappy SMG that takes SMG mags. Repeater: A lever action gun that holds 12 revolver rounds. Rifle Repeater: A lever action gun that holds 4 rifle rounds. Semi Rifle: A semi automatic gun that holds 8 rifle rounds. Beltfed: A fully automatic gun that holds 48 rifle rounds. Bombswitch: An explosive meant for only the most dire times. Makeshift Rocket Launcher: nothing else to say.. Toz: Fake, not here. Makeshift Revolver: Crappy revolver with 6 pistol rounds (remind me to change it to 5) Pump: Crappy pump shotgun with 5 shotgun rounds Semi Pistol: Epic Semi auto pistol that can jam (reload) Ammunition: Makeshift SMG magazine: Holds less rounds than regular SMG magazine. Makeshift Shotgun Shell: Has 2 less buckshot inside it. Makeshift Revolver round: Deals less damage. Makeshift Rifle round: Deals less damage. Rocket Grenade: High explosive, doesn't pierce. APHE Rocket Grenade: Pierces and uses a timed fuse. These weapons are makeshift, and therefore only obtainable through crafting. This is my first mod so any balance suggestions / new items suggestions would be greatly appreciated. Pls like and gib 5 star Uber. Dont copy / republish anything from this mod without my permission.

44 downloads Details →
Kastrull 40k – Barotrauma Mod

Kastrull 40k

door 76561199002244668

The base game Kastrull but with a 40k twist. Changes made are to the guns they are now bolters, more ammo and Medical storage, a room to pray to the god emperor of mankind,

51 downloads Details →
二西莫夫-4无人机 Asimov -4 UAV – Barotrauma Mod

二西莫夫-4无人机 Asimov -4 UAV

door 76561198207175729

阿西莫夫-4无人机 左边可储物,右边可充氧,本机搭载一门速射电磁枪 Asimov -4 UAV The left side can store things, and the right side can be oxygenated. This machine is equipped with a rapid-fire electromagnetic gun.

59 downloads Details →
Smuggler Mk XII R7-U – Barotrauma Mod

Smuggler Mk XII R7-U

door 76561198086486439

A small crew challenge sub. A fully battery powered sub with a large ballast and cargo area. NO Oxygen generation between stations. Additional O2 cabinets supplement crew needs. Able to accelerate very quickly with additional "booster" engines. Full control over power systems to limit usage and run in low power mode when needed. Thanks for checking out my First published sub. Feedback Welcome and look forward to it. Sub Builder Notes: There is a hidden 02 that triggers when batteries are over 95% and Docked to refill the sub. The original intention was the sub would refill at the station "naturally" by opening all doors and flowing o2 from the station. This was slow and cumbersome, and the station upper hatch closes automatically making this annoying and not fun. The current setup creates a "works as expected" and prevents the sub from autofiling with 02 when docked with shuttles/wrecks. -Current change points Diving suits are unpowered intended (I left a wire exposed on the status monitor for disconecting or for crews to rig up their own power at the cost of additional load on the grid, wired directly to batteries) Possible addtion of Electric Discharge Coil to bottom Increase Helm Glass Health Battery Starting Charge Capacity

58 downloads Details →
The Haunted House [4P-Zombie] – Barotrauma Mod

The Haunted House [4P-Zombie]

door 76561198975083460

Thies is a 4 PLayer map Builded for my PVE Zombie Survival Servers! The Gamestyle will be explained inside the Lobby of the map! one Admin is needed to operate the round! ( thies map was builded for 4 palyers! but it can take up to 8 players!) there are 4 Loadout slots for the Explorers and the Ghostbuster sides. ATTENTION: This map was builded whit unique modded features! those features have been removed from the mod and cant be used anymore! Replacements have been made but it will never be the same again!

36 downloads Details →
Viper – Barotrauma Mod

Viper

door 76561198094462847

Description A secretive Syndion Deep-diver built to combat the heavily-armored foes of the abyss, it keeps its size small to keep repairs simple and fast. The main downsides to this vessel is mostly cost and comfort. Features - Smart Drainage to avoid re-flooding a room - Simple Layout for quick movement around the sub - Some decoration so the sub doesnt feel too bare - Segmented electrical room to reduce water damage - Strong outer hull to combat foes and pressure - Door lighting so you can always find your way in or out - Exterior lighting useful to find the sub when outside - Strong bilges to combat leaks Firepower - Decent coverage with blindspots aft and fore of the sub - One "Ares" Turbo-laser prototype firing a burst of 5 lasers - One flak cannon mounted upper-mid of the hull - One standard pulse-laser mounted upper-aft of the hull - Two small hardpoints mounted upper-fore and lower-fore of the hull - One fore-mounted discharge-coil to fry any oncoming traffic Stats Class Scout Tier III Price 37000 mk Dimensions 30x9 m Cargo Capacity 12 crates Horizontal Speed (Average) 31 m/s Vertical Speed (Average) 16 m/s Descending | -18 m/s Ascending Recommended Crew 4-6 Recommended Experience Experienced Other Stuff Performance Friendly /// Not Beginner Friendly Due To Intended Use-case \\\ Decently Balanced for vanilla gameplay & campaigns

44 downloads Details →
Dallas 2.1 – Barotrauma Mod

Dallas 2.1

door 76561198070090519

A traditional submarine design with modern facilities and robust power circuitry. Fast and moderately agile with inner and outer hulls, it should be able to hold it's own in a fight long enough to escape or defeat the enemy. A separate mineral scanner and multiple observation periscopes allow it to find mineral deposits and navigate without sonar when necessary. Features include: Medium range proximity display; Short range threat display; Silent running mode; Red alert mode; Ability to manually turn off oxygen generator, external lights, internal lights, suit lockers; Various useful indicators at the helm and in the reactor room; Intruder alarm and notification system; Notes: I know this sub isn't perfect, I could spend a long time attempting to make it so but the reality is it never would be. There are numerous things that could be done, small and large improvements, but I think most can be accomplished by a skilled engineer in the course of a campaign. This represents an abandoned project for me, I just tidied things up and removed things that I wasn't able to make work to my satisfaction so that I could upload it to the workshop and call it finished. Hopefully then, what's here does work and will be interesting and enjoyable to use.

54 downloads Details →

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