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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

[EisernerLöwen] Tanit

door 76561198064089378

53 downloads Details →
Vent Love (Posters) – Barotrauma Mod

Vent Love (Posters)

door 76561198023263448

Posters featuring my OC: Vent. Only really intended to post this so my friends stop complaining about having to redownload it every game. The 2 posters can be bought anywhere and have a price of 60mk.

60 downloads Details →
R-13 Firefly – Barotrauma Mod

R-13 Firefly

door 76561198982417441

Tier 2 - Scout Price: 14500 Recommended Crew: 3-8 The first design from the Phoenix Heavy Engineering Group that entered commercial production. The ship was originally designed to explore the caverns below the europan ice and collect data on the environment but it is well armed enough to fight off the largest of Europa's predators.

63 downloads Details →
幻象行者三型 – Barotrauma Mod

幻象行者三型

door 76561198803320381

Client/Server High Priority Items: andcomponent,equalscomponent,greatercomponent,addercomponent,colorcomponent,subtractcomponent,multiplycomponent,dividecomponent,powcomponent,orcomponent,xorcomponent,notcomponent,concatcomponent,sincomponent,coscomponent,tancomponent,asincomponent,acoscomponent,atancomponent,roundcomponent,ceilcomponent,floorcomponent,factorialcomponent,abscomponent,squarerootcomponent,modulocomponent,relaycomponent,delaycomponent,memorycomponent,oxygendetector,waterdetector,smokedetector,motiondetector,signalcheckcomponent,regexcomponent,oscillator,wificomponent,reactor,reactor1 Client/Server High Priority Components: AndComponent,EqualsComponent,GreaterComponent,AdderComponent,ColorComponent,SubtractComponent,MultiplyComponent,DivideComponent,ExponentiationComponent,OrComponent,XorComponent,NotComponent,ConcatComponent,TrigonometricFunctionComponent,FunctionComponent,ModuloComponent,RelayComponent,DelayComponent,MemoryComponent,OxygenDetector,WaterDetector,SmokeDetector,MotionSensor,SignalCheckComponent,RegExFindComponent,OscillatorComponent,WifiComponent 否则无人机可能不能正常工作

47 downloads Details →
The Great Glass Dugong – Barotrauma Mod

The Great Glass Dugong

door 76561198083814452

Complete transparency with your crew is the key to a successful mission.

62 downloads Details →
Raptures Bag Of Garbage – Barotrauma Mod

Raptures Bag Of Garbage

door 76561198386529620

These are most(if not all) of the items from my Defender Job Mod, for those of you who want to play without the defender but with the cool(and probably OP) items. Items are listed below. LRASC Loader - E edition(It can hold railgun shells too) Gravity Sphere Crab Comically Large Spoon Book of Stupid Die Jiuce High Jiuce Heavy Railcannon Defender Autocannon Enhanced HMG Enhanced Handcannon Better Riot Shield(1 Handed EZ Store away shield with good health) Cigarette Cigarette Pack Heaviest Backpack(Pretty strong backpack, recommend against using it in serious gameplay but thats up to you) All Access Card (Has a t o n of ID's attached to it to access supposedly anything outside of custom doors. Probably don't use this in a serious game. Requires a cigar to craft and an id card) Ammo for all weapons listed Fresh Lungs(Causes bloodloss but cures lung cancer once the item expires.) Massive GreatSword - Does massive laceration damage to your target. Not effective at breaking walls, but doors are no problem. Very unwielding without an exosuit. Can be crafted or bought at a military station for 10000 MK, can be found in wreck armories. BloodLetter - Drains a contained blood bag to fuel its power. If it doesn't have a blood bag? Guess it'll have to use you instead. And it deals less damage without a blood bag. Heals bloodloss on hit with a blood bag. Can be crafted or bought at a research station for 10000 MK, can be found in wreck armories. ExoTank Hammer - Massive sledge that deals bonus damage to machines. Very unwielding outside of the ExoTank. Can be crafted or bought at a military station for 10000 MK, can be found in wreck armories. ExoTank - Exosuit with immense resistance at the cost of mobility. Makes you near immortal to poisons, chance of sufforin poisoning is low, but not zero. Tread carefully. Can be bought at a military stations for 30000 MK. Omega and Super gene splicers that hold more genes(Yoinked from the potentially abandoned Genes+ mod) Funny spear looking thing and another one with different effects, high impact force, low damage. Both the Autocannon and the Railcannon will display a bloody texture on anyone holding them in their inventory. Intended to inform people of who is carrying a substantially dangerous weapon ready to be equipped. If you have any issues with any of the items, I kinda threw this together so please comment and let me know. If you want to suggest any items, feel free to let me know in the comments as well. Enjoy!

