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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Nanomachines 简繁汉化包
door 76561198324212148
Integrate the localization patch into your original mod without asking me 自己去原mod页面看介绍
Cyclops Mark IX (Usable, But Still Outdated.)
door 76561198046839039
The Cyclops Mk-IX is an armed and improved version of the galaxies most popular and reliable deep-sea submersible. While the Cyclops can be piloted by one person, the recommended crew size is six. Comes with one Seamoth Mk-III submersible,Crew Quaters,Improved Medbay,More Lazers,Updated Ballast, Improved Layout Again. Version 8.2 This is the standalone file, as in it doesn't get updates...
New Earth Pack
door 76561198975243713
мод защищен авторскими правами для использования мода в своих целях писать в дискорд к _solevou. или ktm_alphanumeric
LCS "Sweeper" Mk 2
door 76561198427341297
The Sweeper Mk 2 is a lightweight submarine designed to fix the flaws of the Sweeper Mk 1, which was originally designed for quickly clearing infested areas. After a few months in the field however, it was proven to have multiple issues due to it being a repurposed transport submarine with multiple oversights, resulting in only a third of its crews making it back alive. To fix this the Sweeper Mk 2 is redesigned from the ground up, bearing a familiar layout but with multiple changes to make it both safer and more practical in the field. Featuring a 360 degree gun coverage when fully upgraded, improved safety systems as well as many quality of life features brought by the EuropanOS terminal, it is a force to be reckoned with. This submarine is equipped with the EuropanOS v1.2 terminal, which allows the submarine's captain to use multiple quality of life systems throughout the submarine. For more information, please see the manual located in the secure locker in the command room. Type: Attack Tier: 2 Reccomended crew size: 5 - 8 Reccomended crew experience: Intermediate Known issues: -Upon successfully changing the administrator password, the terminal may spam the output message for a second before stopping. I haven't been able to reproduce this in the editor, so I don't know what causes this. If you manage to reproduce it, let me know and I'll see if I can fix it. If you find any issues, comment them below with reproduction steps and I'll do my best to fix them one way or another. This is my second submarine, and is a remade version of my first submarine, the LCS Sweeper. This Mk 2 recreation has been in the works for much longer (mainly because of the terminal), and has been through multiple test runs to make sure it works as intended.
Murieston Cityscape
door 76561198355965286
Welcome to Murieston City - perhaps the most chaotic, deadly, and horrible place in Europa. Enter the city through the docks, move into your new apartment, and move into your job as shopkeep at the mall. Hopefully no-one will notice that hole in the window. On a stroll to the left portions of the city, realize that... does that man have a tentacle coming out of his mouth? It's cold season, I guess. Gunshots are heard from a distance. There's talk of a shot-dead seperatist carrying molotovs. And now a giant laser pierces the entire apartment complex on the left side and cores into the ice. Yikes. A massive 300 meter wide city with a building for every profession, and a few more. Secret faction-specific basements, security (with their own prison too, if you're not the kind of lethal force person), and a plethora of tools the admin can use to make a round more dangerous if they wish - like raining husks, mantises, weapons and ammo too. Dispatching juggernauts, squads, and controlling giant weapons that can airstrike points in the city. If for some reason you don't like running three hundred meters to go from one side to the other (it's good for excerise!) you can call a metro. There's also a low-quality submarine docked to the city, if you're feeling brave - or the exact opposite, when there's an army of seperatists and husks behind you. Tightropes and sewers allow you to be more sneaky, if you're a shifty kind of individual. Just some tightropes need you to bring a plasma cutter with you. Give me suggestions and report bugs, please. I'd like this to be an enjoyable map to play on. This can be done on the comments page or my discord server at https://discord.gg/QgGpcE3ZxY
Copperhead
door 76561198022515903
The Copperhead is a light transport sub designed to live off the land with crafting stations, room to grow with weapons, crew quarters, medbay and botanical garden, small brig, boarding hatch, and surveillance cameras. Most doors are wired to stay open, unless water is detected, to fight claustrophobia. A light version will be published which has a standard hard point, if balance is not where you'd like it.
TalentMod
door 76561198096048135
[BR] EK Mods for 1.x.x.x
door 76561198036936361
Tradução PT-BR (Google Tradutor) para o mod EK Mods for 1.x.x.x. Colocar o mod ACIMA do EK Mods na lista de mods.
OSY-自动充电池
door 76561199003993012
远洋造船厂的核心科技,简单来说就是加了一堆逻辑组件的充电电池。这种电池可以根据现存电量调节充电率,避免50%充电率充满后骤降为0后对部件的损害。现存电量越低,充电率越高;现存电量越高,充电率越低。 This is a auto charging battery which can change it's charging rate automatically. The more power it have, the less rate it charge. So you can avoid sudden change of power which may hurt your facilities.
Hunger and Thirst AnimEuropa
door 76561199072656882
This is the patch for AnimEuropa for Hunger and Thirst maintained by me. Find Hunger and Thirst here:https://steamcommunity.com/sharedfiles/filedetails/?id=2959448046&searchtext= Find AnimEuropa here:https://steamcommunity.com/sharedfiles/filedetails/?id=2723467015 This has all the base mod food and afflictions fully functioning with the custom humans added in AnimEuropa . Other work that I do: Robo-Trauma Medical Conversion: https://steamcommunity.com/sharedfiles/filedetails/?id=2961926811 Ek subs revival for 1.0: https://steamcommunity.com/workshop/filedetails/?id=2954919470
Горбун 2.0
door 76561198981537701
НИИ "СельХозТяжМашПромСтрой" в составе капитана Николая "Капитошки", ветеринара высшей категории Влада и электрика-пироманьяка Тимура представляет вам подводную лодку "Горбун" версии 2.0. Улучшения относительно базовой версии: - Более мощный реактор - Более совершенная система управления реактором - Улучшенный правый балласт - Больше шкафов, держателей для снарядов и шкафов под оборудование для погружения - Больше орудий - Теперь медицинский фабрикатор связан с шкафом для токсинов - На подлодке есть исследовательский стол - Добавлен верхний шлюз - И много мелких изменений P.S. Выключатель у реактора включает красивый зеленый цвет в реакторной и автоматически глушит реактор при стыковке с аванпостом. А две кнопки у навигационного терминала позволяют закрыть шлюзы за вашим забывчивым экипажем.
