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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Adaptive Automatic Reactor Controller (AARC) – Barotrauma Mod

Adaptive Automatic Reactor Controller (AARC)

door 76561198025615254

Подключил и пользуйся - все инструкции внутри коробки. Модуль логики адаптирует вычисления под любые улучшения эффективности реактора на протяжении Кампании. Возможно, не лучший, но точно не плохой и точно рабочий. Огромное спасибо гайдописцам и отдельно Raizel'у с Дискорд-канала Raven Shipyards. Без всех этих замечательных людей я того маму без паранджи видел в этом всём разбираться. Plug and play - all instructions are inside the box. The logic module adapts the calculations to any improvements in reactor efficiency during the Campaign. Maybe not the best, but definitely not bad and definitely working. Many thanks to the guidebook writers and separately to Raizel from the Raven Shipyards Discord channel. Without all these wonderful people, I would not have gotten into this.

65 downloads Details →
The Putrid - Vanilla – Barotrauma Mod

The Putrid - Vanilla

door 76561198084217070

No one knows the original name of this model, nor how it manages to stay afloat. Only a fragment of its story is known: a wrecked hull, salvaged and gradually restored —on a shoestring budget— by a group of shady traders. It excels at nothing in particular, yet proves surprisingly versatile: capable of transporting cargo, prisoners, and even holding its own in combat. Its deplorable condition and unmistakable “aroma” —a blend of dampness, mold, and rust— earned it its name: “The Putrid”.⚙️ > In-game features: - Good speed: Its three engines allow it to maintain remarkable speed for its size. - Strong frontal armament: Its three turrets provide formidable forward coverage, but it needs to strike first and plan every engagement carefully, as the rear is almost completely defenseless. - Insatiable reactor: The reactor in this thing burns through fuel faster than expected. The ramshackle electrical system might be to blame, but there's no budget to fix it. - Good storage capacity: With a total of 24 crate slots, it’s ideal for progressing through transport missions. - Backup battery: Equipped with an emergency battery that can help you in a pinch if you forget to buy fuel—but its power is limited: you'll only be able to keep one engine running. The oxygen generator wasn’t included in the installation, so masks are recommended, and you should return to port urgently. Also note: the turrets won’t recharge while running on the battery, so avoid combat or you’ll be easy prey. - Versatile cargo bay: The cargo hold includes a bed and a unit load device, but it can also double as a temporary cell for prisoner transport. It’s imperative to stun and handcuff them before departure to avoid incidents. Once the prisoner is handcuffed and inside the cargo bay, don’t forget to engage the lock on your way out, to prevent any distracted crewmember from accidentally opening the room while it’s being used as a cell. Improvised ballast storage: You can store excess ammunition in the ballast. If you can’t reach tighter spaces, you can flood it to swim freely in the confined area. -------------------------------------------------- Real-life obligations prevent me from creating submarines at the pace I’d like. So if you enjoy my work and think it's worth it, you would help me a lot by donating whatever you can to my Patreon patreon.com/CORR3QU3T3M4TO it truly means a lot to me. Thank you so much!

