Ga naar inhoud

Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Squid – Barotrauma Mod

Squid

door 76561198119718418

My first sub! (sort of) I modified the Azumuth in an attempt to learn the sub editor. This is basically an Azimuth but better in every way! Also it looks like a squid :3

79 downloads Details →

ChASHKA

door 76561198846027105

46 downloads Details →
coh zealot – Barotrauma Mod

coh zealot

door 76561198008359356

Originally a Coalition flagship design, but it never entered service. Due to the exposed command and gunnery deck, the ship can be easily crippled by a coilgun salvo, or by the local fauna. This doesn't bother the Church of Husk though, their symbiotes protect them if there is a breach. Ascension delivered in style to every station this behemoth visits. T3 Attack submarine Cost: 39000mks Cargo crates: 24 Hardpoints: 3 small, 2 large. Front smalls can be doubled. Additional weapons: top mounted dumb railguns, front mounted dumb railguns. Top can adjusted from sonar station in gunnery (-15° to +15°), front can be controlled from the nav terminal. Internal dimensions: 57m x 13m - Nav terminal has: fire front torpedos, fire top torpedos, fire discharge coils. - Sit in the captain's chair from the front to reach the 3 buttons in front of it. - There is a periscope at the nav terminal that lets you cycle between 4 external cameras. - Captain can lock external airlock doors from the bridge. - Brig can be locked from the bridge, so crew won't wander in and let the prisoners out. - Transducer changes position when you switch to torpedo controls. This disables ship controls though. - Transducer changes position when you go full speed horizontally to give you a bit more time to react. - Dynamic Sonar button turns off the speed based transducer position change. - Lower docking can be controlled with a button, or by typing "DOCK" in global radio chat. - Typing "legs" in global radio chat will disable the fin movement of the sub if the sound is annoying. - Reload stations are placed in the loader bays for easierammo management. - External storages at the airlocks are linked to fabricator 2. Put a crate in the bottom row, so it catches deconstructed material and it won't go to external storages. - Main status monitor is the one in electrical. - It uses the 5 component reactor controller, you have to adjust the value based on upgrades and skill bonuses. You can use the terminal, or edit the circuit box directly next to the reactor. If you don't want to bother, turn the controller off. Setting it to automaic control in the reactor overrides this, so keep reactor on manual, also don't let bots manage your reactor, or they will set it to automatic and remove additional rods. - Two buttons on the sonar station in gunnery adjust the top 3 railgun's angle (-15 to +15). - It has a ballast purge system that can be operated in the tool storage room next to fabrication. Short click switches ballast camera, holding left click initiates ballast purge. - There are smaller status monitors around the ship, that have item finders. - Since submarine command is exposed at the top, it is advised to chose the husk path with this sub.

66 downloads Details →
Terminus – Barotrauma Mod

Terminus

door 76561198839616636

"Terminus submarines were once prized war machines under the Coalition, having participated in countless wars against the Separatists. Eventually, the few surviving models were gradually phased out and retired before ending up on the free market. Though the history of Terminus is full of holes, the submarine shares several parts and design cues with the Berilia leading some to suggest that it was commissioned through the same manufacturer." Hello and thank you for checking out this sub! This is my first submarine upload for this game. I attempted to make it both look and function as a vanilla submarine, and balance it as well as I could for an endgame modded submarine. General Information Class: Attack (Tier III) Price: 38,000 mk Crew Size: 13 - 16 Experience: Experienced Dimensions: 69x18 m Hull Volume: 5,692,480 cm² Mobility Max Horizontal Speed: 19.7 km/h Max Descent Speed: 15.8 km/h Fabrication & Storage Fabricators: Fabricator, Deconstructor, Medical Fabricator Cargo Capacity: 24 Crates Weaponry Turret Hardpoints: 2 Large Turret Hardpoints: 1 Coilguns: 1 Double Coilguns: 1 Flak Cannons: 1 Electrical Discharge Coils: 1 Reactor Fuel Consumption Rate: 0.3 %/s Max Power Output: 6,700 kW Meltdown Delay: 20 seconds Fire Delay: 7 seconds Notable Features - Two airlocks for those who like to explore structures often. - A reactor status panel displaying temperature and fuel percentage. - A toggleable discharge coil meant to ward off fauna from the relatively weak frontal armor. - A brig to contain prisoners and unruly crew members (recommended to strip them of their keycards first). - No custom text, allowing for multi-language support. Further Commentary The idea around Terminus is to serve a purpose for those who like large, expansive ships like the Berilia but do not like their defenseless nature. While Terminus has six guns; the most out of any vanilla ship, it requires the installation of three and does not have many other defensive countermeasures. If you are a wealthy captain entering into the late game Terminus can be a great worthwhile investment while also having a very accommodating storage capacity for the countless items you would rather have in lockers and containers than on the floor. If you enjoy this sub please consider liking and sharing it!