64 downloads Details →

自动防卫无人机-上II

door 76561198341914234

56 downloads Details →
Пушечное мясо – Barotrauma Mod

Пушечное мясо

door 76561198077996151

Мод вдохновлен игрой "Redcon" и анимацией "Cannon Fodder". Создан специально для ЭИК. Ссылка на Discord: https://discord.gg/saq6GdDa

42 downloads Details →
The Dumbell – Barotrauma Mod

The Dumbell

door 76561198827722359

The Dumbell was a ambitious project that was undertaken by the coalition. However midway through the construction prosses of the ship the drydocks that the ship was being built on ran out of materials. So the ship had to have Some of its moduels cut back leaving it in a incomplete but functional state. -(I am sorry to all of those who are forced to use this sub in advance)

55 downloads Details →
Conquest Of Mars | Abyssal Colony Ship – Barotrauma Mod

Conquest Of Mars | Abyssal Colony Ship

door 76561198101795271

As the lethal band of radiation became tighter in Europa's upper ocean, Coalition members from all around have had to find a way to survive the hostile depths. As a pinnacle of Coalition engineering, this sub carries the amenities of an entire station into the deepest depths. Features: -Auto Laser Chain-guns -Massive Frontal Laser -Hydroponics Facility -Genetics Lab -Cafe/Social Hub -Individual Crew Quarters And Amenities -Double Shuttle Bay (Stiletto Micro-Shuttle) -Assistant Living Quarters

61 downloads Details →
Фурри постеры – Barotrauma Mod

Фурри постеры

door 76561198884601350

Прекрасный мод про фурри и постеры с ними! (вообще, там только постеры с фурри) Там целых 5 изображений! Кстати, вы можете предложить постеры мне в Discord! cutie_kerto Самое главное - это то, что их можно повесить на стену и смотреть на них! Небольшая часть кода была позаимствована с Furry Posters (ориг не нашел)

43 downloads Details →
Еж – Barotrauma Mod

Еж

door 76561198020062858

Маленький корабль с агрессивными катушками

43 downloads Details →
Toolbelt Storage – Barotrauma Mod

Toolbelt Storage

door 76561198243114618

Do you require an incomprehensible level of organization on your submarine? Do you wish everything was more compact? Do you want to pull out five containers every time you need one item? If you answered yes to any of these questions, do I have the perfect mod for you! Toolbelt Storage! Allows players to place toolbelts inside storage containers and metal crates as small items. If there's any bugs, please leave a comment!

