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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Dugong Kai
door 76561198286401161
官船Dugong的爆改版本 修改内容: 优化引擎和反应堆,将其放置在同一个舱室,同时将引擎出力提升至350,反应堆最高功率提升至10000kw 优化接线盒,限于布局没有将接线室挪至二层,但大幅度减少了接线盒数量,用继电逻辑门替换了部分接线盒的功能,减轻了电工的压力 优化潜水服放置,从原来二层中部5套改为气闸接入口两套,中部3套,压载舱2套 优化火力配置,将电磁枪增加至4门,布置在4角,并将弹药架和装弹器集成化,潜望镜上标出了对应的电磁枪;同时在船体上下射击死角区布置了放电线圈,可由导航终端直接对应启动 优化储物柜,添加了若干大型钢柜和保险柜,增加存储空间 优化舱外照明,调整了光学组件布局和发光范围,使观察艇外情况和艇外作业更加便捷 优化压载舱布局,将左右各一集成于舰艏下部,并设置了观察窗,可由二层直接观察水泵是否被寄生,同时设置了一键清除丘脑感染系统,水泵上方各设置了两个已经装好破片雷的雷管,并连接至二层的按钮,可以直接引爆清除丘脑寄生物 优化内循环能力,增加了加工台、医药加工台以及解构仪,可以在艇内进行生产,同时将右上角设为种植舱,可将植物放置于平台上,方便浇水和收获果实,也避免部分果实掉落撞击爆炸 优化感知能力,在中控台旁边加装了一具潜望镜,能够观察围壳上部的情况并决定是否激活线圈,同时增加了探矿声呐,可以在航行中扫描周边矿物 缺点: 火力仍然有限,没有预留改装空间,没有轨道炮;且左上右上两门炮在射击时可能损坏上层围壳 压载舱没有进行隔断,同时外壳没有补强,虽然改进为深潜型但抗沉性仍然较差 自动化程度低 2021/11/18更新 给反应堆增加了燃料棒耗尽报警功能,当燃料棒耗尽时会在聊天频道里发出提示并拉响警报 优化了对接口和气闸设计,现在气闸门必须在内门关闭时才能打开,直接打开气闸门将关闭内门,再按一次开关才能打开气闸;对接口通电,在对接站点后可以关闭反应堆,节约燃料
Pioneer
door 76561198094462847
Description A small Syndion stealth scouting vessel used mainly for exploration missions, as such it's compact and light on storage space. However, it makes up for this with speed and agility, we here at corporate still don't recommend that you take it on anything other than relatively safe missions. Features - Simple and easy to traverse layout - Door lighting to highlight entrances and exits - Smart drainage for each for preventing re-flooding from other rooms - Turret signage to make battle-stations more effective - Medbay for doctors to tend to the crew - Crew bunks to catch some z's - Some exterior lighting to make locating the sub slightly easier - Front-mounted camera-spotlight combo for seeing whats in front of you. Firepower - Decent coverage with a blindspot on the mid-fore hull - One coilgun mounted on the upper-aft section of the hull. - Two discharge coils protecting blindspots. - Two dual-fire pulse lasers on the lower-aft and fore of the hull Stats Class Scout Tier I Price 4500 mk Dimensions 26x8 m Cargo Capacity 8 crates Horizontal Speed (Average) 30 m/s Vertical Speed (Average) 16 m/s Descending | -15 m/s Ascending Recommended Crew 2-4 Recommended Experience Beginner Other Stuff Extremely performance friendly Beginner Friendly Decently Balanced for vanilla gameplay & campaigns
Mine modules pack
door 76561198994662487
Assembling vanilla modules of outposts for map-makers. Next to each block of modules there is a specific name that characterizes them. Сборка ванильных модулей аванпостов для картоделов. Рядом с каждым блоком модулей есть определенное название, характеризующее их. Additional content / Дополнительный контент: 1. Abandoned modules pack - https://steamcommunity.com/sharedfiles/filedetails/?id=2549913537 2. Outpost modules pack / Набор модулей аванпоста - https://steamcommunity.com/sharedfiles/filedetails/?id=2549902433
Piranha
door 76561198034288809
Wreck salvage ship Have 2 coilgun, 2 more hardpoint's. Prison for someone you don't like. Size of Dugong Look like pirate ship 6kw reactor 2 airlock (docking port is also airlock)
IntoTheAbyssOdis (obsolete)
door 76561198136607151
