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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Ballast Hatch Water Detector
door 76561197966299106
A wiring setup that will let your ballast hatches open if water is above them. This lets your sub drain faster because you can take advantage of the giant pumps in there. The doors close on their own afterward. You can still open and close doors manually. A simplified version is to just use a single water detector and set the true output to 1, false output to empty. The only real difference is the door wont close on its own afterward. Its fewer components and wiring though.
Jackhammer Mk V
door 76561197960388706
Lashed together from salvaged pirate gear. We think the pirates were using this heavy railgun they integrated into the reactor to drive chunks of steel into rocks to mine for rare minerals. We repaired the gun, so now it can fire something more lethal. Our engineers couldn't figure out how to realign the feeder or the coolant system, so it only fires straight down. It probably won't explode. This submarine is designed for use in Barotraumatic campaigns and requires EK Armory, Dockyard, Utility, and Gunnery.
ЭИК Эмблемы
door 76561198160100487
Добавляет крафт одежды и скафандров с эмблемами Экспедиционно-исследоватльского корпуса Коалиции. Наш дискорд: https://discord.gg/DGBU9gThaW
C-101
door 76561198010429616
C-101 was a utility ship but last served as a cargo and passenger vessel. During its service time, it had been modified countless times, resulting in one of its current loading bays being a makeshift workshop with an additional turret fitted on top. Thanks to its gigantic engine and two massive ballasts, it is a somewhat agile submarine with the cost of high power usage, which seems to cause the onboard reactor to lose some efficiency and consume fuel faster after years of hard work. General Status - Class : Transport - Price : 16,000 mk - Dimension : 47 x 13 m - Cargo Capcity : 32 crates - Ascend Speed : 18 km/h - Descend Speed : 16-19 km/h - Horizontal Speed : 20 km/h - Recommended Crew Size : 3-6 - Recommended Crew Experience : Intermediate Notable Features - Custom Texts - sub name/description, 2 terminal welcome messages. - Powered Diving Suit Lockers & Oxygen Tank Shelves - they refill oxygen tanks when the oxygen generator is switched on, automatically off when fire occurs. - ARCS - toggle-able 7 component reactor controller with other modifications. - Automated battery output - toggle-able battery array that by default activates when reactor voltage is low. - Ballast switches - remotely turn on/off ballast pumps, and the ability to use the bottom airlock as an additional ballast. - Low power mode - the button below the vent next to the navigation terminal toggles engine output to 25%. This is a ship I build for my single-player campaign. The layout is somewhat simple, but the crafting station is far away from the turret loaders, which makes recycling their ammo quite tedious. When piloting the ship, always be ready to swap into a diving suit since the command room is prone to be filled with water against creature attacks. Feel free to edit it. For online plays, you'd probably want to edit both the toxin and the secure steel cabinet's "Picked required" parameter, I've set them to be accessible by all the crew members for convenience. Notes - The custom texts are only translated to Traditional Chinese and Japanese. They'll show up in English in other languages. - While not necessary, after upgrading the reactor's maximum output, it's possible to update the output value of the reactor for ARCS to work more precisely, by accessing its circuit box or use the onboard terminals. - ARCS limits the max turbine speed to 85 when the reactor uses a single uranium fuel rod. - By default, to adjust the battery array's recharge rate directly from the batteries, do it from the middle one. - AI Characters might get stuck when they are looking for leaks in flooded compartments.
TaF - Aegir Mark III
door 76561197983824227
A bulky, old submarine that has been gradually modernized during the decades it has served the fleet. Version 1.0.