66 downloads Details →
TARANTUL-5 – Barotrauma Mod

TARANTUL-5

door 76561198151490146

Series: TARANTUL. Modification: 5. Author: Shist. English version (TARANTUL-5.E): https://steamcommunity.com/sharedfiles/filedetails/?id=2953473094 This modification is the latest stable version of the TARANTUL series boat at the moment. Once TARANTUL-6 is released this description will be changed. List of major changes regarding "TARANUL-4": 1) The exterior design has been changed and its color theme has been changed from red to purple. 2) The engine has been improved: the maximum thrust has been increased from 1000 to 1500, and the energy consumption has been reduced from 2000 to 1500. 3) All magnetic guns have been replaced (all angles of maximum possible firing were calculated so that it would be almost impossible to damage one's own hull with cannons): 3.1) on the right-top - on the laser (firing angle: 181 degrees; it can damage its own airlock if fired inaccurately); 3.2) right-bottom - to the laser (firing angle: 180 degrees); 3.3) on the left-top - on the chain (firing angle: 186 degrees); 3.4) from the left-bottom - to the chain (firing angle: 250 degrees); 4) Now the periscopes of the upper cannons are closer to each other, and the periscopes of the lower cannons are further away. The monster detectors around the ship for these cannons have been changed and connected accordingly. 5) The structure of the ship's walls has been changed: the upper left and lower left corners have become more straight. This made it possible to add a little more space in the armory and ballast A, as well as improve the visibility of the left-upper and left-lower guns. 6) The 5th suit is installed in the oxygen room. All suits have been replaced by default with combat suits (red). 7) The level of the ship has been increased from 1st to 3rd (this update affected all versions of the ship). 8) Added color indicators of durability (from green to red) for all doors, hatches, as well as for gun chargers. 9) Battery charge rate (and max battery charge rate) has been increased from 1000 to 2500. 10) Additional second pumps were added to the room with the warehouse, as well as to the room with guns. 11) Now, when the ship is docked at the outpost, there is a check for the presence of incoming energy from the outpost. If the outpost gives the ship an energy value of at least 1000 kW, then the ship will automatically turn off the reactor and battery if they were working. And vice versa, if the outpost does not give the ship an energy value of at least 1000 kW (for example, it is a captured outpost), the ship uses its own energy (reactor / battery). Previously, the ship was without power in such situations. 12) Now if the output energy of the reactor is zero (for example, it is turned off or disabled), the battery starts to work (even if the reactor is loaded with fuel that has > 1%). At the same time, the battery still starts working if the reactor runs out of fuel (<= 1%), as it was before. 13) Now, when the reactor is turned on, the battery does not turn off immediately, but after 12 seconds, so that the reactor has time to accelerate as much as possible (before the next battery is turned off). 14) Information about the current battery strength has been added to the captain's workplace. 15) The hand siren has been removed from the three functions of the navigation terminal. Instead, it is now set to automatically turn on and off the battery, so that it is possible to save not only the energy of the reactor, but also the energy of the battery. 16) Coil voltage consumption has been changed from 3000 to 2500. Its recharge value has been slightly reduced from 0.25 seconds to 0.24 seconds. The single coil discharge function has been replaced with an automatic discharge system that automatically releases a coil discharge every 0.25 seconds, and only when monsters swim close to the ship's hull (an additional information lamp has also been created for this indicator on the captain's workplace). 17) Added some default items to crew cabinets. 18) A hatch with a ladder has been added between the engine compartment and the armory compartment. 19) Now there is also a lock below the boat (it is vertical). To create this airlock, some space was taken from ballast B. Information about this compartment, as well as detectors for people and monsters in it, were added to the captain's workplace. 20) The neutral ballast level parameter has been changed from 0.5000 to 0.2600 due to the fact that the total volume of ballasts is too large (it could be reduced by about 2 more times). 21) The wiring has been completely changed. Now all the elements are connected in chronological order from the most important to the least important from left to right. In addition, under each electrical panel it is signed for which components it is responsible. 22+) Many other minor improvements and bug fixes that didn't fit in this description.

50 downloads Details →

盾牌座-Ⅲ SCUTUM-Ⅲ

door 76561198123234221

64 downloads Details →

Ein Schifflein sah Ich

door 76561198832506074

A german song played on Uboats during the war. It's meant for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2831597994&searchtext=Jukebox

44 downloads Details →
智障黏萌“诺亚方舟”级武装科研潜艇 – Barotrauma Mod

智障黏萌“诺亚方舟”级武装科研潜艇

door 76561198145188346

这艘颜色鲜艳且巨大的潜艇是智障黏萌自主研发的第一艘武装科研型潜艇。 全方面武装使得她成为木卫二的水下堡垒,大量的武装意味着需要大量的电力,因此她配备了高效核反应堆,同时又装载了巨型蓄电池,使得这艘潜艇能够在全面打击的同时依然保持充足的电力,两个巨大的压载舱使得她这副庞大的躯体能够快速机动,舱室分为舰长室、战斗室、医疗室、工程舱、接线舱、供电舱。 舰长室配备研究台和船头加农炮,舰长可以使用船头加农炮对敌人进行打击。战斗室摆放着大量弹药炮弹,中控屏可以随时监控船内外的情况。医疗室有两个大型钢柜,同时配备医疗工作台和抗震手术台,可以安全的为伤员进行手术。工程舱有大量货仓和钢柜,可以存储大量物资,同时还配备工作台和分解台,用于制造武器和工具。

67 downloads Details →

Jobs

door 76561198148696887

33 downloads Details →
The Mossy Pete – Barotrauma Mod

The Mossy Pete

door 76561198260884530

For the price of a 2007 Honda Civic, The Mossy Pete will get you from point A to point B with twice the durability. She's an old mining vessel from Earth equipped with a trusty diesel engine. Moddified with a force field so that the poop deck is dry. Comes with a mining laser on the bottom. You'll need your guns and flashlights to defend from above ;) This is a modded sub so be sure to note subscription requirements.