71 downloads Details →

Wired Cannon

door 76561197972228024

56 downloads Details →
Combat Overhaul: More Charges – Barotrauma Mod

Combat Overhaul: More Charges

door 76561198210863660

I hate that this mod have only one C-4 charge, so... I added 3 more charges: UEX Charge - Just uex charge, a bit weaker than C-4 Dirty Charge - Radioactive charge Nuclear Charge - You'll die. this this is unbalanced, so use with risk :P

37 downloads Details →
RR-28 Namazu – Barotrauma Mod

RR-28 Namazu

door 76561198120958424

A catfish from Japanese folklore that causes earthquakes.The Rabbit Republic Design bureau's attempt to get in the civilian market to get away from the prying eyes of the coalition scum. Armed with luxuries and scientific instruments to wine and dine the wealthy and scientific elite of europa. Little do they know these ships are mostly commanded by separatists working as intel gatherers. Being a scientific ship does not mean its helpless, it has sophisticated suite of defensive systems and a mean set of teeth. Armed with rapid fire coilguns and the experimental "Tsunami" Weapon system to rip any abyss creature to ribbons. Cost: 34,500mks Features: Centrally Mounted Ballast Silent Running Supercharged Hybrid Alien tech Compact Engine Emergency Ballast Hydroponics Bay Complete Laboratory Suite.

65 downloads Details →
PTRD – Barotrauma Mod

PTRD

door 76561198843199822

“PTRD” 为地球上最为可靠且强大反坦克武器,PTRD反坦克步枪拥有无与伦比的巨大威力,其穿甲性能为当时枪中之最,可以击穿突击炮和坦克歼击车的装甲。并且对人一击致命。但是同样也出现了PTRD反坦克枪后坐力非常巨大的问题,单兵往往很难在不展开两脚架的情况下来进行射击。到后来这款超级步枪还是因为不适合步兵操作而被废弃。而到了木卫二则作为分离主义最爱的单兵反人员特攻武器

63 downloads Details →
yuri's flask – Barotrauma Mod

yuri's flask

door 76561199054263823

a flask with infinite ethanol (ethanol can only be drank) Why did i agree to this?

86 downloads Details →
精打细算 – Barotrauma Mod

精打细算

door 76561198192381079

对材料的花费需要精打细算

39 downloads Details →
K TEST – Barotrauma Mod

K TEST

door 76561198123457050

> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - < ******************************************************************************** Here is a link toward the latest version of this submarine - - > " https://steamcommunity.com/sharedfiles/filedetails/?id=3230700357 " < - - ******************************************************************************** > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - < Konkornaut's first unstable test version. This will serve me as a personal backup file. It may not be playable at times but feel free to discover the changes and additions. This version is compatible with Barotrauma's version "1.3.0.4".

60 downloads Details →
Mariposa – Barotrauma Mod

Mariposa

door 76561198354825517

This submarine boasts 1 & 1/2 airlocks. The submarine's transducer is hooked to a battery that can die in the water so intermittently someone has to go out to repair it, It also has an alarm so you know when you need to repair it WRECK VERSION: It's in the pack, I just don't know if it works ___SUBMARINE-DESCRIPTION_________________________________________ The Mariposa is a formidable submarine known for its sleek design and capabilities. With its dimensions of 50.5mx8m, it strikes a perfect balance between size and maneuverability. The staged airlock system ensures water-less transitions between the exterior & interior. Any crew of the Mariposa are hardy and tenacious, as they navigate treacherous ocean of Europa with unwavering determination. The sonar transceiver tower, a key feature of the Mariposa, enables precise detection and communication, making it a force to be reckoned with in underwater operations.