安那其号 T1
door 76561199082845515
安那其妈妈保佑我们,永远不背叛我们 ; 双层装甲,火力带劲,为了木位二分裂主义者的革命活动和宣传安那其主义效力
Bob's Alarms and Sounders
door 76561197993514625
Adds a of sounders (Alarms and Buzzers)
Hydroponics Patched Patched 2023
door 76561198093612170
Laika-Class
door 76561198036096914
The Laika is classified as a scout submarine only in theory due to some back room deals with Coalition forces and other coorporations when initial development began.The Laika is exceptionally fast in both horizontal and vertical movement, with ample space for it's intended purpose: entering the abyss in search of valuable resources and quickly exfiling before gaining the notice of it's inhabitants. It features 4 light hardpoints with excellent coverage and a forward railgun for pirate deterant.
Schweinokaras
door 76561198257176224
This submarine was made mostly for playing with Neurotrauma, but you can play it also without mods. Armory - 3 Coilgun. - 1 Depth charge. - 1 Turret hardpoint. - 1 Large turret hardpoint. - Well equipped armory, there is enough guns and ammunition. Main characteristics - Velocity: 27km/h; Descent Velocity: 19km/h. - Dimensions: 62x12м. - Cargo Capacity: 12 crates. Another facilities - There is 2 fabricators, 1 deconstructor, 1 medical fabricator. - Batteries. - Self-desctruction button. (only for captain) - Shuttle. - Don't let death on the operating table (surprise awaits you :3)
Pipeline Punch
door 76561198091492047
The Pipeline Punch, aka The Pink Monster, aka The Monner Marine
Half-Life Arsenal fixed doors
door 76561199054106342
Fart with extra reverb for Sonar Beacon
door 76561198255769711
Override for handheld Sonar Beacon. Sonar braps replace sonar pings. Incompatible with anything that replaces this file. Barotrauma\Content\Items\Tools\tools.xml
Blood Crawler
door 76561198131352300
Tired of plain crawlers? Well this one is pretty much a crawler but angry. Always angry, nothing to do with other crawlers cause its edgy like that. Can't see it on sonar and he is more bitey. Enjoy.
V-23
door 76561198850083596
The original design of the V-23 was produced by New Kansas Shipyards. The model was popular among convoys, and saw widespread use until better alternatives were produced. Nowadays these submarines mostly end up on scrapyards, or are used by the Separatists. A simple and cheap submarine. While not the best pick for beginners, due to it's single-ballast layout, and a dual-gun, single-periscope & loader weapons layout making the submarine more dependent on stealth than going in guns blazing, it's cheap price and relatively safe reactor can make this an enticing option for short-on-cash captains who don't want an unarmoured shuttle as their coffin. Armament: 2 Coilguns 1 Discharge Coil Power: 1 Reactor 1 Battery Mobility: 1 Engine 1 Nav Terminal 1 Pump Info: Both turrets are connected to one periscope and loader. Does not refill diving suits (And oxygen tanks) automatically. Wrecked version: https://steamcommunity.com/sharedfiles/filedetails/?id=2834368655
MFTOW Swallowing Dust (Accordion + Vocals)
door 76561198170875317
Music from the Old World, a soon to be comprehensive list of songs from a time long since past. This mod includes "Swallowing Dust". (Accordion + Vocals)
Type II E-Boat Mod C
door 76561197971358057
Campaign sub for the serious or roleplay styles. This submarine has been fully armed for campaign or PVP using the latest turrets and nuclear torpedos. Yes. A nuclear torpedo. The Type II E-Boat was designed by a lunatic who spent too much time in DCS flying the Mig-21. This obsession with status lights, manually toggled relays, switches and displays results in a sub-simmer's dream or a casual's nightmare. Double hulls, damage control features and redundancy gives this submarine the ability to recover from nearly anything and finish the mission. All of this survivability comes at a cost of complexity and some automated features of other death-trap designs are replaced by manual decision-making for the damage control player. This submarine is not designed with the usual Barotrauma metas in mind. Captain: Enjoy multiple periscope views through the wireless channel button, a general quarters alarm, and the ability to disable all external lights for stealth running. Security: Cycle between turrets from one periscope using the channel button. Your secure arsenal is at the nuclear torpedo control terminal. Medical: Enjoy a medical facility stocked with the raw materials to make the medications you need and a hospital ward equipped with a call button. Your own deconstructor feeds materials to local storage. Engineering: Engage power to ship compartments using the toggles at the top of the power distribution board. The lever at the computer terminal opens and closes the reactor access door remotely. Keep griefers out of the reactor with this lever, or flood the reactor compartment with the adjacent toggle to extinguish fires. Mechanics: Process mined materials in the deconstructor right next to the mining airlock. Your fabricator is just up the ladder below the other airlock, where floodwater won't constantly ruin your work. Lock or unlock ballast tank hatches with nearby levers and appreciate the double hull's protection from outside threats. Assistants: Lay in one of many bunk beds. You will find hundreds of hours were put into this submarine. It is not a flawless diamond, nor was it ever intended to be one. It is a level within a level; its own challenge to be overcome. I hope you enjoy it.
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