35 downloads Details →
SPZ-Brute – Barotrauma Mod

SPZ-Brute

door 76561198098010862

SPZ-Brute is a Scout Class Submarine designed to give a Vanilla experience with some extra firepower and quality of life improvements. -AI tested; -Fabricators and deconstructor with linked cabinets; -Railgun control at the command room; -Outside cameras; -Research station; -Chairs. Preserving the vanilla restrictions: -NO excessive tampering with sprite sizes; -NO change to machinery parameters; -Most containers are automatically filled. Obs: -Airlocks can be locked to avoid unwanted AI interaction; -Batteries are linked to pumps, guns, engine and controls only; -Blind spots and big rooms, precise attacking is it's best defence; -Cold Caverns might feel easy with this submarine; -Unupgraded junction boxes might break due overvoltage if pushed.

55 downloads Details →
There is no submarine. – Barotrauma Mod

There is no submarine.

door 76561198078186659

The bare minimum to travel from A to B. This is created as a proof-of-concept for least-component "submarine". Required by the editor : Human & Cargo spawnpoint, at least one hull = 3 A way to move the sub : Heavily buffed scooter = 1 A way to keep crates from falling off : platform = 1 Total : 5 How to "dock" with the "submarine": 1. The "submarine" should be inside the 100-m radius (exact radius not confirmed) from the "center" of the colony. 2. One person should go inside the (deserted) colony. 3. "Enter Colony" button should appear on the top of the screen. How to "drive" the submarine: A hull without any gap has no water in it, so it tries to float. You need to kick it downwards first and push it to where you want to go. Simply speaking, it is like "Golfing Over It" but upside-down. A vanila scooter is too weak to push the "submarine", so the scooter packed inside the "submarine" is tweaked. It does not require battery and its power is 6.6 times stronger than normal. Even with that overpowered scooter, you might have a bad time "golfing" the glowing hull to the destination. How to "navigate": Buy a handheld sonar. How to breathe: Buy an oxygen canister. Or just rob from the colony Where is the "submarine"?: It is floating near the docking port, so look out for a glowing square. You'd better steal a diving suit from the colony to pick up the scooter. Where is my item that i purchased?: In the "submarine". Why did you create it?: For fun, I guess? Related discussion: https://discord.com/channels/103209684680323072/962556102917111848

44 downloads Details →
《禅与潜水艇维修技术之永远的伊特龙五》 – Barotrauma Mod

《禅与潜水艇维修技术之永远的伊特龙五》

door 76561198149225330

开潜水艇旅游和其他的方式完全不同。坐在汽车里,你只是局限在一个小空间之内,因为已经习惯了,你意识不到从车窗向外看风景和看电视差不多。你只是个被动的观众,景物只能呆板地从窗外飞驰而过。 开潜水艇可就不同了。它没有什么车窗玻璃在面前阻挡你的视野,你会感到自己和大自然紧密地结合在了一起。你就处在景致之中,而不再是观众,你能感受到那种身临其境的震撼。

62 downloads Details →
[PESD] Sigil City II – Barotrauma Mod

[PESD] Sigil City II

door 76561198316798946

Edited version of the "Sigilu City." This version trims out a lot of dead space along the border for the sake of reduced lag and hopefully a better experience.

28 downloads Details →
Young's Tweaks – Barotrauma Mod

Young's Tweaks

door 76561198045824896

Vanilla Tweaks with inspiration from Jlobblet Jlobblet: https://steamcommunity.com/sharedfiles/filedetails/?id=2401124009 Stacking Changes Changes to stacking of various items - Bandages now stack to 16 - Harpoons stack to 6 - Revolver Rounds stack to 18 - Shotgun shells stack to 12 Individual Ammo Stacking Reverted the revolver and harpoon gun to having multiple storage slots so you can mix ammo types New Recipes SMG magazines deconstruct to steel when empty Added Recycle recipes for SMG magazine Can craft individual wires Combining Coilgun ammo boxes can now be combined Chaingun ammo boxes can now be combined New Outpost Module Medical Fabricators can sometimes spawn at research stations (Taken directly from Jlobblet)

37 downloads Details →

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