67 downloads Details →
Rebecca's PVP Mod – Barotrauma Mod

Rebecca's PVP Mod

door 76561198156434885

Wellcome, boys and girls. I humbly present you the S C 2 PVP MOD. What in the nine hells is the SC2 PVP MOD? In short, the SC2 PVP MOD is my take on the PVP section of Barotrauma. When the update came out and i played the vanilla, it was kinda....meh. Needed more action. More chaos. Or more cooperativitiy. Or maybe, the 3 of them. Thats why i merged the Rebecca's Arsenal Mod, along with the knowledge that i adquired from the mod Guns Enhanced, also, totally recommended and huge, HUGE thanks to the creator who gave me the permission to use said adquired knowledge, to make this mod the most casual, albeit with some "realistic" aspects, PVP mod. Now what in tarnation this mod adds? -Custom Classes! Shielder, Assault, Medic, Demolitions, you name it! 95% of all classes has more than one Loadout to fit either your playstile or the needs of your team. - Custom weapons. A lot. Ranging from simple pistols, to rocket launchers. Revolvers, SMGs, shotguns, assault rifles, battle rifles, and more will be added on the future, maybe as weapon drops, or for Loadouts for the classes. -Custom Body Armors. Like certain russian FPS game i wont name, body armors here have different protection levels and stadistics. Lower body armors will protect 100% against small caliber bullets but not higher ones, and High level body armors will protect against most calibers, reducing damage to either 0% or a small percentage, at the cost of impaired movement. -A bit of cool headwear, to show, you know, your coolness. Also custom helmets that WILL tank headshots. We assure you. -Types of ammo! Hollow Point, Full Metal Jackets, Armor Piercing, and more. All of them have different penetration and damage values, so choose wisely your ammo type to suit your prefered scenarios. -Some custom melee weapons. You know, theres fun in variety, right? -Special consumables that gives boosts (and debuffs) to players. -Reloads! For every gun! Well, almost every one. Couldnt be possible if Guns Enhanced didnt exist, so thanks a lot, creator! -Modified the standard, vanilla PVP weapon drops. Now you can get the Rebecca's Arsenal guns in each of these drops, with uncommon drops having the most destructive guns, or devices. -Picking up any drop can contain Barter Items that you can, indeed, trade, for equipment, guns, and gear in a Trader that is located in each faction spawn point. It is recommended to have a backpack to stash them there. -Custom music packs! Or custom themes, for the matter. I didnt find a way to play multiple themes in the outpost PVP mode, so i grabbed a bunch of good old themes from popular and not so-popular video games, merged them together, and slapped them into the PVPs music folder. Obviously, all music will be credited below. -2 modified versions of the PVPs maps, accustomed to have increased weapon drop chances and the trader. Possibly weird stuff that could happen -HUGE desync problems with proyectiles, both ballistic and hitscan ones, IF you have absolutely garbage internet connection. -Maybe sounds not playing when they HAVE TO, but thats entirely how Barotrauma is cooked. (not giving hate to daedalic) -When hosting PVP, and trying to join the created PVP server in a PVP Outpost, theres a chance that you get throw into a submarine vs submarine map, which is NOT the mod's problem, it is how Barotrauma is cooked too. ¿Is this gizmo compatible with another mods? So, this is a PVP mode oriented mod; the guns, ammo, and all that stuff this mod adds DOESNT HAVE crafting recipes so you cant pretty much get the weapons, armors, and stuff in any other place. (if you can consider yourself lucky) Stay on touch, however, because i will, in the close future, add the Rebecca's Arsenal: Remake which, if you guessed correctly, will contain ALL the stuff that is in the PVP mod, now customized for standard Barotraumatic Campaigns. ¿What the hell i do if i find a bug or something? Sister, tell m e if you find something weird. I will gladly polish and/or fix it. Extremely special thanks and Credits: -First of all: Thy Good Boy. This mod literally WONT be possible if this fella didnt gave me the permission to use what i learned in his Guns Enhanced mod. Trully, i love you mate. -AbsoluteSoft; the creators of Contract Wars, and one of the key games for getting some weapon ideas and sounds. -Battlestate Games; the creators of Escape From Tarkov, which i took some weapon images and a lot of sounds. -Electronic Arts; creators of Battlefield; took some sounds and weapon ideas from them. -My fellas, my friends, who where there in the process of making the mod. -The Coca-Cola Company, for being created the coca cola which is the only stuff that can keep me awakened in those looooooooooooooooong modding nights. -Casados con Hijos for creating the character Coqui Argento and, of course, Dario Lopilato. Which is the trader. -And, of course, you, if, you know, decide to dowload the mod. Thanks a lot for dowloading! Hope you have a great time! Used music and authors: Himitsu Factory, Pyramid, Desert. From Metal Slug, SEGA Killing Floor 1 and 2 themes, Tripwire Interactive, Dirge (band) Calliope, Fight or flight, Blue Brass of The Beast; Madness Combat, Cheshyre Countdown, Rules of Engagement; Escape from Tarkov; Geneburn Russian Warfare, Mile High Club, and another one i REALLY forgot and cant find the name, COD: Modern Warfare 3, Activision Looming Dread, RE4: Hunk's Theme; Resident Evil. Capcom And the Juggernaut theme is from Call Of Duty: Modern warfare 2019