71 downloads Details →
Wintermute – Barotrauma Mod

Wintermute

door 76561199048849362

Изначально созданные в доках "Аркстил" Нового Япета подлодки "Винтерхалтер" производились всего один год, после чего Коалиция заполучила их для проведения исследований. "Винтермьют" это модифицированная версия привычного "Винтерхалтер". Данная субмарина оснащена передовыми технологиями управления, жизнеобеспечения и безопасности, она может выполнять роль не только разведывательной подлодки, но и транспортной и даже боевой. Имеет собственный челнок. Класс: разведывательная Уровень: 3 Цена: 38.000mk Опыт команды: опытные Размер команды: 8-12 Ребят, не судите конфету по обертке, да, может в стиме она не очень, но скачайте и посмотрите сами. Не смотря на то, что ванильная подлодка, я ее много дорабатывал и улучшал, старался чтоб была играбельна как в кампании с ботами, так и при игре с друзьями

72 downloads Details →
Humpback MK.3 – Barotrauma Mod

Humpback MK.3

door 76561199062679461

- Improved machinery - Overhauled medbay - New diving suit locations - New crew quarters - Increased ammo storage - Improved Ballast

67 downloads Details →
凝渊号 – Barotrauma Mod

凝渊号

door 76561199385139576

凝渊级巡洋潜艇“当你在凝视深渊时,深渊也在凝视你” 建造于木卫二无光海原造船厂的凝渊级潜艇,专为应对黑暗渊洋下的各种挑战而生。 他能执行的任务包括但不限于科考,侦察,运输,怪物清剿,沉船打捞等等 船体配置有隔层装甲,小型侦察穿梭艇,上下电磁线圈,全向无死角火力以及舰首轨道主炮。舱内医疗工程研究仓储设施齐全,另配有禁闭室,居住舱及多功能舱。舰长室集成全舰状态信息,以及一个潜望镜可通过单击鼠标切换控制舰外四个摄像头以获取外部感知。多舱室设计以及强大的排水和舱门闭锁系统保证了强大的抗沉性。舰艇机动能力优秀,还可以额外启动辅助压载舱增加垂直机动性。 --------------------------------------------------------------------------------------- 价格:10832mk 武备:2×激光,2×电磁枪,2×加农炮,1×轨道炮,另有1×大型炮塔基座 空船物品数:1249 推荐船员数:10~12人 原版强度,平衡之选 多人联机和单人皆可畅玩 使用者可自行改造以适应更高强度