Don't use this it doesn't work. If you want something like this mod use Barotraumatic. This mod was created because of compatibilty issues between Xanmonsters and ITA when that was a thing a long time ago. I'm making a new mod that will be like Barotraumatic but with my own tweaks. IntoTheAbyss, Xanmonsters and Xanmonsters 2 in one mod. Do not enable Xanmonsters, Xanmonster 2, or IntoTheAbyss with this. Anything else that already works with IntoTheAbyss should work with this. Also has some other monsters and content besides Xanmonsters. Tell me if something doesn't work. This also contains stuff from extended monsters and mantismod, in addition i have also edited a lot of the values and what not. EK Armory and EK gunnery are included aswell as Meaningful Upgrades. Thankyou to Benedetto, Udrakan, the ITA developers, the Abyssveteran mod, Extendedmonsters, and Mantismod, i used content from all these mods and this wouldnt be possible without there fantastic work. Also thx to EK guys P.S: Sorry for the large amount of updates
simple subtraction timer
door 76561198150640617
input the time into the terminal and watch as it counts down.
Battery Timer
door 76561198111126223
Outputs the current power drain and remaining charge time of batteries.
Indra R-60
door 76561198062020969
R-60 "Indra" is a modification of a popular submarine series build specifically for traversing tight gaps of European caves. After figuring out means of rotary stabilisation, rendering extensive tail obsolete, OKB "Ded & Co" was able to shorten overall build and add more inside space. Extensive testing of all new features is not yet complete, but OKB is alreadt looking for contracts to begin mass production. Original design by ra2en, Modified by RMD What's different? 1. Removed Tail; 2. Added storage room; 3. Expanded Ballast room; 4. Small changes to Reactor room for ease of access.
RK High Precision Automated Targetting System
door 76561197994458740
The system is able to lock any adjustable gear on moving objects on a large sector. It comes in 4 parts, each for every quadrant. Each sector measures 1000x1000 ingame-units and is covered by 32x32(+1) sensor unit. Within the system is a trigger and a safety mechanism. For each quadrant exists an item assembly and all four are additionally packt as a "submarine". To use it simply connect the preferred gear to 1-to-4 of the quadrant assemblies and move them so that the corner is centered on the rotating gear. Multiple installations are also possible, even overlapping ones. NOTE:A bug can change the offset of the sensor hitbox after saving as assembly, rarely setting the output to 1 for every output higher 1. Parameters of already placed items won`t be affected. Saving the sub-built is also perfectly fine so I added the whole thing as "sub" too. In case the output is set to 1, just change it to 1-31 ascending for the sensors next to the corner ones. The offset of one sensor located in the corner may be shifted along the second axis too, so keep that in mind.
Deepfisher
door 76561198034284916
A commercial fishing submarine designed to catch the sea monsters of Europa. The main feature of the deepfisher is an openable "fishing bay" featuring powerful pumps to help suck in crawlers and mudraptors as well as discharge coils to stun them while they're killed (providing the bay is left partly submerged). However, the weapons are not without blind spots. Combined with unusual handling characteristics and a tangled engineering section, this submarine is recommended for experienced crews.
Khaiian Orca v3 workshop ver
door 76561197970637854
Updated Orca model for MP campaign games
The Bell (Extended)
door 76561198011496014
A mild edit to allow for longer campaign missions in the Bell. There is now a fifth deck added to allow for more storage space and crafting potential.
SCC Airadona
door 76561198286208699
3 to 6 people. Made with love. By Wayne If you like it let me know. Open to criticism/advice to help make my sub the best as they can be. Also check out my other subs.