66 downloads Details →
Peanus – Barotrauma Mod

Peanus

door 76561199102661307

Totally Unsinkable submarine with such a speed that you might as well and "penetrate" any mob (Or building) This thing's recommended crew is 10 gunners, 2 loaders (For effectiveness), 2 camera securities, 2-4 guards, 1 reactor guy, 1 miner, 2-3 Engineers, 2-3 mechanics, 2-3 medics, 1-2 captains. Good luck actually using this sub in a campaign, this thing is insane This thing goes pretty damn fast uh yurrrr btw if you are in the reactor then uhm... you're pretty much dead if someone attacks the top ball

73 downloads Details →

XenoRP - Predators (EDIT)

door 76561198288993526

A HEAVILY edited variant of the original AVP Predators mod created by NANO DRAGOON https://steamcommunity.com/sharedfiles/filedetails/?id=2542258497. This mod is meant to change some systems from the base mod, to make some weapons more/less powerful as needed for balance. I WILL NOT BE UPDATING THIS MOD UNLESS I CHOOSE TO. Please report bugs as needed.

37 downloads Details →
No Items On Spawn (Lua) – Barotrauma Mod

No Items On Spawn (Lua)

door 76561198121198202

This mod will only work in Multiplayer Campaign Mode What is this: A server-side Lua mod that removes all items but ID Card and Headset from respawned players New characters are not affected and they will get extra starter items: - Medical Starter Crate - if Neurotrauma is enabled and the character is a medic - Welding Mask and Welding Stinger - if Immersive Repairs is enabled and the character is a mechanic

69 downloads Details →
The Great Maxwell – Barotrauma Mod

The Great Maxwell

door 76561198174291369

Максвелл - величайший бог всех времен и народов. Видишь его - иди в его подлодку

70 downloads Details →
Breaking Bad RV – Barotrauma Mod

Breaking Bad RV

door 76561198326501747

Breaking Bad RV (Campaign Sub) "Decotrauma" assemblies were used.

73 downloads Details →
A_Vosh – Barotrauma Mod

A_Vosh

door 76561198846027105

ХАахахахахахааххахахахаха хахахх аахаххыхав хахпхаых. Это штука из недр Леркса

40 downloads Details →
LDE-02 Stingray – Barotrauma Mod

LDE-02 Stingray

door 76561198269519320

Разведывательно-боевая субмарина, была разработана и построена верфью коалиции для освоения дальних рубежей Европы. Имеет надежное и мощное вооружения для противостояния любым угрозам, а так же разведывательный дрон и исследовательский стол.

72 downloads Details →
Warp arrow from Voices Of The Void / VOTV – Barotrauma Mod