60 downloads Details →
Prometheus Mk. II – Barotrauma Mod

Prometheus Mk. II

door 76561198054421174

***(OLD VERSION, See: Prometheus Mk. IV for the newest variant.)*** ( https://steamcommunity.com/sharedfiles/filedetails/?id=3425153526 ) This Fuel Tanker turned Combat Boat now serves a mixed function. Used mostly for Cargo Hauling, as well as defensive maneuvers for when the fighting breaks out. While it lacks the original torpedos, grand turrets and bombs of other Combat-Specific designs, it makes up for it with bare-bones functionality, multiple middling guns, and a giant diving chamber in the nose (now equipped with functional 'Hammer Torpedoes' and retrofitted with an Area Denial System). This sub is based off the Starsector ship, "Prometheus Mk. II", a fuel tanker outfitted with additional armor and weapons, and surprising works very well as a capital starship. Does not have Shields like the original, however. Tier 3 Transport Submarine, Vanilla (No Mods). Cost: 18,533mk Credits Crew Size Needed: 4-8 (Single Player possible) Cargo Capacity: Massive ~116 Capacity Mounted Weapons: *2x 'Autocannons' (Twin-Linked Double Coilguns with a slower rate of fire and higher damage, but eats more ammo) *2x Twin-Coilguns (Twin-Linked Coilguns, 2 per Periscope, with increased rate-of-fire; High damage but burns through ammo) *1x Coilgun for Captain (single coilgun, increased rate of fire, on the same supercapacitor as the discharge coils) *2x Twin-Linked Flak Cannons (nothing special, just four flak turrets, 2 per periscope) *3x Electric Discharge Coils (increased range, but limited use) *1x Depth Charge Launcher (Ammo Loader and Button on Command Deck) *Hammer Torpedos (in Airlock, requires airlock door to be open to fire, button for launch are located on both the Command Deck and Airlock Controls) Reactor Output: 15k Max Speed: ~22km/h (41km/h with 'Turbo Charge' switched on, but only forward movement allowed) *Features Included: -Open the Airlock to allow either the Captain or the Airlock Controller to fire the 'Hammer Torpedoes' via a button. -Water Suppression system in Reactor to prevent Fires. It is Automatic, and releases water into the flood zone on the Research Deck. -Multiple helpful readouts on Command Deck so the Captain can keep up with: Supercapacitor charge, Airlock being Open or Closed, Sub Velocity, Depth. Battery Charge, and multiple Reactor alerts. -ADS Turret in Airlock (in testing; button to let it fire located at Airlock Controls). -Camera System on Command Deck, so the Captain can see around the ship. -Color Meter in Engine Bay, so Mechanics can see how fast the Sub is going. Tis purdy. -Actual Hammer Torpedoes. 3 of the nuclear red tubes. **See: Handle With Care** NOTICE: * Reactor has simple Component controls to prevent Junction Boxes from burning out nigh-instantly, however it is prone to causing fires. Multiple hidden objects and books for some added fun and amusement. Waypoints should be functioning correctly for Single Player Campaign. If you encounter any issues let me know and I'll try to address them when I have a couple days off work.* **Hammer Torpedoes: Handle with Care! ..No. Not railguns, those little tricks are gone. Actually handmade torpedoes. Hand crafted by me. Just like before, you have to open the Airlock before you can launch. Then after a 1.5 second delay, the torpedoes arm and can explode. Humans, Monsters, even walls set these things off. And they are nuclear, just to be clear. There is no IFF. You open the door, hit the button and off they go on their own. Anything from the Airlock to the nearest Wall is going to be deleted. One use per mission, cost to rearm is about 3,000mk Credits. Reload at the nearest station upgrader when you can.** E.S.S. Retrofit Engineer: "Look fellows, I'm going to be straight with you. This tub was a starship. It lacks many features one might deem 'required' down here in the deep dark. There's no second hull, there's no onboard intruder alarm, and it lacked any real guns until we strapped all the coil mounts we could find to the sides. When it comes to questions of how deep it can go, it's better to just not ask at all. The last crew were Techno-phobes and we are still scrapping paint and bodies off the inner hull. So please, take it from me, this Baby will move your cargo, but it's going to be leaving a lot of orphans behind every time it sets sail."

35 downloads Details →

IO Enhanced Armaments

door 76561198002738342

Enhanced Armaments item IO Toolbox

60 downloads Details →
WinterhalterNE – Barotrauma Mod

WinterhalterNE

door 76561198794592170

(There is an English version below) ——前言:作者的第二艘潜艇,吸取了上一次经验,改变了美术风格,体验更佳。作者忠于香草(ps:Vannilla),所以修改的重头是外观和房间布局,功能方面技术含量不高(ps:不是没有嗷)。有兴趣的话也可以去看看作者的第一艘潜艇—海妖Siren(ps:潜艇是正式版推出前弄好的,有些功能出了点小问题,但是外观是走的仿生物风格,值得一看唷~) —————————WinterhalterNE————————— ——————在御冬的基础上改造的潜艇—————— 这是一搜按照御冬外形建造的潜艇,沿用了御冬的部分外形和房间布局. --对外壳形状进行了调整(ps:给指挥室换上了大大大玻璃!!!!) --修改了房间布局 --增加了炮塔和放电线圈的数量 --新增一个气闸 --船上所有柜子都与各种加工台相连(ps:因为太多了就没有排出界面/毒药柜只与医疗台相连) --重新布置了灯光和物品 --新增一堆功能 --强调了仪式感(ps:就是希望玩家能更频繁地操作某些功能啦)和真实感 ——后记:祝大家玩得开心,有问题请给作者反馈,会尽力尽快修复。 英文版: ——Foreward: The author's second submarine learned from the last experience, changed the art style and had a better experience.The author is loyal to the original, so the focus of the revision is the appearance and room layout, and the technical content of the function is not high.If you are interested, you can also go to see the author's first submarine-Siren(ps: submarine was built before the official version was released, and some functions have some minor problems, but the appearance is bionic, which is worth seeing). ———————WinterhalterNE———————— ————A submarine modified on the basis of winter protection———— This is a submarine built according to the shape of winter protection, which follows part of the shape and room layout of winter protection. -the shape of the shell has been adjusted (ps: the command room has been replaced with large and large glass! ! ! ! ) -Modified the layout of the room. -increased the number of turrets and discharge coils. -add an air lock. -All cabinets on board are connected to various processing platforms (ps: because there are too many, there is no discharge interface/poison cabinets are only connected to the medical platform). -Rearranged the lights and articles. -add a bunch of functions. -Emphasize the sense of ceremony (ps: I hope players can operate some functions more frequently) and realism. —— Postscript: I wish you all a good time. If you have any questions, please give feedback to the author and try your best to fix them as soon as possible.