Dupa_MkIV
door 76561198040056236
Updated version of previous Dupa_MkII - better in every aspect
Sweet Pea 2.5
door 76561198220604740
Capable of exploring the narrow crags and caverns of Europa which larger ships cannot, the Sweet Pea is often used for small crew exploration and rescue missions. this sub was borrowed from someone else. i re-uploaded it to appease my color preferences
OASIS Mod Megapack Forked
door 76561198931840569
A simple fork of the Oasis modpack for a personalized server. All credit goes to the mod linked below https://steamcommunity.com/sharedfiles/filedetails/?id=3707098164.
Полиция Государства Локчернского 1990-2000s IO93
door 76561198267324270
R-29M
door 76561198931319645
A modification of standart R-29 ship made to fit new Heavy guns hardpoint, and be more combat ready, while appearing the same from outside, earning its new attack class and forming its name "Disguised". Max horizontal speed: 21 Km/h. Max ascent speed: 13 Km/h. Max dive speed: -19 Km/h. Price: 22500. Recommended crew size: 5-9 people. Submarine size: 55x14 m. What was changed from original R-29 "Big Rig" -Ship's cannons got upgrade to their maximum turning angle, allowing them to cover blind spots a bit better. -Cargobay was removed, and in its place came remade and bigger medbay. more space for medical supplies, which is useful when you have Neurotrauma and its addons. Added medical fabricator and research station. one additional toxin cabinet and one secured locker, all with access for medic and captain. -Because of new free space, armory with 4 secure lockers 2 lockers for diving suits and one big non secured locker was added, and gunnery compartment was enlarged, allowing to store more ammo and to fit loader and periscope for entirely new Heavy turret hardpoint, which allows you to install new Heavy railgun or Heavy autocannon from EK Gunnery mod, retaining R-29's unique discharging coils that use 80% power without any drawbacks allowing you to use it more frequently. Be advised, R-29M did not get any modification to its reactor while getting better engine, it is recommended to add throttle slowly at start. REQUIRES EK GUNNERY MOD! (the submarine was tested with EK gunnery legacy, not remastered one, but probably should work with it.) hope you like it, enjoy. (please notice, im still a new sub editor so there might be mistakes in my work. if you find any problems, bugs, etc, please inform me.)
QaPla'Honk
door 76561197980641667
QAPLA'HONK Today is a good day to HONK. The QAPLA'HONK is a medium-sized expedition and transport submarine designed for crews of up to 6 players. Built for long campaigns, cargo transport, combat operations, and Honkmother-approved expeditions, it combines powerful automation, dependable firepower, excellent logistics, and plenty of quality-of-life features without sacrificing vanilla compatibility. Whether you're hauling cargo, hunting monsters, or accidentally flooding the Captain's Quarters... the alarm has you covered. Ship Systems Complete submarine-wide alarm system Manual alarm activation from the Captain's Quarters Automatic emergency alarm when water enters the Captain's Quarters Smart Reactor Automation with Turbo Mode for emergency power Low Fuel Alert displayed in the Captain's Quarters Captain's viewing window with toggleable headlights Tactical monitors displaying creature bearing 4-battery intelligent power management Smooths electrical load spikes Protects junction boxes Automatically redistributes power during heavy demand Propulsion Dual engines 30 km/h top speed Large 4-pump ballast system for fast, responsive vertical movement Top docking port Bottom docking port Dual airlocks positioned on opposite corners for easy access Combat 4× Double Coilguns 1× Double Pulse Laser Single ammunition type for simplified logistics Logistics & Industry 72-crate transport storage (expanded from 36) Dedicated Gardening Room between the ballast tanks Large Engineering Workshop Cargo spawn relocated to Engineering Additional storage throughout the submarine Crew Facilities Full Medical Bay with two medical beds Security Department with camera monitoring Prison Brig Revamped Crew Quarters with 6 bunks Dual Oxygen Generators Custom Drink Bar Vending Area Morale Systems Because surviving Europa shouldn't mean you can't party. Captain's Quarters equipped with a Rave Speaker Disco Ball installed for emergency celebrations Custom Drink Bar Red Nose installed to satisfy the Honkmother™ Honkmother Approved The QAPLA'HONK wasn't built to be subtle. It was built to survive the depths, haul ridiculous amounts of cargo, scare monsters with overwhelming firepower, and ensure every successful mission ends with a proper celebration. Glory to the Honkmother. QAPLA'!