Warp arrow from Voices Of The Void / VOTV

door 76561198074635342

63 downloads Details →
Morning Star MK.2 – Barotrauma Mod

Morning Star MK.2

door 76561198849293710

The Morning Star Mk.2 a vanilla submarine A submarine based on the Humpback, changed playstyle and looks a perfect submarine for small crews, large crews, and solos alike. basically and endgame ship, T3 attack. If you liked your Humpback, you'll love the Morning Star ---The major modifications include: --- -now has 3 ballasts, all of which have large pumps -extremely resistant to flooding -4 small hardpoints and 2 large (with a large amount of railgun shell storage) -almost full coverige of ship by the turrets -spaced protection -increased cargo hold (by a lot) -increased ammo hold -addition of top airlock -several smart systems including, but not limited to: -safety features on top airlock -both railguns can be controlled from the helm (with a single periscope) -4 searchlights can be controlled from the helm (with a single periscope) -improved reactor controler -reactor monitoring systems in the helm -increased reactor power output -increased engine power -quick access to fabricator (for railgun shells) -increased diving suit capacity -diving suit locker in helm -increased item storage -linked storage -and it looks cool -(and much more) The submarine has been overhauled in almost every aspect, it is small, fast and packs a punch. -----HOW TO USE----- REACTOR: The reactor can be loaded up with 4 fuel rods of any kind, and automatic controll should be turned OFF at all times It should be restarted every few missions (3-4) to flush the reactor controller memory, a restart should look like: turn off the reactor, wait until output and temperature=0, turn on reactor It should automatically function without any interference, no need for any manual controll, only the changing of fuel rods. also the backup batteries are illadvised to turn off, and 30-50% charge rate works fine, however lower also works. HELM: There are 3 new screens in the helm showing: battery%, reactor power output, and reactor fuel% left (this only works when using 4 fuel rods as it is divided by 4) respectively the periscope on the left is the searchlights, there are 4 searchlights on the ship, every corner having one, you can switch between them with left click (there is a small delay ≈200ms) the periscope on the right is the 2 railguns, with the switch on the left switching the railguns input to this periscope, and the one on the right switching between the 2 railguns (by default the periscopes beside the loader always has priority over the one in the helm, this can be turned off by disconnecting the blue wires from the periscopes beside the loader, however this is illadvised) TOP AIRLOCK: The top airlock has several safety features as it was a weakness of the original humpback. both doors wont open at the same time, meaning if the door on the bottom is open, the top door wont open, and if opened, both doors will close after 5 seconds (independantly) so you dont have to worry about locking yourself out, or crewmates leaving the door open

76 downloads Details →
Fourth Empire Submarines – Barotrauma Mod

Fourth Empire Submarines

door 76561198053071897

Anyway. This is a bunch of boats I've spent a couple years on in total. Truth is, I mostly fought for beauty or specific things. Like the Steinburg is big and doesn't have vertical ladders. Erwin improves from version to version and is very fast. There is a safe room and afterburner system on the possession Kaiser wilhelm is kinda not big and probably the most balanced.... The wiring is probably shit everywhere, but you might be curious. Here we go. The mods that are listed are supposed to be optional. The biggest problems can cause disconnection of wi-fi cameras, the rest +- minimal disappearances should cause