50 downloads Details →
Sumluad – Barotrauma Mod

Sumluad

door 76561198138654202

Due to the Kastrull lacks of the ability of aquiring sufficient samples for reasearch. The Sumluad submarines were hastily manufactured from Coalition deep water shipyard. Created for deep water research purpose. Multiple detachable module makes it able to acquire samples from where the fighting is fiercest. Default armory password 0532

35 downloads Details →
“都江堰”防倒灌排水系统 – Barotrauma Mod

“都江堰”防倒灌排水系统

door 76561198995348381

上层舱室进水会自动开启排水口和舱门排水;将舱门内外两个拉杆打开开启自动舱门封锁,当下层舱室灌满后会自动封闭舱门阻止水势蔓延,关闭任意一个拉杆则解除封闭变为普通按钮舱门可进入维修或从舱内撤离。拉杆不控制排水口,下层灌满后排水口会自动封锁。

67 downloads Details →
Swarm Friend – Barotrauma Mod

Swarm Friend

door 76561198796731695

Elly dont got the jump item anymore goodluck goobers

38 downloads Details →
Hemorrhage v.1.2.1 – Barotrauma Mod

Hemorrhage v.1.2.1

door 76561198853730805

Updated version of the hemorrhage sub. A lot of nice features for long runs. Ballasts that empty at the press of a button for that pesky algae. Numbered guns for the captain to use at his terminal for support. 3 modifiable guns along with the 5 that it is already equipped with. Also, a bunch of storage for the transport missions so you still make good money from them. p.s. the memory comps by the reactor just add blue and change the brightness of the fuel light indicator.

54 downloads Details →
R-30 "Big Shit" – Barotrauma Mod

R-30 "Big Shit"

door 76561198302301509

Improved R-29 "Big Rig" transport ship. Maneuverability has been increased thanks to higher flowrate ballast pumps and some Polish dude who tweaked the engine. Retrofitted with four STINGER MK.IV Autocannons and MJOLNIR V.2 Sonar-guided railgun for better

57 downloads Details →
ALW-325  The sword – Barotrauma Mod

ALW-325 The sword

door 76561199033713377

ALW-325 出自HALK船坞 3级科技少物品 中小型(2) 5号深潜潜艇 作为舰队的中坚力量 它拥有不俗的火力 坚硬的外壳 可规避的速度 当作旅行欧罗巴的载具比较合适 作为代价 潜艇的空间较小 (封面什么的我都是乱截图一张的) 基础设备完整 多个空多功能接口 基础防护 部分死角的自动线圈 船头的手动强力电击 护甲 撞击缓冲带 坚硬的船头(400health)船身(320health) 对接舱口左边一小部分较为薄弱的外壳(170) 用于被压死的状态下切开逃生 火力(初期) 3台联装炮台(注:AI可以操作) 3台炮塔装载处 (初期的火力就可以尝试击杀异兽) 特殊功能 短时脉冲加速: 需要充能将近2000的电力才可以触发 最高时速将直接上彪到223码 (请小心使用 一旦撞击连缓冲带都救不回来) 一次最高时速可以直接跳跃300M 多用于逃生或者远距离路途 带来极高速度的同时 脉冲引擎的维护更需要注意 它比普通的引擎更容易损坏 而且修复起来更加困难 自动通海阀 开启时将在下潜速度输出为100时自动开启通海阀 最高下潜速度为28 人员宿舍 (算不算我就不知道了 但是能摆烂就对了) 3张床 一件洗手间 一个类似酒吧的地方(?) ----------------------------------------------------------------------------------- 本潜艇更适合执行高难任务 并且跟随舰队远航( ? )

45 downloads Details →

Pagina 593 van 3443 (82,616 resultaten)

Barotrauma server met modondersteuning

Start je eigen Barotrauma server in een paar minuten.

Huur een Barotrauma server