1986 Fleetwood Bounder RV
door 76561198077220925
"THIS IS MY OWN PRIVATE DOMICILE AND I WILL NOT BE HARASSED"- Unknown
缄默-Tacit
door 76561199849175013
缄默-Tacit 该模组添加了一把枪缄默-Tacit,全新效果源石之痛,以及治疗源石之痛的药物,制造缄默以及她的弹匣的材料:特种核心 材料模块。 以下是详细介绍: 缄默-Tacit 使用缄默弹匣供弹,会造成源石之痛,常规伤害。无法从商店购买,仅可制造 缄默弹匣 就是弹匣而已。部分商店有售,可以制造 源石之痛 全新痛苦效果,不会自然回复,该效果会逐渐恶化,直至满效果,非全身效果 源石解药 治疗源石之痛,常规物理效果,一个药剂可用多次 特种核心 材料,仅售于研究前哨站,不可制造 材料模块 材料,仅售于研究前哨站,可制造 博士,我相信我们之间的联系会超越时间与空间。就算是海洋沸腾、大气消失,就算我们的卫星接连坠入重力的漩涡,就算我们的太阳凶恶地膨胀,无情地吃掉它的孩子,直至万籁俱寂…我们也一样能再见面。在那用黑暗与星点光芒装饰过的文明尽头,我们也一样会再见面。我会等到那一天。我肯定会等到那一天。等我。你也要等我。…博士,我不准你忘记我。 接下来的更新内容计划: 新的狙击枪 废弃站点任务 缄默的下位替代(就是常规枪械) 本模组使用了tsm的部分图片,致谢tsm Tacit This mod adds a new gun: Tacit, a brand-new affliction: Originium Pain, and a drug to treat it, as well as the materials required to craft Tacit and its magazines: Specialty Core and Material Module. Detailed Introduction Tacit Fires using Tacit magazines. Deals conventional damage and inflicts Originium Pain. Cannot be purchased from stores; can only be crafted. Tacit Magazine Just a magazine. Sold in some stores; can also be crafted. Originium Pain A brand-new affliction. It does not heal naturally and gradually worsens until reaching full intensity. Not a full-body effect. Originium Antidote Treats Originium Pain. Also has conventional medical effects. Can be used multiple times. Specialty Core Material. Only sold at research outposts. Cannot be crafted. Material Module Material. Only sold at research outposts. Can be crafted. Doctor, I believe our connection will transcend time and space. Even if the oceans boil and the atmosphere vanishes, even if our satellites fall one by one into the vortex of gravity, even if our sun swells viciously and mercilessly devours its children, until all falls silent… we will meet again. At the end of civilization, adorned with darkness and scattered starlight, we will meet again. I will wait for that day. I will surely wait for that day. Wait for me… You must wait for me too. Doctor, I forbid you to forget me. Planned Future Updates New sniper rifle Abandoned outpost missions A lesser alternative to Tacit (i.e., conventional firearms) This mod uses some images from tsm, thanks to tsm.
Different Humans: BITCHED EDITION
door 76561199198018147
Different Humans Mod edited slightly for my idiot chud friends. Changes from original: - Undid HP decrease. (75 -> 100) - Undid increased head damage. (2.5x -> 2.0) - Lowered volume of heart beat sound effect. (-20%~ for each) This makes it more compatible with Real Sonar along with effectively reducing the mod to adrenaline rush on hit, modified inventory, and crawling when knocked. Tags for people to make it easier to find: Different Humans, Adrenaline rush, Fight or Flight, Last stand, Swan song, Crawl, Knocked, Unconscious, Heartbeat, Bone breaking, Sound effects, SFX, Inventory change, 6 slots All credit goes to original mod below: https://steamcommunity.com/sharedfiles/filedetails/?id=3574837548&searchtext=human
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