45 downloads Details →
Piranha – Barotrauma Mod

Piranha

door 76561198118722289

If you have any critiques or find any bugs, I'd happily fix them in under 24 hours if you report them in the comments. The Piranha is a tier 2 gunship that has the following features: • 3 different turrets, the one on top being a large hardpoint. • 1 external discharge coil that can be activated via navigation terminal or captain's front-facing periscope. • 2 lower spotlights with toggle-able lights, one being used for depth charges. • A completely functional Navigation terminal display with different signals corresponding to different events and a display that shows which guns are being fired at any given time. • A functional ballast flora burner, comes empty by default. • A fully operational alarm system that detects fire and water. • An "ethical" holding cell, contains a built-in discharge coil to "pacify" your prisoners or traitors. • A bottom docking hatch that can be used to dock onto and carry away enemy subs. The long ladder is for use with my custom shuttle, the Iron Lung. • Contains both fabricators, a lab, a deconstructor, a singular plant pot, and plenty of storage for medical supplies and raw materials. • Private Captain's Quarters storage and diving suit. • A two-sided airlock of my own design, it acts as an extended ballast when the inside is open, does nothing when the external door is open, and only drains when both doors are closed. • A hidden clown stash. • Plenty of loose vents and fans, traitor friendly, assuming you have enough people. • Party Mode. (EPILEPSY WARNING) • A code-locked terminal that activates a 30-second detonation timer, it uses invisible nuclear depth charges loaded with dirty bombs. • Very campaign-friendly as it contains default vanilla-spawned loot with a few extras that don't hurt balance, as it is a tier 2 sub and not a tier 1. Inspirations were taken from several different ships, too many to count, so while it may share feature concepts of other subs to a degree, the inside is completely hand-wired by myself with a small bit of help from friends, with many personal changes have been made to suit my own needs. The self-destruct code is hidden on the ship, good luck finding it! :) Terrible Russian translation / Ужасный русский перевод: Если у вас есть критические замечания или вы обнаружите какие-либо ошибки, я с радостью исправлю их в течение 24 часов, если вы сообщите о них в комментариях. Пиранья — боевой корабль 2-го уровня, обладающий следующими характеристиками: • 3 разные турели, одна из которых сверху представляет собой большую точку подвески. • 1 внешняя разрядная катушка, которую можно активировать через навигационный терминал или фронтальный перископ капитана. • 2 нижних прожектора с переключаемыми огнями, один из которых используется для глубинных бомб. • Полностью функциональный дисплей навигационного терминала с различными сигналами, соответствующими различным событиям, и дисплей, показывающий, из каких орудий ведется огонь в любой момент времени. • Функциональная горелка для балласта флоры по умолчанию поставляется пустой. • Полностью работоспособная система сигнализации, обнаруживающая пожар и воду. • «Этическая» камера содержания содержит встроенную разрядную катушку для «усмирения» ваших заключенных или предателей. • Нижний стыковочный люк, который можно использовать для стыковки и увода вражеских подводных лодок. Длинная лестница предназначена для использования с моим специальным шаттлом «Железное легкое». • Содержит изготовителей, лабораторию, деконструктор, единственный горшок для растений и большое количество мест для хранения медикаментов и сырья. • Частное капитанское помещение для хранения вещей и гидрокостюм. • Двусторонний шлюз моей собственной конструкции, он действует как расширенный балласт, когда внутренняя часть открыта, ничего не делает, когда открыта внешняя дверь, и сливает воду только тогда, когда обе двери закрыты. • Тайник клоуна. • Множество незакрепленных вентиляционных отверстий и вентиляторов, дружелюбных к предателям, при условии, что у вас достаточно людей. • Режим вечеринки. (ВНИМАНИЕ ЭПИЛЕПСИЯ) • Терминал с кодовым замком, который активирует 30-секундный таймер детонации. Он использует невидимые глубинные ядерные бомбы, загруженные грязными бомбами. • Очень удобен для кампании, так как содержит стандартную добычу, порожденную ванилью, с несколькими дополнениями, которые не наносят ущерба балансу, поскольку это сабвуфер 2-го уровня, а не 1-го уровня. Вдохновение было взято из нескольких разных кораблей, их слишком много, чтобы сосчитать, поэтому, хотя они могут в некоторой степени разделять концепции других подводных лодок, внутренняя часть полностью собрана вручную мной с небольшой помощью друзей, со многими личными изменениями. был сделан для удовлетворения моих собственных нужд. На корабле спрятан код самоуничтожения, удачи в его поиске! :)

68 downloads Details →
Hyper-Hyperzine – Barotrauma Mod

Hyper-Hyperzine

door 76561198871330218

This Mod adds "Hyper-Hyperzine" to Barotrauma. Hyper-Hyperzine is an even stronger stimulant that Hyperzine, it makes you even faster and stronger but also adds a bit of psychosis. You should be able to find it in normal Wrecks but it can also be crafted with a medical skill of 60 by combining methamphetamine, steroids and hyperzine at a medical fabricator, to use it properly you will need a skill of 50 in medical Planned Changes: Adding a proper injection sound, item icon and mod icon

58 downloads Details →
Penis [RUS] – Barotrauma Mod

Penis [RUS]

door 76561199233123159

Эту подводную лодку создали 10 лет назад, в баре во время очередной вечеринки пьяный капитан однажды поспорил с главным инженером верфи, что он не сможет сделать подводную лодку любой формы, тогда инженер сказал: «Я могу», и капитан сказал: "Ну давай, переделай мой Winterhalter в Penis", теперь эта лодка - главное доказательство того, что все невозможное возможно, а у капитана этого корабля всегда есть агрумет и теперь не только в штанах. Разработка использована разработки от Prious и Malachite, за что им огромное спасибо, рекомендую эти лодки к обзору

73 downloads Details →
Boeing 737-800 Alarms and Warnings – Barotrauma Mod

Boeing 737-800 Alarms and Warnings

door 76561199150729420

Adds Boeing 737 Alarms to the game. 18 Alarms specifically. I do not own the sounds. Credit: https://www.youtube.com/watch?v=W5Z-d1Zx02o&t=10s&ab_channel=AerolinersHD