万古级
door 76561198322860446
万古级超级潜艇,由mxyrtech技术研发局于公元2439年设计研发,2442年原型船于太平洋挑战者深渊进行测试航行并进行设计改进。2445年,第一艘万古级于木卫二开始建造,2450年下水服役。 万古级因其高额的造价,高昂的维护费用以及相对笨拙的机动能力,并未能在木卫二得到广泛应用。万古级具有4个独立压载舱,极限上浮速度18km/h,由于追求较大利用空间,压载舱数量不足,极限下潜速度仅12km/h,全速前进速度24km/h,在大型潜艇中尚属优秀。 万古级火力强悍,出厂原装6门电磁枪,上下各三门,2门轨道炮,上下舯各一门,几乎没有射击死角。同时,上下各部署一个电磁线圈保护脆弱的气闸舱与压载舱。2个深水炸弹发射器备弹量共8发。 万古级空间宽敞,上下共四层,即使不算压载舱、气闸舱、引擎舱与连接通道,依然拥有23个独立舱室。舱室间隔水较好且每个舱室均具有独立排水泵。诸如指挥室、医疗室、武器控制室、反应堆室等关键舱室位于最核心区域且严格隔水,即便外层区域全部损毁也可以正常工作,最大程度地保障了生存能力。万古级具有两个制氧舱,互为备份,8个船载蓄电池蓄电量高达80兆瓦分,即便主反应堆彻底停止工作,蓄电池也可以令正艘舰船在相当长的时间内保持功能。各舱室功能齐全,最大程度地保障船员们的需求。除去传统的工程舱与研究仓外,还创新性地加入了种植舱,以满足随船的植物学家亦或是农夫的需求。考虑到木卫二的植物大多不是很稳定,种植舱具备自动灭火系统以保障安全。全船的潜水服与氧气罐储存设施均接入自动供氧系统,方便快捷。 万古级的智能化系统更是值得称道,舰船搭载电池组稳压系统与电池组自动充电系统且均可自由开关,反应堆自动控制系统尚未研发完毕,现仅有控制面板。万古级随时都在收集自身数据,例如发电功率,负载功率,蓄电量等,还会自动计算预估的充放电时间,以上全部数据均会发送至舰长室供舰长参考与使用。同时,考虑到木卫二臭名昭著的丘脑寄生物,万古级的导航终端具有一键停止水泵的能力,在潜艇行经丘脑区时非常实用。 考虑到不同团队的需求,万古级具备高度的再自定义化潜力。舰船上接线盒富余空间较多,自动控制器位于电池仓容易触及的位置,且额外预留多个屏幕与终端,方便船员根据需求自己改造。 鉴于万古级体型硕大难以驶入木卫二复杂的洞穴系统,在舰船尾部上方特搭载一艘小型潜艇,该小型潜艇采用远程遥控,可载人,自带供氧设施与气闸舱,方便外出探索的船员中途补给。小型潜艇搭载一门电磁炮,可为船员提供火力支援与照明。 然而,以上优异性能与诸多功能的代价是恐怖的耗电量,万古级的待机耗电量就高达4.5兆瓦,双引擎全速推进时的耗电量更是高达12兆瓦。全船设备运转时功率更高。整船结构复杂,电路盘根错节,接线盒数量高达50余个,日常维护成本高昂。整艘船只需要一个配合默契的大型团队才能操作。理想情况下,船长2位(母舰与穿梭机),电气工程师2位,机械工程师4位随时准备抢险,炮手9位,医生2位,安全官2位,共计21人。 如此高的成本与需求造成鲜少有团队能够并且愿意驾驭这艘超级潜艇,不过依然有些预算充足的大型团队愿意入手万古级,来一段安心的旅程。
Searchable Pet Food [Discontinued] (READ DESCRIPTION)
door 76561198053493493
I have no idea why pet food is hidden in menus but this mod fixes it It also includes weapon resprites and balancing tweaks, fuel tanks resprites, some new content, etc. The mod will no longer be updated and soon will separated UPD: Weapon mod is continued there, QoL - there
Tadpole FIghter Shuttle
door 76561198439022750
A two man fighter shuttle with no oxygen so be careful
Mirage A 18 s + next door
door 76561198068732850
Та же лодка что и Mirage A 18 s, но с подключенным автозаболнением кислородных баллонов в стойках скафандров и баллонов!