63 downloads Details →
Medicis - Items Only – Barotrauma Mod

Medicis - Items Only

door 76561198138827588

Same as my other mod, Medicis, but without all the special afflictions; only the funny medical items for QOL. Original version: https://steamcommunity.com/sharedfiles/filedetails/?id=2891824388 -> Do NOT use both mods in conjunction. It is not necessary. <- Modified Items: - None New Items: - Tourniquet (Medical Fabricator) - Suture Kit (Medical Fabricator) - Ibuprofen (Medical Fabricator) - Scissors (Normal Fabricator)

47 downloads Details →
Cachalot – Barotrauma Mod

Cachalot

door 76561198801409691

its here for now, ill give it a thumbnail and all when i feel like it what is there to say? big son of a bitch, tier 3 scout, slow to descend, big alien gun that will be useful to you once you get it online check out my other ships too

61 downloads Details →
Bullhead – Barotrauma Mod

Bullhead

door 76561198040881911

The Bullhead "A favorite of monster hunters across Europa, the Bullhead garners its name from the (entirely decorative) "horn" on the bow. The ship boasts a top-of-the-line engine and reactor, as well as three ballasts, granting it supreme horizontal and vertical mobility. This power does come at a cost: the Bullhead burns through fuel like no other submarine, and thus crews must be vigilant in order to avoid running out in key moments." Stats Tier II Class Attack Cost 15000mk Recommended Crew 3-8, Intermediate Difficulty Top Speed 28km/hr Reactor 6500W Main Weapons 1 Flak Cannon, 1 Coilgun, 2 Hardpoints Additional Weapons 1 Discharge Coil, 1 Depth Charge Tube Description The Bullhead is my first and most polished attempt at making a mid-sized sub that is balanced for campaigns. As the description says, it gets its name from the large "horn" on its prow and the catfish, because haha fish puns. It is designed to be a powerful and agile Attack class ship for hunting down and killing the worst Europa has to offer. The ship has a higher top speed than any other non-upgraded ship, and with some fancy indicator lights to boot! Of course, to support this, the reactor has been souped up, at the cost of requiring more fuel than even the hungry Orca II. It has a large number of convenience features, such as additional status monitors, linked cabinets for fabricators, multiple camera spotlights for the Captain, and much more! These features are designed to be minor time-savers and not particularly impactful balance-wise. It also has very good drainage into the three ballasts, as well as some pumps for keeping the water levels draining in important rooms. I've tested extensively with both my friends and bots, so the sub should be very polished! Regarding balance, there's the aforementioned reactor, as well as two major blind spots, with only one being covered by a discharge coil. Feedback is appreciated! Since this is my first published sub, I'm especially looking for critiques or bug-fixes, so please leave a comment!

60 downloads Details →
RGM-40 Grenade Launcher and six VOG grenades – Barotrauma Mod

RGM-40 Grenade Launcher and six VOG grenades

door 76561198834510884

This mod adds the RGM-40 hand grenade launcher and six grenade shots Of these: VOG-25 (Fragmentation) VOG-25M (Fragmentation) VG-40TB (Thermobaric) VKO-25 (Cumulative) VZG-25 (Incendiary) ASZ-40 (Flashbang) Upd. 19-Feb-2025: Added RG-6 "Gnom" Revolver-type Grenade launcher

57 downloads Details →
Deadmans Headset – Barotrauma Mod

Deadmans Headset

door 76561199014928742

THE DEADMANS HEADSET Goes boom when u die. Put explosives in it yourself!

60 downloads Details →

RealSonarPatch

door 76561199041476270

This mod makes the ek utility utility diving suit resistant to sonar damage. if you notice this mod doing something it doesn't say it does that's because I have been using this mod to make other tweaks for personal use.

40 downloads Details →
Posters for Tovey – Barotrauma Mod

Posters for Tovey

door 76561198046647932

Posters made for Tovey the host of fun and games, and sometimes fun games

62 downloads Details →

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