[ECR] Lusca
door 76561198066819534
Europa Custom Retrofitters presents: the Lusca class heavy cargo transport. Capable of transporting multiple tonnes of goods and military equipment to the far reaches of the Europan oceans. An advanced engine override module and spare electronics breadboard come standard, allowing enterprising engineers to squeeze as much power out of the subsystems as possible. After the success of the Charon D's overdrive module, ECR completely redesigned the reactor-engine integration into a much more stable system that can utilize the increased power output of a much larger reactor, eliminating the risk to the electrical subsystems. The Lusca class heavy cargo hauler makes ample use of the increased power and speed to reach an astounding 24 km/h, making it one of the most efficient cargo haulers anywhere in Europa. Designer Notes: - 2x Coil Guns (reduced fire-rate), 2x Depth Charges, 2x Zapper Coils -Top speed: 24 km/h WITH overdrive -The engine overdrive requires more power than the reactor can provide on it's own. Make sure that at least one battery pack is engaged before using the overdrive -There is no fear of violent repercussions on this iteration of the overdrive, however the power has been drastically diminished from the Charon D. -Using the overdrive will cause lots of stress on your junction boxes. Make sure your engineers are well paid. -Large, very lightly armed, and slow, this will be a very difficult sub to use in combat. Use the depth charges and discharge coils to your advantage Made entirely in 1 9.5 hour session on stream at https://twitch.tv/checkrazegaming Watch the whole process here: https://www.twitch.tv/videos/985157594 Sadly my internet went down in the middle and so it is split into a couple vods, but that is the beginning.
Kronosaur
door 76561198238570738
Originally classified as a research vessel, this submarine has a surprising number of hard points and military apparatus. The docking bay sports two gun boats rather than the usual escape pods. How this submarine made it to the civilian market is a mystery. The real designation of this sub is a string of incomprehensible letters and numbers: K20-n-0.54-u2. It does, perhaps, resemble a certain prehistoric seamonster from Earth's own oceans. The HellPods and the bots are a bit finicky, so expect some issues if you're using bots. The second console (with the gun icon) is directly hooked up to the main turrets. It's great for breaking ice when accuracy is not an issue. The main turrets share a periscope. This is an open sub, so no locked rooms. Using a modified turret system from Ah Terrae's ardent. https://steamcommunity.com/sharedfiles/filedetails/?id=2314826915 check out his stuff https://steamcommunity.com/profiles/76561198034284916/myworkshopfiles/
SSN Archangel Mk.3
door 76561197991943703
The SSN Archangel looks bigger than than it actually needs its crew to be. With a number of advanced systems focused on survival of the crew and its critical components, this ship has a number of unique perks that are certain to keep any crew entertained. It's not under or overpower, it's different. VERY loosely inspired by the Akula class of submarines - the largest ever built in real life. Disclaimer: fighting boarders in the external crawl spaces may or may not cause PTSD and night terrors.
Sea Helicopter
door 76561198137437350
An extremely overpowered "helicopter" that was designed for underwater. If you want a fast respawn shuttle, this is it. Max speed is 100km/h
controlled spotlight
door 76561198295265148
A set of lights that can be pointed up and down using two buttons. Speed and divergence can be changed via the memory components. Keep in mind that the rotation speed of the spotlights should be sufficiently large to track the input position.
Plumbus
door 76561198860115116
This is a Large, Black (purple), Powerful, Solid device for a comfortable journey across the expanses of Europe. This submarine has a system of batteries, automatic drain valves, five guns for two periscopes, and much more. Take a ride on this baby and you will not regret it =)
Kessel Modification 1.0
door 76561198031253944
The Kessel is a small shuttle-sized submarine capable of being effectively run with as little as 2 crew. Unlike shuttles, this sub has a fully functional nuclear reactor as well as all the machinery and devices typically found on a larger attack sub. Although it is heavily outfitted, its small size makes it very susceptible to flooding as even a minor hull breach will almost instantly flood the entire sub sending it hurdling to the bottom of the sea at breakneck speeds. Modification notes: I added outside lighting, increased the battery capacity, installed extra dive access aft, and reconfigured dive doors on the tower. Credit goes to the author of the Kessel - great sub!
D-25 Barracuda
door 76561197972919053
Tara Station drydocks are famous for refitting old vessels. You can still recognize Dugong in D-25's layout, but this ship has everything you might need on a long dangerous mission far from home. Main features: - Railgun installed. - Deconsructor, medical and utility fabricator installed - craft anything you need. - High redundancy. More batteries, separate supercapacitor for discharge coil, secondary engine. - Backup battery. Keep contol of the ship even when reactor and main batteries are dead. - Dedicated armory \ cargo. Weapons and delicate cargo is now safe from illicit access. - Ballast and engine tuning. The ship handles much better than the original.
CSS Rebro Revived
door 76561197984598532
A remake of the legacy Rebro from memory with minor liberties to bring the submarine up to patch.
Nereid
door 76561198035674429
Compared to larger vessels, the Nereid series is overshadowed in few aspects. their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key.
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